Translation

FarmFertilityPenaltyNoRotation
English explains to the fertility consumed by currently planted crop is increased because player is not rotating crops (is planting the same crop multiple times)
Context English Norwegian Bokmål
ExportPriority__StorageTooltip Trucks priority for removal of stored product. Kjøretøysprioritet for fjerning av lagrede produkter.
ExportRoutesTitle Export routes
FailureOutages Failures & outages
Farm_PlantedCrop Crop planted Avling plantet
FarmAvgProduction__Tooltip Estimated average production per month of all crops in the schedule. This estimate is based on the crop growth time and soil fertility equilibrium (or the target fertility set via the slider below). Losses incurred due to lack of fertility or water are not included in this estimate. However, extra time incurred by slots that have no yield is included. To see how much food is needed, check your food market consumption report. Estimert gjennomsnittlig produksjon per måned basert på gjeldende fruktbarhet. Forsinkelser på grunn av mangel på vann er ikke inkludert i dette estimatet. Imidlertid er ekstra tid påført avlinger lagt til bare for fruktbarhet inkludert. For å se hvor mye mat som trengs, sjekk forbruksrapporten for matmarkedet.
FarmCropSelector Crop selection Valg av avling
FarmFertility Fertility Fruktbarhet
FarmFertility__Equilibrium Fertility equilibrium: {0}
FarmFertility__EquilibriumTooltip Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.
FarmFertility__NaturalReplenish Natural replenish
FarmFertility__NaturalReplenishTooltip Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.
FarmFertility__Need Fertility needed: {0}
FarmFertility__NeedTooltip Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.
FarmFertility__Target TARGET: {0}
FarmFertility__Tooltip Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops. Noen avlinger reduserer gårdens fruktbarhet etter hver høst. Fruktbarhet er prosentandel som brukes på den siste avlingen for å bestemme utbyttet. Så med 50% fruktbarhet blir det bare 50% utbytte. Fruktbarhet kan fylles opp ved å dyrke grønn gjødsel eller ved å gi gjødsel. Å dyrke de samme avlingene etter hverandre øker fruktbarhetsforbruket. Dermed er det fordelaktig å rotere avlinger.
FarmFertilityPenaltyNoRotation Fertility consumption is increased due to lack of rotation.
FarmFertilityTitle Soil fertility
FarmFertilizer__FertilizerConversion 1 fertilizer -> {0}
FarmFertilizer__FertilizerConversionTooltip How much soil fertility is provided by each unit of stored fertilizer.
FarmFertilizer__MaxFertility Max fertilization: {0}
FarmFertilizer__MaxFertilityTooltip Maximum fertilization target achievable with currently stored fertilizer.
FarmFertilizer__Title Stored Fertilizer
FarmFertilizer__Tooltip Fertilizers can be used to artificially increase soil fertility above its natural equilibrium. Some fertilizers can even raise soil fertility above 100%. Use the green slider to set the desired fertilization target. Fertilizer has to be delivered via pipes. When different types of fertilizers are delivered, their properties will be proportionally mixed.
FarmFertilizersOverview__Open Fertilizers overview
FarmFertilizersOverview__Title Fertilizers overview
FarmIrrigation__Title Irrigation tank
FarmIrrigation__Tooltip Amount of stored water ready for irrigation. Farm will automatically start irrigation when soil water level is low. Irrigation will be always off during rain.
FarmPlantCropHelp Click '+' to start growing
FarmT1__desc Allows growing various crops. Can be used for food production. This farm depends on rain only. To supply water from external source it needs to be upgraded. Tillater dyrking av forskjellige avlinger. Kan brukes til matproduksjon. Denne gården er bare avhengig av regn. For å levere vann fra ekstern kilde må det oppgraderes.
FarmT1__name Farm Gård
FarmT2__desc Irrigated farm that can be connected to a source of water or fertilizer. That could be useful. Jorde med vanningsanlegg som kan kobles til en vann- eller gjødselkilde. Det kan være nyttig?
Context English Norwegian Bokmål
ExitToMainMenu Exit to main menu Gå ut til hovedmenyen
ExplorationResult__Entity Our ship has discovered {0}! Skipet vårt har oppdaget {0}!
ExplorationResult__Loot Found some loot! Fant litt bytte!
ExplorationResult__Nothing Nothing found! Ingenting funnet!
ExplorationResult__Title Area explored! Område utforsket!
ExportBlueprint__Title Export to string
ExportPriority Export Export
ExportPriority__ShipFuelTooltip Trucks priority for removal of stored fuel. Kjøretøysprioritet for fjerning av lagret drivstoff.
ExportPriority__ShipyardCargo Truck priority for removal of stored cargo. Kjøretøysprioritet for fjerning av lagrede varer.
ExportPriority__StorageTooltip Trucks priority for removal of stored product. Kjøretøysprioritet for fjerning av lagrede produkter.
ExportRoutesTitle Export routes
FailureOutages Failures & outages
FarmAvgProduction__Tooltip Estimated average production per month of all crops in the schedule. This estimate is based on the crop growth time and soil fertility equilibrium (or the target fertility set via the slider below). Losses incurred due to lack of fertility or water are not included in this estimate. However, extra time incurred by slots that have no yield is included. To see how much food is needed, check your food market consumption report. Estimert gjennomsnittlig produksjon per måned basert på gjeldende fruktbarhet. Forsinkelser på grunn av mangel på vann er ikke inkludert i dette estimatet. Imidlertid er ekstra tid påført avlinger lagt til bare for fruktbarhet inkludert. For å se hvor mye mat som trengs, sjekk forbruksrapporten for matmarkedet.
FarmCropSelector Crop selection Valg av avling
FarmFertility Fertility Fruktbarhet
FarmFertilityPenaltyNoRotation Fertility consumption is increased due to lack of rotation.
FarmFertilityTitle Soil fertility
FarmFertility__Equilibrium Fertility equilibrium: {0}
FarmFertility__EquilibriumTooltip Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.
FarmFertility__NaturalReplenish Natural replenish
FarmFertility__NaturalReplenishTooltip Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.
FarmFertility__Need Fertility needed: {0}
FarmFertility__NeedTooltip Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.
FarmFertility__Target TARGET: {0}
FarmFertility__Tooltip Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops. Noen avlinger reduserer gårdens fruktbarhet etter hver høst. Fruktbarhet er prosentandel som brukes på den siste avlingen for å bestemme utbyttet. Så med 50% fruktbarhet blir det bare 50% utbytte. Fruktbarhet kan fylles opp ved å dyrke grønn gjødsel eller ved å gi gjødsel. Å dyrke de samme avlingene etter hverandre øker fruktbarhetsforbruket. Dermed er det fordelaktig å rotere avlinger.
FarmFertilizersOverview__Open Fertilizers overview
FarmFertilizersOverview__Title Fertilizers overview
FarmFertilizer__FertilizerConversion 1 fertilizer -> {0}
FarmFertilizer__FertilizerConversionTooltip How much soil fertility is provided by each unit of stored fertilizer.
FarmFertilizer__MaxFertility Max fertilization: {0}

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Glossary

English Norwegian Bokmål
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String information

Context
FarmFertilityPenaltyNoRotation
Source string comment
explains to the fertility consumed by currently planted crop is increased because player is not rotating crops (is planting the same crop multiple times)
String age
2 years ago
Source string age
2 years ago
Translation file
nb_NO.po, string 672