Translation

EntityStatus__WaitingForProducts
English status of a selected entity, means that it is waiting to more input products in order to work (keep it short!)
Context English Hebrew
EntityStatus__NoShaft Not connected via shaft
EntityStatus__NotConnected Not connected
EntityStatus__NoUnity No Unity
EntityStatus__NoWorkers No workers
EntityStatus__PartiallyStuck Partially stuck
EntityStatus__Paused Paused
EntityStatus__ResearchTooAdvanced Can't research
EntityStatus__ResourceDepleted Resource depleted
EntityStatus__Ship_Arriving Arriving
EntityStatus__Ship_Departing Departing
EntityStatus__Ship_Docked Docked
EntityStatus__Ship_Exploring Exploring
EntityStatus__Ship_InBattle In battle
EntityStatus__Ship_Moving On the move
EntityStatus__Ship_NoOrders No orders
EntityStatus__WaitingForProducts Waiting for products
EntityStatus__WaitingForProductsTooltip Products missing
EntityStatus__Working Working
EntityStatus__WorkingPartially Working ({0})
EntityToggleNavigationOverlay Navigation overlay
EntityToggleNavigationOverlay__Tooltip Shows overlay that explains where this vehicle can or cannot drive.
EntityWorkersNeededTooltip Number of workers needed
EntityWorkersNeededTooltip_Assigned Currently assigned workers
EntityWorkersNeededTooltip_NotAssigned Number of workers required when operational (no workers assigned at this moment)
Error__Copy Copy error
Error__View View error
ErrorReporting__Title Send error reports
ErrorReporting__Tooltip Allows us to send anonymous reports of errors that occur during your gameplay. This helps us to discover issues quickly and make the game better for everyone.
EstablishedContracts__NoneInfo No established contracts. Time to close a new deal?
EstablishedContracts__Title Established contracts
EstablishedContracts__Tooltip Lists all the established contracts. These contracts might cost monthly Unity. Established contract can be cancelled only if it is not assigned to any cargo depot.
Context English Hebrew
EntityStatus__NoShaft Not connected via shaft
EntityStatus__NotConnected Not connected
EntityStatus__NoUnity No Unity
EntityStatus__NoWorkers No workers
EntityStatus__PartiallyStuck Partially stuck
EntityStatus__Paused Paused
EntityStatus__ResearchTooAdvanced Can't research
EntityStatus__ResourceDepleted Resource depleted
EntityStatus__Ship_Arriving Arriving
EntityStatus__Ship_Departing Departing
EntityStatus__Ship_Docked Docked
EntityStatus__Ship_Exploring Exploring
EntityStatus__Ship_InBattle In battle
EntityStatus__Ship_Moving On the move
EntityStatus__Ship_NoOrders No orders
EntityStatus__WaitingForProducts Waiting for products
EntityStatus__WaitingForProductsTooltip Products missing
EntityStatus__Working Working
EntityStatus__WorkingPartially Working ({0})
EntityStatus___NuclearReactor_Overheated Overheated
EntityToggleNavigationOverlay Navigation overlay
EntityToggleNavigationOverlay__Tooltip Shows overlay that explains where this vehicle can or cannot drive.
EntityWorkersNeededTooltip Number of workers needed
EntityWorkersNeededTooltip_Assigned Currently assigned workers
EntityWorkersNeededTooltip_NotAssigned Number of workers required when operational (no workers assigned at this moment)
ErrorReporting__Title Send error reports
ErrorReporting__Tooltip Allows us to send anonymous reports of errors that occur during your gameplay. This helps us to discover issues quickly and make the game better for everyone.
Error__Copy Copy error
Error__View View error
EstablishedContracts__NoneInfo No established contracts. Time to close a new deal?
Context English Hebrew
EntityStatus Status
EntityStatus__AnimalFarm_NoAnimals No animals
EntityStatus__AnimalFarm_NoFood No food
EntityStatus__Broken Broken
EntityStatus__Clearing Clearing
EntityStatus__Datacenter_NoServers No servers
EntityStatus__Farm_Growing Growing
EntityStatus__Farm_LowFertility Low fertility
EntityStatus__Farm_NoCrop No crop selected
EntityStatus__Farm_NoWater No water
EntityStatus__FullOutput Full output
EntityStatus__FullStorage Full storage
EntityStatus__Idle Idle
EntityStatus__InvalidPlacement Invalid placement
EntityStatus__LowPower Low power
EntityStatus__MissingCoolant Missing coolant
EntityStatus__MissingInput Missing input
EntityStatus__NeedsFuel Needs fuel
EntityStatus__NoComputing No computing
EntityStatus__NoJobs No jobs
EntityStatus__NoRecipe No recipe
EntityStatus__NoShaft Not connected via shaft
EntityStatus__NotConnected Not connected
EntityStatus__NoUnity No Unity
EntityStatus__NoWorkers No workers
EntityStatus__PartiallyStuck Partially stuck
EntityStatus__Paused Paused
EntityStatus__ResearchTooAdvanced Can't research
EntityStatus__ResourceDepleted Resource depleted
EntityStatus__Ship_Arriving Arriving
EntityStatus__Ship_Departing Departing
EntityStatus__Ship_Docked Docked
EntityStatus__Ship_Exploring Exploring
EntityStatus__Ship_InBattle In battle
EntityStatus__Ship_Moving On the move
EntityStatus__Ship_NoOrders No orders
EntityStatus__WaitingForProducts Waiting for products
EntityStatus__WaitingForProductsTooltip Products missing
EntityStatus__Working Working
EntityStatus__WorkingPartially Working ({0})
EntityStatus___NuclearReactor_Overheated Overheated

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Glossary

English Hebrew
No related strings found in the glossary.

String information

Context
EntityStatus__WaitingForProducts
Source string comment
status of a selected entity, means that it is waiting to more input products in order to work (keep it short!)
String age
a year ago
Source string age
a year ago
Translation file
he.po, string 616