Translation

Goal__EstablishMine
English goal text, {0} replaced with ore name such as limestone or iron ore
Context English Finnish
Goal__BuildSlagStorage2 Build {0} and connect it to the existing {1} using a {2} to output {3}
Goal__BuildSteamTurbine Build {0} and attach {1} to it and connect {2} pipe from the {3}
Goal__BuildStorage Build {0} and assign it {1}
Goal__BuildWasteCollection Build {0} attached to the settlement
Goal__ConstructVehicle Construct new {0}
Goal__ConveyorBelts__name Set up conveyor belts
Goal__Conveyors Connect several machines using <bc>conveyor belts</bc>
Goal__CopperProduction__name Copper production
Goal__CpIProduction__name Construction parts
Goal__CrudeOilImport__name Automate crude oil import
Goal__DesignateDumping Designate a dumping zone for {0}
Goal__DisableImportToDieselStorage Disable truck import for the new {0} storage
Goal__DiscoverOilRig__name Find oil rig
Goal__Dump Dump {0}
Goal__DumpLiquid Dump {0}
Goal__EstablishMine Establish {0} mine and start mining {0}
Goal__ExploreWithShip <bc>Explore</bc> first location on the <bc>world map</bc> with the ship
Goal__ExploreWithShip__name Repair shipyard and set sail
Goal__ExportFromSlagStorage Assign the {0} with {1} and drag the right (red) slider to the left to export / dump
Goal__FillStorage Store {0} in {1}
Goal__FlareOff Burn excess {0} in {1}
Goal__FoodProduction__name Food production
Goal__FoodProduction2__name Food production II
Goal__ForTower Build a {0} near {1} deposit, assign {2} and {3} to it and set up mining designations.
Goal__FuelStation__name Fuel station
Goal__GrowPotatoes Wait for the first harvest of <bc>potatoes</bc>
Goal__HarvestTrees Start harvesting trees
Goal__ImportCrudeOil Have your {0} import {1} from the {2}
Goal__ImportToCoalStorage Drag the left / green slider in the {0} to the right to make it actively request {1}
Goal__IronOreMining__name Iron ore mining
Goal__IronProduction__name Iron production
Context English Finnish
Goal__BuildSlagStorage__name Improve slag export
Goal__BuildSteamTurbine Build {0} and attach {1} to it and connect {2} pipe from the {3}
Goal__BuildStorage Build {0} and assign it {1}
Goal__BuildWasteCollection Build {0} attached to the settlement
Goal__ConstructVehicle Construct new {0}
Goal__ConveyorBelts__name Set up conveyor belts
Goal__Conveyors Connect several machines using <bc>conveyor belts</bc>
Goal__CopperProduction__name Copper production
Goal__CpIProduction__name Construction parts
Goal__CrudeOilImport__name Automate crude oil import
Goal__DesignateDumping Designate a dumping zone for {0}
Goal__DisableImportToDieselStorage Disable truck import for the new {0} storage
Goal__DiscoverOilRig__name Find oil rig
Goal__Dump Dump {0}
Goal__DumpLiquid Dump {0}
Goal__EstablishMine Establish {0} mine and start mining {0}
Goal__ExploreWithShip <bc>Explore</bc> first location on the <bc>world map</bc> with the ship
Goal__ExploreWithShip__name Repair shipyard and set sail
Goal__ExportFromSlagStorage Assign the {0} with {1} and drag the right (red) slider to the left to export / dump
Goal__FillStorage Store {0} in {1}
Goal__FlareOff Burn excess {0} in {1}
Goal__FoodProduction2__name Food production II
Goal__FoodProduction__name Food production
Goal__ForTower Build a {0} near {1} deposit, assign {2} and {3} to it and set up mining designations.
Goal__FuelStation__name Fuel station
Goal__GrowPotatoes Wait for the first harvest of <bc>potatoes</bc>
Goal__HarvestTrees Start harvesting trees
Goal__ImportCrudeOil Have your {0} import {1} from the {2}
Goal__ImportToCoalStorage Drag the left / green slider in the {0} to the right to make it actively request {1}
Goal__IronOreMining__name Iron ore mining
Context English Finnish
Goal__ActivateEdict Activate {0} edict in your {1}
Goal__AdvancedDiesel__name Advanced oil processing
Goal__AnotherCpAssembly Build another {0} to produce {1}
Goal__AssignTrucksToTreeHarvester Assign trucks {0} to {1}
Goal__AssignTruckToFuelStation Assign {0} to the {1} to have it automatically refuel all your excavators
Goal__Build Build {0}
Goal__BuildAndConnect Build and connect {0}
Goal__BuildAndConnect2 Build {0} and connect it to {1}
Goal__BuildAndConnect3 Build {0} and connect it to {1} and {2}
Goal__BuildAndConnectViaPipe Build {0} and connect it to {1} using a <bc>pipe</bc>
Goal__BuildAndEnsureDeliveriesFrom Build {0} and ensure {1} gets delivered from {2}
Goal__BuildAnother Build another {0}
Goal__BuildCaptainOffice__name Captain office
Goal__BuildCargoDock Research and build {0} and attach it with {1}
Goal__BuildCoalStorage Build {0}, assign it with {1} and connect it to the {2} using {3}
Goal__BuildDieselStorage Build {0} for {1} and connect it to {2}
Goal__BuildFarm Build {0} on fertile ground (grass)
Goal__BuildFuelStation Build {0} and connect it to a {1} with {2}
Goal__BuildHousing Build {0} attached to the existing settlement
Goal__BuildLiquidDump Build {0} near the shore and enable a recipe to dump {1}
Goal__BuildOilPump Build {0} on an oil deposit and connect them to {1}
Goal__BuildPowerGenerator Start power production by building {0}
Goal__BuildResearchLab2__name Advanced research
Goal__BuildSlagStorage2 Build {0} and connect it to the existing {1} using a {2} to output {3}
Goal__BuildSlagStorage__name Improve slag export
Goal__BuildSteamTurbine Build {0} and attach {1} to it and connect {2} pipe from the {3}
Goal__BuildStorage Build {0} and assign it {1}
Goal__BuildWasteCollection Build {0} attached to the settlement
Goal__ConstructVehicle Construct new {0}
Goal__ConveyorBelts__name Set up conveyor belts
Goal__Conveyors Connect several machines using <bc>conveyor belts</bc>
Goal__CopperProduction__name Copper production
Goal__CpIProduction__name Construction parts
Goal__CrudeOilImport__name Automate crude oil import
Goal__DesignateDumping Designate a dumping zone for {0}
Goal__DisableImportToDieselStorage Disable truck import for the new {0} storage
Goal__DiscoverOilRig__name Find oil rig
Goal__Dump Dump {0}
Goal__DumpLiquid Dump {0}
Goal__EstablishMine Establish {0} mine and start mining {0}
Goal__ExploreWithShip <bc>Explore</bc> first location on the <bc>world map</bc> with the ship
Goal__ExploreWithShip__name Repair shipyard and set sail
Goal__ExportFromSlagStorage Assign the {0} with {1} and drag the right (red) slider to the left to export / dump
Goal__FillStorage Store {0} in {1}
Goal__FlareOff Burn excess {0} in {1}
Goal__FoodProduction2__name Food production II
Goal__FoodProduction__name Food production
Goal__ForTower Build a {0} near {1} deposit, assign {2} and {3} to it and set up mining designations.
Goal__FuelStation__name Fuel station
Goal__GrowPotatoes Wait for the first harvest of <bc>potatoes</bc>
Goal__HarvestTrees Start harvesting trees
Goal__ImportCrudeOil Have your {0} import {1} from the {2}
Goal__ImportToCoalStorage Drag the left / green slider in the {0} to the right to make it actively request {1}
Goal__IronOreMining__name Iron ore mining
Goal__IronProduction__name Iron production
Goal__LoadCrew Load <bc>crew</bc> to the ship
Goal__Maintenance__name Maintenance
Goal__Mine Mine {0}
Goal__MineCoal__name Mine coal
Goal__PauseBeacon Pause the {0} to reduce the rate of refugees inbound
Goal__PauseBeacon__name Reduce refugees inbound
Goal__PauseCoalMaker Pause {0} to save on {1}
Goal__PopulationGrowth__name Population growth
Goal__PowerFromCoal__name Coal power plant
Goal__Process Process {0}
Goal__ProcessCopperOre Build {0} with {1} and {2} and enable recipe for copper ore processing
Goal__ProcessIron Enable <bc>iron recipe</bc> that uses {0} in {1}
Goal__ProcessIronOre__name Processing iron ore
Goal__Produce Produce {0}
Goal__ProduceCp2 Build a new {0} and produce {1}
Goal__ProduceLabEquipment Produce {0} in {1}
Goal__ProduceScrap Start recycling {1} to get some {0}
Goal__RefuelShip Fill the ship with {0}
Goal__RepairCargoShip Discover {0} on the world map & repair it using your main ship
Goal__RepairOilRig Repair {0}
Goal__RepairShip Repair the ship
Goal__RepairShipyard Repair {0}
Goal__Research Research {0}
Goal__ResearchAndBuild Research and build {0}
Goal__ResearchAndUpgrade Research and upgrade to {0}
Goal__RubberProduction__name Synthetic rubber
Goal__SelectCpRecipe Select recipe in {0} to produce {1}
Goal__SettlementWater__name Water for the settlement
Goal__SetupBricks__name Bricks production
Goal__SetupCp2__name Construction II
Goal__SetupDiesel__name Diesel production
Goal__SetupTradings__name Trading
Goal__SetupVehicleParts__name Vehicle parts
Goal__StartProducing Start producing {0}
Goal__StockpileDiesel__name Stockpile diesel
Goal__StockpileProducts__name Stockpile products
Goal__Trade Purchase {0} for {1} from the village on the world map
Goal__UseMediumOil Produce {0} by converting {1}
Goal__WaitForRefugees Wait for the first refugees to arrive
Goal__WasteDumping__name Waste dumping
Goal__WorldMine Discover {0} by exploring with your ship
User avatar Jereals

Suggestion added

Suggested change:

Failing checks:

Trailing space 7 months ago

Loading…

User avatar Jereals

Suggestion added

Captain of Industry / GameFinnish

7 months ago
Browse all component changes

Things to check

Suggestions

There is 1 suggestion for this string.

View

Variants

There are 96 variants of this string.

View

Glossary

English Finnish
No related strings found in the glossary.

String information

Context
Goal__EstablishMine
Source string comment
goal text, {0} replaced with ore name such as limestone or iron ore
String age
a year ago
Source string age
a year ago
Translation file
fi.po, string 899