Translation

DiffOption__GraduallyStops
English a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
Context English Danish
DifficultyMining__Hard Reduced mining yield
DifficultyMining__Normal Standard mining yield
DifficultyPollution__Easy Reduced impact of pollution and increased base population health
DifficultyPollution__Hard Increased impact of pollution
DifficultyPollution__Normal Standard impact of pollution
DifficultyRainfall__Easy Increased rainfall and water collection
DifficultyRainfall__Hard Reduced rainfall and water collection
DifficultyRainfall__Normal Standard rainfall and water collection
DifficultyResearch__Easy Reduced research cost
DifficultyResearch__Hard Increased research cost
DifficultyResearch__Normal Standard research cost
DifficultySettingsSaved Difficulty settings saved!
DifficultyUnity__Easy Increased Unity generation
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive.
DifficultyUnity__Normal Standard Unity generation
DiffOption__GraduallyStops Gradually stops
DiffOption__RunsOnUnity Runs on Unity
DiffOption__SlowsDown Slows down
DiffOption__StopsWorking Stops working
DigDirtTip You can set up a dedicated {0} mine in case you don't have enough of it.
Disabled Disabled Disabled
DiscardAllProducts__Action Discard all
DiscardAllProducts__Confirmation Are you sure you want to permanently discard all the {0} stored here?
DiscardAllProducts__NotSupported This product cannot be discarded.
DiscardChanges Discard
DiscoverOnWorldMap__desc Has to be discovered by exploring the world map
Disease1__name Flu
DiseaseSeverity__1 {0} (mild)
DiseaseSeverity__2 {0} (moderate)
DiseaseSeverity__3 {0} (severe)
DiseaseSeverity__4 {0} (very severe)
Context English Danish
DifficultyMining__Hard Reduced mining yield
DifficultyMining__Normal Standard mining yield
DifficultyPollution__Easy Reduced impact of pollution and increased base population health
DifficultyPollution__Hard Increased impact of pollution
DifficultyPollution__Normal Standard impact of pollution
DifficultyRainfall__Easy Increased rainfall and water collection
DifficultyRainfall__Hard Reduced rainfall and water collection
DifficultyRainfall__Normal Standard rainfall and water collection
DifficultyResearch__Easy Reduced research cost
DifficultyResearch__Hard Increased research cost
DifficultyResearch__Normal Standard research cost
DifficultySettingsSaved Difficulty settings saved!
DifficultyUnity__Easy Increased Unity generation
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive.
DifficultyUnity__Normal Standard Unity generation
DiffOption__GraduallyStops Gradually stops
DiffOption__RunsOnUnity Runs on Unity
DiffOption__SlowsDown Slows down
DiffOption__StopsWorking Stops working
DigDirtTip You can set up a dedicated {0} mine in case you don't have enough of it.
Disabled Disabled Disabled
DiscardAllProducts__Action Discard all
DiscardAllProducts__Confirmation Are you sure you want to permanently discard all the {0} stored here?
DiscardAllProducts__NotSupported This product cannot be discarded.
DiscardChanges Discard
DiscoverOnWorldMap__desc Has to be discovered by exploring the world map
Disease1__name Flu
DiseaseSeverity__1 {0} (mild)
DiseaseSeverity__2 {0} (moderate)
DiseaseSeverity__3 {0} (severe)

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Glossary

English Danish
No related strings found in the glossary.

String information

Context
DiffOption__GraduallyStops
Source string comment
a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
String age
8 months ago
Source string age
8 months ago
Translation file
da.po, string 502