Context English Vietnamese
HouseholdGoodsConsumptionIncrease__desc Household goods consumption increased by {0}, unity given for it increased by {1}
HouseholdGoodsConsumptionIncrease__name More household goods
HouseholdGoodsNeed__name Household goods
Housing__desc Primitive housing for {0} people made of shipping containers.
Housing__name Housing
Housing_AttachmentDesc__desc Housing can be either attached to an existing settlement to become part of it (and benefit from all the already provided services such as food). Or it can be placed independently to establish itself as a new settlement, in that case you need to attach it with service modules.
HousingCap Total capacity
housingCategory__name Housing & services
HousingDemandIncrease Increased demands
HousingDemandIncrease__Tooltip Housing has increased demands on top of its regular consumption. This is typical for more advanced tiers of housing.
HousingT2__desc Advanced housing for {0} people that provides more comfort. It can also provide a monthly Unity increase if the housing is provided with required services.
HousingT2__name Housing II
HousingT3__name Housing III
HousingUnityBonus Unity bonus
HousingUnityBonus__Tooltip If all the needs listed below are satisfied, this housing will provide Unity bonus on top of its regular Unity it generates from all the services provided to it.
HydroCrackerT1__desc Transforms different fuel types between each other to help with consumption imbalance.
HydroCrackerT1__name Cracking unit
HydrogenReformer__name Hydrogen reformer
ImportantAnnouncementTitle Important announcement
ImportBlueprint__Fail Failed to import the given string.