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EntityStatus__WorkingPartially
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Working ({0})
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EntityToggleNavigationOverlay
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Navigation overlay
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EntityToggleNavigationOverlay__Tooltip
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Shows overlay that explains where this vehicle can or cannot drive.
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EntityWorkersNeededTooltip
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Number of workers needed
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EntityWorkersNeededTooltip_Assigned
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Currently assigned workers
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EntityWorkersNeededTooltip_NotAssigned
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Number of workers required when operational (no workers assigned at this moment)
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Error__Copy
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Copy error
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Error__View
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View error
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ErrorReporting__Title
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Send error reports
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ErrorReporting__Tooltip
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Allows us to send anonymous reports of errors that occur during your gameplay. This helps us to discover issues quickly and make the game better for everyone.
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EstablishedContracts__NoneInfo
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No established contracts. Time to close a new deal?
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EstablishedContracts__Title
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Established contracts
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EstablishedContracts__Tooltip
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Lists all the established contracts. These contracts might cost monthly Unity. Established contract can be cancelled only if it is not assigned to any cargo depot.
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EstimatedWaterYieldTitle
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Average water collection
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EvaporationPond__desc
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Produces salt by evaporating residual water from brine.
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EvaporationPond__name
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Evaporation pond
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EvaporationPondHeated__desc
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Produces salt by evaporating residual water from brine. The process is accelerated by utilizing a set of electric heaters.
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EvaporationPondHeated__name
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Evaporation pond (heated)
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ExcavatorHasNoValidTruck__name
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{entity} has no compatible truck
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ExcavatorT1__desc
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Suitable for mining any terrain with max bucket capacity of {0}. It is too tall and it cannot go under transports, use ramps to cross them.
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