|
TutorialOnMaintenance__name
|
Maintenance
|
|
|
Product_RecyclablesPressed__name
|
Recyclables pressed
|
|
|
Kb_JumpToCameraPosition3__label
|
Jump to saved camera position {0}
|
|
|
MonthDurationLegend
|
1 month = {0}
|
|
|
MessageOnVictory__part3
|
If you have any feedback, please reach out to us on our Discord server or via Steam forums, we’d love to hear from you!
|
|
|
TutorialOnMaintenance__part3
|
You can see the current Maintenance amount on the right side of the screen (1). You can also see Maintenance Production and Consumption over time in the Statistics screen (2).
|
|
|
Product_RetiredWaste__name
|
Retired waste
|
|
|
Kb_Redo__label
|
Redo
|
|
|
MwSec__Unit
|
{0} MW-seconds
|
|
|
ResearchRepairDock__desc
|
Enables to repair the ship dock so we can start working on ship repairs.
|
|
|
TutorialOnMining__part1
|
You can remove any material from the terrain by mining it with your <b>excavators</b> and add material by dumping it with trucks.
|
|
|
Product_SpentMox__name
|
Spent MOX
|
|
|
Kb_SaveCameraPosition1__label
|
Save camera position {0}
|
|
|
TutorialOnMining__part10
|
Below is an example of how a mining designation starting at surface level is reachable only if it touches the surface. The top designation is reachable as denoted by the yellow color. The bottom starts one level below the surface and is not reachable, denoted by the orange color with red borders.
|
|
|
Product_SteamSp__name
|
Steam (super)
|
|
|
Kb_SaveCameraPosition2__label
|
Save camera position {0}
|
|
|
MessageWelcome__part1
|
Captain, we have found the island we’ve been searching for, it was not on the map! Our ship took a lot of damage and will need major repairs in order to sail again but we should be safe here.
|
|
|
TutorialOnMining__part11Header
|
Creating Ramps
|
|
|
Product_TreeSapling__name
|
Tree sapling
|
|
|
Kb_SaveCameraPosition3__label
|
Save camera position {0}
|
|