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TradeStatus__NoUnity
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Not enough Unity
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TradeStatus__SoldOut
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Sold out - come back later
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TradeStatus__TradeDockNotOperational
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Trade dock is not in operational state or ship access is blocked
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TradeWithVillage
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Trade with a village
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TransportMode
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Transport build
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TransportSnappingOff__Title
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Belts & pipes snapping is off
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TransportSnappingOff__Tooltip
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You have disabled snapping of belts & pipes. This is useful when trying to stack them on top of each other. But it is not suitable for regular building. You can disable this by pressing the {0} key.
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TransportsPillar__desc
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Pillar that supports transports.
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TransportTool__NoTurnTooltip
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Hold the shortcut key to enforce straight belt / pipe without any turns.
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TransportTool__PortBlockTooltip
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Press the shortcut key to toggle port avoidance. By default belts & pipes are planned to avoid blocking any existing ports. When this is enabled, ports will be ignored and belts & pipes can be placed anywhere near them.
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TransportTool__PortSnapTooltip
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Press the shortcut key to toggle automatic snapping. It is useful to disable snapping when building belts / pipes on top of each other.
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TransportTool__TieBreakTooltip
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Hold the shortcut key to get an alternative option of placement in case there are multiple ones with the same cost.
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TransportTooLong__HowToResolve
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To make transport shorter, you can split it with connector or balancer.
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TransportTooLong__name
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{entity} is too long
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TrCutError__ConstructionAlreadyStarted
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Construction already started
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TreeHarvesterT1__desc
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A machine for harvesting trees. Make sure to assign service trucks to use it. It cannot pass under transports.
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TreeHarvesterT2__desc
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There is nothing that can harvest trees faster than this machine. Make sure you assign plenty of service trucks to it to keep up with the amount of harvested wood.
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TreeHarvesterT2__name
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Large tree harvester
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TreeHarvesterT2H__name
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Large tree harvester
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TreeHarvesting__part1
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To designate trees for harvesting, select the <b>tree designation tool</b> ({0} key) (1) and drag your cursor over a forest (2).
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