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QuickBuild__NotAllowed
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Quick delivery is not allowed for this type of structure
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QuickBuild__Tooltip
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Speeds up the current construction by instantly delivering missing materials without having to wait for trucks to deliver them. The materials to deliver have to be available in storage or shipyard.
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QuickRemove__Action
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Quick remove
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QuickRemove__Tooltip
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Speeds up the current deconstruction by instantly removing all the materials. The removed materials will be transferred to storage or shipyard.
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QuitGame__ConfirmationQuestion
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Are you sure you want to quit? Unsaved progress will get lost.
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RadarRange
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Radar range
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RadiationLevel__Tooltip
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Radiation level. The higher the number the more radiation is released into the area (unless the fuel is safely stored).
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RainwaterHarvester__desc
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Harvests rain water during rain. Has built-in small water tank.
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RainwaterHarvester__name
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Rainwater harvester
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RainyWeather__name
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Rainy
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Recipes
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Recipes
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Recipes__New
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New recipes
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RecipesBook__OpenHint
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Tip: You can right click a product icon in any recipe in the game to jump to this overview
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RecipesBook__Title
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Recipes
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RecoverVehicle__Tooltip
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The vehicle will be disassembled and reassembled at the nearest depot.
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RecyclingEfficiency__Title
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Recycling efficiency
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RecyclingEfficiency__Tooltip
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This does not relate to efficiency of this sorting plant. Instead it defines how efficiently your island converts waste into recyclables in places like maintenance depots and settlement. So for instance 40% efficiency means that 40% of the iron used in maintenance ends up in recyclables. What is not converted into recyclables gets wasted. Note that postponing processing of recyclables due to expectations of future increase in efficiency won't help as the conversion is done when recyclables are created not when they are sorted. Efficiency can be increased via research and edicts.
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RecyclingIncrease__desc
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Recycling efficiency increased by {0}
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RecyclingIncrease__name
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Recycling increase
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RecyclingRatioIncrease
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+{0}% RECYCLING INCREASE
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