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FuelStationT1__name
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Fuel station
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FuelStationT2__desc
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Provides increased storage and refueling rate compared to the previous tier.
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FuelStationT2__name
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Fuel station II
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FuelStationT3__name
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Fuel station III
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FuelTank_Title
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Fuel tank
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FuelTankT1__name
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Extra fuel tank
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Game__Title
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Game
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GameDiff__BaseHealthDiff
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Base health
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GameDiff__BaseHealthDiff_Tooltip
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Affects the baseline health of your population.
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GameDiff__ComputingLow
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Consumer out of computing
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GameDiff__ConstructionCostsDiff
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Construction costs
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GameDiff__ConstructionCostsDiff_Tooltip
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Affects construction costs of entities such as machines, building, vehicles.
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GameDiff__ConsumerBroken
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Consumer out of maintenance
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GameDiff__DeconstructionRefund
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Deconstruction refund
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GameDiff__DeconstructionRefund_Tooltip
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Affects how much material is returned back when deconstructing buildings, machines and vehicles.
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GameDiff__DiseaseMortalityDiff
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Disease mortality rate
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GameDiff__ExtraContractsProfit
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Contracts profitability
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GameDiff__ExtraContractsProfit_Tooltip
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Extra free goods received when trading via contracts.
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GameDiff__ExtraStartingMaterial
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Extra starting materials
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GameDiff__ExtraStartingMaterial_Tooltip
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Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits.
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