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NuclearReactorRods__MinRequired
|
Requires at least {0} unit of fuel to operate
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Beacon__Status
|
Expecting {0} refugee in less than:
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StatsRange__Days
|
Last {0} day
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NumberOfDays
|
{0} day
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StatsRange__Months
|
Last {0} month
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StatsRange__Years
|
Last {0} year
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RelativeTime_Days
|
{0} day ago
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RelativeTime_Hours
|
{0} hour ago
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RelativeTime_Minutes
|
{0} minute ago
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RelativeTime_Seconds
|
{0} second ago
|
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|
Blueprint__NumberOfBackups
|
{0} backup file located in the same directory
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UnityStr_Format
|
{0} Unity
|
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TutorialOnTerDumping__colorsDesc5
|
The numbers on the designation indicate the height of the terrain level.
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ConsumeSurplusPower__Tooltip
|
When enabled, this consumer will become a surplus consumer and will only be using power made by generators that allow to supply surplus consumers (e.g. solar panels). Also, in case this is enabled, lack of power is not reported as an issue.
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DifficultyMaintenance__Normal
|
Standard maintenance consumption
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StartingLocationDifficulty__HardTooltip
|
For skilled players who have some experience with the game already. Requires planning and trade-offs.
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DamagedSuffix
|
{0} (damaged)
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ChemicalPlant__desc
|
Performs variety of chemical recipes including processing of fluids and their packaging.
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ExplorationResult__Nothing
|
Nothing found!
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IslandMapDifficulty__MediumTooltip
|
A slightly more advanced map that may require some extra planning.
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