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TutorialOnMining__part7
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Move the height up or down using {0} and {1} respectively.
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ChangeHistory__ConfirmTitle
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Are you sure?
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PropsRemovalTool__Tooltip
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Click or drag over an area of debris (stones, bushes, tree stumps) to clear them. This action costs Unity.
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HydroCrackerT1__desc
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Transforms different fuel types between each other to help with consumption imbalance.
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NoResourceToExtract__name
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{entity} has no resource to extract
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Product_Tofu__name
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Tofu
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ResearchSugarCane__name
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Sugar cane
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StorageLooseT2__name
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Loose storage II
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TutorialOnMining__part9
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Mining designations <b>have to start at or above the terrain</b>, otherwise, they won’t be reachable by your excavators. If an edge of designation is not reachable, a red line is displayed. If there are red lines all around a designated area, that means that it cannot be mined.
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ChangeHistory__EmptyLabel
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No difficulty setting changes found
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RefundOption__Full
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Full refund
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HydroCrackerT1__name
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Cracking unit
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NotEnoughFuelToRefuel__name
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Not enough fuel to refuel a vehicle
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Product_ToxicSlurry__name
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Toxic slurry
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ResearchSulfurProcessing__name
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Sulfur processing
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StorageLooseT3__name
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Loose storage III
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TutorialOnPathing__part1
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If your vehicle has issues reaching its target because there is no valid path, you can investigate this situation by toggling its <b>navigation overlay</b>. Each type of vehicle has its own overlay. Trucks delivering construction materials have some distance tolerance but vehicles performing regular duties need to be able to navigate near their target.
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ChangeHistory__Title
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Change history ({0})
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RefundOption__Partial
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Partial refund
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HydrogenReformer__name
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Hydrogen reformer
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