Context English Serbian
CargoShip__NothingToPickUp There is nothing to pick up.
CargoShip__ShipIsBeingUnloaded Ship is being unloaded.
CargoShipContractLacksUpoints__name Not enough unity to perform assigned contract
CargoShipMissingFuel__name {entity} is low on fuel
CargoShipsLimitTooltip Number of ships available (repaired) / number of ships discovered.
CargoShipT1__desc The cargo ship departs automatically when there is enough cargo to collect on the world map. Each journey of the ship has a fixed cost of fuel that is based on the size of the ship. Larger ships are more efficient in fuel consumption (they get upgraded automatically with cargo depot upgrade). The ship doesn't need to be assigned to individual mines / oil rigs, it collects cargo automatically. It can transport multiple types of products at the same time and will make sure all of them are supplied (it will depart anytime any of its products need to be transported).
CargoShipT1__name Cargo Ship
CargoShipT2__name Cargo Ship
CargoShipT3__name Cargo Ship
CargoShipT4__name Cargo Ship
CargoShipWreckCost1__name Damaged cargo ship
CargoTitle Cargo
Caster__desc Casts molten materials into slabs.
Caster__name Metal caster
CasterCooled__desc Casts molten materials into slabs. This one also utilizes water for cooling.
CasterCooled__name Cooled caster
CasterCooledT2__name Cooled caster II
CasterT2__name Metal caster II
CharcoalMaker__desc Uses wood to create coal but it is quite inefficient.
CharcoalMaker__name Coal maker