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TransportsPillar__desc
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Pillar that supports transports.
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TransportTool__NoTurnTooltip
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Hold the shortcut key to enforce straight belt / pipe without any turns.
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TransportTool__PortBlockTooltip
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Press the shortcut key to toggle port avoidance. By default belts & pipes are planned to avoid blocking any existing ports. When this is enabled, ports will be ignored and belts & pipes can be placed anywhere near them.
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TransportTool__PortSnapTooltip
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Press the shortcut key to toggle automatic snapping. It is useful to disable snapping when building belts / pipes on top of each other.
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TransportTool__TieBreakTooltip
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Hold the shortcut key to get an alternative option of placement in case there are multiple ones with the same cost.
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TransportTooLong__HowToResolve
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To make transport shorter, you can split it with connector or balancer.
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TransportTooLong__name
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{entity} is too long
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TrCutError__ConstructionAlreadyStarted
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Construction already started
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TreeHarvesterT1__desc
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A machine for harvesting trees. Make sure to assign service trucks to use it. It cannot pass under transports.
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TreeHarvesterT1__name
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Tree harvester
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TreeHarvesterT2__desc
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There is nothing that can harvest trees faster than this machine. Make sure you assign plenty of service trucks to it to keep up with the amount of harvested wood.
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TreeHarvesterT2__name
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Large tree harvester
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TreeHarvesterT2H__name
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Large tree harvester
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TreeHarvesting__part1
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To designate trees for harvesting, select the <b>tree designation tool</b> ({0} key) (1) and drag your cursor over a forest (2).
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TreeHarvesting__part2
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{0} will automatically start harvesting any designated trees. Click on the {0} and assign it at least one <b>truck</b> so it can unload the harvested wood.
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TreeHarvesting__part3
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Once trucks are loaded with wood they will deliver it to a nearby storage or any machine that requires wood.
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TreePlanterT1__desc
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A machine for planting trees. Make sure it has access to saplings. It cannot pass under transports.
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TreePlanterT1__name
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Tree planter
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TreePlanterT1H__name
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Tree planter
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Trees__CutAfter
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Cut after
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