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ShipyardCargo__Tooltip
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All the cargo that is temporarily stored in the shipyard. When the shipyard gets too full it is unable to unload more cargo from the ship. Trucks always actively remove products from the shipyard whenever there is space somewhere else.
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ShipyardFullMessage
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Shipyard is overloaded with cargo!
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ShipyardFullMessage__Tooltip
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Shipyard will not unload cargo from the ship unless some of its cargo gets removed first. That can be done by building external storages for the products stored here.
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ShipyardKeepEmpty
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Keep empty
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ShipyardKeepEmpty__Tooltip
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Requests trucks to prioritize unloading of all the cargo stored here.
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ShipyardMakePrimary
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Make primary
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ShipyardMakePrimary__Tooltip
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Request the ship to dock here (enables to remove any shipyard that is not in use)
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ShipyardMakePrimary__TooltipInProgress
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This shipyard is currently being re-assigned
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ShipyardNeedsRepairs
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Shipyard needs to be repaired first
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ShipyardRecoverOceanAccess__BtnTooltip
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IMPORTANT: It might be required to perform this action multiple times.
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ShipyardRecoverOceanAccess__Button
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Recover ocean access
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ShipyardRecoverOceanAccess__Title
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Area recovery
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ShipyardRecoverOceanAccess__Tooltip
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The docking area is blocked and prevents the ship to operate. You can use the button below to automatically remove accidental material deposits. This action costs Unity and it might be required to perform it multiple times. In case the area is blocked by other structure such as dock or pump, you need to demolish it yourself.
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ShowInExplorer
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Show in folder
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Shredder__desc
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Breaks down products into loose form.
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Shredder__name
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Shredder
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SiliconCrystallizer__desc
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Produces monocrystalline silicon. Dips a rod with seed crystal into molten silicon and slowly pulls it upwards and rotates it simultaneously. The final ingot is then sliced into wafers.
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SiliconCrystallizer__name
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Silicon crystallizer
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SiliconReactor__desc
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Purifies silicon using hydrogen. The processed silicon can be used in electronics.
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Skip
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Skip
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