|
VehiclesMaintenance
|
Vehicles maintenance
|
|
|
VehiclesManagement__IdleCount
|
idle: {0}
|
|
|
Version
|
Version: {0}
|
|
|
WaitingForKeyPress
|
press now
|
|
|
WarningLowDiesel__name
|
Low diesel!
|
|
|
WarningLowDiesel__part1
|
Global supply of <b>diesel is critically low</b>! You are at high risk of running out of diesel. When all your diesel supplies are depleted, all vehicles and diesel generators will stop working. Without working logistics and electricity generation your economy will halt.
|
|
|
WarningLowDiesel__part2
|
Make sure that you have sufficient diesel production and that you are extracting enough crude oil. You can <bc>boost</bc> an {0} using Unity which will not only speed it up but also it <b>makes it work without the need for electricity</b>.
|
|
|
WarningLowMaintenanceNoDepot__part1
|
Some entities are <b>running out of maintenance</b> and they may start breaking down soon.
|
|
|
WarningLowMaintenanceNoDepot__part2
|
In order to get more maintenance, you should prioritize researching and building a {0}. Once operational, you will need to supply it with products and it will start maintaining all your machines and vehicles.
|
|
|
WarningLowMaintenanceNoDepot__part3
|
In the meantime, you can spend Unity for <bc>quick-repair</bc> action to fix machines or vehicles that are needed the most.
|
|
|
WarningNoWorkersNoBeacon__part1
|
You have <b>no more free workers</b> on your island. Everyone is already busy working. Some buildings or vehicles will not be able to operate.
|
|
|
WarningNoWorkersNoBeacon__part2
|
In order to get more people, you should prioritize researching and building a {0}. It will help to attract more refugees to your island and you will not only get more workers but also some extra materials from them. The effectiveness of the beacon will decline over time. So you should prioritize repairing the <bc>ship</bc> to bring more people and resources to the island.
|
|
|
WarningNoWorkersNoBeacon__part3
|
In the meantime, you can pause some buildings that you need the least to free up some workers.
|
|
|
WasteDump__desc
|
Dumps liquid into the ocean. Some liquid will cause water pollution which can affect health and happiness of your people. Works at the maximum height of {0} from the ocean level.
|
|
|
WasteSortingOutputs__Tooltip
|
The ratios of individual output products depend on where the input recyclables come from (e.g. where they were produced and from which products). Which means that these ratios are subject to change based on production processes used.
|
|
|
WasteSortingPlant__desc
|
Recycling can transform your island's economy in a significant way as it allows to recover a portion of raw materials from various sources like settlement, maintenance, or research. Recycling reduces the need for raw minerals extraction and thus also extends longevity of deposits. Places that support recycling will return '{0}'. This product can be separated via waste sorting plant into scraps (such as iron or copper scraps) which can be sent to any furnace for smelting. The ratio of materials recycled is based on '{1}' and more about that is explained in the waste sorting plant.
|
|
|
WasteSortingPlant__name
|
Waste sorting plant
|
|
|
WaterConsumptionReduction__desc
|
Reduces water consumed in settlements and farms by {0}
|
|
|
WaterConsumptionReduction__name
|
Water saver
|
|
|
WaterTreatmentPlant__desc
|
Converts not so nice water to nice water. Just don't tell this to the people who drink it.
|
|