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DifficultyRainfall__Hard
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Reduced rainfall and water collection
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DifficultyRainfall__Normal
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Standard rainfall and water collection
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DifficultyResearch__Easy
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Reduced research cost
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DifficultyResearch__Hard
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Increased research cost
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DifficultyResearch__Normal
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Standard research cost
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DifficultySettingsSaved
|
Difficulty settings saved!
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DifficultyUnity__Easy
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Increased Unity generation
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DifficultyUnity__Hard
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Increased Unity generation. Some Unity actions are more expensive.
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DifficultyUnity__Normal
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Standard Unity generation
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DiffOption__GraduallyStops
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Gradually stops
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DiffOption__RunsOnUnity
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Runs on Unity
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DiffOption__SlowsDown
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Slows down
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DiffOption__StopsWorking
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Stops working
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DigDirtTip
|
You can set up a dedicated {0} mine in case you don't have enough of it.
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DiscardAllProducts__Action
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Discard all
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DiscardAllProducts__Confirmation
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Are you sure you want to permanently discard all the {0} stored here?
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DiscardAllProducts__NotSupported
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This product cannot be discarded.
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DiscardChanges
|
Discard
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DiscoverOnWorldMap__desc
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Has to be discovered by exploring the world map
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Disease1__name
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Flu
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