|
ResearchVehicleAssembly2__desc
|
Large vehicles to scale your mining and logistics operations. Their production requires glass which has to be acquired via quick trade from other world settlements until you research how to produce it yourself.
|
|
|
ResearchVehicleAssembly3__name
|
Mega vehicles
|
|
|
ResearchVehicleAssembly3H__name
|
Hydrogen mega vehicles
|
|
|
ResearchVehicleCapIncrease__desc
|
Increases vehicle limit by {0}.
|
|
|
ResearchVehicleCapIncrease5__name
|
Vehicles management V
|
|
|
ResearchVehicleCapIncrease6__name
|
Vehicles management VI
|
|
|
Resources
|
Resources
|
|
|
RestartRequiredSuffix
|
{0} (restart required)
|
|
|
RestoreDefaults
|
Restore defaults
|
|
|
RetainingWallCorner__name
|
Retaining wall (corner)
|
|
|
RetainingWallCross__name
|
Retaining wall (cross)
|
|
|
RetainingWallsTitle
|
Retaining walls
|
|
|
RetainingWallStraight1__desc
|
Prevents terrain from collapsing. Walls can be placed below the surface to prevent terrain collapse during mining, or above terrain to aid with dumping operations. The placement elevation is adjustable. Walls will collapse if they hold more than {0} units of height or if they are overfilled.
|
|
|
RetainingWallStraight1__name
|
Retaining wall (short)
|
|
|
RetainingWallStraight4__name
|
Retaining wall (long)
|
|
|
RetainingWallTee__name
|
Retaining wall (tee)
|
|
|
RetiredWaste__NextDisposal
|
Next disposal in: {0}
|
|
|
RetiredWaste__Tooltip
|
Product into which the current stored waste transforms after it is no longer radioactive. Only some waste can be retired this way (more information can be found in the recipe book).
|
|
|
RightClickToRemove
|
Right click to remove
|
|
|
RocketAssemblyDepot__CannotDestroy
|
The {0} is not parked inside.
|
|