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LogisticsControl__Auto_OutputTooltip
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Trucks will be allowed to collect a product. But once the product is successfully dispatched via a conveyor / pipe, trucks will no longer be allowed to collect it. If the conveyor / pipe gets disconnected afterwards, truck collections get restored.
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Trucks will be allowed to collect a product. But once the product is successfully dispatched via a conveyor / pipe, trucks will no longer be allowed to collect it. If the conveyor / pipe gets disconnected afterwards, truck collections get restored.
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LogisticsControl__InputTitle
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Truck import
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Truck import
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LogisticsControl__Off
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Off
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Off
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LogisticsControl__Off_InputTooltip
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Trucks will NOT be allowed to deliver cargo here.
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Trucks will NOT be allowed to deliver cargo here.
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LogisticsControl__Off_OutputTooltip
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Trucks will NOT be allowed to pick up cargo here.
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Trucks will NOT be allowed to pick up cargo here.
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LogisticsControl__On_InputTooltip
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Truck will be allowed to deliver cargo here if possible.
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Truck will be allowed to deliver cargo here if possible.
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LogisticsControl__On_OutputTooltip
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Truck will be allowed to pick up cargo here if possible.
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Truck will be allowed to pick up cargo here if possible.
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LogisticsControl__OutputTitle
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Truck export
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Truck export
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LootReceived
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Loot received
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Loot received
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MaintenanceDepotT1__desc
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Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
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Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
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MakeDefault
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Make default
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Make default
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MakeDefault__ConstructionTooltip
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Set this priority to be the default one for all constructions and upgrades.
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Set this priority to be the default one for all constructions and upgrades.
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MakeDefault__DeconstructionTooltip
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Set this priority to be the default one for all deconstructions.
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Set this priority to be the default one for all deconstructions.
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MaxWeaponRange
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Max. weapon range
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Max. weapon range
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MechPowerGenerator__AutoBalanceTooltip
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When enabled, the turbine will be automatically paused once the shaft is nearly fully charged to save the input product from being wasted. The production will resume once the shaft's charge gets low. Keep in mind that when turbine starts, it takes it some time to get to the full power.
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When enabled, the turbine will be automatically paused once the shaft is nearly fully charged to save the input product from being wasted. The production will resume once the shaft's charge gets low. Keep in mind that when turbine starts, it takes it some time to get to the full power.
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MechPowerGenerator__EfficiencyTitle
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Efficiency
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Efficiency
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MechPowerGenerator__EfficiencyTooltip
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Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption.
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Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption.
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MiniZip_all
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Connector
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Connector
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MoltenMetalChannel__name
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Molten channel
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Molten channel
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MwSec__Unit
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{0} MW-seconds
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{0} MW-seconds
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