|
TrAdditionError__InvalidTransportCut
|
Transport cannot be split here
|
|
|
TrAdditionError__Loop
|
Start and end are connected to the same transport
|
|
|
TrAdditionError__NoMiniZipper
|
Cannot be split or merged
|
|
|
TrAdditionError__NoPillars
|
Cannot find valid pillars placement
|
|
|
TrAdditionError__NotFlat
|
Cannot join if not flat
|
|
|
TrAdditionError__PathNotFound
|
Transport to selected position was not found.
|
|
|
TrAdditionError__SelfColliding
|
Self-collision
|
|
|
TrAdditionError__TerrainCollision
|
Collision with terrain
|
|
|
TrAdditionError__TooCloseToOtherMiniZipper
|
Too close to other {0}
|
|
|
TrAdditionError__TypesNoMatch
|
Incompatible type
|
|
|
Trade__Action
|
Trade
|
|
|
Trade__SoldOut
|
Sold out
|
|
|
TradeDock__desc
|
Allows trading of various goods with villages on the world map. All the products you trade are delivered into a trading dock. Also, trading can be a lifesaver if you run into a shortage of critical products, so it is advised to always have a trading dock available.
|
|
|
TradeDock__name
|
Trading dock
|
|
|
TradeDockCargo__Tooltip
|
All the products acquired from trading get delivered here.
|
|
|
TradeOfferDelivered
|
Products were delivered to your trading dock!
|
|
|
TradeOfferDelivered__CargoShip
|
You new cargo ship is ready to use!
|
|
|
TradeOffers
|
Quick trade offers
|
|
|
TradeOffers__Tooltip
|
Trade offers require a Trading dock. These trades are performed instantly - products to export are removed from your storage and imported ones will appear in your Trading dock. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. These trades get expensive with higher volumes and are typically less profitable when compared to contracts.
|
|
|
TradeStatus__CantAfford
|
You don't have enough products to trade with
|
|