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FoodHealth__CategoryTooltip
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This food category participates in health bonus if provided.
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FoodHealth__Title
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Health bonus
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FoodHealth__Tooltip
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Providing food from multiple categories can increase health of your population. A food category can participate in health bonus if it has a health icon next to it. It requires at least two categories to be satisfied before a bonus is provided.
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FoodInSettlement__Title
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Food in settlement
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FoodLeftMainPanel__Tooltip
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Shows for how long the current food supply lasts. Counts only supply stored in food markets attached to settlements.
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FoodMill__desc
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Grinds organic products into a fine powder or oil.
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FoodMill__name
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Mill
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FoodNeed__name
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Food
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FoodProcessor__desc
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Can produce different types of food from given ingredients.
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FoodProcessor__name
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Food processor
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FoodSupplyTitle
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Food supply
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FoodSupplyTitle__TooltipForSettlement
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The food supply available in this settlement. Based on the sum of all the food stored in the attached food markets.
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ForestryTower__desc
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Enables assignment of tree planters and tree harvesters to designated forestry areas. Only designated forestry areas within the influence of the tower can be used.
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ForestryTower__name
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Forestry control tower
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FpsLimitOption__NoLimit
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No limit
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FpsLimitOption__VSync1
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VSync
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FpsLimitOption__VSync1Tooltip
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Synchronize with screen refresh rate
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FpsLimitOption__VSync2
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VSync x2
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FpsLimitOption__VSync2Tooltip
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Synchronize with screen, every other frame
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Fuel
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Fuel
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