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DifficultyRainfall__Normal
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Standard rainfall and water collection
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DifficultyResearch__Easy
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Reduced research cost
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DifficultyResearch__Hard
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Increased research cost
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DifficultyResearch__Normal
|
Standard research cost
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DifficultySettingsSaved
|
Difficulty settings saved!
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DifficultyUnity__Easy
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Increased Unity generation
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DifficultyUnity__Hard
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Increased Unity generation. Some Unity actions are more expensive.
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DifficultyUnity__Normal
|
Standard Unity generation
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DiffOption__GraduallyStops
|
Gradually stops
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DiffOption__RunsOnUnity
|
Runs on Unity
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DiffOption__SlowsDown
|
Slows down
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DiffOption__StopsWorking
|
Stops working
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DigDirtTip
|
You can set up a dedicated {0} mine in case you don't have enough of it.
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Disabled
|
Disabled
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DiscardAllProducts__Action
|
Discard all
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DiscardAllProducts__Confirmation
|
Are you sure you want to permanently discard all the {0} stored here?
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DiscardAllProducts__NotSupported
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This product cannot be discarded.
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DiscardChanges
|
Discard
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DiscoverOnWorldMap__desc
|
Has to be discovered by exploring the world map
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Disease1__name
|
Flu
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