Context English Lithuanian
TutorialOnCrisis__part8V2 In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.
TutorialOnCutTool__part1 This tool is similar to the copy tool, but it removes the copied buildings. It only works for ghost buildings whose construction has not started yet.
TutorialOnCutTool__part2 The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). You can also press {1} while hovering your cursor over a building to cut it instantly, which can be handy when making quick adjustments.
TutorialOnDiesel__name Diesel production
TutorialOnDiesel2__part1 {0} can be produced by distilling {1} in the {2}. To extract {1}, build an {3} on top of an oil reservoir. When an {3} is selected for building, you will see black bars revealing locations of the oil reservoir.
TutorialOnDiesel2__part2 The <b>resources overlay</b> can be also displayed at any time by toggling it in the bottom-left panel.
TutorialOnDiesel2__part3 When production buildings are selected, icons showing input and output products will be displayed above the connection ports so you can determine where everything will go in and come out. Connect 3x {0} to a {1} using <b>pipes</b>.
TutorialOnDiesel2__part4 There are limited underground supplies of {0} on the island. Later in the game you will be able to find additional {0} resources on the world map. In order to find them you will need to use your ship and explore the surroundings.
TutorialOnDiesel2__part5 Diesel production is not a clean process, it produces <b>{0}</b> and <b>{1}</b>. {1} can be released via a {2} and {0} can be dumped into the ocean with a {3}. Note that releasing pollutants to the environment will have negative effects on your population when done in large volumes.
TutorialOnDiesel2__part5Heading Waste products
TutorialOnDumping__name Dumping
TutorialOnFarmFertility__name Farm fertility
TutorialOnFarming__name Farming
TutorialOnFarming__part2 Farms grow crops, and <b>crops</b> can be used in various places but mainly to feed your people. But crops don’t grow for free, they consume <b>water</b> and <b>fertility</b>.
TutorialOnFarming__water Soil water level is replenished by rain and this is mostly sufficient for crops with low water demands (such as potatoes). However, rain is not a reliable water source and crops can yield less or even dry out and die when not having enough water.
TutorialOnFarming__water2 Having an external source of water is vital for reliable farming. This requires upgrading farms with irrigation systems (unlocked via research). <b>Irrigated Farms</b> only consume water when the soil gets dry so externally supplied water does not get wasted.
TutorialOnFarming__waterHeading Soil water level
TutorialOnFertility__fertilizers1 Farmer’s biggest dream are fertilizers. They can increase the soil fertility beyond the natural equilibrium value, some even beyond 100%!
TutorialOnFertility__fertilizers2 To make fertilizers work, you need to connect a <b>pipe with fertilizer</b> product to the farm (1) and drag the <b>fertility target slider</b> (2) to the desired level. The farm will automatically fertilize the soil to the selected level. Note that each fertilizer type has its own maximum fertilization target which is displayed in the <b>Fertilizers Overview UI</b>.
TutorialOnFertility__fertilizers3 Note that the higher your soil fertilization target is the lower the natural replenishment is. And once fertility climbs above 100%, the natural replenishment will turn negative which will require even more fertilizer to sustain it.