Context English Italian
Housing_AttachmentDesc__desc Housing can be either attached to an existing settlement to become part of it (and benefit from all the already provided services such as food). Or it can be placed independently to establish itself as a new settlement, in that case you need to attach it with service modules.
RenderingSetting_NotSupported {0} is not supported on this hardware
Game__Title Game
TutorialOnPopsAndUnity__part7 {0} can be extremely helpful in emergency situations. For example, {0} actions allow to instantly deliver products for construction or boost production of selected machines. It is advised to always keep some unspent {0} for when it is needed the most.
StatsPops__Refugees Refugees & adopted
Goal_TakeTime No need to rush this goal. Take your time and make sure to develop other parts of your industry as well.
InfectionDisease_Reason settlement full of waste
RenderingSetting_Title Rendering
GameDiff__ComputingLow Consumer out of computing
TutorialOnPopsAndUnity__part8 An overview of {0} gain/loss can be seen in the population overview window. The maximum amount of {0} that can be accumulated is determined by the amount and quality of housing. Recurrent unity gain/loss is computed on a monthly basis.
StatsRange__LastYear Last year
GoalShowCompleted__Action Show completed items
ReplaceVehicle__MainTooltip Allows to replace (upgrade) this vehicle. A requested replacement will be scheduled for assembly in a nearby vehicle depot. Once the replacement is built, the vehicle will head to the depot to be scrapped and replaced. In the meantime, the vehicle will operate as usual.
GameDiff__ConsumerBroken Consumer out of maintenance
TutorialOnRoutes__part4V2 When a {0} has export routes set up to storages with certain products, trucks will deliver these products only to the assigned storages and nowhere else.
StatsRange__Lifetime Lifetime
GoalShowLocked__Action Show locked items
ReplaceVehicle__NoDepot There is no compatible vehicle depot that could build the selected replacement.
GameDiff__DeconstructionRefund Deconstruction refund
TutorialOnRoutes2__part5V2 Custom routes can be also <b>set up between storages</b> to further optimize your operations as shown below. Just make sure that the destination storage has the {0} slider set (1). You can optionally assign trucks to the receiving storage to solely service this supply line (2). There are also two toggles (3) that let you restrict the storage to only accept connected storages and assigned trucks.