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GameDiff__PollutionDiff
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Pollution impact
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GameDiff__PollutionDiff_Tooltip
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Affects pollution intensity.
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GameDiff__PowerLow
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Consumer out of power
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GameDiff__PowerSetting
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Power for belts & storages
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GameDiff__PowerSetting_Tooltip
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Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely.
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GameDiff__QuickActionsCostDiff
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Quick actions cost
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GameDiff__QuickActionsCostDiff_Tooltip
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Adjusts the Unity cost for quick actions, like quick delivery
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GameDiff__ResearchCostDiff
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Research cost
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GameDiff__ResearchCostDiff_Tooltip
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Adjusts the amount of time and resources required for each research task.
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GameDiff__ShipsNoFuel
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Ship out of fuel
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GameDiff__SolarPowerDiff
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Solar power production
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GameDiff__SolarPowerDiff_Tooltip
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Affects how much electricity is generated by solar panels
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GameDiff__Starvation
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Starvation effects
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GameDiff__VehiclesNoFuel
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Vehicle out of fuel
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GameDiff__WorldMinesNoUnity
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World mine out of Unity
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GameDifficulty__AdmiralDescription
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A tough challenge with unforgiving mechanics for experienced Captains
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GameDifficulty__EasyDescription
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Additional bonuses and mechanics make this highly recommended for new players
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GameDifficulty__NormalDescription
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An experience that balances consumption and production for more challenge
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GameFpsLimitRenderingSetting__Name
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FPS limit in game
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GameInitFail__Mod
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The game failed to initialize likely due to a mod, see logs for more info.
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