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MessageOnVictory__part2
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This is the end of content of this the Early Access version of Captain of Industry, but there are still a lot of things to explore! You can keep playing on this map for as long as you want, or try different maps and higher difficulty settings.
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MessageOnVictory__part3
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If you have any feedback, please reach out to us on our Discord server or via Steam forums, we’d love to hear from you!
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MessageOnVictory__title
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Congratulations!
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MessageWelcome__part1
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Captain, we have found the island we’ve been searching for, it was not on the map! Our ship took a lot of damage and will need major repairs in order to sail again but we should be safe here.
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Capitano, abbiamo appena attraccato!
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MessageWelcome__part2V2
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Besides our initial supplies we are starting from scratch. We should start manufacturing {0} to be able to build our infrastructure, <b>grow food</b> to feed our people, and find a way to <b>make fuel</b> for our vehicles.
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MessageWelcome__part3V2
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The island looks abandoned but it has plenty of natural resources that we could use. There are even some <b>abandoned buildings</b> around that we could <b>disassemble</b> for scrap.
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MessageWelcome__part4V2
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Also we should set up a {0} so we can reinvent all the technologies we took for granted for so long.
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MessageWelcome__part5
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We found out about a settlement nearby we can <b>trade with</b> in case we run out of something. They can deliver the goods to us once we have a {0}.
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MessageWelcome__part6
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The entire crew is counting on you after everything we have been through together. Good luck!
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MicrochipMachine__desc
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The most sophisticated manufacturing processes where a thin monocrystalline wafer is slowly transformed into a matrix of microchips. Chips are built from many layers where each layer has to be placed with nanometer precision. This is performed in a special chamber that employs ultraviolet technology - substances reacting with light to form the layers. Microchips typically go through lot of stages including washing and coating in between. It is good to start small and then expand. Small setups can be connected in form of a loop with a sorter.
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MicrochipMachineT2__name
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Microchip machine II
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MineTowerNotifyFilter__Empty
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No notifications set
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MineTowerNotifyFilter__Title
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Notify if cannot dispose
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MineTowerNotifyFilter__Tooltip
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Configures for which materials you want to get a notification in case the trucks assigned here cannot get rid of them. Example case is where you run out of dumping designations and mining trucks can't get rid of dirt.
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MiningPriority__Title
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Mining priority
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Priorità mineraria
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ModsAvailable__Title
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Mods available
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ModsAvailable__Tooltip
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Mods that are installed but are not used in the current save file. You can select mods below to include them when loading the save file. This will work only for some mods.
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ModsInSave__Tooltip
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Mods used by the current save file. You can unselect a mod to try to load the game without it. Be careful that removing a mod that is providing a new game content might not always work.
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MoltenMetalChannel__name
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Molten channel
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Canale fuso
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NavigateTo__KeyHint
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press {0} key to cycle through all the results
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