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AddableMods__Tooltip
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Check these mods to add them to your save file.
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AdditionError__NotASurface
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Requires a hard surface (e.g. concrete)
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AdditionError__NotFertile
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Some ground is not fertile
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AdditionWarning__HighLift
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Warning: A port is above transport support height. Connection may not be possible.
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AnimalSlaughtering__Tooltip
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When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
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AntiAliasingRenderingSetting__Msaa
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Multisample anti-aliasing (MSAA) {0}
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AntiAliasingRenderingSetting__MsaaShort
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MSAA {0}
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AntiAliasingRenderingSetting__Name
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Anti-aliasing
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AntiAliasingRenderingSetting__Smaa
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Subpixel morphological anti-aliasing (SMAA)
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AntiAliasingRenderingSetting__SmaaShort
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SMAA
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ApplyChangesConflictPrompt
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Ignore conflicts and apply changes?
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Area_Value
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{0} km²
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AreasWithoutForestryTowers__name
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There are some forestry designations outside of forestry tower areas
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ArmageddonMap__desc
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Welcome to Armageddon, the shattered remnants of a bygone cataclysm. The impact that produced the central crater scattered precious resources over all the islands, offering lucrative opportunities for ambitious miners and entrepreneurs. I’m just glad I didn’t live here back then! That must have been quite the BOOM.
This island has more land area than any three other islands we’ve scouted, so substantial room for growth is available. With four starting locations, each offering a different difficulty level, this map caters to both new players looking for a manageable challenge and seasoned veterans seeking a test of their factory building skills.
This map was created as a celebration of the map editor for Update 2 as it demonstrates what can be achieved with it.
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ArmageddonMap__name
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Armageddon
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AssemblyElectrified__name
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Assembly II
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AssemblyElectrifiedT2__name
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Assembly III
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AssemblyManual__name
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Assembly I
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AssemblyRoboticT1__name
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Assembly (robotic)
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AssemblyRoboticT2__name
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Assembly (robotic) II
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