Context English Finnish
WarningNoWorkersNoBeacon__name No workers!
WarningNoWorkersNoBeacon__part1 You have <b>no more free workers</b> on your island. Everyone is already busy working. Some buildings or vehicles will not be able to operate.
WarningNoWorkersNoBeacon__part2 In order to get more people, you should prioritize researching and building a {0}. It will help to attract more refugees to your island and you will not only get more workers but also some extra materials from them. The effectiveness of the beacon will decline over time. So you should prioritize repairing the <bc>ship</bc> to bring more people and resources to the island.
WarningNoWorkersNoBeacon__part3 In the meantime, you can pause some buildings that you need the least to free up some workers.
WarningPrefix Warning:
wasteCategory__name Waste management
WasteDump__desc Dumps liquid into the ocean. Some liquid will cause water pollution which can affect health and happiness of your people. Works at the maximum height of {0} from the ocean level.
WasteDump__name Liquid dump
WasteSortingOutputs__Tooltip The ratios of individual output products depend on where the input recyclables come from (e.g. where they were produced and from which products). Which means that these ratios are subject to change based on production processes used.
WasteSortingPlant__desc Recycling can transform your island's economy in a significant way as it allows to recover a portion of raw materials from various sources like settlement, maintenance, or research. Recycling reduces the need for raw minerals extraction and thus also extends longevity of deposits. Places that support recycling will return '{0}'. This product can be separated via waste sorting plant into scraps (such as iron or copper scraps) which can be sent to any furnace for smelting. The ratio of materials recycled is based on '{1}' and more about that is explained in the waste sorting plant.
WasteSortingPlant__name Waste sorting plant
WaterChiller__name Water chiller
WaterCollected Water collected
WaterConsumptionReduction__desc Reduces water consumed in settlements and farms by {0}
WaterConsumptionReduction__name Water saver
WaterNeed__name Water
WaterTreatmentPlant__desc Converts not so nice water to nice water. Just don't tell this to the people who drink it.
WaterTreatmentPlant__name Wastewater treatment
WaterWell__desc This station can extract fresh water.
WaterWell__name Groundwater well