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BoilerElectric__desc
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Produces high pressure steam by boiling water. Basically a giant kettle. But not recommended for tea preparation.
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EntityStatus
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Status
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Hospital_MortalityReductionTooltip
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Reduces mortality rate of any ongoing disease. If for instance a disease has a mortality rate of 3% and the reduction is 2%, the final mortality rate will be 1%.
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RemovalError__NotContiguous
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Settlement must remain contiguous
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TrAdditionError__InvalidTransport
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Invalid transport
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WarningLowDiesel__name
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Low diesel!
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GameDiff__ResearchCostDiff_Tooltip
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Adjusts the amount of time and resources required for each research task.
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Product_Yellowcake__name
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Yellowcake
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TutorialOnTerDumping__part1
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To dump materials on the terrain, select the <b>dumping designation tool</b> {0} in the bottom toolbar (1). Hover over the terrain to see your starting direction and elevation of the tool (2). Left click and drag to create a dumping designation (3). Important is that <b>dump designations should start at or below terrain</b>, otherwise they cannot be accessed by trucks.
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TutorialOnStorage__part4
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For storages that you do not want full (such as {0}, pictured below), you can use the <b>{1}</b> slider to set the threshold which vehicles will automatically retrieve materials and store them at another available storage.
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BoilerElectric__name
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Boiler (electric)
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EntityStatus___NuclearReactor_Overheated
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Overheated
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HouseholdAppliancesConsumptionIncrease__desc
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Household appliances consumption increased by {0}, unity given for it increased by {1}
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OptionValStandard
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Standard
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RemovalError__RemoveModulesFirst
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Modules need to be removed first
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SaveNew
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+ New save
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TrAdditionError__InvalidTransportCut
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Transport cannot be split here
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WarningLowDiesel__part1
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Global supply of <b>diesel is critically low</b>! You are at high risk of running out of diesel. When all your diesel supplies are depleted, all vehicles and diesel generators will stop working. Without working logistics and electricity generation your economy will halt.
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GameDiff__ShipsNoFuel
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Ship out of fuel
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ProvideSurplusPower__Toggle
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Allow powering surplus consumers
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