|
Goal__ExploreWithShip__name
|
Repair shipyard and set sail
|
|
|
Goal__ExportFromSlagStorage
|
Assign the {0} with {1} and drag the right (red) slider to the left to export / dump
|
|
|
Goal__FillStorage
|
Store {0} in {1}
|
|
|
Goal__FlareOff
|
Burn excess {0} in {1}
|
|
|
Goal__FoodProduction__name
|
Food production
|
|
|
Goal__FoodProduction2__name
|
Food production II
|
|
|
Goal__ForTower
|
Build a {0} near {1} deposit, assign {2} and {3} to it and set up mining designations.
|
|
|
Goal__FuelStation__name
|
Fuel station
|
|
|
Goal__GrowPotatoes
|
Wait for the first harvest of <bc>potatoes</bc>
|
|
|
Goal__HarvestTrees
|
Start harvesting trees
|
|
|
Goal__ImportCrudeOil
|
Have your {0} import {1} from the {2}
|
|
|
Goal__ImportToCoalStorage
|
Drag the left / green slider in the {0} to the right to make it actively request {1}
|
|
|
Goal__IronOreMining__name
|
Iron ore mining
|
|
|
Goal__IronProduction__name
|
Iron production
|
|
|
Goal__LoadCrew
|
Load <bc>crew</bc> to the ship
|
|
|
Goal__Maintenance__name
|
Maintenance
|
|
|
Goal__Mine
|
Mine {0}
|
|
|
Goal__MineCoal__name
|
Mine coal
|
|
|
Goal__PauseBeacon
|
Pause the {0} to reduce the rate of refugees inbound
|
|
|
Goal__PauseBeacon__name
|
Reduce refugees inbound
|
|