Context English Greek
AssignVehicleBtn__NotAvailable There are no available vehicles of this type
AssignVehicleBtn__Tooltip Click to assign this type of vehicle
AudioEffectsVolume__Ambient Ambient sounds (e.g. weather)
AudioEffectsVolume__EffectsGroup Effects volume
AudioEffectsVolume__Entities Entities (e.g. machines, vehicles)
AudioEffectsVolume__Master Master volume
AudioEffectsVolume__Music Music volume
AudioEffectsVolume__UI User interface
AudioSettings_Title Audio
Autosave__Interval Autosave interval
Autosave__Interval_Minutes Every {0} minute
AvailableToAssign Available to assign
AverageProduction Avg. production
AvgDamage Avg. damage
BackgroundFpsLimitRenderingSetting__Name FPS limit in background
BakingUnit__desc Bakes organic products such as bread.
BakingUnit__name Baking unit
Balance_LatestTransactions Latest transactions
BalancerPrioritization__Title Prioritization
BalancerPrioritization__Tooltip You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way.