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ResearchFoodMarket2__name
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Food market II
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ResearchFoodPacking__desc
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Enables to pack food in order to sell it via contracts.
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ResearchFoodPacking__name
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Food packing
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ResearchFruit__desc
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Enables to grow & harvest fruit in greenhouses.
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ResearchFruit__name
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Fruit
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ResearchFuelStation3__name
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Fuel station III
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ResearchHospital__name
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Hospital
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ResearchHouseholdAppliances__name
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Household appliances
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ResearchHouseholdGoods__desc
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Household goods for a settlement, generates extra Unity when provided.
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ResearchHouseholdGoods__name
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Household goods
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ResearchHydrogenCell__name
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Hydrogen cell
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ResearchIncinerationPlant__name
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Incineration plant
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ResearchIndustrialMixerT2__name
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Mixer II
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ResearchLabTip
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If you need to speed-up your research, you can build more research labs. But don’t forget that running them costs {0}. {0} is naturally generated in settlements when people are well and happy but can decrease when their needs are not met. You can visit the settlement to see the details.
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ResearchLocked_LifetimeProduction
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Shows the total accumulated lifetime production you need to achieve in order to get enough experience to perform this research.
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ResearchMedicalSupplies2__name
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Medical supplies II
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ResearchMedicalSupplies3__name
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Medical supplies III
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ResearchMicrochipProduction2__name
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Microchip production II
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ResearchNaphthaProcessing__name
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Naphtha processing
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ResearchNuclearReactor2__name
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Nuclear reactor II
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