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TutorialOnCrisis__part7a
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The most robust but expensive setup is to have a backup plant like in the real world. This can, for instance, be an array of diesel generators that are ready to kick in when power drops.
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TutorialOnCrisis__part7b
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This works by default because a {0} has lower production priority than standard generators connected to turbines. You can reconfigure power generation priority for any power generator yourself. Note that machines consume less maintenance when they are idle.
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TutorialOnCrisis__part8V2
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In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.
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TutorialOnCutTool__part1
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This tool is similar to the copy tool, but it removes the copied buildings. It only works for ghost buildings whose construction has not started yet.
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TutorialOnCutTool__part2
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The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). You can also press {1} while hovering your cursor over a building to cut it instantly, which can be handy when making quick adjustments.
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TutorialOnDiesel__name
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Diesel production
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Diesel production
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TutorialOnDiesel2__part1
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{0} can be produced by distilling {1} in the {2}. To extract {1}, build an {3} on top of an oil reservoir. When an {3} is selected for building, you will see black bars revealing locations of the oil reservoir.
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TutorialOnDiesel2__part2
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The <b>resources overlay</b> can be also displayed at any time by toggling it in the bottom-left panel.
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TutorialOnDiesel2__part3
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When production buildings are selected, icons showing input and output products will be displayed above the connection ports so you can determine where everything will go in and come out. Connect 3x {0} to a {1} using <b>pipes</b>.
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TutorialOnDiesel2__part4
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There are limited underground supplies of {0} on the island. Later in the game you will be able to find additional {0} resources on the world map. In order to find them you will need to use your ship and explore the surroundings.
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TutorialOnDiesel2__part5
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Diesel production is not a clean process, it produces <b>{0}</b> and <b>{1}</b>. {1} can be released via a {2} and {0} can be dumped into the ocean with a {3}. Note that releasing pollutants to the environment will have negative effects on your population when done in large volumes.
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TutorialOnDiesel2__part5Heading
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Waste products
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TutorialOnDumping__name
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Dumping
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TutorialOnFarmFertility__name
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Farm fertility
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TutorialOnFarming__name
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Farming
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TutorialOnFarming__part2
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Farms grow crops, and <b>crops</b> can be used in various places but mainly to feed your people. But crops don’t grow for free, they consume <b>water</b> and <b>fertility</b>.
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TutorialOnFarming__water
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Soil water level is replenished by rain and this is mostly sufficient for crops with low water demands (such as potatoes). However, rain is not a reliable water source and crops can yield less or even dry out and die when not having enough water.
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TutorialOnFarming__water2
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Having an external source of water is vital for reliable farming. This requires upgrading farms with irrigation systems (unlocked via research). <b>Irrigated Farms</b> only consume water when the soil gets dry so externally supplied water does not get wasted.
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TutorialOnFarming__waterHeading
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Soil water level
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TutorialOnFertility__fertilizers1
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Farmer’s biggest dream are fertilizers. They can increase the soil fertility beyond the natural equilibrium value, some even beyond 100%!
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