Context English Danish
SettlementWaste__Tooltip Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.
SettlementWaterModule__desc Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks. Provides fresh water for attached settlement and returns waste water that needs to be disposed of.
SettlementWaterModule__name Water facility Water facility
SettlingTank__name Settling tank Settling tank
ShadowsQualityRenderingSetting__Name Shadows quality
Shaft__name Shaft Shaft
Shaft__Status Max output: {0}%
ShaftOverview Connected shaft Connected shaft
ShaftOverview__Tooltip This machine is connected to a shaft that allows exchange of mechanical power. All machines connected to one shaft contribute to its inertia - stored mechanical power. When shaft is turning too slow, machines cannot use its power (denoted by red marker) and it needs to be charged up first. When inertia is low, the maximum output is limited and connected machines might not get all the power they need. Similarly, when inertia is too high, the maximum input to the shaft is limited and connected machines may not be able to deliver all produced power to the shaft. The shaft has a maximum throughput of {0}.
ShiftsCount {0} shift {0} shift
ShipAutoRepair__Toggle Auto-repair
ShipAutoRepair__Tooltip Repairs will be requested automatically whenever the ship is damaged.
ShipAutoReturn__Toggle Automatically return home
ShipAutoReturn__Tooltip The ship will automatically return back from the world map if it has no available locations to explore.
ShipCannotUnload Cannot unload cargo! Shipyard is full. Kan ikke aflæsse gods! Havnen er fuld.
ShipCantVisit__BeingModified Ship is being modified Ship is being modified
ShipCantVisit__BeingRepaired Ship is being modified Ship is being modified
ShipCantVisit__Damaged Ship is too damaged Ship is too damaged
ShipCantVisit__MovingToDock Ship is arriving to the dock. Ship is arriving to the dock.
ShipCantVisit__NoAccess Ship has no access Ship has no access