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TutorialOnPopsAndUnity__part3
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If there are more people than housing capacity, some will become <b>homeless</b>. Homeless people are very unhappy and they won’t work for you.
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TutorialOnPopsAndUnity__part4
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Population will naturally increase over time if people are healthy and housing is available. You can control the growth rate using edicts in the {0}.
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TutorialOnPopsAndUnity__part5
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{0} is a virtual resource that is generated when people are well and happy. The more services and comfort you provide, the more united they will feel, and generate more unity in return.
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TutorialOnPopsAndUnity__part6
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{0} can be spent on special tasks such as research, trade, work at remote mines, or vehicle recovery. Actions that require unity are usually denoted by purple color.
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TutorialOnPopsAndUnity__part7
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{0} can be extremely helpful in emergency situations. For example, {0} actions allow to instantly deliver products for construction or boost production of selected machines. It is advised to always keep some unspent {0} for when it is needed the most.
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TutorialOnPopsAndUnity__part8
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An overview of {0} gain/loss can be seen in the population overview window. The maximum amount of {0} that can be accumulated is determined by the amount and quality of housing. Recurrent unity gain/loss is computed on a monthly basis.
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TutorialOnRoutes__part1V2
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Trucks deliver cargo automatically based on the <b>priority</b> settings of source and destination building. Sometimes you may want to have a greater control over delivery source/destination or servicing vehicles. Custom routes offer this control and can increase efficiency and reliability of logistics.
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TutorialOnRoutes__part2V2
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A {0} can be assigned to export mined products to specific storages. To do this, select a {0} (1) and then click the {1} button under {2} (2) then click on desired storages.
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TutorialOnRoutes__part3V2
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Assigned storages can be seen in the {0} and right-clicking on their icon will <b>delete the route</b>. The routes can be also removed by clicking on the {1} button again and clicking on previously assigned storages.
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TutorialOnRoutes__part4V2
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When a {0} has export routes set up to storages with certain products, trucks will deliver these products only to the assigned storages and nowhere else.
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TutorialOnRoutes__part7V2
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Custom routes can be also used to assign a {0} to a {1} to specify fueling preferences for trucks and excavators.
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TutorialOnRoutes__part8
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It is recommended to use custom routes wisely and put them in places where it helps the most. Micromanaging every single storage with custom routes can lead to unnecessary complexity in your logistics system and can cause troubles during your future factory expansion.
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TutorialOnRoutes2__part5V2
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Custom routes can be also <b>set up between storages</b> to further optimize your operations as shown below. Just make sure that the destination storage has the {0} slider set (1). You can optionally assign trucks to the receiving storage to solely service this supply line (2). There are also two toggles (3) that let you restrict the storage to only accept connected storages and assigned trucks.
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TutorialOnRoutes2__part6V2
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Following example shows how a conveyor belt together with custom routes can reduce truck trips while dumping excess mined material. First, assign the {0} to a nearby storage (1). The storage is connected via a long conveyor belt (2) to another storage. The second storage is set to export to the nearby tower (3) which has an area marked for dumping.
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TutorialOnShipRepair__part1
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You can use your ship to explore the world map. You can discover supplies to bring back to your island, other settlements to trade with, world mines to exploit, and more.
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Pomocí lodi můžete prozkoumávat mapu světa. Můžete najít kořist, uprchlíky, ropné plošiny a další.
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TutorialOnShipRepair__part2
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To start exploring, open the world map ({0} key), select a destination (1), and click {1} (2). Once the ship arrives, it will start exploring. Exploration takes some time and you will be notified when it is complete.
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Chcete-li začít s průzkumem, otevřete mapu světa ({0}), vyberte cíl a klikněte na {1}. Jakmile loď dorazí, začne s průzkumem. Průzkum nějakou dobu trvá a po jeho dokončení budete upozorněni.
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TutorialOnShipRepair__part3V2
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All the items that your ship brings will be automatically unloaded to the {0}. Just make sure that the {0} has enough free space. You can toggle on {1} to task your trucks to actively unload all cargo if there is storage available.
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TutorialOnShipRepair__part4V2
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The ship needs fuel to travel and exploration of a new location requires an additional amount. In order to load the ship with fuel, select the {0} and <b>drag the green slider</b> of the fuel buffer to the right. Fuel can be delivered by trucks or via pipe.
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TutorialOnShipRepair__part6
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Many components of the ship can be added or upgraded. Upgrades are performed in the {0}. The {0} prepares any required components regardless of whether the ship is present or not. Once upgrades are prepared, they get automatically applied when the ship arrives.
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TutorialOnSmelting__part1
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The {0} allows smelting products such as ores and scrap into molten materials. The {1} can be used to cast molten materials to slabs.
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