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TutorialOnTerDumping__colorsDesc4
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<b>darkened green square</b>: already fulfilled and will be ignored
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TutorialOnTerDumping__part1
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To dump materials on the terrain, select the <b>dumping designation tool</b> {0} in the bottom toolbar (1). Hover over the terrain to see your starting direction and elevation of the tool (2). Left click and drag to create a dumping designation (3). Important is that <b>dump designations should start at or below terrain</b>, otherwise they cannot be accessed by trucks.
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TutorialOnTerDumping__part10
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The {0} has the option to filter what products can be dumped within its managed area. This managed area ignores the global dumping filter which is ideal for restricting what materials can be dumped. For example, you can only allow {1} to be dumped in a specific area by removing it from the global dumping filter and adding it to dumpable products in the {0} window.
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TutorialOnTerDumping__part10Heading
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{0} dumping filter
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TutorialOnTerDumping__part2
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Dumping designations show what the terrain will look like when completed.
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TutorialOnTerDumping__part3
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The {0} key will toggle the designation tool between a sloped designation (1) for placing terrain in an ascending / descending ramp and flat designation (2).
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TutorialOnTerDumping__part4
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The {0} key (1) will rotate ramp designations clockwise to choose which direction the slope will go. When snapped to another designation the {0} key just toggles the slope (2).
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TutorialOnTerDumping__part5
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The {0} and {1} keys (1) will raise (2) and lower (3) the designation respectively, allowing you to control the target height. Remember that dumping designations with all edges above the terrain cannot be accessed by trucks.
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TutorialOnTerDumping__part7
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Trucks dump products automatically. If there is a dumpable product that needs to be disposed of and no machine or storage that accepts it, trucks will automatically navigate to the nearest designation to dump it.
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TutorialOnTerDumping__part8
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There are many products that can be dumped. If you are ever curious if a product can be dumped, open the <b>Recipes screen</b> {0} by clicking on the icon in the bottom right (1), navigate to the product (2), and check if dumping is an option for consumption (3).
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TutorialOnTerDumping__part8Heading
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What can be dumped
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TutorialOnTerDumping__part9
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Global dump filters choose what products can be dumped in designated areas across the island by default. For example, if you only wanted {0} and {1} used as dumping materials, you could remove any other products listed there besides those two.
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TutorialOnTerDumping__part9Heading
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Global dump filters
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TutorialOnTransports2__height
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Trucks can go under any conveyors or pipes that are at height {0} or higher. However, taller vehicles such as excavators cannot go under them. In order to let taller vehicles pass, you must build a {1}.
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TutorialOnTransports2__part1
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Transports (pipes and conveyor belts) are an alternative way of transporting products around your factory. They reduce demands on your truck logistics and make product deliveries more steady.
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TutorialOnTransports2__part2
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You can see which products are making trucks the most busy in the {0} tab.
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TutorialOnTransports2__part3
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Split and merge transports by simply connecting them to each other. If you need control over priorities and ratios, research {0} to get balancers with advanced capabilities.
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TutorialOnTransports2__part4
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You can also start building a transport by hovering over the red/green arrow next to a building/transport port while the construction menu is open.
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TutorialOnTransports2__part5
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Most of the transports (except {0}) <b>can go up/down</b> by pressing {1} keys during the design process. This is handy when trying to make space for vehicles to go under.
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TutorialOnTransports2__part7
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You can build transports <b>stacked on top of each other</b>. To make it easier, toggle {0} key while placing a transport to <b>prevent it from snapping</b> to any existing one.
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