Context English Arabic
CargoShip__NoModulesBuilt No cargo depot modules built.
CargoShip__NotEnoughToPickUp Waiting until there is enough cargo to pick up.
CargoShip_FuelSaver__Toggle Reduce ship speed & save fuel
CargoShip_FuelSaver__Tooltip Reduce ship speed by {0} to reduce overall fuel consumption by {1}.
CargoShip_JourneyOptions Journey options
CargoShip_TripDuration Round trip duration
CargoShip_TripDuration__Tooltip Does not include the time needed to (un)load cargo on your island.
CargoShipCannotDepartNow__General Not available
CargoShipCannotDepartNow__WasRequested Already requested
CargoShipContractLacksUpoints__name Not enough unity to perform assigned contract
CargoShipDepartNow__Action Depart now
CargoShipDepartNow__Tooltip Request the ship to depart immediately to avoid further waiting
CargoShipMissingFuel__name {entity} is low on fuel
CargoShipsLimitTooltip Number of ships available (repaired) / number of ships discovered.
CargoShipT1__desc The cargo ship departs automatically when there is enough cargo to collect on the world map. Each journey of the ship has a fixed cost of fuel that is based on the size of the ship. Larger ships are more efficient in fuel consumption (they get upgraded automatically with cargo depot upgrade). The ship doesn't need to be assigned to individual mines / oil rigs, it collects cargo automatically. It can transport multiple types of products at the same time and will make sure all of them are supplied (it will depart anytime any of its products need to be transported).
CargoShipT1__name Cargo Ship
CargoShipT2__name Cargo Ship
Caster__desc Casts molten materials into slabs.
CasterCooled__desc Casts molten materials into slabs. This one also utilizes water for cooling.
CasterCooled__name Cooled caster