Translation

DiffOption__GraduallyStops
English a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power) a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
Context English Dutch
DifficultyMining__Hard Reduced mining yield Verminderde mijnopbrengst
DifficultyMining__Normal Standard mining yield Standaard mijnopbrengst
DifficultyPollution__Easy Reduced impact of pollution and increased base population health Verminderde gevolgen door vervuiling en verbeterde basisgezondheid voor de bevolking
DifficultyPollution__Hard Increased impact of pollution Verhoogde gevolgen door vervuiling
DifficultyPollution__Normal Standard impact of pollution Standaard gevolgen door vervuiling
DifficultyRainfall__Easy Increased rainfall and water collection Verhoogde regenval en wateropvang
DifficultyRainfall__Hard Reduced rainfall and water collection Verminderde regenval en wateropvang
DifficultyRainfall__Normal Standard rainfall and water collection Standaard regenval en wateropvang
DifficultyResearch__Easy Reduced research cost Lagere onderzoekskosten
DifficultyResearch__Hard Increased research cost Hogere onderzoekskosten
DifficultyResearch__Normal Standard research cost Standaard onderzoekskosten
DifficultySettingsSaved Difficulty settings saved! Moeilijkheidsgraad opgeslagen!
DifficultyUnity__Easy Increased Unity generation Verhoogde generatie van Unity
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive. Verminderde generatie van Unity. Sommige acties die Unity kosten, zijn duurder.
DifficultyUnity__Normal Standard Unity generation Standaard generatie van Unity
DiffOption__GraduallyStops Gradually stops Stopt geleidelijk
DiffOption__RunsOnUnity Runs on Unity Vaart op Unity
DiffOption__SlowsDown Slows down Werkt langzamer
DiffOption__StopsWorking Stops working Stopt met werken
DigDirtTip You can set up a dedicated {0} mine in case you don't have enough of it. Je kunt een gespecialiseerde mijn opzetten voor {0} voor het geval je er niet genoeg van hebt.
Disabled Disabled Uitgeschakeld
DiscardAllProducts__Action Discard all Verwijder alles
DiscardAllProducts__Confirmation Are you sure you want to permanently discard all the {0} stored here? Weet u zeker dat u alle {0} die hier zijn opgeslagen permanent wilt verwijderen?
DiscardAllProducts__NotSupported This product cannot be discarded. Dit product kan niet worden verwijderd.
DiscardChanges Discard Annuleren
DiscoverOnWorldMap__desc Has to be discovered by exploring the world map Moet ontdekt worden tijdens het verkennen van de wereldkaart
Disease1__name Flu Griep
DiseaseSeverity__1 {0} (mild) {0} (licht)
DiseaseSeverity__2 {0} (moderate) {0} (matig)
DiseaseSeverity__3 {0} (severe) {0} (zwaar)
DiseaseSeverity__4 {0} (very severe) {0} (zeer zwaar)
Context English Dutch
DifficultyMining__Hard Reduced mining yield Verminderde mijnopbrengst
DifficultyMining__Normal Standard mining yield Standaard mijnopbrengst
DifficultyPollution__Easy Reduced impact of pollution and increased base population health Verminderde gevolgen door vervuiling en verbeterde basisgezondheid voor de bevolking
DifficultyPollution__Hard Increased impact of pollution Verhoogde gevolgen door vervuiling
DifficultyPollution__Normal Standard impact of pollution Standaard gevolgen door vervuiling
DifficultyRainfall__Easy Increased rainfall and water collection Verhoogde regenval en wateropvang
DifficultyRainfall__Hard Reduced rainfall and water collection Verminderde regenval en wateropvang
DifficultyRainfall__Normal Standard rainfall and water collection Standaard regenval en wateropvang
DifficultyResearch__Easy Reduced research cost Lagere onderzoekskosten
DifficultyResearch__Hard Increased research cost Hogere onderzoekskosten
DifficultyResearch__Normal Standard research cost Standaard onderzoekskosten
DifficultySettingsSaved Difficulty settings saved! Moeilijkheidsgraad opgeslagen!
DifficultyUnity__Easy Increased Unity generation Verhoogde generatie van Unity
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive. Verminderde generatie van Unity. Sommige acties die Unity kosten, zijn duurder.
DifficultyUnity__Normal Standard Unity generation Standaard generatie van Unity
DiffOption__GraduallyStops Gradually stops Stopt geleidelijk
DiffOption__RunsOnUnity Runs on Unity Vaart op Unity
DiffOption__SlowsDown Slows down Werkt langzamer
DiffOption__StopsWorking Stops working Stopt met werken
DigDirtTip You can set up a dedicated {0} mine in case you don't have enough of it. Je kunt een gespecialiseerde mijn opzetten voor {0} voor het geval je er niet genoeg van hebt.
Disabled Disabled Uitgeschakeld
DiscardAllProducts__Action Discard all Verwijder alles
DiscardAllProducts__Confirmation Are you sure you want to permanently discard all the {0} stored here? Weet u zeker dat u alle {0} die hier zijn opgeslagen permanent wilt verwijderen?
DiscardAllProducts__NotSupported This product cannot be discarded. Dit product kan niet worden verwijderd.
DiscardChanges Discard Annuleren
DiscoverOnWorldMap__desc Has to be discovered by exploring the world map Moet ontdekt worden tijdens het verkennen van de wereldkaart
Disease1__name Flu Griep
DiseaseSeverity__1 {0} (mild) {0} (licht)
DiseaseSeverity__2 {0} (moderate) {0} (matig)
DiseaseSeverity__3 {0} (severe) {0} (zwaar)

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User avatar ManBo

Translation changed

Captain of Industry / GameDutch

8 months ago
User avatar ManBo

New translation

Captain of Industry / GameDutch

8 months ago
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String information

Context
DiffOption__GraduallyStops
Source string comment
a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power) a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
String age
8 months ago
Source string age
8 months ago
Translation file
nl.po, string 502