English setting for disabling sudden lightning flashes
Disable flashes (e.g. lightning)
ActiveDisplay_Setting
display means monitor essentially
English title of a setting to change currently active display
title of a setting to change currently active display
Active display
AddableMods__Tooltip
English Tooltip on "Mods available" label file shown in the details panel of the load & save window
Check these mods to add them to your save file.
AdditionError__CollisionWith
English could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
Collision with {0}
AdditionError__DesignationOverlap
English could not place entity due overlap with a terrain designation
Overlapping with terrain designation
AdditionError__HasDeposit
English {0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
Cannot be placed on top of existing deposit ({0})
AdditionError__InvalidHeight
English could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
Invalid placement height, must be placed within heights {0} and {1} (inclusive).
AdditionError__NoDeposit
English {0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
There is no deposit of {0}
AdditionError__NotASurface
English could not place a paint / decal as the terrain does not contain a surface that can be painted
Requires a hard surface (e.g. concrete)
AdditionError__NotFertile
English could not place a tree as the terrain is not fertile
Some ground is not fertile
AdditionError__NotInSlot
English could not place a building outside a predefined slot (e.g. shipyard module)
Must be placed in a highlighted slot
AdditionError__NotStable
English could not place a building because the terrain is not stable enough (for example landfill)
Some ground is not stable
AdditionError__OceanBlocked
English could not place a building as it has ocean access blocked
Ocean access blocked
AdditionError__OceanBlockedBy
English could not place entity due blocked ocean access by an entity, {0} is entity name
could not place entity due blocked ocean access by an entity, {0} is entity name
Ocean access blocked by '{0}' or terrain.
AdditionError__OceanBlockedByTerrain
English could not place entity due blocked ocean access by terrain, {0} a positive integer
Singular
Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action.
Plural
Ocean access blocked by terrain at {0} locations, you might need to repeat the recovery action.
AdditionError__OutsideOfMap
English could not place a building as it is outside of buildable area of the game (outside of the map)
could not place a building as something was in the way (building, tree)
Outside of buildable area
AdditionError__SomethingInWay
English could not place a building as something was in the way (building, tree)
could not place a building as something was in the way (building, tree)
Something is in the way
AdditionError__TerrainTooHigh
English could not place entity due terrain being too high
Terrain too high
AdditionError__TerrainTooLow
English could not place entity due terrain being too low
Terrain too low
AdditionError__ThinDeposit
English shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
Requires ground deposit with thickness at least: {0}, current thickness: {1}