English Tooltip on "Mods available" label file shown in the details panel of the load & save window
Check these mods to add them to your save file.
AdditionError__NotASurface
English could not place a paint / decal as the terrain does not contain a surface that can be painted
Requires a hard surface (e.g. concrete)
AdditionError__NotStable
English could not place a building because the terrain is not stable enough (for example landfill)
Some ground is not stable
AdditionError__OceanBlockedBy
English could not place entity due blocked ocean access by an entity, {0} is entity name
Ocean access blocked by '{0}' or terrain.
AdditionError__OceanBlockedByTerrain
English could not place entity due blocked ocean access by terrain, {0} a positive integer
Singular
Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action.
Plural
Ocean access blocked by terrain at {0} locations, you might need to repeat the recovery action.
AdditionError__TerrainTooHigh
English could not place entity due terrain being too high
Terrain too high
AdditionError__TerrainTooLow
English could not place entity due terrain being too low
Terrain too low
AdditionError__ThinDeposit
English shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
Requires ground deposit with thickness at least: {0}, current thickness: {1}
AdditionError__TooCloseToOtherTree
English could not place a tree as it is too close to another
Too close to another tree
AdditionWarning__HighLift
English Warning that a lift's port may be too high to connect to a transport.
Warning: A port is above transport support height. Connection may not be possible.
A balanced map, great for new or casual players. The starting location offers easy access to all resources and plenty of space to build a large factory. Later on, create ramps to the higher platforms to scale up industrial and mining operations. This is the first and oldest map in Captain of Industry. It was first available in a closed-alpha build in October of 2021. Back then, it was the only playable map in the game.
Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
AntiAliasingRenderingSetting__Msaa
English anti-aliasing mode, {0} is number of samples, for example 'x8'
Multisample anti-aliasing (MSAA) {0}
AntiAliasingRenderingSetting__MsaaShort
English anti-aliasing mode, {0} is number of samples, for example 'x8'