en	Accepts
sv	Accepterar

en	Disable flashes (e.g. lightning)
sv	Stäng av blinkningar (t.ex blixtar)

en	Accessibility
sv	Tillgänglighet

en	Active display
sv	Aktiv skärm

en	Check these mods to add them to your save file.

en	Collision with {0}
sv	Kolliderar med {0}

en	Overlapping with terrain designation
sv	Överlappar terrängangivningen

en	Cannot be placed on top of existing deposit ({0})
sv	Kan inte placeras ovanpå en ({0}) källa

en	Invalid placement height, must be placed within heights {0} and {1} (inclusive).
sv	Ogiltig placeringshöjd, måste placeras på en höjd mellan {0] och {1}.

en	Some part needs to be in the ocean
sv	En del måste vara i havet

en	There is no deposit of {0}
sv	Det finns ingen {0} fyndighet

en	Requires a hard surface (e.g. concrete)

en	Some ground is not farmable
sv	En del mark är inte odlingsbar

en	Some ground is not fertile
sv	En del mark är inte bördig

en	Must be placed in a highlighted slot
sv	Måste placeras i en markerad plats

en	Some ground is not stable
sv	Någon del av marken är inte stabil

en	Ocean access blocked
sv	Blockerad åtkomst till havet

en	Ocean access blocked by '{0}' or terrain.
sv	Tillgång till havet blockerad av '{0}' eller av terräng.

en	Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action.
sv	Tillgång till havet blockerat av terräng på {0} plats, du kan behöva upprepa återställningsåtgärden.

en	Ocean access blocked by terrain at {0} locations, you might need to repeat the recovery action.
sv	Tillgång till havet blockerat av terräng på {0} platser, du kan behöva upprepa återställningsåtgärden.

en	Cannot place in the ocean
sv	Kan inte placeras i havet

en	Outside of buildable area
sv	Utanför tillåtet byggnationsområde

en	Something is in the way
sv	Någonting blockerar

en	Terrain too high
sv	Terrängen är för hög

en	Terrain too low
sv	Terrängen är för låg

en	Requires ground deposit with thickness at least: {0}, current thickness: {1}
sv	Kräver markavlagring med en tjocklek på minst: {0}, nuvarande tjocklek: {1}

en	Too close to another tree
sv	För nära ett annat träd

en	Building is unique and already exists
sv	Byggnaden är unik och existerar redan

en	Warning: A port is above transport support height. Connection may not be possible.

en	Add new part
sv	Lägg till ny del

en	Adopt population
sv	Adoptera befolkning

en	People in the settlement that are willing to join your island. This number replenishes naturally over time until the limit is reached. The capacity and replenish rate are affected by your reputation. Also some settlements might not have this option.

en	Adopt {0} pop
sv	Välkomna {0} invånare

en	Adopt {0} pops
sv	Välkomna {0} invånare

en	Performs a cryogenic distillation process at temperatures reaching -200 °C to separate atmospheric air into its primary components - oxygen and nitrogen.
sv	Utför en lågtempererad destillationsprocess vid temperaturer som når -200 °C för att separera atmosfärisk luft till dess primära komponenter - syre och kväve.

en	Air separator
sv	Luftseparator

en	A balanced map, great for new or casual players. The starting location offers easy access to all resources and plenty of space to build a large factory. Later on, create ramps to the higher platforms to scale up industrial and mining operations. This is the first and oldest map in Captain of Industry. It was first available in a closed-alpha build in October of 2021. Back then, it was the only playable map in the game.
sv	Karta ifrån alfaversionen. En balanserad karta är bra för nya eller försiktiga spelare. Man börjar på den lägsta nivån och får alla resurser som behövs för start. Den initiala planen har gott om utrymme för att placera lastterminaler. Senare i spelet så är det värt att bygga ramper till övriga två nivåer för att kunna skala upp fabriker och gruvdrift.

en	New Haven
sv	Nya Haven

en	{0} pop
sv	{0} invånare

en	{0} pops
sv	{0} invånare

en	{0} worker
sv	{0} arbetare

en	{0} workers
sv	{0} arbetare

en	Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer.
sv	Utför en process där mikroorganismer bryter ner biologiskt nedbrytbart material i frånvaro av syre för att producera bränsle och gödsel.

en	Anaerobic digester
sv	Rötkammare

en	Reallocates animals from other farms into this farm
sv	Flyttar djur från andra gårdar till denna gård

en	Pause growth
sv	Pausa förökning

en	Stops natural increase in number of animals in this farm.
sv	Pausar den naturliga förökningen av djur i denna farm.

en	Remove all
sv	Ta bort alla

en	Reallocates animals that are in this farm into other farms
sv	Flyttar djur från denna farm till andra farmer

en	Animals
sv	Djur

en	Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
sv	Djur huserar i denna farm. Du kan skaffa nya djur genom handel med en världsby. När det finns ett fåtal djur så kommer de att föröka sig över tid. Djur behöver mat och vatten, annars kan de utrotas.

en	{entity}: Not enough food
sv	{entity}: Inte tillräckligt med mat

en	{entity}: Not enough water
sv	{entity}: Inte tillräckligt med vatten

en	Enable slaughtering
sv	Aktivera slakt

en	When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.

en	Multisample anti-aliasing (MSAA) {0}

en	MSAA {0}

en	Anti-aliasing

en	Subpixel morphological anti-aliasing (SMAA)

en	SMAA

en	Apply changes
sv	Tillämpa ändringar

en	Ignore conflicts and apply changes?

en	Apply settings from
sv	Kopiera inställningar ifrån

en	Melts metals via a powerful electric arc. The arc is deployed using graphite anodes that are partially spent during the process due to the high heat. Beware that the furnace consumes a significant amount of power. It would be polite to notify your local power plant before turning this on.
sv	Smälter metaller via en kraftfull ljusbåge. Bågen utplaceras med grafitanoder som delvis förbrukas under processen på grund av den höga värmen. Tänk på att ugnen förbrukar en betydande mängd ström. Det skulle vara artigt att meddela ditt lokala kraftverk innan du slår på detta.

en	Arc furnace
sv	Ljusbågsugn

en	This furnace has a cooling system to safely reach higher operating temperatures. This provides increased throughput and an opportunity to reuse some of the excess heat. Power requirements are increased as well.
sv	Denna ugn har ett kylsystem för att säkert nå högre driftstemperaturer. Detta ger ökad effektivitet och möjligheten att återanvända en del av överskottsvärmen. Kraven på ström ökar också.

en	Arc furnace II
sv	Ljusbågsugn II

en	{0} km²

en	There are some forestry designations outside of forestry tower areas

en	There are some mining designations outside of mine tower areas
sv	Det finns några gruvbeteckningar utanför områdena med gruvtorn

en	Welcome to Armageddon, the shattered remnants of a bygone cataclysm. The impact that produced the central crater scattered precious resources over all the islands, offering lucrative opportunities for ambitious miners and entrepreneurs. I’m just glad I didn’t live here back then! That must have been quite the BOOM. This island has more land area than any three other islands we’ve scouted, so substantial room for growth is available. With four starting locations, each offering a different difficulty level, this map caters to both new players looking for a manageable challenge and seasoned veterans seeking a test of their factory building skills. This map was created as a celebration of the map editor for Update 2 as it demonstrates what can be achieved with it.

en	Armageddon

en	Armor
sv	Skydd

en	Armor plating
sv	Pansarplätering

en	Armor plating II
sv	Pansarplätering II

en	Assembly line that is faster and can produce more advanced products.
sv	Elektrifierad monteringsmaskin som är snabbare och kan producera mer avancerade produkter.

en	Assembly II
sv	Monteringsmaskin (el)

en	Assembly III
sv	Monteringsmaskin (elektrisk) II

en	Assembly line that produces basic products.
sv	Manuell monteringsmaskin som producerar basprodukter.

en	Assembly I
sv	Monteringsmaskin (manuell)

en	Robotic assembly that is faster and can produce more advanced products.
sv	Robot monteringsmaskin som är snabbare och kan producera mer avancerade produkter.

en	Assembly (robotic)
sv	Monteringsmaskin (robot)

en	Assembly (robotic) II
sv	Monteringsmaskin (robot) II

en	Assigned excavators will automatically mine all the mining designations managed by this tower. Don't forget to also assign some trucks so the excavators can unload their shovel.
sv	Tilldelade grävmaskiner kommer automatiskt att bryta alla gruvbeteckningar som hanteras av detta torn. Glöm inte att tilldela några lastbilar så att grävmaskinerna kan lasta av spaden.

en	Assigned excavators
sv	Tilldelade grävmaskiner

en	No routes assigned
sv	Inga rutter tilldelade

en	Allows to assign storage units for export of wooden logs that are cut by tree harvesters assigned to this tower. If at least one storage unit is assigned, wood will be delivered only to assigned units and nowhere else.

en	Enables to assign refueling trucks in this station to individual mine towers.

en	Configures dedicated export routes for trucks. Once this storage is set to export into another storage (B), trucks will only export products to that storage (B). No other unassigned storage or machine will be able to export from this storage. This does not affect imports. Route assignments do not affect any connected conveyors or pipes. Storage can be also assigned to a mine control tower.

en	Configures dedicated export routes for trucks. For example, if you’d like to deliver materials mined here to a specific storage but nowhere else, you can assign this {0} to the chosen storage. You can also assign it to another {0} in order to use that one for dumping.

en	Configures dedicated import routes for trucks. You can also assign a fuel station to make its trucks refuel tree planters and tree harvesters in this place.

en	Configures dedicated import routes for trucks. Once this storage is set to import from another storage (B), trucks will only import products from that storage (B). No other unassigned storage or machine will be able to import into this storage. This does not affect export. Route assignments do not affect any connected conveyors or pipes. Storage can be also assigned to a mine control tower.

en	Configures dedicated import routes for trucks. For example, if you’d like materials from some storage to be dumped in here but nowhere else, you can assign this {0} to the chosen storage. You can also assign a fuel station to make its trucks refuel excavators in this place.

en	assigned to {0}
sv	tilldelad till {0}

en	Assigned tree harvesters will automatically harvest trees in all the forestry designations managed by this tower. Unassigned harvesters will work here as long as there is no harvester assigned.

en	Assigned tree harvesters

en	Assigned tree planters will automatically plant saplings in all the forestry designations managed by this tower. Unassigned planters will work here as long as there is no planter assigned.

en	Assigned tree planters

en	Assigned vehicles will be allocated to transfer cargo exclusively for this building. This means that anytime an assigned vehicle performs a delivery this building has to be either source or destination of the cargo. This can be combined with routes assignment to form dedicated supply lines.
sv	Tilldelade fordon kommer att tilldelas för att överföra last exklusivt för denna byggnad. Detta innebär att varje gång ett tilldelat fordon utför en leverans måste denna byggnad vara antingen källan eller destinationen för lasten. Detta kan kombineras med rutt tilldelning för att bilda dedikerade försörjningslinjer.

en	Assigned trucks will automatically refuel all the nearby excavators and tree harvesters.
sv	Tilldelade lastbilar tankar automatiskt alla närliggande grävmaskiner och trädskördare.

en	Assigned trucks will automatically serve all the excavators assigned to this tower.
sv	Tilldelade lastbilar kommer automatiskt att betjäna alla grävmaskiner som tilldelats detta torn.

en	Assigned trucks
sv	Tilldelade lastbilar

en	Assigned trucks will follow this harvester which will load them with wood. Trucks will deliver the wood to the factory and return back to the harvester.
sv	Tilldelade lastbilar följer denna skördare som lastar dem med trä. Lastbilar levererar virket till fabriken och återvänder till skördaren.

en	Accept assigned only
sv	Endast tilldelade

en	When enabled, only the assigned vehicles below will be allowed to collect or deliver cargo here.
sv	När aktiverad, så kommer enbart nedanstående fordon tillåtas att hämta eller leverara gods här.

en	There are no available vehicles of this type

en	Click to assign this type of vehicle

en	Ambient sounds (e.g. weather)
sv	Omgivande ljud (t.ex. väder)

en	Effects volume
sv	Effekt volym

en	Entities (e.g. machines, vehicles)
sv	Enheter (t.ex. maskiner, fordon)

en	Master volume
sv	Mastervolym

en	Music volume
sv	Musik volym

en	User interface
sv	Användargränssnitt

en	Audio

en	Autosave interval
sv	Autospara intervall

en	Every {0} minute
sv	Varje {0} minut

en	Every {0} minutes
sv	Varje {0} minuter

en	Available to assign
sv	Tillgänglig för tilldelning

en	Avg. production
sv	Snitt produktion

en	Avg. damage
sv	Snitt skada

en	FPS limit in background

en	Bakes organic products such as bread.
sv	Bakar livsmedel exempelvis bröd.

en	Baking unit
sv	Bakugn

en	Latest transactions

en	Prioritization
sv	Prioritering

en	You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way.
sv	Du kan välja vilka portar som ska prioriteras. Om du aktiverar utmatningsprioritering kommer alla produkter från alla ingångar först att försökas matas ut via den prioriterade porten. Om den porten inte kan acceptera fler produkter kommer den andra icke-prioriterade porten att användas. Ingångsprioritering fungerar på ett liknande sätt.

en	Enforce strictly even inputs
sv	Behåll strikt jämna ingångar

en	Enforce strictly even outputs
sv	Behåll strikt jämna utgångar

en	Even I/O ratios
sv	Även I/O -förhållanden

en	You can chose to enforce strictly even input/output product ratios. If you enable strict output ratio, products will be output to all output ports evenly. If a port cannot accept any more products, output will pause until the port gets freed-up. Input strict ratio works in a similar way.
sv	Du kan välja att tvinga fram ett strikt jämnt förhållande mellan inmatning och utmatning. Om du aktiverar ett strikt utmatningsförhållande kommer produkterna att matas ut till båda utgångsportarna jämnt. Om en port inte kan acceptera fler produkter pausar utmatningen tills porten frigörs. Inmatning strikt förhållande fungerar på ett liknande sätt.

en	Barrier (corner)
sv	Barriär (hörn)

en	Barrier (cross)
sv	Barriär (kors)

en	Barrier (ending)
sv	Barriär (ände)

en	Barrier that blocks vehicle access.
sv	Barriär som blockerar fordonstillgång.

en	Barrier (straight)
sv	Barriär (rak)

en	Barrier (tee)

en	Allows distillation of low-grade diesel but it is quite inefficient and produces a lot of waste.
sv	Tillåter destillation av lågkvalitativ bensin men är ganska ineffektivt och producerar mycket avfall.

en	Basic distiller
sv	Enkel destillator

en	Basic rack

en	Damage done: {0}
sv	Skada gjort: {0}

en	Defeated!
sv	Besegrad!

en	Our ship
sv	Vårt fartyg

en	Victory!
sv	Seger!

en	Battle score
sv	Stridpoäng

en	A beach vacation awaits! Because, of course, all of the best vacations come with mining, heavy industry, and factory automation. Farming and lumber challenges await you on these sandy shores, but abundant crude oil will sustain your infrastructure as the sunshine sustains your workers.

en	The Beach
sv	Stranden

en	Strong light helps other refugees to find your island and join you. This can help you to get more workers and some extra starting loot.
sv	Starkt ljus som hjälper andra flyktingar att hitta till din ö och ansluta sig.

en	Beacon
sv	Fyr

en	No more refugees available!

en	Note: active progress gets reset if the beacon gets interrupted
sv	Obs: aktivt framsteg återställs om fyren avbryts

en	Expecting {0} refugee in less than:
sv	Förväntar {0} flykting innan:

en	Expecting {0} refugees in less than:
sv	Förväntar {0} flyktingar innan:

en	{0} enables you to bring more people to your island and get more workers. It needs a constant supply of power from a {1}. And running the {0} requires {2}. Refugees who find you via {0} will also bring extra resources with them. Also make sure you have enough housing for new refugees as homelessness can negatively affect {2}.

en	Please note that localizations are currently done by our amazing community and we provide them on best-effort basis.

en	Birch tree

en	Birch tree (dry)

en	Base
sv	Bas

en	Disease
sv	Sjukdom

en	Edicts
sv	Förordningar

en	Health
sv	Hälsa

en	Radiation
sv	Strålning

en	Starvation
sv	Svält

en	{0} backup file located in the same directory

en	{0} backup files located in the same directory

en	Export currently selected blueprint or folder as a string into the clipboard.

en	Create a new blueprint by selecting an area of existing structures.

en	Add a new blueprint by pasting text from a clipboard.

en	Place the current blueprint into the world.

en	Some items could not be loaded. Either the blueprint is too old or was made with mods that are currently not present.

en	Content missing:

en	Delete

en	Are you sure you want to delete '{0}'? This cannot be undone.

en	Delete the selected item.

en	Backup failure

en	The library was saved but there was an issue to create a backup file (check that the game has file access permission).

en	Failed to load

en	Failed to load the library due to incorrect format. Any new changes will overwrite it.

en	Failed to load the library as access to the file was denied.

en	Failed to save

en	Failed to save the library (check that the game has file access permission).

en	Synchronized

en	The following items will be downgraded on placement as they are not available yet:

en	The following items are not available yet:

en	Blueprints

en	Blueprints are not available as {0} is not operational

en	Produces high pressure steam by burning loose products (such as coal) to boil water.
sv	Producerar högtrycksånga genom att bränna kol som kokar vatten.

en	Boiler
sv	Ångpanna (kol)

en	Produces high pressure steam by boiling water. Basically a giant kettle. But not recommended for tea preparation.
sv	Producerar högtrycksånga genom kokande vatten. Som en stor vattenkokare. Men rekommenderas inte för te beredning.

en	Boiler (electric)
sv	Ångpanna (elektrisk)

en	Produces high pressure steam by burning gas.
sv	Producerar högtrycksånga genom att bränna gas.

en	Boiler (gas)
sv	Ångpanna (gas)

en	Remove boost
sv	Ta bort boost

en	Boost
sv	Express

en	Doubles the throughput while consuming Unity. Also ignores electricity requirement
sv	Fördubblar effektiviteten samtidigt som den förbrukar Enheter. Bortser också från elbehovet

en	Brick surface

en	Extracts clay out of dirt and produces bricks.

en	Brickworks

en	Ship bridge
sv	Kommandobrygga

en	Provides advanced radar capabilities.
sv	Ger avancerade radarfunktioner.

en	Ship bridge II
sv	Kommandobrygga II

en	Provides advanced radar capabilities.
sv	Ger avancerade radarfunktioner.

en	Ship bridge III
sv	Kommandobrygga III

en	Build {0} and ensure {1} gets delivered to {2}

en	Buildings
sv	Byggnader

en	Buildings (for vehicles)
sv	Byggnader (för fordon)

en	Build

en	Disposes solid waste by burning it

en	Burner (solid)

en	Camera

en	Vertical field of view

en	Camera

en	Cancel
sv	Avbryt

en	{entity}: No available place to dump products
sv	Ingen möjlig plats att dumpa produkter

en	Captain's office is not available

en	Captain's office I

en	Captain's office II

en	Instantly remove cargo from this truck (into any available storage or shipyard)

en	Once built, a repaired cargo ship can dock here and transfer its cargo via attached cargo depot modules.
sv	När det är byggt kan ett reparerat lastfartyg docka här och överföra sin last via bifogade lastdepåmoduler.

en	Cargo depot has no module available
sv	Last depån har ingen tillgänglig modul

en	Cargo depot has no cargo ship
sv	Last depån har inget lastfartyg

en	Cargo depot module is not compatible with the assigned contract

en	Fluid module (S)
sv	Vätskemodul (S)

en	Fluid module (M)
sv	Vätskemodul (M)

en	Fluid module (L)
sv	Vätskemodul (L)

en	Loose module (S)
sv	Lös modul (S)

en	Loose module (M)
sv	Lös modul (M)

en	Loose module (L)
sv	Lös modul (L)

en	No product assigned to cargo module
sv	Ingen produkt är tilldelad till last modulen

en	Unit module (S)
sv	Enhetsmodul (S)

en	Unit module (M)
sv	Enhetsmodul (M)

en	Unit module (L)

en	Cargo depot
sv	Last depå

en	Product to export
sv	Produkt för export

en	Product to import
sv	Produkt för import

en	Cargo depot (2)
sv	Last depå (2)

en	Cargo depot (4)
sv	Last depå (4)

en	Cargo depot (6)
sv	Last depå (6)

en	Cargo depot (8)
sv	Last depå (8)

en	Assign a contract

en	Import from mine / oil rig

en	How would you like to use this depot?

en	Cargo depot can be used either to import products from your mines and oil rigs or to perform a contract. Cargo depot can be assigned only to a single contract and once it is assigned, its ship will automatically perform the assigned contract given there are correct modules with correct products assigned. When cargo depot is assigned a contract it cannot perform any other duties such as importing products from mines and oil rigs.

en	Cargo depot module for transferring fluid materials (such as oil). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
sv	Lastdepåmodul för överföring av flytande material (t.ex. olja). Det som kan byggas i valfri tom plats i en lastdepå. Lastar loss {0} snabbare jämfört med grundmodulen.

en	Cargo depot module for transferring fluid materials (such as oil). It can be built in any empty slot of a cargo depot.
sv	Lastdepåsmodul för överföring av flytande material (t.ex. olja). Den som kan byggas i vilken tom plats som helst på en lastdepå.

en	Cargo depot module for transferring loose materials (such as coal). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
sv	Lastdepåmodul för överföring av löst material (t.ex. bauxit). Det som kan byggas i valfri tom plats i en lastdepå. Lastar loss {0} snabbare jämfört med grundmodulen.

en	Cargo depot module for transferring loose materials (such as coal). It can be built in any empty slot of a cargo depot.
sv	Lastdepåsmodul för överföring av lösa material (t.ex. bauxit). Den som kan byggas i vilken tom tomplats som helst på en lastdepå.

en	Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.

en	Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot.

en	No cargo depot modules built.
sv	Inga lastdepåmoduler byggda.

en	Waiting until there is enough cargo to pick up.
sv	Väntar tills det finns tillräckligt med last att hämta.

en	There is nothing to pick up.
sv	Det finns inget att plocka upp.

en	Ship is being unloaded.
sv	Fartyget lossas.

en	Reduce ship speed & save fuel

en	Reduce ship speed by {0} to reduce overall fuel consumption by {1}.

en	Journey options

en	Round trip duration

en	Does not include the time needed to (un)load cargo on your island.

en	Not available

en	Already requested

en	Not enough unity to perform assigned contract

en	Depart now

en	Request the ship to depart immediately to avoid further waiting

en	{entity} is low on fuel
sv	Lastfartyget har lite bränsle

en	Number of ships available (repaired) / number of ships discovered.
sv	Antal tillgängliga fartyg (reparerade) / antal upptäckta fartyg.

en	The cargo ship departs automatically when there is enough cargo to collect on the world map. Each journey of the ship has a fixed cost of fuel that is based on the size of the ship. Larger ships are more efficient in fuel consumption (they get upgraded automatically with cargo depot upgrade). The ship doesn't need to be assigned to individual mines / oil rigs, it collects cargo automatically. It can transport multiple types of products at the same time and will make sure all of them are supplied (it will depart anytime any of its products need to be transported).
sv	Lastskeppet avgår automatiskt när tillräckligt mycket gods finns att hämta på världskartan. Varje resa med skeppet gör av med en fast mängd bränsle baserat på skeppets storlek. Större skepp är mer bränsleeffektiva (de uppgraderas automatiskt när lastdepå uppgraderas). Skeppet behöver inte tilldelas individuella gruvor / oljeplattformar, det hämtar gods automatiskt. Det kan transportera flera typer av produkter samtidigt och kommer att säkerställa att alla är tillgängliga (det avgår när någon av produkterna behöver transporteras).

en	Cargo Ship
sv	Lastfartyg

en	Cargo Ship
sv	Lastfartyg

en	Cargo Ship
sv	Lastfartyg

en	Cargo Ship
sv	Lastfartyg

en	Damaged cargo ship
sv	Skadat lastfartyg

en	Cargo
sv	Gods

en	Casts molten materials into slabs.
sv	Gjuter smält material till tackor.

en	Metal caster
sv	Metallgjuteri

en	Casts molten materials into slabs. This one also utilizes water for cooling.
sv	Gjuter smält material till tackor. Den här använder också vatten för kylning för att påskynda processen.

en	Cooled caster
sv	Kylt gjuteri

en	Cooled caster II
sv	Kylt gjuteri II

en	Metal caster II
sv	Metallgjuteri II

en	Once applied, you won't be able to change these options again for {0} (in-game):

en	Are you sure?

en	No difficulty setting changes found

en	Change history ({0})

en	{0} char

en	{0} chars

en	Uses wood to create coal but it is quite inefficient.
sv	Använder trä för att skapa kol men är ganska ineffektivt.

en	Coal maker
sv	Kolugn

en	Performs variety of chemical recipes including processing of fluids and their packaging.
sv	Utför allmän kemisk produktion.

en	Chemical plant
sv	Kemisk fabrik

en	Chemical plant II
sv	Kemisk anläggning II

en	Enables to raise chickens for eggs and meat. Chickens need to be provided with water and animal feed. To obtain some chickens you can trade with a village on the world map.

en	Chicken farm
sv	Hönsfarm

en	Remove surface

en	Designates an area of surface to be removed by trucks.

en	{0} to learn more

en	Copy settings
sv	Klona

en	Close

en	Cloudy
sv	Molnigt

en	Coal mine
sv	Kolgruva

en	Cobblestone

en	Community Hub

en	This disease happens naturally and cannot be completely avoided. However the impact of it can be significantly reduced by having a hospital provided with medical supplies.

en	Cold

en	Collect

en	Collected

en	Presses loose items into compact units for easier transportation. A shredder can be used to restore compacted products back to their uncompacted state.

en	Compactor

en	{0} PFlops

en	{0} PF

en	{0} TFlops

en	{0} TF

en	current demand / current production | Max production capacity

en	Computing statistics

en	High-power mixer that creates concrete.
sv	Kraftfull blandare som skapar betong.

en	Concrete Mixer
sv	Betongblandare

en	High-powered mixer that creates concrete. Also provides alternative recipes for concrete.
sv	Kraftfull blandare som skapar betong. Har även alternativa recept för betong.

en	Concrete Mixer II
sv	Betongblandare II

en	Concrete Mixer III
sv	Betongblandare III

en	Reinforced surface

en	Mods

en	Warning: Adding or removing mods from a save may not work and may cause game loading to fail.

en	Hooray!
sv	Hurra!

en	Conflicts with:

en	Conifer forest

en	Constructing
sv	Konstruktion

en	Construction paused

en	Deconstructing
sv	Dekonstruktion

en	Deconstruction paused

en	Preparing upgrade
sv	Förbereder uppgradering

en	Upgrading
sv	Uppgraderar

en	Cost:
sv	Kostnad:

en	Working
sv	Arbetar

en	Paused
sv	Pausad

en	Ready
sv	Färdig

en	Waiting for materials delivery
sv	Väntar på materialleverans

en	Waiting for materials removal
sv	Väntar på att material tas bort

en	Consumed last month
sv	Konsumerat förra månaden

en	Consumed this month
sv	Konsumerat denna månad

en	Consumer electronics consumption increased by {0}, unity given for it increased by {1}

en	More consumer electronics

en	Consumer electronics

en	Use surplus power only

en	When enabled, this consumer will become a surplus consumer and will only be using power made by generators that allow to supply surplus consumers (e.g. solar panels). Also, in case this is enabled, lack of power is not reported as an issue.

en	Consumption
sv	Konsumtion

en	Continue
sv	Fortsätt

en	The selected save file requires mods that are not available. Go to the load menu and click the '{0}' button to learn more.

en	Assign

en	Establish

en	Will pay the Unity cost shown and establish this contract so it can be performed by your cargo ship.

en	Exchange cost

en	Monthly cost

en	Unassign

en	Some modules contain incompatible product - {0}

en	Some modules are not supported - {0}

en	Assigned contract

en	Shows the currently assigned contract. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. The displayed traded volumes are calculated based on all the cargo depot's modules that are assigned with corresponding products. If there isn't any corresponding cargo depot module for both the products then the estimates will show a question mark.

en	Cannot be canceled as it is currently assigned to at least one cargo depot

en	Some of the traded products are not researched yet

en	There isn't any contract established. You can establish one and then assign it to one of your cargo depots.

en	Ship size:

en	{0} module

en	{0} modules

en	Contracts

en	Lists all the contracts available. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. Contracts are meant to be used on a more permanent basis (when compared to quick trade). A contract has to be assigned to your cargo depot (not to a trading dock like in case of quick trade). In order to assign a contract, it has to be established first which has one-time Unity cost. Established contract also costs a smaller monthly Unity fee and you also pay a Unity fee for every cargo exchanged (depends on the amounts exchanged). To see the maximum amount of quantities that can be transferred in one ship journey, use the dropdown to select the size of a ship you are going to use. In case of more complex products, you can hover over the yellow 'diamond' icon to see their production value. Contracts are generally lucrative (especially when you're exporting complex products) but it highly depends on the efficiency of your factory - so they are generally recommended for advanced factories.

en	Controls
sv	Kontroller

en	Improves water efficiency of a power plant by recovering some steam back to water.

en	Cooling tower

en	Cooling tower (large)
sv	Kyltorn (stor)

en	Purifies copper by electrolytic refining to over 99.95% purity.
sv	Renar koppar genom elektrolytisk raffinering till över 99,95% renhet.

en	Copper electrolysis
sv	Kopparelektrolys

en	Click on a structure to copy its configuration and then click again to apply it. You can also drag the cursor over multiple structures to apply the configuration at once.

en	Copy

en	Copied to clipboard!

en	Click to copy the source string into the clipboard.

en	Copy

en	Hold the shortcut key to prevent copying original configuration while placing new structures

en	Click or drag over an area of structures to copy them.

en	Costs

en	The remnants of a colossal meteorite impact have given rise to the Crater, unearthing a treasure trove of valuable natural resources. But beware: the ringing mountains are all that stands between your factory and a watery end. They’re a tempting target for excavation and expansion, though, so careful planning and preparation is advised. Hey, if we have any trouble with water, I volunteer Jimmy to build a levee – he’s been looking for something to take his mind off Insula Mortis. This unique map is part of the Supporter’s edition, thanks for your generous support, Captain!

en	The Crater
sv	Kratern

en	Credits
sv	Eftertexter

en	Canola
sv	Raps

en	Corn
sv	Majs

en	Estimate: {0} in {1}
sv	Beräknas: {0} om {1}

en	Duration left to harvest this crop as long as there is enough water. Otherwise delays will occur.
sv	Tid kvar för att skörda denna gröda så länge det finns tillräckligt med vatten. Annars uppstår förseningar.

en	Flowers
sv	Blommor

en	Fruits
sv	Frukter

en	Green manure
sv	Gröngödsel

en	No crop
sv	Ingen gröda

en	Poppy
sv	Vallmo

en	Potato
sv	Potatis

en	Soybeans
sv	Söjabönor

en	Sugar cane
sv	Söckerrör

en	Tree sapling

en	Vegetables
sv	Grönsaker

en	Wheat
sv	Vete

en	Farm: Could not store all {0} after harvest
sv	Gård: Det gick inte att lagra all {0} efter skörden

en	Farm: {0} lost due to lack of fertility

en	Farm: {0} lost due to lack of workers
sv	Gård: {0} förstördes på grund av brist på arbetare

en	Farm: {0} lost due to lack of water
sv	Gård: {0} förstördes på grund av vattenbrist

en	Harvest now

en	Will harvest the current crop prematurely. Estimated yield: {0}

en	Harvest stats

en	Previous harvest stats

en	Farm: {0} lacks workers
sv	Gård: {0} saknar arbetare

en	{0} without water. Crop will survive up to {1}
sv	Försenad med {0} månader

en	Total accumulated delay during which this crop wasn't growing due to lack of water. This is typically fine for early farms and crops with low water sensitivity. However more sensitive crops can dry out.
sv	Total ackumulerad fördröjning under vilken denna gröda inte växte på grund av brist på vatten. Detta är vanligtvis okej för tidiga gårdar och grödor med låg vattenkänslighet. Känsligare grödor kan dock torka ut.

en	Greenhouse required

en	Crop schedule
sv	Grödeschema

en	Each farm can be set up with a crop rotation schedule up to 4 seasons long. Crops will be grown in order from left to right, any missing crops will be automatically skipped. For example, to set up a two crop rotation select two crops in the schedule and leave everything else blank. Crop rotation can be important for farm’s fertility.
sv	Varje gård kan ställas in med ett växelbruksschema upp till 4 säsonger. Grödor odlas i ordning från vänster till höger, alla saknade grödor hoppas automatiskt över. Om du till exempel vill ställa in en tvåväxlingsrotation väljer du två grödor i schemat och lämnar allt annat tomt. Växelbruk kan vara viktigt för gårdens fertilitet.

en	Click to force the farm to move to the next slot in the schedule; any progress made on the current crop will be lost.
sv	Grödeschema

en	Dead: low fertility

en	Dead: no workers
sv	Död: inga arbetare

en	Dead: no water
sv	Död: inget vatten

en	Removed for change
sv	Borttagen för förändring

en	Was delayed by {0} due to lack of water

en	{0} less yield due to premature harvest

en	{0} less due to lack of fertility

en	{0} less yield due to lack of water

en	Was {0} without water

en	{0} more yield thanks to bonus such as edicts

en	{0} more yield thanks to fertility

en	Waiting for better fertility

en	Cannot start, waiting

en	Waiting for water or rain

en	Farm: {0} will dry out due to lack of water
sv	Gård: {0} kommer att torka ur på grund av vattenbrist

en	Crushes ores into more fine grained materials so they can be used in advanced processing.
sv	Krossar malm i mer finkorniga material så att de kan användas i avancerad bearbetning.

en	Crusher
sv	Kross

en	Large crusher for better efficiency and increased throughput.

en	Crusher (large)

en	Welcome to Curland, the slender and elongated island bursting with space and natural riches. Its curly shape adds a delightful challenge to constructing sizable factories – prepare to make a robust logistics network capable of traversing the lengthy distances along its elegant curl. For the adventurous, consider connecting the ends to establish a circular logistics loop, turning the island's weakness into a strategic advantage. Rumors of a substantial crude oil deposit circulate, but it has yet to be found.

en	Curland

en	Months left: {0} | Health: {1} | Mortality: {2}

en	No active disease

en	Current disease

en	From time to time diseases appear in your settlement. Some diseases occur as a consequence of lack of facilities in your settlement. Some are just seasonal diseases that can't be affected much. When your ship goes for explorations, her crew can bring more severe versions of seasonal diseases back to the island.

en	Current research
sv	Nuvarande forskning

en	You can further fine tune all settings below. These settings are also available in-game.

en	Custom maps

en	Cut

en	Click or drag over an area of non-constructed structures to cut them and make them available for new placement

en	{0} (damaged)
sv	{0} (skadad)

en	Datacenter is used to host server racks that you add to it. It is highly scalable and makes computing more affordable. Each added server rack provides computing. It is worth noting that each server rack has its power, cooling, and maintenance demands. However, some people say that all it does is to persist and search in a vast collection of pictures of cats and memes - we were not able to debunk this.

en	Data center
sv	Datacenter

en	Year {0}

en	Paint

en	Decrease priority

en	Concrete surface

en	Are you sure you want to delete {0}?

en	Oops! Failed to delete {0}!
sv	Oops! Misslyckades att radera {0}!

en	Save file {0} was deleted.
sv	Den sparade filen {0} har raderats.

en	Hold the shortcut key (while destroying) to remove the entire conveyor belt or pipe

en	Hold the shortcut key (while destroying) to also quick remove all the materials with Unity

en	Click or drag over an area of structures to demolish them

en	Demand

en	Demolish
sv	Förstöra

en	Dumping designation
sv	Tippanvisning

en	Forestry designation

en	Leveling designation

en	Mining designation
sv	Brytningsanvisning

en	Tree harvesting designation
sv	Avverkningsanvisning

en	Invalid position.
sv	Ogiltig position.

en	Right click & drag to remove existing designations
sv	Högerklicka & dra för att ta bort befintliga beteckningar

en	Designations

en	Can't paint over terrain.

en	Cannot start dumping here yet, all the edges are too high above the terrain.
sv	Kan inte börja dumpa här ännu, alla kanter är för höga ovanför terrängen.

en	Cannot start forestry here yet, ground is not fertile.

en	Cannot start leveling terrain here yet, all the edges are too low/high above the terrain.

en	Cannot start mining here yet, all the edges are too deep below the terrain.
sv	Kan inte börja bryta här ännu, alla kanter är för djupa under terrängen.

en	Must be managed by a forestry tower area.

en	Must be managed by a mining tower area.
sv	Måste hanteras av ett gruvtornområde.

en	Burns diesel to create electricity.
sv	Bränner diesel för att skapa elektricitet.

en	Diesel generator
sv	Dieselgenerator

en	More powerful generator. Can also serve as a power backup.

en	Diesel generator II

en	Difficulty: {0}
sv	Svårighetsgrad: {0}

en	Standard construction cost

en	Increased construction cost

en	More profitables contracts and cheaper loans

en	Standard contracts and more expensive loans

en	Standard contracts and loans

en	Milder diseases

en	More severe diseases

en	Standard disease severity

en	Reduced resource consumption by settlements

en	Increased resource consumption by settlements

en	Standard resource consumption by settlements

en	Reduced fuel consumption for vehicles and cargo ships

en	Increased fuel consumption for vehicles and cargo ships

en	Standard fuel consumption for vehicles and cargo ships

en	Faster growth for crops and trees

en	Slower growth for crops and trees

en	Standard growth speed for crops and trees

en	Reduced maintenance consumption

en	Increased maintenance consumption

en	Standard maintenance consumption

en	Increased mining yield

en	Reduced mining yield

en	Standard mining yield

en	Reduced impact of pollution and increased base population health

en	Increased impact of pollution

en	Standard impact of pollution

en	Increased rainfall and water collection

en	Reduced rainfall and water collection

en	Standard rainfall and water collection

en	Reduced research cost

en	Increased research cost

en	Standard research cost

en	Difficulty settings saved!

en	Increased Unity generation

en	Increased Unity generation. Some Unity actions are more expensive.

en	Standard Unity generation

en	Gradually stops

en	Runs on Unity

en	Slows down

en	Stops working

en	You can set up a dedicated {0} mine in case you don't have enough of it.

en	Disabled
sv	Inaktiverad

en	Discard all

en	Are you sure you want to permanently discard all the {0} stored here?

en	This product cannot be discarded.

en	Discard

en	Has to be discovered by exploring the world map

en	Flu

en	{0} (mild)

en	{0} (moderate)

en	{0} (severe)

en	{0} (very severe)

en	{0} (deadly)

en	Dismiss
sv	Avfärda

en	The entry point for advanced crude oil processing. Separates oil into two components for additional processing into useful resources.
sv	Ingångspunkten för avancerad råoljebearbetning. Separerar olja i två komponenter för ytterligare bearbetning till användbara resurser.

en	Distillation (stage I)
sv	Destillationstorn (steg I)

en	Introduces extra distillation step to expand oil processing capabilities.
sv	Inför extra destillationssteg för att utöka oljebearbetningskapaciteten.

en	Distillation (stage II)
sv	Destillationstorn (steg II)

en	Distillation (stage III)
sv	Destillationstorn (steg III)

en	DLC

en	Cargo docks
sv	Lastdockor

en	Do not show again

en	Configures the offset to the maximum height of the dumped pile relative to the tip of the stacker.

en	Nothing allowed to be dumped
sv	Ingenting får dumpas

en	What can be dumped here
sv	Vad kan dumpas här

en	Configures which materials are allowed to be dumped by trucks on the designations that are managed here.
sv	Konfigurerar vilket material som får dumpas på de beteckningar som hanteras här.

en	What can be dumped by trucks

en	Configures which products are allowed to be dumped by trucks on dumping designations on your island. Each mine tower has its own filter to override and fine-tune what can be dumped in the area it manages.

en	Can be dumped only in Mine control tower's area with a dumping filter set or by enabling this product in the global dumping filter.

en	Dump offset

en	Economy

en	Industrial edicts

en	Population edicts

en	Health is too low (is: {0}, required: {1})

en	Housing is full

en	Requires an advanced captain office

en	{0} GW

en	{0} KW

en	{0} MW

en	current demand / current production | Total production capacity

en	Electricity statistics
sv	El statistik

en	Decomposes a product into simpler substances by passing an electric current through it.
sv	Nedbryter en produkt till enklare ämnen genom att leda en elektrisk ström genom den.

en	Electrolyzer
sv	Elektrolysör

en	Electrolyzer II

en	Empty
sv	Tom

en	Enabled
sv	Aktiverad

en	Enable mods (restart required)
sv	Tillåt modifieringar

en	Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
sv	Varning: Modifieringar kan godtycklig köra programkod och få tillgång till filer på din dator, även ansluta till internetet. Använd endast modifieringar du litar på. Modifieringar används på egen risk.

en	Enemy
sv	Fiende

en	Ship engine
sv	Fartygsmotor

en	Increases speed and range of the ship.
sv	Ökar fartygets hastighet och räckvidd.

en	Ship engine II
sv	Fartygsmotor II

en	Increases speed and range of the ship.
sv	Ökar fartygets hastighet och räckvidd.

en	Ship engine III
sv	Fartygsmotor III

en	breakdown chance: {0}
sv	Sannolikhet för att misslyckas: {0}

en	Vehicles can't reach {entity}.

en	Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.

en	Computing consumed when operational
sv	Datorkraft som förbrukas vid drift

en	Computing that is currently being consumed

en	Computing consumed when operational (currently not consuming)

en	Computing required to operate (currently not enough)

en	Computing generated when operational
sv	Datorkraft som genereras vid drift

en	Electricity consumed when operational
sv	El förbrukad vid drift

en	Electricity that is currently being consumed

en	Electricity consumed when operational (currently not consuming)

en	Electricity required to operate (currently not enough)

en	Maximal electricity output generated
sv	Maximal elproduktion genererad

en	Building {entity} may collapse due to uneven terrain

en	Monthly Unity consumed
sv	Månatlig Enhet förbrukad

en	Monthly Unity that is currently being consumed

en	Monthly Unity consumed when operational (currently not consuming)

en	Monthly Unity required to operate (currently not enough)

en	Emergency quick-repair that costs Unity
sv	Snabb reparation i nödsituationer som kostar Enhet

en	Status

en	Overheated
sv	Överhettad

en	No animals

en	No food

en	Broken
sv	Bruten

en	Clearing
sv	Töms ut

en	No servers

en	Growing
sv	Växer

en	Low fertility
sv	Låg fertilitet

en	No crop selected
sv	Ingen gröda vald

en	No water
sv	Inget vatten

en	Full output

en	Full storage
sv	Fullt förråd

en	Idle
sv	Inaktiv

en	Invalid placement

en	Low power
sv	Låg elektrisitet

en	Missing coolant

en	Missing input
sv	Saknar input

en	Needs fuel
sv	Behöver bränsle

en	No computing
sv	Ingen databehandling

en	No jobs
sv	Inga jobb

en	No recipe
sv	Inget recept

en	Not connected via shaft
sv	Ej ansluten via axel

en	Not connected
sv	Inte ansluten

en	No Unity
sv	Ingen Enhet

en	No workers
sv	Inga arbetare

en	Partially stuck

en	Paused
sv	Pausad

en	Can't research

en	Resource depleted
sv	Resursen är slut

en	Arriving
sv	Anländer

en	Departing
sv	Avgår

en	Docked
sv	Dockad

en	Exploring
sv	Utforska

en	In battle

en	On the move
sv	På resande fot

en	No orders
sv	Inga beställningar

en	Waiting for products

en	Products missing

en	Working
sv	Arbetar

en	Working ({0})
sv	Arbetar ({0})

en	Navigation overlay

en	Shows overlay that explains where this vehicle can or cannot drive.

en	Number of workers needed
sv	Antal arbetare som behövs

en	Currently assigned workers

en	Number of workers required when operational (no workers assigned at this moment)

en	Copy error

en	View error

en	Send error reports
sv	Felrapportering

en	Allows us to send anonymous reports of errors that occur during your gameplay. This helps us to discover issues quickly and make the game better for everyone.
sv	Låter oss skicka anonyma rapporter om fel som uppstår under ditt spel. Detta hjälper oss att upptäcka problem snabbt och göra spelet bättre för alla.

en	No established contracts. Time to close a new deal?

en	Established contracts

en	Lists all the established contracts. These contracts might cost monthly Unity. Established contract can be cancelled only if it is not assigned to any cargo depot.

en	Average water collection

en	Produces salt by evaporating residual water from brine.
sv	Producerar salt genom att avdunsta kvarvarande vatten från saltlösning.

en	Evaporation pond
sv	Avdunstningsdamm

en	Produces salt by evaporating residual water from brine. The process is accelerated by utilizing a set of electric heaters.
sv	Producerar salt genom att avdunsta kvarvarande vatten från saltlösning. Processen accelereras genom att använda en uppsättning elektriska värmare.

en	Evaporation pond (heated)
sv	Avdunstningsdamm (uppvärmd)

en	{entity} has no compatible truck

en	Suitable for mining any terrain with max bucket capacity of {0}. It is too tall and it cannot go under transports, use ramps to cross them.

en	Small excavator

en	This is a serious mining machine with max bucket capacity of {0}! It is too tall and it cannot go under transports, use ramps to cross them.

en	Excavator

en	Excavator

en	Extremely large excavator that can mine any terrain with ease. It has bucket capacity of {0}. It cannot go under transports due to its size, use ramps to cross them.

en	Mega excavator

en	Mega excavator

en	Filters {0}% of pollutants from hot exhaust gasses by extracting useful resources.
sv	Filtrerar {0}% av föroreningarna från heta avgaser genom att utvinna användbara resurser.

en	Exhaust scrubber
sv	Avgasrenare

en	Exit to main menu
sv	Gå till huvudmenyn

en	Our ship has discovered {0}!
sv	Vårt fartyg har upptäckt {0}!

en	Found some loot!
sv	Hittade lite skatter!

en	Nothing found!
sv	Inget hittat!

en	Area explored!
sv	Område utforskat!

en	Export to string

en	Export

en	Trucks priority for removal of stored fuel.
sv	Lastbilar har prioritet för avlägsnande av lagrat bränsle.

en	Truck priority for removal of stored cargo.
sv	Lastbilsprioritet för bortförande av lagrad last.

en	Trucks priority for removal of stored product.
sv	Lastbilar prioritet för borttagning av lagrad produkt.

en	Export routes

en	Failures & outages

en	Crop planted
sv	Gröda planterad

en	Estimated average production per month of all crops in the schedule. This estimate is based on the crop growth time and soil fertility equilibrium (or the target fertility set via the slider below). Losses incurred due to lack of fertility or water are not included in this estimate. However, extra time incurred by slots that have no yield is included. To see how much food is needed, check your food market consumption report.
sv	Beräknad genomsnittlig produktion per månad baserat på aktuell fertilitet. Förseningar på grund av brist på vatten ingår inte i denna uppskattning. Dock ingår extra tid för grödor som läggs till bara för fertilitet. För att se hur mycket mat som behövs, kontrollera din konsumtions rapport för livsmedelsmarknaden.

en	Crop selection
sv	Välj gröda

en	Fertility
sv	Fertilitet

en	Fertility equilibrium: {0}

en	Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.

en	Natural replenish

en	Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.

en	Fertility needed: {0}

en	Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.

en	TARGET: {0}

en	Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops.
sv	Vissa grödor minskar gårdens fertilitet efter varje skörd. Fertilitet är en procentandel som appliceras på den slutliga grödan för att bestämma dess skörd. Så med 50% fertilitet kommer det bara att finnas 50% skörd. Fertilitet kan fyllas på genom att växa grön gödsel eller genom att tillhandahålla gödselmedel. Att odla samma grödor efter varandra ökar deras fertilitetsförbrukning. Således är det fördelaktigt att rotera grödor.

en	Fertility consumption is increased due to lack of rotation.

en	Soil fertility

en	1 fertilizer -> {0}

en	How much soil fertility is provided by each unit of stored fertilizer.

en	Max fertilization: {0}

en	Maximum fertilization target achievable with currently stored fertilizer.

en	Stored Fertilizer

en	Fertilizers can be used to artificially increase soil fertility above its natural equilibrium. Some fertilizers can even raise soil fertility above 100%. Use the green slider to set the desired fertilization target. Fertilizer has to be delivered via pipes. When different types of fertilizers are delivered, their properties will be proportionally mixed.

en	Fertilizers overview

en	Fertilizers overview

en	Irrigation tank

en	Amount of stored water ready for irrigation. Farm will automatically start irrigation when soil water level is low. Irrigation will be always off during rain.

en	Click '+' to start growing

en	Allows growing various crops. Can be used for food production. This farm depends on rain only. To supply water from external source it needs to be upgraded.
sv	Tillåter odling av olika grödor. Kan användas för livsmedelsproduktion. Denna gård beror bara på regn. För att leverera vatten från extern källa måste den uppgraderas.

en	Farm
sv	Jordbruk

en	Irrigated farm that can be connected to a source of water or fertilizer. That could be useful.
sv	Bevattnad gård som kan anslutas till en vattenkälla eller gödselmedel. Som kan vara användbart.

en	Irrigated Farm
sv	Bevattnad gård

en	Has {0} increased crop yield compared to the basic farm. Crops also require {1} extra water and fertility.
sv	Har 20% ökad produktion jämfört med den grundläggande gården.

en	Greenhouse
sv	Växthus

en	Greenhouse II
sv	Växthus II

en	Avg. need

en	Soil water level

en	Every crop needs water to grow based on its water requirements. If there is not enough water, the crop will stop growing and will start to wither. If water is not provided over longer periods of time, the crop can dry out, forcing a premature harvest. Water replenishes during the rain. Later, farms can be upgraded with an irrigation system that can provide water at any time. When nothing is growing on the farm, water will slowly evaporate. Crops can start growing only when soil has some water.

en	Farm yield increased by {0}, water demands by {1}

en	Farming boost

en	Fast breeder reactor is a nuclear reactor in which the fission chain reaction is sustained by fast neutrons. This process needs highly enriched fuel and produces large amounts of heat. The core containing enriched fuel is surrounded by a blanket of fissionable material which is bombarded by the fast neutrons and transformed into fissile fuel. This process also allows to burn transuranic isotopes which would normally take thousands of years to decay. This reactor does not use solid fuel rods, instead, its fuel is dissolved in molten salt. It runs under higher operating temperatures to produce super pressurized steam (800 °C). If the core is overheated and no emergency cooling is available, the reactor will automatically shut off by draining its molten fuel out of the reactor, all fuel will be lost, and the reactor will be damaged. This plant can be set up to effectively provide up to {0} MW of electricity when running on full power.

en	Fast breeder reactor

en	Employs microorganisms to convert sugars into other useful substances such as ethanol. The microorganisms employed here are not getting any salary (they just love sugar).

en	Fermentation tank

en	Location: {0}

en	File size

en	Fir tree

en	Can burn combustible liquids and gasses but produces pollution.
sv	Kan bränna brännbara vätskor och gaser men bidrar till föroreningar.

en	Flare
sv	Gasfackla

en	Transports units of solid products.
sv	Transport enheter för fasta produkter.

en	Transports units of solid products. Its throughput is {0} times increased compared to the previous tier.
sv	Transport enhet för fasta produkter. Enhetens genomströmning är jämfört med föregåend nivå {0} gånger högre.

en	Allows sorting of products.
sv	Tillåter sortering av produkter.

en	Flat sorter
sv	Platt sorterare

en	Flat conveyor
sv	Platt transportband

en	Flat conveyor II
sv	Platt transportband II

en	Flat conveyor III
sv	Platt transportband III

en	The Ship
sv	Flotta

en	Press the shortcut key to flip

en	Flywheel is able to store {0} worth of mechanical power as inertia of a spinning mass. It slowly loses power only if all other entities on the same shaft are idle (not consuming or producing mechanical power).

en	Flywheel
sv	Svänghjul

en	Makes the camera follow this vehicle. Pan camera or click this button to cancel.

en	Food

en	{0} category satisfied

en	{0} categories satisfied

en	Carbs

en	Protein

en	Treats

en	Vitamins

en	Food consumption increased by {0}
sv	Matkonsumtionen ökas med {0}

en	Plenty of food
sv	Gott om mat

en	Food consumption reduced by {0}
sv	Minskar matkonsumtionen med {0}

en	Food saver
sv	Matransonering

en	feeds {0} person

en	feeds {0} people

en	This food category participates in health bonus if provided.

en	Health bonus

en	Providing food from multiple categories can increase health of your population. A food category can participate in health bonus if it has a health icon next to it. It requires at least two categories to be satisfied before a bonus is provided.

en	Food in settlement

en	Shows all the food available in the settlement together with information on consumption and benefits. Food is divided into categories, providing food from multiple categories can provide health benefit. If you provide variety of food, the total consumption distributes across all the different types of food provided. Providing variety of food can also be a great source of Unity.

en	Shows for how long the current food supply lasts. Counts only supply stored in food markets attached to settlements.

en	Grinds organic products into a fine powder or oil.

en	Mill

en	Food
sv	Mat

en	Can produce different types of food from given ingredients.

en	Food processor

en	Food supply
sv	Matförråd

en	The food supply available in this settlement. Based on the sum of all the food stored in the attached food markets.
sv	Matförsörjningen som är tillgänglig i denna bosättning. Baserat på summan av all mat som lagras på de bifogade livsmedelsmarknaderna.

en	Enables assignment of tree planters and tree harvesters to designated forestry areas. Only designated forestry areas within the influence of the tower can be used.

en	Forestry control tower

en	No limit

en	VSync

en	Synchronize with screen refresh rate

en	VSync x2

en	Synchronize with screen, every other frame

en	Fuel
sv	Bränsle

en	Fuel available
sv	Bränsle tillgängligt

en	Fuel for ship
sv	Bränsle för fartyg

en	Move the left green slider to the right to make this building transfer the stored fuel into the ship. This building will also request trucks to keep its storage filled up to the green marker.
sv	Flytta den vänstra gröna reglaget till höger för att låta denna byggnad att överföra det lagrade bränslet till fartyget. Denna byggnad kommer också att begära lastbilar att hålla sitt förråd fylld upp till den gröna markören.

en	per a single journey
sv	för en enda resa

en	Vehicles fuel consumption reduced by {0}
sv	Minskar fordons bränsleförbrukning med {0}

en	Vehicles fuel saver
sv	Bränslebesparare

en	Hydrogen fuel station

en	{entity} has no fuel pipe connected
sv	{entity} har inget bränslerör anslutet

en	{entity} is out of fuel
sv	{entity} har slut på bränsle

en	Trucks assigned to a fuel station will automatically refuel excavators and tree harvesters at their working site so they don't waste their time going for fuel on their own.
sv	Tilldelade lastbilar kommer automatiskt att tanka grävmaskiner på sina gruvplatser så att ingen gruvtid går till spillo.

en	Fuel station
sv	Bensinstation

en	Provides increased storage and refueling rate compared to the previous tier.
sv	Tilldelade lastbilar kommer automatiskt att tanka grävmaskiner på sina gruv-platser så att ingen gruv-tid går till spillo. Ger ökad förråd- och tankningshastighet jämfört med föregående nivå.

en	Fuel station II
sv	Bensinstation II

en	Fuel station III
sv	Bensinstation III

en	Fuel tank
sv	Bränsletank

en	Extra fuel tank
sv	Extra bränsletank

en	Game

en	Base health

en	Affects the baseline health of your population.

en	Consumer out of computing

en	Construction costs

en	Affects construction costs of entities such as machines, building, vehicles.

en	Consumer out of maintenance

en	Deconstruction refund

en	Affects how much material is returned back when deconstructing buildings, machines and vehicles.

en	Disease mortality rate

en	Contracts profitability

en	Extra free goods received when trading via contracts.

en	Extra starting materials
sv	Extra startmaterial

en	Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits.
sv	Extra startmaterial samt extra material när förstörda byggnader rivs.

en	Farms yield

en	Affects yield of all farms and greenhouses.

en	Fuel consumption
sv	Bränsleförbrukning

en	Affects fuel consumption of vehicles and cargo ships.
sv	Påverkar bränsleförbrukningen på fordon och lastfartyg.

en	Pump out of water

en	Loan conditions

en	Maintenance consumption
sv	Underhållsförbrukning

en	Mixed ore sorting

en	If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility

en	Pollution impact

en	Affects pollution intensity.

en	Consumer out of power

en	Power for belts & storages

en	Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely.

en	Quick actions cost

en	Adjusts the Unity cost for quick actions, like quick delivery

en	Quick repair
sv	Snabbreparation

en	Rainwater yield

en	Affects how much water is generated from rain.
sv	Påverkar hur mycket vatten som genereras från regn.

en	Research cost

en	Adjusts the amount of time and resources required for each research task.

en	Ore mining yield
sv	Utbyte av malmbrytning

en	Increases or reduces the mined amount of ores and sand. If increased, excavators will mine more ore from the same-sized deposit compared to what they would mine for standard setting.

en	Settlement consumption
sv	Bosättnings konsumtion

en	Affects how much food, services, goods is consumed by your population.
sv	Påverkar hur mycket mat, tjänster, och gods som konsumeras av din befolkning.

en	Ship out of fuel

en	Solar power production

en	Affects how much electricity is generated by solar panels

en	Starvation effects

en	Trees growth speed

en	Affects how fast trees grow.

en	Unity generation

en	Affects how much Unity is produced in settlements.

en	Vehicle out of fuel

en	Weather
sv	Väder

en	World mine out of Unity

en	World mines deposits

en	Affects size of deposits in the world mines (for instance quartz mines or oil rigs).

en	A tough challenge with unforgiving mechanics for experienced Captains

en	For experienced players only
sv	Endast för erfarna spelare

en	Admiral
sv	Amiral

en	Custom
sv	Anpassning

en	Additional bonuses and mechanics make this highly recommended for new players

en	For players who want a smooth sail
sv	För spelare som vill ha ett enklare spel

en	Sailor
sv	Sjöman

en	An experience that balances consumption and production for more challenge

en	For players who seek some adventure
sv	För spelare som söker lite äventyr

en	Captain
sv	Kapten

en	FPS limit in game

en	The game failed to initialize. Please file a bug report if this issue persists.
sv	Vi beklagar verkligen, men spelet lyckades inte initieras, skicka oss en rapport med detaljer.

en	The game failed to initialize likely due to a mod, see logs for more info.

en	The game failed to initialize due to insufficient system memory. Try closing other programs to free-up memory.

en	Getting started

en	Challenges

en	Realism

en	It's over. There are no more people on this island. I wonder what could I have done to prevent this...

en	It's over!

en	Cannot load

en	Failed to write save data to '{0}': {1} Ensure that the game has access rights to the save directory and there is enough free space on the drive. Access can be blocked by antivirus software or by Windows feature called 'Controlled Folder Access'.

en	Failed to save the game '{0}': {1} If you are using mods, please ensure they are compatible with the current game version. Otherwise, file a bug report including this error message and your logs, so we can investigate.

en	Could not load the given save, file is empty or does not exist: {0}.

en	Could not load the given save file as it was missing a mod '{0}' (version {1}, type '{2}').
sv	Det gick inte att ladda den givna sparade filen eftersom den saknade en mod '{0}' (version {1}, skriv '{2}').

en	If you still wish to load this save file, quit the game, go to Steam > Properties > Betas and select {0} version in the dropdown. Steam will then download the older game version for you. Any features added into this version will not be available in the previous ones.

en	This save file is from a newer game version ({0}) than what is currently supported ({1}). Are you on an old Steam branch?
sv	Det gick inte att ladda den angivna sparade filen eftersom den sparades i nyare spelversion ({0}) än vad som för närvarande stöds ({1}).

en	This save file is from an older game version ({0}) which is not supported by this version of the game.
sv	Det gick inte att ladda den angivna sparade filen eftersom den sparades i äldre spelversion ({0}) som inte längre stöds.

en	Game seed

en	Affects randomization used in places like weather generation or world map layout. Does not affect map generation
sv	Påverkar randomisering som används på platser som vädergenerering eller världskartlayout. Påverkar inte kartgenereringen

en	Game speed

en	Provides permanent disposal of gases such as carbon dioxide by dissolving them in a liquid and injecting them under pressure into the ground. Has no pollution effect. Can be built only on top of a limestone deposit.

en	Gas injection pump

en	Game time

en	General

en	General

en	Casts molten glass into glass sheets
sv	Gjuter smält glas i glasskivor

en	Glass maker
sv	Glas tillverkare

en	Casts molten glass into glass sheets and with much greater efficiency
sv	Gjuter smält glas i glasskivor och med mycket större effektivitet

en	Glass maker II
sv	Glastillverkare II

en	Global maintenance status
sv	Globalt underhållsstatus

en	Shows the global state of maintenance. Any excessive maintenance is stored in the global buffer. If global buffer is full, maintenance depots pause their progress. If the buffer is empty it typically means there is a lack of maintenance.
sv	Visar det globala tillståndet för underhåll. Allt överdrivet underhåll lagras i den globala bufferten. Om den globala bufferten är full pausar underhållsdepåerna deras framsteg. Om bufferten är tom betyder det vanligtvis att det saknas underhåll.

en	Global need:
sv	Globalt behov:

en	Activate {0} edict in your {1}

en	Advanced oil processing

en	Build another {0} to produce {1}

en	Assign trucks {0} to {1}

en	Assign {0} to the {1} to have it automatically refuel all your excavators

en	Build {0}

en	Build and connect {0}

en	Build {0} and connect it to {1}

en	Build {0} and connect it to {1} and {2}

en	Build {0} and connect it to {1} using a pipe

en	Build {0} and ensure {1} gets delivered from {2}

en	Build another {0}

en	Captain office

en	Research and build {0} and attach it with {1}

en	Build {0}, assign it with {1} and connect it to the {2} using {3}

en	Build {0} for {1} and connect it to {2}

en	Build {0} on fertile ground (grass)

en	Build {0} and connect it to a {1} with {2}

en	Build {0} attached to the existing settlement

en	Build {0} near the shore and enable a recipe to dump {1}

en	Build {0} on an oil deposit and connect them to {1}

en	Start power production by building {0}

en	Advanced research

en	Improve slag export

en	Build {0} and connect it to the existing {1} using a {2} to output {3}

en	Build {0} and attach {1} to it and connect {2} pipe from the {3}

en	Build {0} and assign it {1}

en	Build {0} attached to the settlement

en	Construct new {0}

en	Set up conveyor belts

en	Connect several machines using conveyor belts

en	Copper production

en	Construction parts

en	Automate crude oil import

en	Designate a dumping zone for {0}

en	Disable truck import for the new {0} storage

en	Find oil rig

en	Dump {0}

en	Dump {0}

en	Establish {0} mine and start mining {0}

en	Explore first location on the world map with the ship

en	Repair shipyard and set sail

en	Assign the {0} with {1} and drag the right (red) slider to the left to export / dump

en	Store {0} in {1}

en	Burn excess {0} in {1}

en	Food production

en	Food production II

en	Build a {0} near {1} deposit, assign {2} and {3} to it and set up mining designations.

en	Fuel station

en	Wait for the first harvest of potatoes

en	Start harvesting trees

en	Have your {0} import {1} from the {2}

en	Drag the left / green slider in the {0} to the right to make it actively request {1}

en	Iron ore mining

en	Iron production

en	Load crew to the ship

en	Maintenance

en	Mine {0}

en	Mine coal

en	Pause the {0} to reduce the rate of refugees inbound

en	Reduce refugees inbound

en	Pause {0} to save on {1}

en	Population growth

en	Coal power plant

en	Process {0}

en	Build {0} with {1} and {2} and enable recipe for copper ore processing

en	Enable iron recipe that uses {0} in {1}

en	Processing iron ore

en	Produce {0}

en	Build a new {0} and produce {1}

en	Produce {0} in {1}

en	Start recycling {1} to get some {0}

en	Fill the ship with {0}

en	Discover {0} on the world map & repair it using your main ship

en	Repair {0}

en	Repair the ship

en	Repair {0}

en	Research {0}

en	Research and build {0}

en	Research and upgrade to {0}

en	Synthetic rubber

en	Select recipe in {0} to produce {1}

en	Water for the settlement

en	Bricks production

en	Construction II

en	Diesel production

en	Trading

en	Vehicle parts

en	Start producing {0}

en	Stockpile diesel

en	Stockpile products

en	Purchase {0} for {1} from the village on the world map

en	Produce {0} by converting {1}

en	Wait for the first refugees to arrive

en	Waste dumping

en	Discover {0} by exploring with your ship

en	No need to rush this goal. Take your time and make sure to develop other parts of your industry as well.

en	Show completed items

en	Show locked items

en	Skip this goal

en	Are you sure you want to skip this goal? You will miss on any rewards you would normally get on completion.

en	Majority of machines and vehicles require regular <bc>maintenance</bc>. You should research & build a {0} as soon as possible otherwise your equipment will start breaking down.

en	Click on the machine and then click on the recipe to activate it. Active recipe is marked with a green border around it. You can select multiple recipes in which case their priority is determined by their order.

en	Connecting your machines with conveyor belts reduces the demand on your trucks.

en	You can always build more machines to accelerate your production.

en	Build your advanced oil processing complex close to shore in order to easily import crude oil via ships.

en	You can build a pipe to connect the {0} to the {1} if they are nearby.

en	To disable import from trucks, select the {0} and click on {1} under '{2}' section.

en	To refuel your ship, select your {0} and drag the green fuel slider to the right.

en	You can prioritize {0} production by moving the {0} recipe higher in the recipes list. Recipe execution priority is based on their order. You can also build another furnace with metal casters to scale up your production.

en	Back
sv	Tillbaka

en	Golden surface

en	Behold, the Golden Peak – a compact island shaded by a majestic peak of glittering gold! This map presents a distinctive challenge due to its numerous platforms set at different elevations, requiring strategic earthworking to unlock access to new locations for your factory. To expand your buildable territory even further, excavate mountains and higher elevation plateaus to expand your foundations and dump the tailings into the ocean to grow your island!

en	The Golden Peak

en	Gold furnace
sv	Guld smältugn

en	Next

en	Enables you to click on a specific spot to manually order this vehicle to drive there

en	Go to contracts

en	Shows the overall status of the reserve of groundwater. Groundwater is replenished during rain and can temporarily run out if pumped out too much.
sv	Visar den övergripande statusen för grundvattenreserven. Grundvattnet fylls på under regn och kan tillfälligt ta slut om det pumpas ut för mycket.

en	Shows the overall status of the ground reserve of crude oil in this deposit. This is a limited resource. We need to find a new one before we deplete it. Long-term source of crude oil needs to be found in the world map.
sv	Visar den övergripande statusen för markreserven för råolja i denna fyndighet. Detta är en begränsad resurs. Vi måste hitta en ny innan vi tar slut på den. Långsiktig råoljekälla måste hittas på världskartan.

en	Disables natural pop growth

en	Growth pause

en	Gun (basic)
sv	Vapen (grundläggande)

en	Gun I (front)
sv	Vapen I (fram)

en	Gun I (rear)
sv	Vapen I (bak)

en	Gun II (front)
sv	Vapen II (fram)

en	Gun II (rear)
sv	Vapen II (bak)

en	Gun III (front)
sv	Vapen III (fram)

en	Gun III (rear)
sv	Vapen III (bak)

en	Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime.

en	Also adds {0} increase in quick trade volume.

en	Health

en	Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety.

en	Increase safety conditions to get extra +{0} health points.

en	Health boost

en	Hospitals

en	Air pollution

en	Ships pollution

en	Vehicles pollution

en	Base

en	Disease

en	Edicts

en	Food

en	Healthcare

en	Landfill pollution

en	Settlement waste

en	Water pollution

en	Heavy rain
sv	Kraftigt regn

en	Hit points
sv	Träffpunkter

en	Not enough housing, settlement is overcrowded
sv	Inte tillräckligt med bostäder, bosättningen är överfull

en	{0} homeless left the island due to lack of food.
sv	{0} hemlösa lämnade ön på grund av matbrist.

en	Provides healthcare that increases overall health of your population, gives extra unity and also reduces negative effects of diseases. This building needs to be provided with medical supplies in order to work.

en	Clinic

en	This clinic needs to be provided with medical supplies in order to provide its services to the attached settlement. The quality of the healthcare depends on the supplies provided. Consumption of supplies can temporary increase in case there is an active disease on the island.

en	Mortality reduction

en	Reduces mortality rate of any ongoing disease. If for instance a disease has a mortality rate of 3% and the reduction is 2%, the final mortality rate will be 1%.

en	Household appliances consumption increased by {0}, unity given for it increased by {1}

en	More household appliances

en	Household appliances

en	Household goods consumption increased by {0}, unity given for it increased by {1}

en	More household goods

en	Household goods
sv	Hushållsgods

en	Primitive housing for {0} people made of shipping containers.
sv	Primitivt hus för {0} personer tillverkade av fraktcontainrar.

en	Housing
sv	Bostäder

en	Housing can be either attached to an existing settlement to become part of it (and benefit from all the already provided services such as food). Or it can be placed independently to establish itself as a new settlement, in that case you need to attach it with service modules.

en	Total capacity

en	Housing & services
sv	Bostäder & tjänster

en	Increased demands
sv	Ökade krav

en	Housing has increased demands on top of its regular consumption. This is typical for more advanced tiers of housing.
sv	Bostäder har ökat kraven utöver den vanliga konsumtionen. Detta är typiskt för mer avancerade nivåer av bostäder.

en	Advanced housing for {0} people that provides more comfort. It can also provide a monthly Unity increase if the housing is provided with required services.
sv	Avancerat boende för {0} personer som ger mer komfort. Det kan också ge en månatlig Enhetsökning om bostaden förses med nödvändiga tjänster.

en	Housing II
sv	Bostäder II

en	Housing III
sv	Bostäder III

en	Unity bonus
sv	Enhetsbonus

en	If all the needs listed below are satisfied, this housing will provide Unity bonus on top of its regular Unity it generates from all the services provided to it.
sv	Om alla nedanstående behov är uppfyllda, kommer denna bostad att ge en Enhetsbonus utöver sin vanliga Enhet som den genererar från alla tjänster som tillhandahålls till den.

en	Transforms different fuel types between each other to help with consumption imbalance.
sv	Förvandlar olika bränsletyper mellan varandra för att hjälpa till med obalans i förbrukningen.

en	Cracking unit
sv	Kraknings enhet

en	Hydrogen reformer
sv	Väteformare

en	Important announcement

en	Failed to import the given string.

en	New blueprint added!

en	Import from string

en	Import

en	Truck priority for deliveries of materials that are requested to be loaded onto the ship.
sv	Lastbilsprioritet för leveranser av material som begärs lastas på fartyget.

en	Trucks priority for fuel deliveries.
sv	Lastbilar prioriteras för bränsleleveranser.

en	Truck priority for deliveries of materials needed for ship repairs and modifications.
sv	Lastbilsprioritet för leveranser av material som behövs för fartygsreparationer och modifieringar.

en	Trucks priority for deliveries of assigned product.
sv	Lastbilar prioriteras för leveranser av tilldelad produkt.

en	Accept assigned only

en	Accept cargo import only via the assigned routes (this is set by default). If this is disabled, cargo can be delivered from anywhere (meaning that import routes are ignored).

en	Import routes

en	Burns waste with much better efficiency than a basic burner. The process is energy positive and generates steam.

en	Incineration plant

en	Priority
sv	Prioritet

en	Trucks will prioritize this operation to make it finish as soon as possible
sv	Lastbilar kommer att prioritera denna operation så att den blir klar så snart som möjligt

en	Increase priority

en	Estimate for how long the current supply can feed the settlement. This estimate is increased in case there are also other types of food available in the settlement.

en	High-power mixer for general materials mixing.
sv	Kraftfull blandare för allmän materialblandning.

en	Mixer
sv	Blandare

en	Mixer II

en	To prevent this illness in the future, prevent trash from piling up in your settlement.

en	Infection

en	settlement full of waste

en	Enable input
sv	Aktivera input

en	Pause input
sv	Pausa input

en	Inputs
sv	Ingångar

en	Explore the mysterious archipelago of Insula Mortis, a collection of islands shrouded in legend and intrigue. Unlocking access to neighboring isles requires mining through mountains and constructing land bridges, achieved by dumping materials into the ocean. Despite its wealth in natural resources, a legend tells that this place is cursed. None of the few scouts who made it back said anything about a curse though, so it’s probably nothing. Well, except for Jimmy - he may have screamed something about dead trees before we sedated him. If you want to give it a look yourself, though, I’m sure you’ll be fine.

en	Insula mortis

en	{entity}: Invalid route assigned.

en	Storage has export route but also has '{0}' slider set or truck export off, these modes are not compatible.

en	{entity}: Invalid route assigned.

en	Storage has import route but also has '{0}' slider set or truck import off, these modes are not compatible.

en	IN

en	OUT

en	Standard

en	A balanced map. Great for beginners or casual players.

en	Difficult

en	For skilled players who have some experience with the game already. Requires planning and trade-offs.

en	Challenging

en	For players who are ready to fail and like to push their limits. Do not take success for granted.

en	Advanced

en	A slightly more advanced map that may require some extra planning.

en	Apply changes

en	Clear designation

en	Copy without configuration

en	Hold while copying structures to exclude copying their configuration

en	Decrease speed

en	Demolish entire transport

en	With quick remove (using Unity)

en	Flip / Toggle mode

en	Free look mode

en	Increase speed

en	Jump to saved camera position {0}

en	Jump to saved camera position {0}

en	Jump to saved camera position {0}

en	Toggle snapping

en	Lower down

en	Move down

en	Move left

en	Move right

en	Move up

en	Move camera (hold)

en	Increase pan speed

en	Toggle pause

en	Pause only

en	Hold to make the pause tool to only pause things instead of automatically toggling pause.

en	Camera auto-rotation

en	Take screenshot

en	Place multiple

en	Primary action / select

en	Raise up

en	Redo

en	Rotate

en	Rotate clock-wise

en	Rotate counter-clock-wise

en	Save camera position {0}

en	Save camera position {0}

en	Save camera position {0}

en	Search

en	Alternative action / deselect

en	Set game speed to {0}x

en	Set game speed to {0}x

en	Set game speed to {0}x

en	Set game speed to {0}x

en	Blueprints

en	Captain's office (if constructed)

en	Clone

en	Console

en	Copy

en	Cut

en	Demolish / remove

en	Dumping designations

en	Copy (insta-copy)

en	Will also insta-copy on press while you are hovering over an entity

en	Cut (insta-cut)

en	Will also insta-cut on press while you are hovering over an entity

en	Leveling designations

en	World map

en	Mining designations

en	Pause tool

en	Toggle photo mode

en	Photo mode allows taking high-quality screenshots (better quality than default screen-grab).

en	Toggle planning mode

en	Toggle price popup

en	Debris removal tool

en	Recipes book

en	Research

en	Resources visualization

en	Statistics

en	Surface designations

en	Trading

en	Transports menu

en	Harvesting designations

en	Tutorials

en	Unity tool

en	Upgrade tool

en	Disallow turns

en	Toggle port avoidance

en	Toggle snapping

en	Use alternative route

en	Undo

en	Zoom in

en	Zoom out

en	to clear

en	to edit

en	Current research is too advanced for our lab
sv	Nuvarande forskning är för avancerad för vårt laboratorium

en	This lab requires a consumable input product in order to work

en	Missing input products

en	Landmarks & decorations

en	Pumps water from the ground deposit which is replenished during rain. Has to be built on top of a groundwater deposit.
sv	Pumpar vatten från marken som fylls på medans det regnar.

en	Groundwater pump
sv	Grundvattenpump

en	Language
sv	Språk

en	Last month change: {0}
sv	Ändring förra månaden: {0}

en	Last month changes
sv	Förra månads förändringar

en	Summary of ongoing Unity gains and spendings from the last month. This does not contain one-time actions or income from settlement services.
sv	Sammanfattning av pågående Enhetsvinster och utgifter från den senaste månaden. Detta innehåller inte engångsåtgärder eller inkomster från bosättningstjänster.

en	Launches

en	Fuel in rocket

en	Auto-launch when ready

en	Lift off!

en	Start launch countdown!

en	Launch control

en	Unity per launch

en	Sound suppression

en	Layers
sv	Skikten

en	Allows raising or lowering units of solid products vertically.

en	Flat lift

en	Allows raising or lowering loose products vertically.

en	Loose lift

en	Limestone quarry

en	Load
sv	Starta

en	Load game
sv	Starta spel

en	Can't read this file!

en	Error opening the save file and reading its metadata. Try to restart the game. In case the issue persists, inspect logs for more information.

en	At least one mod that is required by the current save file is not installed. Install the missing mod or disable it to try run the game without it.

en	Mod loading is disabled, you need to enable mods in {0} or disable all the mods required by this save file.

en	Loading ...

en	Borrow

en	Click to accept this loan.

en	Borrow

en	Credit score

en	Shows how well you keep up with payments. A higher score means you can get better loan deals. Paying on time boosts your score, but missing payments lowers it, making it trickier to get new loans later on.

en	Debt

en	The loan duration sets your minimum annual payment. You can always repay your loan earlier.

en	Fee

en	A one-time fee applied to each new loan.

en	Interest rate

en	Annual interest rate applied to new loans. The rate varies with your credit score.

en	Interest accumulated so far

en	Lifetime interest

en	Max. loans

en	Determines the number of active loans you can have simultaneously.

en	The maximum you can borrow is based on your past production performance and credit score.

en	Volume multiplier

en	Affects the quantity you can borrow, adjusted based on your credit score.

en	New loan

en	Next payment

en	Payments are automatically taken from your trade dock. Ensure sufficient quantity is available.

en	in

en	Your production history doesn't meet the minimum criteria to borrow this product.

en	You've reached the limit for loans you can have at once.

en	You can't borrow more than {0}

en	You can't borrow less than {0}

en	Overdue!

en	Buffer closed

en	Repayment buffer opens {0} before each payment. This one opens in {1}.

en	Sets the priority for vehicles to deliver products to this buffer. A lower number indicates higher priority.

en	Loan payments

en	For every active loan, there's a product buffer in this dock. When a loan payment is due, products are deducted from the buffer to cover the payment. Trucks should regularly deliver payment products to the dock. Access for these deliveries opens up a few months before each due date. Rebuilding the dock won't affect payment capabilities.

en	Pay

en	each year for the duration of:

en	Products will be delivered to your trading dock.

en	Remaining interest

en	Repay

en	You need to input a valid quantity

en	Insufficient products in storage to make this payment.

en	Repay your loan directly from your storage silos to decrease your debt.

en	Start date

en	Starting loan

en	Left

en	Loan payment is overdue ({0})

en	Failed to collect payment for loan ({0})

en	Active loans

en	Products to lend

en	Loans

en	Allows you to borrow products from other settlements on the world map. Borrowed products are delivered to your trading dock. You must repay the borrowed quantity plus interest in annual installments. Payments are deducted from your trading dock, so ensure trucks regularly supply the dock.

en	Lenient

en	Firm

en	{0} km away from our Island

en	{0} ship with battle score:

en	{0} ships with battle score:

en	This location has {0}

en	Ship on way

en	Locked
sv	Låst

en	Locked for {0}

en	Level of detail (LOD)

en	Auto

en	Trucks will be allowed to deliver a product. But once the product is successfully received via a conveyor / pipe, trucks will no longer be allowed to deliver it. If the conveyor / pipe gets disconnected afterwards, truck deliveries get restored.
sv	Lastbilar tillåts leverera en produkt. Lastbilen får inte längre leverera produkten efter en lyckad överlastning till ett transprtband / rör. Om transportbandet / röret efteråt blir frånkopplat får lastbilen återigen leverera produkten.

en	Trucks will be allowed to collect a product. But once the product is successfully dispatched via a conveyor / pipe, trucks will no longer be allowed to collect it. If the conveyor / pipe gets disconnected afterwards, truck collections get restored.
sv	Lastbilar tillåts lasta en produkt. Lastbilen får inte längre lasta produkten efter en lyckad överlastning från ett transprtband / rör. Om transportbandet / röret efteråt blir frånkopplat får lastbilen återigen lasta produkten.

en	Truck import
sv	Lastbils import

en	Configures whether trucks can import products

en	Off
sv	Av

en	Trucks will NOT be allowed to deliver cargo here.
sv	Leverans från Lastbilar kommer INTE tillåtas här.

en	Trucks will NOT be allowed to pick up cargo here.
sv	Lastbilar kommer INTE tillåtas att lasta på här.

en	On
sv	På

en	Truck will be allowed to deliver cargo here if possible.
sv	Lastbilar kommer om möjligt leverera last här.

en	Truck will be allowed to pick up cargo here if possible.
sv	Lastbilar kommer om möjligt tillåtas lasta på här.

en	Truck export
sv	Lastbils export

en	Configures whether trucks can export products

en	Busy

en	Extremely busy

en	Stable

en	Shows how busy your trucks are (does not include mining operations). Click for more details.

en	Very busy

en	Transports loose products.
sv	Transport av lösa produkter.

en	Transports loose products. Its throughput is {0} times increased compared to the previous tier.
sv	Transporterar lösa produkter. Transportörens genomströmning är jämfört med föregåend nivå {0} gånger högre.

en	Allows sorting of products.

en	U-shape sorter

en	U-shape conveyor
sv	U-formad transportband

en	U-shape conveyor II
sv	U-formad transportband II

en	U-shape conveyor III
sv	U-formad transportband III

en	Loot received
sv	Skatter mottagen

en	Farm fertility is too low
sv	Gårdens fertilitet är för låg

en	Low food supply!

en	Groundwater is low
sv	Grundvattnet är lågt

en	Machine is broken as it lacks maintenance
sv	Maskinen är trasig då den saknar underhåll

en	General machines
sv	Allmänna maskiner

en	Power production
sv	Strömproduktion

en	Food production
sv	Matproduktion

en	Metallurgy & smelting
sv	Metallurgi & smältning

en	Crude oil refining
sv	Raffinering av råolja

en	Water extraction & processing
sv	Vattenutvinning & bearbetning

en	Made in version: {0}

en	Mailing list

en	Provides computing as a resource that can be used on your island. Computing is used in advanced machines such as robotic assemblers or microchip makers. This is early technology with low efficiency.

en	Mainframe computer

en	The ship
sv	Fartyget

en	Maintenance
sv	Underhåll

en	This entity needs regular maintenance to function. See maintenance depot for details.
sv	Denna maskin behöver regelbundet underhåll för att fungera. Se underhållsdepå för detaljer.

en	Maintenance depot (basic)
sv	Underhållsdepå (grundläggande)

en	Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
sv	Omvandlar produkter till underhåll som distribueras till alla maskiner, byggnader och fordon som behöver det. Viktigt om det inte finns tillräckligt med underhåll kan fordon och maskiner gå sönder för tillfälligt.

en	Maintenance depot
sv	Underhållsdepå

en	Maintenance II depot
sv	Underhållsdepå II

en	Maintenance III depot

en	Maintenance reduced by {0}
sv	Minskat underhåll med {0}

en	Maintenance reducer
sv	Minskat underhåll

en	Make default
sv	Gör default

en	Set this priority to be the default one for all constructions and upgrades.
sv	Ställ in denna prioritet som standard för alla konstruktioner och uppgraderingar.

en	Set this priority to be the default one for all deconstructions.
sv	Ställ in denna prioritet som standardprioritet för alla dekonstruktioner.

en	Edit area
sv	Redigera område

en	Managed area: {0}
sv	Hanterat område: {0}

en	Edit designation

en	Save in progress ...

en	Map

en	Flat area

en	Land area

en	Map size

en	Map not selected or the file is corrupted.

en	Maple tree

en	Maple tree (dry)

en	When on, shows resources that are easy to reach: those not submerged under the ocean and within {0} tiles deep.

en	Show on the map

en	Show resources on the map

en	Map resources

en	{0} × {1} km

en	{0} match

en	{0} matches

en	Max. capacity

en	Max. weapon range
sv	Max. vapenområde

en	Impact from power and computing outages is reduced

en	Belts and storage units don’t require electricity

en	Casual

en	World mines produce less resources when Unity is low, rather than stopping entirely

en	Mined mixed materials in trucks must be processed at a dedicated sorting facility

en	Ore sorting

en	Pumps stop working if groundwater is depleted

en	Ships can't move without fuel and can't use Unity as a remedy

en	People die from starvation

en	Realism

en	Vehicles can't move without fuel

en	Machines and other maintenance consumers stop working when broken

en	Belts and storage units require power to function and stop working without it

en	Quick repair action is not available

en	Realism++

en	Reduced world mines

en	World mines have reduced deposits

en	Extra starting resources

en	Infinite world mines

en	Full deconstruction refund

en	Resources boost

en	Mechanics

en	Auto-balance
sv	Automatisk balansering

en	When enabled, the turbine will be automatically paused once the shaft is nearly fully charged to save the input product from being wasted. The production will resume once the shaft's charge gets low. Keep in mind that when turbine starts, it takes it some time to get to the full power.
sv	När den är aktiverad kommer turbinen att pausas automatiskt när axeln är nästan fulladdad för att rädda ingångsprodukten från att slösas bort. Produktionen kommer att återupptas när axelns laddning blir låg. Tänk på att när turbinen startar tar det lite tid att komma till full effekt.

en	Efficiency
sv	Effektivitet

en	Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption.
sv	Effektivitet är ett förhållande mellan producerad effekt och förbrukad input. Det representerar hur effektivt insignalprodukten konverteras till mekanisk kraft. Om axeln är överbelastad kommer viss producerad effekt att gå förlorad och effektiviteten sjunka. Det går också ner i effektivitet när maskinen startas. För att undvika startförluster bör maskinen köras kontinuerligt utan avbrott.

en	Continue
sv	Fortsätt spela

en	Customize difficulty

en	Discord

en	Load
sv	Starta

en	Map editor

en	New game
sv	Nytt spel

en	Settings
sv	Inställningar

en	Save
sv	Spara

en	FPS limit in menus

en	Messages
sv	Meddelanden

en	Message center
sv	Meddelandecenter

en	Food production

en	General

en	Getting started

en	Logistics

en	Settlement

en	Terraforming

en	Tools

en	Warnings

en	World

en	Congratulations, Captain! Against all the odds, you have built a thriving industrial empire and launched a rocket to space!

en	This is the end of content of this the Early Access version of Captain of Industry, but there are still a lot of things to explore! You can keep playing on this map for as long as you want, or try different maps and higher difficulty settings.

en	If you have any feedback, please reach out to us on our Discord server or via Steam forums, we’d love to hear from you!

en	Congratulations!

en	Welcome Captain!
sv	Välkommen Kapten!

en	Captain, we have found the island we’ve been searching for, it was not on the map! Our ship took a lot of damage and will need major repairs in order to sail again but we should be safe here.
sv	Kapten, vi har precis dockat!

en	Besides our initial supplies we are starting from scratch. We should start manufacturing {0} to be able to build our infrastructure, grow food to feed our people, and find a way to make fuel for our vehicles.

en	The island looks abandoned but it has plenty of natural resources that we could use. There are even some abandoned buildings around that we could disassemble for scrap.

en	Also we should set up a {0} so we can reinvent all the technologies we took for granted for so long.

en	We found out about a settlement nearby we can trade with in case we run out of something. They can deliver the goods to us once we have a {0}.

en	The entire crew is counting on you after everything we have been through together. Good luck!

en	Metal surface

en	The most sophisticated manufacturing processes where a thin monocrystalline wafer is slowly transformed into a matrix of microchips. Chips are built from many layers where each layer has to be placed with nanometer precision. This is performed in a special chamber that employs ultraviolet technology - substances reacting with light to form the layers. Microchips typically go through lot of stages including washing and coating in between. It is good to start small and then expand. Small setups can be connected in form of a loop with a sorter.

en	Microchip machine
sv	Mikrochipmaskin

en	Microchip machine II

en	Enables assignment of excavators and trucks to designated mine areas. Only designated mining areas within the influence of the tower can be mined.
sv	Möjliggör tilldelning av grävmaskiner och lastbilar till utsedda gruvområden. Endast utsedda gruvområden som påverkas av tornet kan brytas.

en	Mine control tower
sv	Gruvkontrolltorn

en	No notifications set

en	Notify if cannot dispose

en	Configures for which materials you want to get a notification in case the trucks assigned here cannot get rid of them. Example case is where you run out of dumping designations and mining trucks can't get rid of dirt.

en	Mining priority
sv	Gruvprioritet

en	When a product is selected, the excavator will prioritize mining designations containing the selected product.
sv	När en produkt väljs kommer grävmaskinen att prioritera gruvbeteckningar som innehåller den valda produkten.

en	Connector
sv	Sammankoppling

en	Miscellaneous
sv	Diverse

en	This mod is not installed or not the right version.

en	Mods available

en	Mods that are installed but are not used in the current save file. You can select mods below to include them when loading the save file. This will work only for some mods.

en	Mods required

en	Mods used by the current save file. You can unselect a mod to try to load the game without it. Be careful that removing a mod that is providing a new game content might not always work.

en	Transports molten products.
sv	Transporterar smälta produkter.

en	Molten channel
sv	Smält kanal

en	1 month = {0}
sv	1 månad = {0}

en	{0} MW-seconds
sv	{0} MW-sekunder

en	Nature

en	press {0} key to cycle through all the results

en	Navigate to the next result

en	Navigate to the previous result

en	Needs:
sv	Behov:

en	This {0} needs to be repaired before we can use it.
sv	Det här {0} måste repareras innan vi kan använda det.

en	{entity} needs a transport to output {0}
sv	{entity} behöver en transport för att mata ut {0}

en	Blueprint

en	New discovery!
sv	Ny upptäckt!

en	Error: {0}
sv	Nytt fel inträffades

en	Create a new folder.

en	New folder

en	Customization

en	Game difficulty
sv	Svårighetsgrad

en	Name your game

en	Failed to write a test save file to {0} Avoid using special characters in the game name, and ensure the game has the necessary access rights to the save directory. Additionally, verify that there is sufficient free space on the drive. Access might be blocked by antivirus software or the 'Controlled Folder Access' feature in Windows. Please set up appropriate exception rules in such software or your OS.

en	This game name is already in use

en	The provided game name contains invalid characters

en	Launch game
sv	Starta nytt spel

en	Map selection
sv	Välj karta

en	Mechanics

en	New game
sv	Nytt spel

en	Population increased!
sv	Befolkningen ökade!

en	Refugees joined our island! Good job, beacon!
sv	Flyktingar gick med på vår ö! Bra jobbat, fyr!

en	{entity} has no available designations to be mined in its area
sv	Inga beteckningar finns tillgängliga för att bryta i gruvan

en	Farm has no crop assigned
sv	Någon eller några gårdar har inte tilldelats någon skörd

en	{entity} has no forestry designations in its area

en	No lab available
sv	Inget labb tillgängligt

en	{entity} has no mining designations in its area
sv	Inga gruvbeteckningar i gruvtornområdet

en	None
sv	Ingen

en	No options found

en	{entity} has no product assigned

en	{entity} has no recipe selected
sv	{entity} har inget recept valt

en	No research
sv	Ingen forskning utvald

en	{entity} has no resource to extract
sv	{entity} har ingen resurs att extrahera

en	Not enough fuel to refuel a vehicle
sv	Inte tillräckligt med bränsle för att tanka fordon

en	Not enough {0}
sv	Inte tillräckligt med {0}

en	Not enough electricity
sv	Inte tillräckligt med el

en	Not enough Unity
sv	Inte tillräckligt med Enhet

en	{entity} has not enough Unity
sv	{entity} har inte tillräckligt med Enhet

en	Not enough workers
sv	Inte tillräckligt med arbetare

en	Nothing found

en	Nothing found for '{0}'
sv	Inget hittades för "{0}"

en	LOCATION EXPLORED

en	New refugees

en	FINISHED: {0}

en	SHIP IN BATTLE

en	Mute notifications

en	No new notifications

en	Unmute notifications

en	Notify if cannot store more

en	Notify if reserve is low

en	{entity} has no tree saplings to plant trees with

en	{entity} has no trees to harvest

en	{entity} has no truck assigned

en	There is no operational vehicle depot that can accept this type of vehicle

en	No vehicles assigned
sv	Inga fordon tilldelade

en	Bacterial disease spread through contaminated water. To prevent this disease in the future, make sure your settlement has stable supply of clean water.

en	Cholera

en	low water supply

en	Enable automatic regulation

en	If enabled, the reactor will regulate the target power based on the heat demand. The automated regulation will never go above the target power level (selected on the slider above). It also can't go below the first level (shutting the reactor down). The automation relies on the cooling loop; without it a rapid change in reactor's heat could lead to a meltdown. This regulation requires computing in order to operate.

en	Thermal reactor that maintains nuclear chain reaction from enriched uranium rods. The reaction releases a large amount of energy utilized for steam generation. This plant can be set up to effectively provide up to {0} MW of electricity when running on full power. Beware that spent fuel is radioactive and can harm the population if not stored in a specialized facility.
sv	Upprätthåller kärnkedjereaktion från anrikade uranstavar. Reaktionen frigör en stor mängd energi som används för ånggenerering. Den här anläggningen kan ställas in för att effektivt ge upp till {0} MW el när den körs på full effekt. Kom ihåg att använt bränsle är radioaktivt och kan skada befolkningen om det inte förvaras i en specialiserad anläggning.

en	The reactor needs to be turned off before upgrading

en	Cooling
sv	Nödkylning

en	Cooling is deployed in case the reactor starts to overheat, and that typically happens when water is not supplied fast enough to be converted into steam (or steam output gets stuck). Cooling is not mandatory if you are not using automatic power regulation. However, it is highly recommended to have it as it provides extra protection and helps to avoid any potential overheating.
sv	Nödkylning sätts in om reaktorn börjar överhettas, och det händer vanligtvis när vatten inte tillförs tillräckligt snabbt för att omvandlas till ånga. Nödkylning är inte obligatorisk men rekommenderas starkt eftersom det ger extra skydd och hjälper till att undvika eventuell överhettning.

en	Enrichment

en	If input is provided, it will be enriched into fissile fuel. The enrichment process is optional and does not affect reactor's fuel economy. Keeping the enriched output buffer full does not affect operation of the reactor.

en	This reactor has advanced safety feature that prevents radiation leaks on overheat but its fuel content will be lost.

en	Overheat will also cause significant radiation leak into the area.

en	Reactor heat
sv	Reaktortemperatur

en	The current heat that has built up in the reactor. Heat is necessary to produce steam to run turbines. The pace of heat generation depends on the current power level of the reactor. When the heat reaches above the red marker, emergency cooling will try to reduce excess heat in the reactor. If the heat level goes beyond the heat bar maximum, the reactor will critically overheat, damaging the reactor and releasing radiation into the area.
sv	Den nuvarande värmen som har byggts upp i reaktorn. Värme är nödvändigt för att producera ånga för att driva turbiner. Värmegenereringstakten beror på reaktorns aktuella effektnivå. När värmen når över den röda markeringen kommer nödkylningen att försöka minska överskottsvärmen i reaktorn. Om värmenivån överstiger gränsen kommer reaktorn att överhettas kritiskt, skada reaktorn och släppa ut strålning i området.

en	Nuclear reactor
sv	Kärnkraftverk

en	Nuclear reactor cannot start if it is not well maintained. Increase maintenance in order to safely start it.
sv	VARNING: Kärnreaktorn kan inte starta, om den inte är väl underhållen. Öka underhållet för att starta den säkert.

en	Nuclear reactor was critically overheated and is shutting down. Depending on severity, this may cause loss of loaded fuel, damage to the building (loss of maintenance), and leak of radiation.
sv	VARNING: Kärnreaktorn var kritiskt överhettad och håller på att stängas av. Beroende på hur allvarligt så kan detta orsaka förlust av laddat bränsle, skador på byggnaden (förlust av underhåll) och läckage av radioaktivitet.

en	Power level
sv	Kraftnivå

en	By dragging the orange slider to the right, you define the desired power level maintained in the reactor. This affects the amount of steam the reactor generates and how fast it burns through the fuel. All the heat generated needs to be used. Any extra heat can slowly build up, eventually leading to a reactor overheating. Basic reactors don’t have automated power regulation which makes their heat output fixed.
sv	Genom att dra det orangea reglaget åt höger definierar du önskad effektnivå som bibehålls i reaktorn. Detta påverkar mängden ånga som reaktorn genererar och hur snabbt den brinner genom bränslet. All värme som genereras måste användas. All extra värme kan långsamt byggas upp, vilket så småningom leder till att en reaktor överhettas. Enkla reaktorer har ingen automatiserad effektreglering vilket gör att deras värmeeffekt är fast. Avancerade reaktorer kan använda datorer för att reglera sin effektnivå på ett automatiserat sätt, vilket minskar bränsle- och vattenförbrukningen.

en	Nuclear reactor reached critical temperature and is shutting down!
sv	Kärnreaktorn nådde kritisk temperatur och stängs av!

en	Requires at least {0} unit of fuel to operate

en	Requires at least {0} units of fuel to operate

en	Fuel in reactor

en	The reactor will operate as long as it is supplied the minimum amount of fuel shown below. When fuel is depleted it will be replaced with a new one and spent fuel or any other corresponding product will be returned.

en	Advanced thermal reactor that provides increased throughput. This reactor is also able to utilize MOX fuel. It can also regulate its power level automatically (if computing is provided). This plant can be set up to effectively provide up to {0} MW of electricity when running on full power.

en	Nuclear reactor II

en	A complex facility which reprocesses radioactive material by isolating fission products (material that is no longer fissile and would slow down reaction if left in a reactor). Isolated waste decays faster, allowing it to be disposed of in a reasonable time span. The isolated waste is vitrified using molten glass into a solid form for easier storage.

en	Nuclear reprocessing plant

en	A special underground storage facility that can safely manage any radioactive waste without causing any danger to the island’s population. Leaving a legacy for the next generations to come.
sv	En speciell underjordisk förrådanläggning som säkert kan hantera allt radioaktivt avfall utan att orsaka någon fara för öns befolkning. Lämnar ett arv till kommande generationer.

en	Radioactive waste storage
sv	Lagring av använt bränsle

en	{0} day

en	{0} days

en	{0} month
sv	{0} månad

en	{0} months
sv	{0} månader

en	{0} settlement
sv	{0} uppgörelse

en	{0} settlements
sv	{0} uppgörelser

en	{0} year

en	{0} years

en	Oak tree

en	Oak tree (dry)

en	Occupants
sv	Invånare

en	Current population size in all the settlements on the island and their available housing capacity. Exceeding the capacity leads to an overcrowded island which comes with a monthly Unity penalty.
sv	Nuvarande befolkningsstorlek i alla bosättningar på ön och deras tillgängliga bostadskapacitet. Överskridande av kapaciteten leder till en överfull ö som kommer med ett månatligt Enhet -straff.

en	Current population size in this settlement and its available housing capacity. To see the whole island's population, go to the island overview.
sv	Nuvarande befolkningsstorlek i denna bosättning och dess tillgängliga bostadskapacitet. För att se hela öns befolkning, gå till ö-översikten.

en	Ocean access is blocked

en	Ocean quality

en	Larger pump that can be placed up to height of {0} from the ocean level. Requires more power to run.
sv	Större pump som kan övervinna högre klippor men kräver mer kraft för att köra.

en	Seawater pump (tall)
sv	Havsvattenpump (S)

en	Pumps water from ocean. Works at the maximum height of {0} from the ocean level.
sv	Pumpar vatten från havet.

en	Seawater pump
sv	Havsvattenpump

en	Off
sv	Av

en	Pumps crude oil from underground.
sv	Pumpar råolja från berggrunden.

en	Oil pump
sv	Oljepump

en	This station provides crude oil when assigned with workers.
sv	Denna station ger olja när den tilldelas arbetare.

en	Oil rig
sv	Oljeplattform

en	month
sv	månad

en	Browse community maps

en	Open research

en	Open statistics

en	Open tutorial

en	Allow any vehicle to refuel here
sv	Låt alla fordon tanka här

en	Reduces throughput

en	Unlimited

en	Options
sv	Alternativ

en	{0} increased
sv	{0} ökad

en	{0} meter
sv	{0] meter

en	{0} meters
sv	{0] meter

en	{0} reduced
sv	{0} minskad

en	Standard

en	Orders
sv	Order

en	Products to sort

en	Choose products that can be sorted in this facility. Trucks will deliver mixed cargo only if all its products are selected here. Trucks will always prefer a sorting plant over dumping onto terrain. But if you assign your mine with a {0} that manages dumping designations, these designations will take precedence over the sorting plant. This setup enables you to skip sorting through cargo that contains only unwanted products.

en	If enabled, you will be notified when this product blocks the output.

en	Unsorted input

en	A single facility cannot sort more than {0} different products

en	Reject single-product loads

en	Trucks carrying only one type of product will be rejected.

en	The sorter is not accepting more of this product because there is already too much of it.

en	Select products to sort

en	This facility handles sorting of mixed materials loaded onto your trucks by excavators. This is required as trucks can't directly deliver mixed loads to storage units or buildings.

en	Ore sorting plant

en	ID of the port that outputs this product

en	Outputs
sv	Utgångar

en	Output this product only

en	If enabled, the output port of this storage will output only this product.

en	Mining & dumping
sv	Gruvdrift & dumpning

en	Terrain grid

en	Resources
sv	Resurser

en	Overlays
sv	Överlägg

en	Tree harvesting
sv	Trädskördare

en	Overwrite
sv	Ersätt

en	Are you sure you want to overwrite {0}?

en	Owned
sv	Ägd

en	Creates steel by blowing pure oxygen under high-pressure into molten iron, lowering its carbon content.
sv	Skapar stål genom att blåsa rent syre under högt tryck i smält järn, vilket sänker kolinnehållet.

en	Oxygen furnace
sv	Syreugn

en	Oxygen furnace II

en	Palm tree

en	Allow partially loaded trucks

en	If this is enabled and there are no jobs in the queue, trucks can be assigned delivery jobs that don’t necessarily utilize their cargo capacity fully (e.g. 50% cargo utilization). This makes logistics more responsive in the early phases of your island. However, later on, it is reasonable to disable this to save on fuel costs.

en	Particles quality

en	Paste

en	Click to paste a string from the clipboard.

en	Patch notes
sv	Patch-anteckningar

en	New changes since you last played

en	Pause
sv	Paus

en	Paused
sv	Pausad

en	Pause tool
sv	Pausverktyg

en	Hold the shortcut key to apply pause only. This disables un-pause functionality.

en	Click or drag over an area of structures and vehicles to pause or unpause them

en	journey

en	Photo mode

en	Transports liquids and gasses. Pipes cannot transport more than one product type at a time.
sv	Transporterar vätskor och gaser.

en	Transports liquids and gasses. Its throughput is {0} times increased compared to the previous tier.
sv	Transporterar vätskor och gaser. Rörens genomströmning är jämfört med föregående nivå {0} gånger högre.

en	Pipe
sv	Rör

en	Pipe II
sv	Rör II

en	Pipe III
sv	Rör III

en	Hold the shortcut key to place selected structures multiple times

en	Designates an area for surface placement by trucks.

en	Planning mode

en	Planning mode on

en	Planning mode is enabled which means that any new construction will be paused (preventing trucks to make deliveries). Click to turn the planning mode off.

en	Pollution
sv	Förorening

en	Polymerization plant
sv	Polymerisation anläggning

en	Population growth
sv	Befolkningstillväxt

en	Pops growth increased by {0}
sv	Befolkningstillväxten har ökat med {0}

en	Growth boost
sv	Express tillväxt

en	In quarantine

en	Starving

en	Some pops can't work

en	Every month, {0} of the population will have to pack their things and leave the island

en	Eviction

en	Quarantines {0} of the total workforce to reduce effects of any ongoing disease by {1}.

en	Quarantine

en	{0} pops died of starvation!

en	People are starving!

en	No people to adopt

en	Population
sv	Befolkning

en	Growth
sv	Tillväxt

en	Population can grow in size if there are good conditions and enough housing. Growth can be reduced by diseases and pollution.
sv	Befolknings mängden kan växa om det finns bra förutsättningar och tillräckligt med bostäder. Tillväxt kan minskas genom sjukdomar och föroreningar.

en	Open population overview
sv	Öppna befolkningsöversikten

en	Population overview
sv	Befolkningsöversikt

en	Power

en	Priority for electricity generation. In case there is extra power, a generator with higher priority (a lower number) will generate power while the ones with lower priority will be on standby.
sv	Prioritet för elproduktion. Om det finns ett överskott av ström, kommer en generator med högre prioritet (en lägre siffra) att generera ström medan de med lägre prioritet kommer att vara i beredskap.

en	Power production is automatically scaled based on current demand. Electricity that is not needed is not generated. Note that production efficiency might be lower when the generator is not running on 100% capacity.
sv	Elproduktionen skalas automatiskt utifrån den aktuella efterfrågan. El som inte behövs genereras inte. Observera att produktionseffektiviteten kan vara lägre när generatorn inte körs med 100% kapacitet.

en	Utilization: {0}
sv	Användning: {0}

en	Converts mechanical power to electricity. The slower it spins the lower its efficiency is.
sv	Konverterar mekanisk kraft till el. Ju långsammare den snurrar desto lägre är dess effektivitet.

en	Power generator
sv	Elgenerator

en	Optimized power generator with lower friction and better efficiency. The slower it spins the lower its efficiency is.
sv	Optimerad kraftgenerator med lägre friktion och bättre effektivitet. Det kräver bara lite planering.

en	Power generator (large)
sv	Elgenerator II

en	Electricity
sv	Elektricitet

en	Always consume

en	Consume if can

en	Never consume

en	Priority
sv	Prioritet

en	Priority for delivery of materials needed for this construction.
sv	Prioritera leverans av material som behövs för denna konstruktion.

en	Priority for removal of materials returned from this deconstruction.
sv	Prioritera avlägsnande av material som returneras från denna dekonstruktion.

en	The lower the number the higher the priority.
sv	Ju lägre siffra desto högre prioritet.

en	General priority for workers assignment, electricity, maintenance and Unity consumption.
sv	Allmän prioritet för arbetaruppdrag, el, underhåll och Enhetsförbrukning.

en	General priority for workers assignment, electricity, maintenance and Unity consumption. Also determines priority for products delivery and removal when using trucks.
sv	Allmän prioritet för arbetaruppdrag, el, underhåll och Enhetsförbrukning. Bestämmer också prioritet för produkters leverans och borttagning vid användning av lastbilar.

en	Produced last month
sv	Producerad förra månaden

en	Produced this month
sv	Producerad denna månaden

en	Acid
sv	Syra

en	Ammonia
sv	Ammoniak

en	Anesthetics

en	Animal feed

en	Antibiotics

en	Biomass

en	Blanket fuel

en	Blanket fuel (enriched)

en	Bread

en	Bricks

en	Brine
sv	Saltvatten

en	Broken glass

en	Cake

en	Canola

en	Carbon dioxide
sv	Koldioxid

en	Cargo ship

en	Cement

en	Chicken

en	Chicken carcass

en	Chilled water
sv	Kylt vatten

en	Chlorine
sv	Klor

en	Coal
sv	Kol

en	Compost

en	Concrete slab
sv	Betongplatta

en	Construction Parts
sv	Konstruktionsdelar

en	Construction Parts II
sv	Konstruktionsdelar II

en	Construction Parts III
sv	Konstruktionsdelar III

en	Construction Parts IV
sv	Konstruktionsdelar IV

en	Consumer electronics

en	Cooking oil

en	Copper
sv	Koppar

en	Copper ore
sv	Kopparmalm

en	Copper ore crushed
sv	Krossad kopparmalm

en	Copper scrap

en	Copper scrap pressed

en	Core fuel

en	Core fuel (spent)

en	Corn

en	Corn mash

en	Crude oil
sv	Råolja

en	Diesel

en	Dirt
sv	Jord

en	Disinfectant

en	Eggs

en	Electronics
sv	Elektronik

en	Electronics II
sv	Elektronik II

en	Electronics III

en	Ethanol

en	Exhaust
sv	Avgas

en	Fertilizer I
sv	Gödselmedel

en	Fertilizer II

en	Fertilizer (organic)

en	Filter media
sv	Filtermedia

en	Fission product

en	Flour

en	Flowers

en	Food pack

en	Fruit

en	Fuel gas
sv	Fordonsgas

en	Glass
sv	Glas

en	Glass mix
sv	Glasblandning

en	Gold
sv	Guld

en	Gold ore
sv	Guldmalm

en	Gold ore concentrate
sv	Guldmalmskoncentrat

en	Gold ore crushed
sv	Krossad guldmalm

en	Gold ore powder
sv	Guldmalmspulver

en	Gold scrap

en	Gold scrap pressed

en	Graphite
sv	Grafit

en	Gravel
sv	Grus

en	Heavy oil
sv	Tjockolja

en	Household appliances

en	Household goods
sv	Hushållsgods

en	Hydrogen
sv	Väte

en	Hydrogen fluoride

en	Impure copper
sv	Oren koppar

en	Iron
sv	Järn

en	Iron ore
sv	Järnmalm

en	Iron ore crushed
sv	Krossad järnmalm

en	Iron scrap

en	Iron scrap pressed

en	Lab Equipment

en	Lab Equipment II

en	Lab Equipment III

en	Lab Equipment IV

en	Light oil
sv	Lättolja

en	Limestone
sv	Kalksten

en	Manufactured sand

en	Meat

en	Meat trimmings

en	Mechanical Parts

en	Medical equipment

en	Medical Supplies

en	Medical Supplies II

en	Medical Supplies III

en	Medium oil
sv	Mellanolja

en	Microchips
sv	Mikrochips

en	Microchips stage 1 a
sv	Mikrochips steg 1 a

en	Microchips stage 1 b
sv	Mikrochips steg 1 b

en	Microchips stage 1 c
sv	Mikrochips steg 1 c

en	Microchips stage 2 a
sv	Mikrochips steg 2 a

en	Microchips stage 2 b
sv	Mikrochips steg 2 b

en	Microchips stage 2 c
sv	Mikrochips steg 2 c

en	Microchips stage 3 a
sv	Mikrochips steg 3 a

en	Microchips stage 3 b
sv	Mikrochips steg 3 b

en	Microchips stage 3 c
sv	Mikrochips steg 3 c

en	Microchips stage 4 a
sv	Mikrochips steg 4 a

en	Microchips stage 4 b
sv	Mikrochips steg 4 b

en	Molten copper
sv	Smält koppar

en	Molten glass
sv	Smält glas

en	Molten iron
sv	Smält järn

en	Molten silicon
sv	Smält kisel

en	Molten steel
sv	Smält stål

en	Morphine

en	MOX rod

en	Naphtha
sv	Nafta

en	Nitrogen
sv	Kväve

en	Oxygen
sv	Syre

en	Paper

en	PCB

en	Plastic
sv	Plast

en	Plutonium

en	Silicon (poly)
sv	Kisel (poly)

en	Poppy

en	Potato

en	Quartz
sv	Kvarts

en	Quartz crushed

en	Recyclables

en	Recyclables pressed

en	Retired waste

en	Rock
sv	Sten

en	Rubber
sv	Gummi

en	Salt

en	Sand

en	Sausage

en	Seawater
sv	Havsvatten

en	Server

en	Silicon wafer
sv	Kiselplatta

en	Slag
sv	Slagg

en	Slag crushed
sv	Krossat slagg

en	Sludge
sv	Slagg

en	Snack

en	Solar cell
sv	Solcell

en	Solar cell mono

en	Sour water
sv	Surt vatten

en	Soybean

en	Spent fuel
sv	Använt bränsle

en	Spent MOX

en	Steam (depleted)
sv	Oanvändbar ånga

en	Steam (high)
sv	Högtrycksånga

en	Steam (low)
sv	Lågtrycksånga

en	Steam (super)

en	Steel
sv	Stål

en	Sugar
sv	Socker

en	Sugar cane

en	Sulfur
sv	Svavel

en	Tofu

en	Toxic slurry
sv	Giftig slurry

en	Tree sapling

en	Depleted uranium

en	Enriched uranium (4%)

en	Enriched uranium (20%)

en	Uranium ore
sv	Uranmalm

en	Uranium ore crushed
sv	Krossad uranmalm

en	Reprocessed uranium (1%)

en	Uranium rod
sv	Uranstav

en	Vegetables

en	Vehicle Parts

en	Vehicle Parts II

en	Vehicle Parts III

en	Computing
sv	Datoranvändning

en	Electricity
sv	Elektricitet

en	Groundwater
sv	Grundvatten

en	Heat

en	Maintenance I
sv	Underhåll I

en	Maintenance II
sv	Underhåll II

en	Maintenance III

en	Mechanical power
sv	Mekanisk kraft

en	Air pollution
sv	Luftförorening

en	Water pollution
sv	Vattenförorening

en	Unity
sv	Enhet

en	Waste

en	Waste pressed

en	Waste water
sv	Avloppsvatten

en	Water
sv	Vatten

en	Wheat

en	Wood
sv	Trä

en	Woodchips

en	Yellowcake

en	Production
sv	Produktion

en	Production cost estimate

en	Products
sv	Produkter

en	Select a product
sv	Välj en produkt

en	Products to filter
sv	Produkter att filtrera

en	No products set to be filtered
sv	Inga produkter som filtreras

en	Remove debris

en	Click or drag over an area of debris (stones, bushes, tree stumps) to clear them. This action costs Unity.

en	Provides
sv	Ger

en	Allow powering surplus consumers

en	When enabled, power generated here can also be used by consumers that are set to consume surplus power only. Surplus mode is useful for generators for which any unused power goes to waste (e.g. solar panels) and can be instead provided to surplus consumers. Surplus generators always have a priority over non-surplus ones to generate power.

en	High quality

en	High performance

en	Balanced

en	Ultra high quality

en	{0} / month
sv	{0} / månad

en	Quartz mine
sv	Kvartsgruva

en	Quick deliver
sv	Snabbleverans

en	Quick delivery is not allowed for this type of structure

en	Speeds up the current construction by instantly delivering missing materials without having to wait for trucks to deliver them. The materials to deliver have to be available in storage or shipyard.
sv	Påskyndar den nuvarande konstruktionen genom att omedelbart leverera material som saknas utan att behöva vänta på att lastbilar ska leverera dem. Materialet som ska levereras måste finnas tillgängligt i ett förråd eller ett varv.

en	Quick remove

en	Speeds up the current deconstruction by instantly removing all the materials. The removed materials will be transferred to storage or shipyard.

en	Quit
sv	Lämna

en	Are you sure you want to quit? Unsaved progress will get lost.
sv	Är du säker på att du vill avsluta? Ej sparade förändringar försvinner.

en	Radar range
sv	Radarområde

en	Radiation level. The higher the number the more radiation is released into the area (unless the fuel is safely stored).

en	Harvests rain water during rain. Has built-in small water tank.
sv	Skördar regnvatten när det regnar. Har en liten inbyggd vattentank.

en	Rainwater harvester
sv	Regnvatten samlare

en	Rainy
sv	Regnigt

en	Recipes
sv	Recept

en	New recipes
sv	Nya recept

en	Tip: You can right click a product icon in any recipe in the game to jump to this overview

en	Recipes

en	Recover
sv	Återhämta Fordon

en	The vehicle will be disassembled and reassembled at the nearest depot.
sv	Skickar detta fordon till det närmaste fordons depå. Om fordonet ej kan nå en depå, demonteras fordonet och återbyggs vid närmaste depå.

en	Recycling efficiency

en	This does not relate to efficiency of this sorting plant. Instead it defines how efficiently your island converts waste into recyclables in places like maintenance depots and settlement. So for instance 40% efficiency means that 40% of the iron used in maintenance ends up in recyclables. What is not converted into recyclables gets wasted. Note that postponing processing of recyclables due to expectations of future increase in efficiency won't help as the conversion is done when recyclables are created not when they are sorted. Efficiency can be increased via research and edicts.

en	Recycling efficiency increased by {0}

en	Recycling increase

en	+{0}% RECYCLING INCREASE

en	+{0}% RECYCLING INCREASE

en	Full refund

en	Partial refund

en	{0} day ago

en	{0} days ago

en	{0} hour ago

en	{0} hours ago

en	{0} minute ago

en	{0} minutes ago

en	{0} second ago

en	{0} seconds ago

en	Cannot be removed
sv	Kan inte tas bort

en	Cargo is being transferred

en	Farm has animals

en	Stored product needs to be emptied first

en	Cannot be removed - has a ship assigned

en	Cannot remove a part of settlement that has some service buildings attached.
sv	Det går inte att ta bort bosättningshus som har några servicebyggnader anslutna.

en	Settlement must remain contiguous
sv	Bosättningen måste förbli sammanhängande

en	Modules need to be removed first
sv	Modulerna måste tas bort först

en	Needs to be scrapped
sv	Behöver skrotas

en	Ship has cargo
sv	Fartyget har last

en	Clear
sv	Ta bort produkter

en	Stop removal

en	Requests trucks to remove products from this transport.
sv	Begär lastbilar att ta bort produkter från denna transport.

en	Instantly remove products stored in the internal input and output buffers used by this recipe. The products will be moved into any available storage or shipyard.

en	High

en	Low

en	Medium

en	Off

en	Very high

en	{0} is not supported on this hardware

en	Rendering

en	Preset

en	Repair
sv	Reparera

en	Replace part
sv	Byt ut delen

en	Allows to replace (upgrade) this vehicle. A requested replacement will be scheduled for assembly in a nearby vehicle depot. Once the replacement is built, the vehicle will head to the depot to be scrapped and replaced. In the meantime, the vehicle will operate as usual.

en	There is no compatible vehicle depot that could build the selected replacement.

en	No vehicle is selected for replacement.

en	Vehicle is heading to a vehicle depot to be replaced.

en	Vehicle is waiting for its replacement to be built in the vehicle depot.

en	Report issue
sv	Rapportera problem

en	Donate

en	Reputation increase

en	You can donate some products to increase your reputation in this settlement. The better reputation you have the more trade offers you get. Reputation also affects pops adoption. The products have to be delivered by your ship.

en	Increase our reputation to {0}

en	Requires
sv	Kräver

en	Research
sv	Forskning

en	Research

en	Provides extra management of logistics and dumping.
sv	Ger extra hantering av logistik och dumpning.

en	Advanced logistics control
sv	Avancerad logistikkontroll

en	Provides smelting with higher throughput and increased efficiency for crushed ores.
sv	Ger smältning med högre genomströmning och ökad effektivitet för krossade malmer.

en	Advanced smelting
sv	Avancerad smältning

en	Arc furnace II
sv	Ljusbågsugn II

en	Assembly (robotic) II
sv	Monteringsmaskin (robot) II

en	Basic computing

en	Enables to pump island's limited reserve of oil and convert it to diesel. Not very efficient.
sv	Gör det möjligt att pumpa öns begränsade reserv av olja och omvandla den till diesel. Inte särskilt effektiv.

en	Basic diesel
sv	Grundläggande diesel

en	Basic farming of potatoes. We just need to hope it will rain.
sv	Grundläggande jordbruk av potatis. Vi får hoppas att det regnar.

en	Basic farming
sv	Grundläggande jordbruk

en	Beacon
sv	Fyr

en	Biodiesel

en	Biofuel
sv	Biobränsle

en	Blueprints

en	Electric boiler
sv	Elektrisk ångpanna

en	Bricks production

en	Burner

en	Canola

en	Your own office! This is where all the important decision are made.
sv	Ditt eget kontor! Det är här alla viktiga beslut fattas.

en	Captain's office
sv	Kaptenens kontor

en	A bit more spacious office. It provides access to advanced edicts and gives a passive increase in quick trade volume.

en	Captain's office II

en	CO2 recycling

en	Enables to automate the transportation process of resources that are outside of the island (crude oil for instance).
sv	Gör det möjligt att automatisera transportprocessen för resurser som ligger utanför ön (till exempel råolja).

en	Cargo depot
sv	Last depå

en	Cargo depot II
sv	Last depå II

en	Cargo depot III

en	Cargo depot IV

en	Chemical plant & paper
sv	Kemisk anläggning & gödningsmedel

en	Chemical plant II

en	Chicken farm

en	Compactor

en	Concrete production

en	Consumer electronics

en	Connects machines directly to provide smooth and continuous operation.
sv	Ansluter maskiner direkt för att ge smidig och kontinuerlig drift.

en	Conveyor belts
sv	Transportband

en	Conveyor belts with an increased throughput.
sv	Transportband med ökad effektivitet.

en	Conveyor belts II
sv	Transportband II

en	Conveyor belts III
sv	Transportband III

en	Smart conveyor routing
sv	Smart transportband rotering

en	Copper electrolysis enables us to reach 99% pure copper. This way we can leverage its properties to the maximum.
sv	Kopparelektrolys gör det möjligt för oss att nå 99% ren koppar. På så sätt kan vi utnyttja dess egenskaper maximalt.

en	Copper refinement
sv	Kopparförädling

en	More efficient process of copper refinement using acid.
sv	Effektivare process för kopparförädling med användning av syra.

en	Copper refinement II
sv	Kopparförädling II

en	Enables to grow & harvest corn in farms.
sv	Gör det möjligt att odla och skörda majs på gårdar.

en	Corn farming
sv	Majsodling

en	Production of advanced construction parts.
sv	Tillverkning av avancerade konstruktionsdelar.

en	Construction II
sv	Konstruktion II

en	Construction III
sv	Konstruktion III

en	Construction IV
sv	Konstruktion IV

en	Production of basic construction parts.
sv	Tillverkning av grundläggande konstruktionsdelar.

en	Construction
sv	Konstruktion

en	Crop rotation

en	Advanced process for diesel production and much more.
sv	Avancerad process för dieselproduktion och mycket mer.

en	Advanced diesel
sv	Avancerad diesel

en	Crusher (large)

en	Custom surfaces

en	Datacenter

en	Deconstruction efficiency

en	Deconstruction efficiency II

en	Large generator

en	Some really useful edicts that you can apply in your office.
sv	Några riktigt användbara förordningar som du kan använda på ditt kontor.

en	Edicts
sv	Förordningar

en	Another set of useful edicts.
sv	En annan uppsättning användbara förordningar.

en	Edicts II
sv	Förordningar II

en	Edicts III

en	Edicts IV

en	Electricity

en	Electrolysis
sv	Elektrolys

en	Electrolyzer II

en	Once fitted, the ship will be able to travel farther.
sv	När det är monterat kommer fartyget att kunna resa längre.

en	Ship engine II
sv	Fartygsmotor II

en	Ship engine III
sv	Fartygsmotor III

en	Exhaust filtration
sv	Avgasfiltrering

en	Irrigated farms
sv	Bevattnade gårdar

en	Greenhouse
sv	Växthus

en	Greenhouse II
sv	Växthus II

en	Fermentation

en	Provides industrial production of chemical fertilizer.

en	Fertilizers

en	Food market II

en	Enables to pack food in order to sell it via contracts.

en	Food packing

en	Enables to grow & harvest fruit in greenhouses.

en	Fruit

en	Tired of excavators going back and forth to refuel? Build this station and assign it some trucks.
sv	Trött på grävmaskiner som går fram och tillbaka för att tanka? Bygg den här stationen och tilldela den några lastbilar.

en	Fuel station
sv	Bensinstation

en	Fuel station II
sv	Bensinstation II

en	Fuel station III

en	Gas combustion
sv	Gasförbränning

en	Provides glass production.
sv	Ger glasproduktion och dess användning i hushållsvaror.

en	Glass making
sv	Glastillverkning & varor

en	Glass making II
sv	Glasframställning II

en	Gold smelting
sv	Guldsmältning

en	Heavy oil cracking
sv	Krackning av tungolja

en	Hospital

en	Household appliances

en	Household goods for a settlement, generates extra Unity when provided.

en	Household goods

en	Housing II
sv	Bostäder II

en	Housing III
sv	Bostäder III

en	Hydrogen cell

en	Hydrogen production
sv	Väteproduktion

en	Incineration plant

en	Mixer II

en	Production of iron from metal scraps.
sv	Tillverkning av järn från metallskrot.

en	Iron smelting (from scrap)
sv	Järnsmältning (från skrot)

en	Provides research. The more labs you have, the faster you research.
sv	Ger forskning.

en	Research lab
sv	Forskningslabb

en	Provides access to more advanced technologies. Important: this lab has to be provided with lab equipment on continuous basis in order to work. The more labs you have, the faster you research. Lab can return consumed products in form of recyclables, if recycling technology is unlocked.
sv	Ger forskning.

en	Research lab II
sv	Forskningslabb II

en	Research lab III
sv	Forskningslabb III

en	Research lab IV
sv	Forskningslabb IV

en	Research lab V
sv	Forskningslabb V

en	If you need to speed-up your research, you can build more research labs. But don’t forget that running them costs {0}. {0} is naturally generated in settlements when people are well and happy but can decrease when their needs are not met. You can visit the settlement to see the details.

en	Shows the total accumulated lifetime production you need to achieve in order to get enough experience to perform this research.

en	Maintenance Depot II
sv	Underhållsdepå II

en	Provides mechanical power storage and turbines auto-balancing capability.
sv	Ger mekanisk kraftförråd och automatisk balansering av turbiner.

en	Mechanical power storage
sv	Mekanisk kraftförråd

en	Medical supplies II

en	Medical supplies III

en	Microchip production
sv	Produktion av mikrochips

en	Microchip production II

en	Naphtha processing

en	Reforming & cracking
sv	Nafta reformering

en	Nuclear reactor
sv	Kärnreaktor

en	Nuclear reactor II

en	Fast breeder reactor

en	Organic fertilizer

en	Pipes are great. Imagine hauling all of that with trucks?
sv	Rör är bra. Föreställ dig att transportera allt detta med lastbilar?

en	Pipes
sv	Rör

en	It turns out that if we increase the pipe diameter, it has a higher throughput.
sv	Det visar sig att om vi ökar rördiametern så kan röret transportera snabbare.

en	Pipes II
sv	Rör II

en	Another increase in the throughput.
sv	Ytterligare en ökning av rördiametern.

en	Pipes III
sv	Rör III

en	Plastic
sv	Plast

en	Silicon & electronics II
sv	Kisel

en	Maintenance
sv	Kraft & Underhåll

en	Unlocks power generation from coal.
sv	Låser upp kraftproduktion från kol.

en	Power generation II
sv	Kraftproduktion II

en	Power generation III
sv	Kraftproduktion III

en	Power generation IV
sv	Kraftproduktion IV

en	Add to queue
sv	Läggtill i kö

en	Remove from queue
sv	Ta bort från kö

en	In queue ({0})
sv	Kö plats ({0})

en	Recycling

en	Edicts that can be enabled to increase island's overall recycling efficiency.

en	Recycling edicts

en	Recycling edicts II

en	Settlement recycling

en	Increases overall recycling efficiency by extra {0}%.

en	Recycling increase

en	Enables to repair the ship dock so we can start working on ship repairs.
sv	Gör det möjligt att reparera skeppsdockan så att vi kan börja arbeta med fartygsreparationer.

en	Ship dock repair
sv	Reparation av skeppsdocka

en	Research lab II
sv	Forskningslabb II

en	Research lab III
sv	Forskningslabb III

en	Research lab IV
sv	Forskningslabb IV

en	Research lab V
sv	Forskningslabb V

en	Retaining walls

en	Rocket assembly & launch

en	Rotary kiln (gas)

en	Synthetic rubber
sv	Syntetiskt gummi

en	Salt production
sv	Saltproduktion

en	Sausage production

en	Settlement decorations

en	Settlement power
sv	Bosättningsström

en	Basic collection and disposal of waste from settlements.

en	Settlement waste

en	Settlement water
sv	Bosättningsvatten

en	Our ship will take more hits from enemy's artillery. Our crew is looking forward to test it, huh?
sv	Vårt fartyg kommer att ta fler träffar från fiendens artilleri. Vårt team ser fram emot att testa det, va?

en	Ship armor
sv	Fartygsskydd

en	Ship armor II
sv	Fartygsskydd II

en	Fuel tank upgrade
sv	Uppgradering av bränsletank

en	Advanced ship bridge. Also contains a better radar for area explorations.
sv	Avancerad kommandobrygga. Innehåller också en bättre radar för områdesundersökningar.

en	Ship bridge II
sv	Kommandobrygga II

en	Ship bridge III
sv	Kommandobrygga III

en	Once fitted on the ship, we can finally stop running away from every battle.
sv	När vi väl är monterade på fartyget kan vi äntligen sluta springa från varje strid.

en	Ship weapons
sv	Fartygsvapen

en	Ship guns that provide increased range and damage.
sv	Skeppsvapen som ger ökad räckvidd och skada.

en	Ship weapons II
sv	Fartygsvapen II

en	Ship weapons III
sv	Skeppsvapen III

en	Snacks production

en	Solar panels
sv	Solpaneler

en	Solar panels II

en	Soybean farming

en	Research speed

en	Stacker

en	Statue of maintenance

en	Process to convert iron into more durable steel.
sv	Process för att omvandla järn till mer hållbart stål.

en	Steel smelting
sv	Stålsmältning

en	Storage II
sv	Förråd II

en	Storage (Large) I

en	Storage (Large) II

en	Storage
sv	Förråd

en	Sugar cane

en	Sulfur processing
sv	Svavelbearbetning

en	Super pressurized steam heated to 800 °C. Can be leveraged to produce hydrogen using sulfur-iodine cycle which is more efficient than electrolysis.

en	Super heated steam

en	Terrain leveling

en	Thermal desalination
sv	Termisk avsaltning

en	Enables to repurpose basic distiller for water desalination. It is not very efficient.

en	Basic desalination

en	Thermal storage

en	Tomb of Captains
sv	Kaptenernas grav

en	Provides advanced tools for easier planning and management.

en	Tools

en	You need to research a technology in order to repair this.

en	Trading dock
sv	Handelsdocka

en	You can already split / merge transports. But this gives you the ability to set input / output priorities and ratios.
sv	Du kan redan dela / slå ihop rullband. Men detta ger dig möjlighet att ställa in input / output prioriteringar och förhållanden.

en	Transports balancing
sv	Transportbalansering

en	Allows to raise or lower conveyors in a compact footprint.

en	Conveyor lifts

en	Tree harvester II
sv	Trädskördare

en	Tree planting

en	Trucks overloading edict
sv	Överlastad lastbils förordning

en	Groundwater pump
sv	Grundvattenpump

en	{0} unlocked!

en	New buildings:

en	New products:

en	Uranium enrichment
sv	Urananrikning

en	Enables to utilize depleted steam for desalination.
sv	Gör det möjligt att använda utarmad ånga för avsaltning.

en	Vacuum desalination
sv	Vakuumavsaltning

en	Enables to grow & harvest vegetables in farms.

en	Vegetables farming

en	Excavator & mining tower to enable mining raw materials. And more trucks to reinforce our logistics.
sv	Grävmaskin & gruvtorn för att möjliggöra gruvråvara. Och fler lastbilar för att stärka vår logistik.

en	Vehicles & mining
sv	Fordon & gruvdrift

en	Large vehicles to scale your mining and logistics operations. Their production requires glass which has to be acquired via quick trade from other world settlements until you research how to produce it yourself.

en	Large vehicles
sv	Stor lastbil

en	Mega vehicles

en	Hydrogen mega vehicles

en	Increases vehicle limit by {0}.
sv	Höjer fordonsgränsen med {0}.

en	Vehicles management
sv	Fordonshantering

en	Vehicles management II
sv	Fordonshantering II

en	Vehicles management III
sv	Fordonshantering III

en	Vehicles management IV
sv	Fordonshantering IV

en	Vehicles management V

en	Vehicles management VI

en	Ramp for vehicles
sv	Ramp för fordon

en	Water recovery
sv	Vattenåtervinning

en	Wastewater treatment
sv	Avloppsrening

en	A more efficient wastewater treatment process.
sv	En effektivare reningsprocess för avloppsvatten. En del av avfallet kan också återanvändas som bränsle och gödningsmedel.

en	Wastewater treatment II
sv	Avloppsrening II

en	Wheat farming & processing
sv	Veteodling

en	Reserve status
sv	Reserv status

en	Resolution
sv	Upplösning

en	{0} resource is getting low
sv	{0} resursen börjar bli låg

en	Resources

en	{0} (restart required)
sv	{0} (omstart krävs)

en	Restore defaults

en	Retaining wall (corner)

en	Retaining wall (cross)

en	Retaining walls

en	Prevents terrain from collapsing. Walls can be placed below the surface to prevent terrain collapse during mining, or above terrain to aid with dumping operations. The placement elevation is adjustable. Walls will collapse if they hold more than {0} units of height or if they are overfilled.

en	Retaining wall (short)

en	Retaining wall (long)

en	Retaining wall (tee)

en	Next disposal in: {0}

en	Product into which the current stored waste transforms after it is no longer radioactive. Only some waste can be retired this way (more information can be found in the recipe book).

en	Right click to remove

en	The {0} is not parked inside.

en	Constructs space rockets and delivers them to the nearest {0} using a specialized transporter. The transporter is a large vehicle and cannot drive over uneven ground so make sure that the {0} is on the same height level as this building.

en	Rocket assembly depot
sv	Raketmonteringsdepå

en	Enables launching rockets to space! After a rocket is delivered and securely attached to the tower, it will be filled with fuel based on the rocket type. This has to match with connected fuel to this tower. Fuel is never stored at the launch pad for safety reasons. Water also needs to be connected since the launch process requires a large amount of it for dampening of rocket exhaust shockwaves.

en	Rocket launch pad
sv	Raketuppskjutningsplatta

en	Rock mine

en	Performs calcination process under high temperatures. Used to produce cement.
sv	Utför kalcineringsprocess under höga temperaturer. Används för att tillverka cement.

en	Rotary Kiln
sv	Roterugn

en	Rotary Kiln (gas)

en	Press the shortcut key to rotate clock-wise

en	Seems like a building that is abandoned for a long time and no longer useful. We can deconstruct it for useful materials which can be processed in our factory.
sv	Verkar som en byggnad som är övergiven under lång tid och inte längre användbar. Vi kan dekonstruera denna byggnad för betong- och metallskrot som kan bearbetas i vår fabrik.

en	Abandoned communication station
sv	Övergiven kommunikationsstation

en	Start recycling
sv	Börja återvinna

en	Recycling this building provides you with useful materials which will be automatically transported by trucks where needed (e.g. {0} will be delivered to a {1}).

en	Run on low fuel

en	The ship will depart even with insufficient fuel, but the journey will take longer and cost Unity.

en	Failed to save the game!

en	File {0} has been saved!
sv	Filen {0} har sparats!

en	Save

en	Save
sv	Spara

en	Save game
sv	Spara spelet

en	Saved

en	Saving ...

en	Note that blueprints remain compatible so you can go back to the old game version, export your blueprints to string, and import them to the new version.

en	Welcome to the {0}! Unfortunately, saves from the previous game version are not compatible. However, the new version is full of new exciting content so we hope you will not mind a new start. If you'd prefer to keep playing your old save, you can! Just go to Steam and switch to the old version '{1}' as shown below. Steam will then automatically download it for you. Whenever you are ready to go back to {0} just remove the beta branch by setting it to 'None'.

en	Name your save

en	+ New save
sv	+ Ny sparning

en	Scale
sv	Skala

en	Scrap
sv	Skrot

en	Vehicle is heading to be scrapped in the vehicle depot

en	Sends the vehicle to the vehicle depot to be scrapped for parts
sv	Skickar bilen till fordonsdepåen för att skotas till delar

en	Screen
sv	Skärm

en	Search
sv	Sök

en	To discover new seeds, explore the world map with your ship.

en	Select fuel

en	Select mods to include in the game

en	Select...

en	Select vehicle

en	Server racks

en	Data center hosts server racks. Every added server rack increases the computing output but also increases demands on power, cooling and more. Server racks can be freely added and removed below.

en	Service limit

en	This settlement module has a limit on how many people it can serve. In case the total population of the attached settlement exceeds this limit, you need to build more modules.

en	Settings
sv	Inställningar

en	Collects organic waste (leftovers from food typically). If a settlement does not have this module built, all the organic waste ends up in general waste.

en	Biomass collection

en	Provides consumer electronics to the attached settlement which generates extra Unity.

en	Consumer electronics module

en	Provides food to the attached settlement. A settlement needs to have at least one food market attached otherwise its population will starve.
sv	Ger mat sammansatt bosättning. En bosättning måste ha åtminstone en matmarknad kopplad annars kommer befolkningen att svälta.

en	Food market
sv	Matmarknad

en	Provides food to the attached settlement. This one can store multiple types of products.

en	Food market II

en	Square with fountain

en	Settlement is full of trash

en	Settlement has no food market!
sv	Bosättning har ingen matmarknad!

en	Provides appliances electronics to the attached settlement which generates extra Unity.

en	Household appliances module

en	Provides household goods to the attached settlement which generates extra Unity.
sv	Ger hushållsvaror för en bifogad bosättning.

en	Household goods module
sv	Modul för hushållsvaror

en	Settlement is starving!
sv	Bosättning svälter!

en	Collects general waste from the attached settlement to prevent it from piling up in the settlement and causing health concerns.

en	Waste collection

en	Square with column

en	Provides electricity to the attached settlement which generates extra Unity.
sv	Ger ansluten bosättning el. Att ge bosättning tillgång till el ger extra Enheter.

en	Transformer
sv	Transformator

en	Collects recyclables from the attached settlement. Recyclables are generated only from products that you provide to the settlement (e.g. {0}). If a settlement does not have this module built, all recyclables end up in general waste.

en	Recyclables collection

en	Services
sv	Tjänster

en	Status of services provided to this settlement.
sv	Status för tjänster som tillhandahålls denna bosättning.

en	Settlement
sv	Bosättning

en	Square (light)

en	Square (dark)

en	Settlement
sv	Bosättning

en	{0} (Reputation {1})

en	Waste in settlement

en	Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.

en	Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks.
sv	Tillhandahåller sötvatten för ansluten bosättning och samlar in avloppsvatten som måste kastas.

en	Water facility
sv	Vattenanläggning

en	Settling tank
sv	Sedimenteringstank

en	Shadows quality

en	Shaft
sv	Axel

en	Max output: {0}%
sv	Maximal effekt: {0}%

en	Connected shaft
sv	Ansluten axel

en	This machine is connected to a shaft that allows exchange of mechanical power. All machines connected to one shaft contribute to its inertia - stored mechanical power. When shaft is turning too slow, machines cannot use its power (denoted by red marker) and it needs to be charged up first. When inertia is low, the maximum output is limited and connected machines might not get all the power they need. Similarly, when inertia is too high, the maximum input to the shaft is limited and connected machines may not be able to deliver all produced power to the shaft. The shaft has a maximum throughput of {0}.
sv	Denna maskin är ansluten till en axel som tillåter utbyte av mekanisk kraft. Alla maskiner som är anslutna till en axel bidrar till dess tröghetslagrade mekaniska kraft. När axeln vrids för långsamt kan maskiner inte använda sin effekt (markerad med röd markering) och den måste laddas upp först. När trögheten är låg är den maximala effekten begränsad och anslutna maskiner kanske inte får all kraft de behöver. På samma sätt, när trögheten är för hög, är den maximala inputen till axeln begränsad och anslutna maskiner kanske inte kan leverera all producerad kraft till axeln. Axeln har en maximal genomströmning på {0}.

en	{0} shift
sv	{0} skift

en	{0} shifts
sv	{0} skift

en	Auto-repair

en	Repairs will be requested automatically whenever the ship is damaged.

en	Automatically return home

en	The ship will automatically return back from the world map if it has no available locations to explore.

en	Cannot unload cargo! Shipyard is full.
sv	Kan inte lossa last! Varvet är fullt.

en	Ship is being modified
sv	Fartyget modifieras

en	Ship is being modified
sv	Fartyget modifieras

en	Ship is too damaged
sv	Fartyget är för skadat

en	Ship is arriving to the dock.
sv	Fartyget anländer till bryggan.

en	Ship has no access
sv	Fartyget har ingen åtkomst

en	Not enough crew
sv	Inte tillräckligt med besättning

en	Not enough fuel
sv	Inte tillräckligt med bränsle

en	Request our ship to visit this location
sv	Be vårt fartyg besöka denna plats

en	Already present or on its way
sv	Redan närvarande eller på väg

en	Location is too far

en	Ship delivered cargo to {0}
sv	Fartyget levererade last till {0}

en	Done loading cargo for {0}
sv	Färdig lastat av {0}

en	Crew
sv	Besättning

en	Load crew
sv	Ladda besättning

en	Ship requires crew in order to operate. Crew cannot board in case the ship is damaged.
sv	Fartyget kräver besättning för att kunna fungera

en	Unload crew
sv	Lossa besättningen

en	Ship designer
sv	Fartygsdesigner

en	Ship is being repaired!
sv	Fartyget repareras!

en	Ship has to be repaired!
sv	Fartyget måste repareras!

en	Proceed with the modifications?
sv	Fortsätta med ändringarna?

en	Pending modifications
sv	Väntar på ändringar

en	Cargo ship fuel consumption reduced by {0}

en	Ships fuel saver

en	Replacement is in progress. Click to cancel.

en	The selected fuel is already in use.

en	Materials for this modification are not available

en	Not available as ship is currently busy.

en	Allows to switch the ship's fuel type. Changing to some fuels is free, while others require a ship rebuild, costing materials. If there is some cost, it is displayed below.

en	Unload fuel
sv	Avlasta bränslet

en	Unloads fuel from the ship back into the shipyard.
sv	Avlastar bränsle från fartyget tillbaka till varvet.

en	Ship health and repair
sv	Fartygets hälsa och reparation

en	The current state of repair of the ship. If the value is below the green mark it means it needs to be repaired in order to depart for new adventures.
sv	Det nuvarande tillståndet för reparation av fartyget. Om värdet ligger under den gröna markeringen betyder det att det måste repareras för att kunna åka till nya äventyr.

en	Start loading the ship
sv	Börja lasta fartyget

en	Abandon this project for now (can be restarted anytime)

en	List of all the world map locations that are scheduled for repair or upgrade. After you request materials to be loaded, the trucks will fetch all the required products to the shipyard and the shipyard will load them onto the ship. Once all the required materials are loaded, you can send your ship to deliver the cargo to the location so the construction can begin.
sv	Lista över alla världskartplatser som är planerade för reparation eller uppgradering. Efter du har begärt att material skalastas, hämtar lastbilarna alla nödvändiga produkter till varvet och varvet lastar dem på fartyget. När allt nödvändigt material har lastats kan du skicka ditt skepp för att leverera lasten till platsen så att bygget kan börja.

en	All required cargo loaded! We can send the ship on its way.
sv	All nödvändig last lastad! Vi kan skicka fartyget på väg.

en	Loading required materials ...
sv	Lastar nödvändigt material ...

en	Click to fetch the required material onto the ship.
sv	Klicka för att hämta nödvändigt material på fartyget.

en	World map repairs & upgrades
sv	Världskarta reparationer och uppgraderingar

en	Ship modifications complete
sv	Fartygsmodifikationer slutförda

en	Ship was fully repaired
sv	Fartyget är nu helt reparerat

en	Armor
sv	Skydd

en	Bridge
sv	Kontrollpanel

en	Engine
sv	Motor

en	Fuel tank
sv	Bränsletank

en	Guns (front)
sv	Vapen (fram)

en	Guns (rear)
sv	Vapen (bak)

en	Ship stats
sv	Fartygsstatistik

en	Performing modifications
sv	Utför ändringar

en	Modifications are being applied
sv	Ändringar tillämpas

en	Preparing modifications
sv	Förbereder ändringar

en	The ship can still operate while the modifications are being prepared
sv	Fartyget kan fortfarande fungera medan ändringarna förbereds

en	Waiting for ship
sv	Väntar på fartyg

en	Modifications are prepared, waiting for the ship to apply them
sv	Ändringar förbereds och väntar på att fartyget ska tillämpa dem

en	This shipyard is damaged and needs to be repaired to be able to fix our ship.
sv	Detta skeppsvarv är skadat och måste repareras för att kunna fixa vårt fartyg.

en	Shipyard (damaged)
sv	Skeppsvarv (Skadad)

en	Serves to refuel, repair, and modify our ship. Also handles loading and unloading ship's cargo. If a truck happens to have some cargo that cannot be delivered anywhere else, it can be delivered here.
sv	Fungerar för att tanka, reparera och modifiera vårt fartyg. Hanterar också fartygets last. Ibland kan lastbilar bli av med sin last här om de fastnar med produkter som inte kan levereras någon annanstans.

en	Shipyard
sv	Skeppsvarv

en	All the cargo that is temporarily stored in the shipyard. When the shipyard gets too full it is unable to unload more cargo from the ship. Trucks always actively remove products from the shipyard whenever there is space somewhere else.
sv	All last som tillfälligt lagras på varvet. När varvet blir för fullt kan det inte lossa mer last från fartyget.

en	Shipyard is overloaded with cargo!
sv	Varvet är överbelastat!

en	Shipyard will not unload cargo from the ship unless some of its cargo gets removed first. That can be done by building external storages for the products stored here.
sv	Varvet kommer inte att lasta av last från fartyget om inte en del av lasten tas bort först. Det kan göras genom att bygga externa förråd för de produkter som lagras här.

en	Keep empty
sv	Håll tom

en	Requests trucks to prioritize unloading of all the cargo stored here.
sv	Begär lastbilar att prioritera lossning av lasten från varvet.

en	Make primary

en	Request the ship to dock here (enables to remove any shipyard that is not in use)

en	This shipyard is currently being re-assigned

en	Shipyard needs to be repaired first

en	IMPORTANT: It might be required to perform this action multiple times.

en	Recover ocean access

en	Area recovery

en	The docking area is blocked and prevents the ship to operate. You can use the button below to automatically remove accidental material deposits. This action costs Unity and it might be required to perform it multiple times. In case the area is blocked by other structure such as dock or pump, you need to demolish it yourself.

en	Show in folder

en	show
sv	visa

en	Breaks down products into loose form.

en	Shredder

en	Produces monocrystalline silicon. Dips a rod with seed crystal into molten silicon and slowly pulls it upwards and rotates it simultaneously. The final ingot is then sliced into wafers.

en	Silicon crystallizer
sv	Kiselkristallisator

en	Purifies silicon using hydrogen. The processed silicon can be used in electronics.
sv	Renar kisel med väte. Det bearbetade kislet kan användas i elektronik.

en	Silicon reactor
sv	Kiselreaktor

en	Skip

en	Smelts various materials such as iron or copper. The output is a molten material that needs to be sent via molten channel transport, for instance, into a caster for further processing. Molten materials cannot be transported via trucks.
sv	Smälter olika material som järn eller koppar. Klar produkten är ett smält material som måste skickas via en smält kanal, för till exempel, till ett hjul för vidare bearbetning. Smält material kan inte transporteras med lastbilar.

en	Blast furnace
sv	Masugn

en	Smelts various materials such as iron or copper. The output is a molten material that needs to be sent via molten channel transport, for instance, into a caster for further processing. Molten materials cannot be transported via trucks.
sv	Smälter olika material som järn eller koppar. Klar produkten är ett smält material som måste skickas via en smält kanal, för till exempel, till ett hjul för vidare bearbetning. Smält material kan inte transporteras med lastbilar.

en	Blast furnace II
sv	Masugn II

en	Allows release of gasses into atmosphere. Some gasses such as exhaust cause pollution.
sv	Tillåter utsläpp av gaser i atmosfären. Vissa gaser som avgaser orsakar föroreningar.

en	Smoke stack
sv	Rökstack

en	Smoke stack (large)

en	Converts sunlight to electricity. Surprisingly, the efficiency depends on how sunny it is.
sv	Omvandlar solljus till el. Överraskande beror effektiviteten på hur soligt det är.

en	Solar panel
sv	Solpanel

en	Solar panels that are made from a single crystal silicon. That makes them more expensive to produce but they provide {0}% more energy.

en	Solar panel (mono)

en	A demanding cleaning procedure for solar panels, increasing their power output by {0}.

en	Clean panels

en	{entity}: blocked due to full output

en	{entity} needs to be assigned with products to sort

en	Makes sour water useful by extracting ammonia and sulfur. Sulfur can be turned into acid and used for instance in the production of copper
sv	Gör surt vatten användbart genom att omvandla det till syra. Syra kan exempelvis användas vid produktion av koppar

en	Sour water stripper
sv	Survattenavdrivare

en	Speed reduced to {0} due to the following factors:

en	Vehicle speed reduced to {0} due to the following factors:

en	Spruce tree

en	Dumps material from connected conveyor belts directly on the terrain.

en	Stacker

en	What will be dumped here

en	{0} (stage {1})

en	Starting location

en	A balanced map. Great for beginners or casual players.

en	For skilled players who have some experience with the game already. Requires planning and trade-offs.

en	For players who are ready to fail and like to push their limits. Do not take success for granted.

en	A slightly more advanced map that may require some extra planning.

en	Easy

en	Hard

en	Insane

en	Medium

en	Start new research
sv	Starta ny forskning

en	Start repairs
sv	Starta reparationer

en	We need to load all the required materials onto our ship and request it to deliver all the materials to this location.
sv	Vi måste lasta allt nödvändigt material på vårt skepp och be det att leverera allt material till denna plats.

en	Start research
sv	Starta forskning

en	Death by starvation

en	Reduced workforce

en	Statistics
sv	Statistik

en	No data yet

en	Cargo ships

en	Main ship

en	Power production

en	Vehicles

en	Construction

en	Deconstruction

en	Dumped / disposed

en	Export

en	Farming

en	Import

en	Mining

en	Recycling

en	Total consumption

en	Total production

en	Total quantity

en	Born

en	Lost

en	Refugees & adopted

en	Quantity

en	Last {0} day

en	Last {0} days

en	Last year

en	Lifetime

en	Max

en	Last {0} month

en	Last {0} months

en	This year

en	Last {0} year
sv	Senaste {0} året

en	Last {0} years
sv	Senaste {0} åren

en	Breakdown

en	Summary chart

en	Statue that not just demonstrates the wealth of your island but also serves as a celebration of your industrial success. It has such a positive effect on your population that it reduces your island's maintenance requirements by {0}. In order to get the bonus, the statue needs to be provided with '{1}' on a continuous basis. However, if you don't maintain your statue you will get a negative effect. Because nothing demotivates your workers from performing maintenance more than seeing a broken statue of maintenance. You can build this statue multiple times should your wealth allow it, but each additional statue's effect is reduced by half.

en	The statue of maintenance

en	The statue of maintenance (golden)

en	Status

en	Requires reputation to be at least {0}

en	Stone surface

en	Alerts

en	Empty

en	Full

en	Notify if

en	Fluid storage
sv	Vätsketank

en	Stores up to {0} units of a liquid or gas product.
sv	Lagrar upp till {0} enheter av en vätske- eller gas produkt.

en	Fluid storage II
sv	Vätsketank II

en	Fluid storage III

en	Fluid storage IV

en	Loose storage
sv	Löst förråd

en	Stores up to {0} units of a loose product.
sv	Lagrar upp till {0} enheter av en lös produkt.

en	Loose storage II
sv	Löss förråd II

en	Loose storage III

en	Loose storage IV

en	Consumes power when sending or receiving products via its ports.

en	Storage
sv	Lagring

en	Stores up to {0} units of a solid product.
sv	Lagrar upp till {0} enheter av en solid produkt.

en	Alert: {entity} has high supply of {0}

en	Alert: {entity} has low supply of {0}

en	Unit storage
sv	Enhetsförråd

en	Unit storage II
sv	Enhetsförråd II

en	Unit storage III

en	Unit storage IV

en	no product selected for heat transfer

en	Stored heat

en	The available heat accumulated in this storage. Heat does not decay as long as the storage remains operational.

en	Click to remove currently assigned product. If storage is not empty, this will request trucks to remove all the remaining products.
sv	Klicka för att ta bort den nu tilldelade produkten. Begäran att tömma resterande produkter från förrådet görs om lagret inte är tom.

en	Storage is now being emptied by trucks.
sv	Förrådet töms nu av lastbilar.

en	Empty
sv	Töm

en	Keep full
sv	Håll full

en	No product assigned
sv	Ingen produkt tilldelad

en	Stored product
sv	Lagrad produkt

en	Moving the green slider (left) to the right will inform trucks to prioritize their deliveries to make the storage filled up to the green slider. This is useful when storage is connected to machines that need the products. Moving the red slider (right) to the left will request trucks to actively remove the products from storage until its cargo is below the red marker. This is useful when the storage needs to be emptied or is used as a temporary storage, for example for slag that needs to be dumped on the terrain.
sv	Om du flyttar det gröna reglaget (vänster) till höger informerar lastbilarna om att prioritera sina leveranser för att göra lagret fyllt upp till det gröna reglaget. Detta är användbart när förrådet är ansluten till maskiner som behöver produkterna. Att flytta den röda reglaget (höger) till vänster kommer att begära att lastbilar aktivt ta bort produkterna från förrådet tills dess last är under den röda markören. Detta är användbart när lagret måste tömmas eller används som en tillfällig förråd, till exempel för slagg som behöver dumpas på terrängen.

en	Products stored on this mining site. To transport these to the island we need to send our ship and request it to load the cargo or get some dedicated cargo ships to automate this.
sv	Produkter som lagras på denna gruvsida. För att transportera dessa till ön måste vi skicka vårt skepp och be det lasta lasten eller få några dedikerade lastfartyg för att automatisera detta.

en	Suggestions

en	Sulfur mine
sv	Svavelgruva

en	Sunny
sv	Soligt

en	Supported products
sv	Produkter som stöds

en	Compatible trucks

en	Supporter edition maps

en	Surfaces

en	Areas & borders

en	Characters

en	Hazard

en	Lines & arrows

en	Double lines

en	Symbols

en	Enables to create, import and use blueprints.

en	Blueprints

en	Canola seeds

en	We need to discover a cargo ship in the world map to understand how to design this building.
sv	Vi måste upptäcka ett lastfartyg på världskartan för att förstå hur man designar den här byggnaden.

en	Cargo ship technology
sv	Lastfartygsteknik

en	Corn seeds
sv	Majsfrön

en	Enables to set up crop rotation for farms. Can be used to increase farm's yield.

en	Crop rotation

en	Enables to manually assign buildings to each other to set up routes that trucks will follow. Supported by storage, {0}. Also enables to assign trucks to individual storages.
sv	Gör det möjligt att manuellt tilldela byggnader till varandra för att ställa in rutter som lastbilar kommer att följa. Stöds av förråd, {0}. Möjliggör även att tilldela lastbilar till individuella lager.

en	Custom routes
sv	Anpassade rutter

en	Allows laying down custom surfaces, such as concrete, on the ground. Surfaces reduce the maintenance needs of vehicles that drive over them.

en	Custom surfaces

en	Electronics II technology

en	Fruit seeds

en	Hydrogen cargo ship

en	Once manually enabled for a steam turbine, it prevents it from wasting steam by automatically shutting it off in case there is a large excess of mechanical power on the shaft. Once the power on the shaft gets low, the turbine gets restarted. However restarts are not instant so shaft should be accompanied with a mechanical power storage to achieve stable supply of energy.
sv	När den manuellt aktiverats för en ångturbin, förhindrar den att slösa bort ånga genom att automatiskt stänga av den om det finns ett stort överskott av mekanisk kraft på axeln. När kraften på axeln blir låg startas turbinen om. Men omstarter är inte omedelbara så axeln bör åtföljas av en mekanisk kraftförråd för att uppnå stabil energiförsörjning.

en	Turbine control
sv	Turbinkontroll

en	Microchip technology

en	Nuclear energy
sv	Kärnenergi

en	We need to discover an oil rig in the world map to obtain this technology.
sv	Vi måste upptäcka en oljeplattform på världskartan för att få denna teknik.

en	Ocean drilling technology
sv	Havs borrningsteknik

en	Poppy seeds

en	Enables to recycle products in places like research labs.

en	Recycling

en	Radar system
sv	Radarsystem

en	Radar system II
sv	Radarsystem II

en	Soybean seeds

en	Sugar cane seeds

en	Combines mining & dumping designations into one. Useful for terrain flattening or ramps setup. If part of terrain is below the designation, trucks will dump there. If part of terrain is above designation, it will be mined by excavators. For mining to work, the designation has to be inside of a mine tower area.

en	Terrain Leveling

en	Wheat seeds

en	Terrain grass quality

en	Terrain quality

en	Testing rocket that demonstrates capability of reaching space! It uses {0} as fuel.

en	Testing rocket

en	Heats saline water into vapor to collect it as clean water. Produces brine as a byproduct.
sv	Värmer saltvatten till ånga för att samla det som rent vatten. Producerar saltlake som en biprodukt. Inte riktigt effektivt men gör jobbet.

en	Thermal desalinator
sv	Termisk avsaltare

en	Charging process

en	Thermal storage uses steam to heat its tank of molten salt to store thermal energy. The accumulated energy can be then used to boil incoming water back to steam. The conversion process has losses but maintaining the accumulated heat does not decay while the storage is operational.

en	Discharging process

en	Thermal storage

en	Note that this vehicle cannot drive under conveyor belts and pipes.

en	Throughput: {0}
sv	Genomströmning: {0}

en	Build machines that process mined material closer to mines to save on fuel for trucks.
sv	Bygg maskiner som bearbetar utvalt material närmare gruvor för att spara på bränsle till lastbilar.

en	If your logistics network is overwhelmed, build more trucks or connect machines with conveyor belts to relieve it.
sv	Om ditt logistiknätverk är överväldigat, bygg fler lastbilar eller anslut maskiner med transportband för att avlasta det.

en	Keep an eye on the amount of diesel. If you run out, your trucks and excavators will stop working.
sv	Håll koll på mängden diesel. Om du tar slut kommer dina lastbilar och grävmaskiner att sluta fungera.

en	Make sure you always have enough food otherwise your people will starve.
sv	Se till att du alltid har tillräckligt med mat annars kommer ditt folk att svälta.

en	If you are running out of crude oil on your island, you can explore with your ship for remote oil rigs.
sv	Om du har slut på råolja på din ö så kan du utforska medhjälp ditt skepp efter avlägsna oljeriggar.

en	Tip #{0}: {1}
sv	Tips #{0}: {1}

en	When building transports, hold SHIFT to only allow straight transports, or hold CTRL for alternative route.
sv	När rullband byggs, håll ner SHIFT för att tillåta endast raka rullband, eller CTRL för alternativa vägar.

en	When building transports, instead of selecting a particular transport from menu, you can initiate transport construction by just hovering and clicking on port arrows or other transports.
sv	När du bygger transporter, istället för att välja en viss transport från menyn, kan du starta transportbyggande genom att bara sväva och klicka på portpilar eller andra transporter.

en	Unity is generated by settlements when people are well and happy. It is used in many important places but keeping some extra for emergencies is a wise idea.
sv	Enhet genereras av bosättningar när människor mår bra och är lyckliga. Det används på många viktiga platser, men det är en klok idé att ha lite extra för nödsituationer.

en	Unity can be also used for quick-repair of entities, even when maintenance parts are completely missing.
sv	Enhet kan också användas för snabbreparation av byggnader, även när underhållsdelar saknas.

en	Toggle direction
sv	Byt riktning

en	Tomb of Captains provides final resting place for generations of captains who lead the people of this island. When completed, fires should be always lit and tomb should be decorated with flowers to pay tribute to resting Captains.

en	Tomb of Captains

en	Press the shortcut key to to toggle price display.

en	Tools

en	Total

en	Total population

en	There are homeless people on your island. Build more housing, evict them using edicts, or reduce new population intake. Note that homeless people will not work for you.

en	The total population / the total housing capacity.

en	Total settlement need
sv	Totalt bosättningsbehov

en	Total settlement production
sv	Total bosättningsproduktion

en	Under deconstruction
sv	Under dekonstruktion

en	Blocked by {0}
sv	Blockerad av {0}

en	Cannot be reversed
sv	Kan inte vändas

en	Connecting output to output or input to input
sv	Ansluter utgång till utgång eller ingång till ingång

en	Incompatible port at end
sv	Inkompatibel port i slutet

en	Incompatible port at start
sv	Okompatibel port vid start

en	Invalid connection
sv	Ogiltig anslutning

en	Invalid transport
sv	Ogiltig transport

en	Transport cannot be split here

en	Start and end are connected to the same transport
sv	Start och slut är anslutna till samma transport

en	Cannot be split or merged
sv	Kan inte delas eller slås samman

en	Cannot find valid pillars placement
sv	Kan inte hitta giltig pelarplacering

en	Cannot join if not flat
sv	Kan inte ansluta till en ramp

en	Transport to selected position was not found.
sv	Transport till vald position hittades inte.

en	Self-collision
sv	Självkollision

en	Collision with terrain
sv	Kolision med terräng

en	Too close to other {0}
sv	För nära en annan {0}

en	Incompatible type
sv	Oförenlig typ

en	Trade
sv	Handel

en	Sold out
sv	Utsåld

en	Allows trading of various goods with villages on the world map. All the products you trade are delivered into a trading dock. Also, trading can be a lifesaver if you run into a shortage of critical products, so it is advised to always have a trading dock available.
sv	Tillåter byteshandel av varierande gods med andra bosättningar på världs kartan. All produktion som du byter transporteras till byteshandelsdepån. Byteshandel kan vara en livräddning om du går ner på en kritisk nivå av produkter, så det är förslagsvis bra att alltid har tillgång till en byteshandelsdepå.

en	Trading dock
sv	Handelsdocka

en	All the products acquired from trading get delivered here.
sv	Alla varor från handel levereras hit.

en	Products were delivered to your trading dock!
sv	Produkter levererades till vårt varv!

en	Animals were delivered to your farm!

en	You new cargo ship is ready to use!

en	Quick trade offers
sv	Erbjudanden

en	Trade offers require a Trading dock. These trades are performed instantly - products to export are removed from your storage and imported ones will appear in your Trading dock. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. These trades get expensive with higher volumes and are typically less profitable when compared to contracts.

en	You don't have enough products to trade with
sv	Du har inte tillräckligt med produkter att handla med

en	Products will be delivered to your trading dock immediately
sv	Vi kommer att få produkter levererade till vårt varv omedelbart

en	Animals will be transported to your farm immediately

en	The ship will be immediately available after the purchase

en	Not enough space in animal farm or no animal farm built

en	You need to build a trading dock first
sv	Du behöver bygga en handelsdocka först

en	Not enough Unity
sv	Inte tillräckligt med Enhet

en	Sold out - come back later
sv	Slutsåld - kom tillbaka senare

en	Trade dock is not in operational state or ship access is blocked

en	Trade

en	Trade with a village

en	Transported products
sv	Transporterade produkter

en	Height: {0}
sv	Höjd: {0}

en	Transport build

en	Transports
sv	Transporter

en	Belts & pipes snapping is off

en	You have disabled snapping of belts & pipes. This is useful when trying to stack them on top of each other. But it is not suitable for regular building. You can disable this by pressing the {0} key.

en	Pillar that supports transports.
sv	Pelare som stödjer transporter.

en	Pillar
sv	Pelare

en	Hold the shortcut key to enforce straight belt / pipe without any turns.

en	Press the shortcut key to toggle port avoidance. By default belts & pipes are planned to avoid blocking any existing ports. When this is enabled, ports will be ignored and belts & pipes can be placed anywhere near them.

en	Press the shortcut key to toggle automatic snapping. It is useful to disable snapping when building belts / pipes on top of each other.

en	Hold the shortcut key to get an alternative option of placement in case there are multiple ones with the same cost.

en	To make transport shorter, you can split it with connector or balancer.

en	{entity} is too long

en	Construction already started

en	A machine for harvesting trees. Make sure to assign service trucks to use it. It cannot pass under transports.

en	Tree harvester

en	There is nothing that can harvest trees faster than this machine. Make sure you assign plenty of service trucks to it to keep up with the amount of harvested wood.

en	Large tree harvester

en	Large tree harvester

en	To designate trees for harvesting, select the tree designation tool ({0} key) (1) and drag your cursor over a forest (2).

en	{0} will automatically start harvesting any designated trees. Click on the {0} and assign it at least one truck so it can unload the harvested wood.

en	Once trucks are loaded with wood they will deliver it to a nearby storage or any machine that requires wood.

en	A machine for planting trees. Make sure it has access to saplings. It cannot pass under transports.

en	Tree planter

en	Tree planter

en	Cut after

en	Harvesting options

en	Allows to select at which percentage of size the trees should be cut. That affects yield of wood and consumption of saplings. The table below shows quantity of wood produced per a single tree.

en	No cut

en	A tree that can be manually positioned without having to use a forestry tower. Planting it requires a tree sapling and a tree planting vehicle.

en	{entity} cannot deliver {0}. No valid destination
sv	Lastbil kan inte leverera {0}. Ingen giltig destination

en	{entity} has no compatible sorting plant for mixed cargo

en	Trucks can get overloaded by {0} but they require extra {1} maintenance
sv	Lastbilar kan över lasta med {0} men det kräver extra {1} i underhåll

en	Overloaded trucks
sv	Över lastade lastbilar

en	{entity} has no compatible excavator

en	Analytics

en	{0} job

en	{0} jobs

en	Include general jobs

en	Includes all general jobs performed by trucks not included in the options below. Examples of such jobs are: moving cargo between storages or machines, dumping from storage. Does not include jobs where truck refuels itself.

en	Include mining trucks

en	Includes jobs done by trucks assigned to mining and tree harvesting.

en	Include refueling trucks

en	Includes jobs done by trucks assigned to refuel other vehicles such as excavators.

en	Trucks cargo history

en	Heavy duty pickup truck with max capacity of {0}. It can go under transports that are at height {1} or higher.

en	Pickup

en	Large industrial truck with max capacity of {0}. It can go under transports if they are at height {1} or higher.

en	Truck

en	Truck

en	Large hauling truck with max capacity of {0}. This type can transport only liquid or gas products. It cannot go under transports.

en	Haul truck (tank)

en	Large hauling truck with max capacity of {0}. This type can transport only liquid or gas products. It cannot go under transports.

en	Haul truck (tank)

en	Large hauling truck with max capacity of {0}. This type can transport only loose products (coal for instance). It cannot go under transports.

en	Haul truck (dump)

en	Large hauling truck with max capacity of {0}. This type can transport only loose products (coal for instance). It cannot go under transports.

en	Haul truck (dump)

en	Uses high pressure steam to create mechanical power.
sv	Använder högtrycksånga för att skapa mekanisk kraft.

en	High-pressure turbine
sv	Högtrycksturbin

en	High-pressure turbine II
sv	Högtrycksturbin II

en	Improves power production efficiency by reusing low pressure steam to create mechanical power.
sv	Förbättrar effektproduktionseffektiviteten genom att återanvända lågtrycksånga för att skapa mekanisk kraft.

en	Low-pressure turbine
sv	Lågtrycksturbin

en	Low-pressure turbine II
sv	Lågtrycksturbin II

en	Uses super pressure steam to create mechanical power.

en	Super-pressure turbine

en	Custom routes
sv	Avancerad logistik

en	Cargo ship
sv	Lastfartyg

en	A Cargo ship allows to automate product deliveries from world mines and oil rigs. The ship has to be discovered, repaired, or purchased on the world map, it cannot be built directly on your island. Once you obtain a cargo ship you can build a {0} on your island and the ship will dock there automatically.

en	The number of ships available (repaired) and the number of ships discovered is shown at the top of the interface.
sv	Antalet tillgängliga fartyg (reparerade) och antalet upptäckta fartyg visas i översta statusfältet (bilden nedan).

en	A {0} can only be researched once a first cargo ship is discovered on the world map. Depots can be built on the shore of your island. When placing a {0}, you will see striped patterns reaching out into the sea indicating ship access. You must ensure that at least one area is green, indicating that a ship will be able to dock. Be careful to not block these areas with other buildings such as other depots or ocean pumps.

en	A {0} requires modules in order to store and transfer products. There are modules for each type of product and you can mix and match them on a single depot. These modules determine what types of products your ship will import or export, you need to assign this product manually. Modules also have input and output ports for you to connect transports to.

en	Ship logistics
sv	Fartygslogistik

en	A cargo ship will depart automatically when there is enough cargo to fill the ship on the world map (1). A ship can pick up cargo from any entity on the world map. Each trip of the ship has a fixed fuel cost which is based on the size of the ship (2).

en	Upgrading the cargo depot will also upgrade the attached ship. This expands the number of slots and thus the amount of transported materials. Larger ships are more efficient in fuel consumption.

en	Coal power plant

en	A more efficient way of generating power compared to diesel generators is a coal power plant. Coal burned in boilers turns water into steam (1). This steam then spins turbines (2) and transfers mechanical force over a shaft into attached power generators (3) which make electricity from it.

en	It does not matter how you order your turbines and generators, as long as they are all on one shaft they work together.

en	Generators do not produce electricity when there is no need and ignore the energy from the mechanical shaft. However, the turbines do not stop when the shaft is spinning at full power, instead, they let the steam pass through which means some energy gets lost. To combat this, you can use a {0} attached to the mechanical shaft which will store the mechanical energy as inertia and return it when the power is needed, behaving like batteries.

en	A {0} can be used in combination with “auto-balance” toggle on turbines. Once enabled, turbines will automatically turn off when the connected shaft has maximum inertia, and back on when the inertia is low. The {0} helps to increase the total inertia of the shaft to make this system more efficient and prevent loss of power due to turbines' slow startup.

en	Contracts

en	You can establish contracts with settlements to exchange goods on regular basis. Contracts are typically much more lucrative than quick trading deals but they cost Unity and require a dedicated {0}.

en	After you establish a contract, you’ll need a {0} and a {1} with modules fit for the contract. For example, if you’re trading {2} for {3} you’ll need to have both a Unit Module ({2}) and a Fluid Module ({3}) attached to the {1} (1). Select either module, click 'assign a contract' (2), and assign the contract you wish to begin (3). Note that any other attached module will be auto assigned to the appropriate type of material if compatible with the contract.

en	Once your {1} modules are supplied with the correct amounts of required goods, the {0} will automatically travel to the settlement to exchange the goods. Contracts enable you to trade as much as you want without any time restriction

en	This tool enables you to copy configuration from one building to another. You can even drag over multiple buildings to mass apply the selected configuration.

en	This tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). Then click on the building you want to copy settings from (2). Finally click on or drag across as many other similar buildings to paste those settings (3).

en	This tool allows you to select one or more buildings to copy and place elsewhere. This allows you to effortlessly copy existing factory designs to scale your production.

en	To copy several buildings at once, press {0} or click the icon in the toolbar (1) to select the copy tool then click and drag across the desired buildings (2) tool. Let go of the mouse button and drag to where you want to place your copied buildings and left click once to place (3). You can copy a single building by hovering over it and pressing {1}.

en	This tool copies configurations of buildings by default. You can hold the {0} while placing a building to prevent it from copying the configuration. Copies buildings will be constructed as new ones.

en	Crisis management

en	From time to time, your island might get into a crisis – fuel running out, no power, low maintenance, etc. Obviously, it is never your fault. It’s always caused by the people on the island doing a bad job. However, there are ways to avoid some of the issues early on.

en	You can pin / unpin products you would like to monitor in your right side panel. By clicking on this panel it will open your global statistics which showcases inventory across your island. Click on the pin icon to keep this product shown at all times.

en	Pinning important products

en	It is recommended to set up storage alerts for products like {0} or products that are critical for maintenance or settlement services. Getting notified early on gives you time to react. You can also set up dedicated storages, fill them with emergency supplies and disable truck export. This way, you have emergency supplies whenever you need them.

en	Storage alerts

en	Most of your machines and buildings are assigned a priority. The lower the number the higher the priority is and the more likely they get power, unity, workers, maintenance and more. So having the most critical infrastructure on an increased priority is a great way to go.

en	Priority system

en	Running out of power is no fun and there are several ways to avoid that. The first step is to set up alerts for storages that feed power-making machines, for example, coal and water storage that feed boilers used to produce steam for generators. This way, you know that coal or water are getting low before the power supply halts entirely.

en	Power crisis management

en	You can also give an increased priority to a storage that feeds your power plant. You must first have the {0} slider (1) moved away from the default location or you will not see the priority selection screen (2).

en	The most robust but expensive setup is to have a backup plant like in the real world. This can, for instance, be an array of diesel generators that are ready to kick in when power drops.

en	This works by default because a {0} has lower production priority than standard generators connected to turbines. You can reconfigure power generation priority for any power generator yourself. Note that machines consume less maintenance when they are idle.

en	In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.

en	This tool is similar to the copy tool, but it removes the copied buildings. It only works for ghost buildings whose construction has not started yet.

en	The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). You can also press {1} while hovering your cursor over a building to cut it instantly, which can be handy when making quick adjustments.

en	Diesel production
sv	Dieselproduktion

en	{0} can be produced by distilling {1} in the {2}. To extract {1}, build an {3} on top of an oil reservoir. When an {3} is selected for building, you will see black bars revealing locations of the oil reservoir.

en	The resources overlay can be also displayed at any time by toggling it in the bottom-left panel.

en	When production buildings are selected, icons showing input and output products will be displayed above the connection ports so you can determine where everything will go in and come out. Connect 3x {0} to a {1} using pipes.

en	There are limited underground supplies of {0} on the island. Later in the game you will be able to find additional {0} resources on the world map. In order to find them you will need to use your ship and explore the surroundings.

en	Diesel production is not a clean process, it produces {0} and {1}. {1} can be released via a {2} and {0} can be dumped into the ocean with a {3}. Note that releasing pollutants to the environment will have negative effects on your population when done in large volumes.

en	Waste products

en	Dumping

en	Farm fertility

en	Farming

en	Farms grow crops, and crops can be used in various places but mainly to feed your people. But crops don’t grow for free, they consume water and fertility.

en	Soil water level is replenished by rain and this is mostly sufficient for crops with low water demands (such as potatoes). However, rain is not a reliable water source and crops can yield less or even dry out and die when not having enough water.

en	Having an external source of water is vital for reliable farming. This requires upgrading farms with irrigation systems (unlocked via research). Irrigated Farms only consume water when the soil gets dry so externally supplied water does not get wasted.

en	Soil water level

en	Farmer’s biggest dream are fertilizers. They can increase the soil fertility beyond the natural equilibrium value, some even beyond 100%!

en	To make fertilizers work, you need to connect a pipe with fertilizer product to the farm (1) and drag the fertility target slider (2) to the desired level. The farm will automatically fertilize the soil to the selected level. Note that each fertilizer type has its own maximum fertilization target which is displayed in the Fertilizers Overview UI.

en	Note that the higher your soil fertilization target is the lower the natural replenishment is. And once fertility climbs above 100%, the natural replenishment will turn negative which will require even more fertilizer to sustain it.

en	Fertilizers

en	Crop yield is based on soil fertility. If a farm has 50% soil fertility it will only have a 50% yield of products. Crops consume fertility as they grow but fertility is also naturally replenished over time (an empty farm would eventually reach 100% fertility).

en	Note that soil fertility does not affect crop water consumption or growth duration. This means that crops growing on more fertile soil will not only yield more but also will be more water-efficient (greater yield for the same amount of water).

en	Over time, crop fertility consumption and natural replenishment will stabilize at a value called fertility equilibrium. This value represents an estimate of average soil fertility based on the current growth schedule. The equilibrium exists because crop fertility consumption is constant but the natural replenishment speed increases as soil fertility gets lower.

en	Growing the same crop more than once in a row will impose {0} penalty on fertility. This can be avoided by planting different crops in a crop rotation schedule. You can plant {1} which does not yield any useful products but helps to regenerate soil fertility and eliminates same-crop fertility penalty when planted between other crops.

en	You can also leave the field empty with no crop planted. This gives the soil time to regenerate fertility naturally but it won’t eliminate the same-crop fertility penalty on its own.

en	Crop rotation

en	Iron Scrap smelting
sv	Järnsmältning

en	Health & pollution

en	Your population has health. If health is positive, your population grows and provides you with extra unity. If health goes negative, your population starts to decline.

en	You can increase your population's health by providing them with a variety of food, water, and healthcare.

en	Positive effects

en	Your population's health decreases if you emit pollution (air or water). Pollution on your island is global, so moving smoke stacks farther from your settlement won’t help. It is a good idea to keep your eye on how much pollution you emit.

en	Negative effects

en	When something emits pollution, it is displayed in the right side of the recipe UI as shown below.

en	Your population can suffer from diseases. There are diseases that just come and go and it is not possible to completely prevent them from happening. Providing healthcare can significantly reduce their negative impact.

en	There are also diseases that can occur due to bad conditions in your settlement, for instance lack of clean water or too much trash. There are no diseases from pollution as pollution gives a health penalty directly.

en	Diseases

en	The {0} can process both {1} and {2} by toggling both recipes on. To do so, turn on the {1} recipe by clicking on it.

en	The priority of recipe execution depends on their order which can be changed using the arrows on the left (1). If you want to prioritize {0} processing over {1}, click the up arrow on the {0} recipe for it to move above the {1} recipe.

en	With {0} being smelted, the {2} will produce {1}. {1} can be dumped anywhere on the island by placing dumping designations (unless you prevent {1} dumping by changing the global dumping filter). Trucks will always prioritize delivering {1} and other materials to where it is needed before dumping it (e.g. concrete production). Dumping {1} is important as typically your smelting industry will produce way more {1} than you can use. Dumping it has no pollution effect.

en	Iron ore smelting

en	Maintenance

en	Maintenance is a crucial global resource that is required by vehicles and buildings to keep operational otherwise they break down and stop working. Maintenance level of each entity can be seen on the bottom of its window (1). In an emergency, broken entities can be instantly repaired using {0} (2).

en	In order to produce maintenance you need to build a {0} and supply it with the necessary materials.

en	You can see the current Maintenance amount on the right side of the screen (1). You can also see Maintenance Production and Consumption over time in the Statistics screen (2).

en	Mining
sv	Gruvdrift & dumpning

en	You can remove any material from the terrain by mining it with your excavators and add material by dumping it with trucks.

en	Below is an example of how a mining designation starting at surface level is reachable only if it touches the surface. The top designation is reachable as denoted by the yellow color. The bottom starts one level below the surface and is not reachable, denoted by the orange color with red borders.

en	Use the {0} key to switch to the ramp mode. Then you can snap to a previous flat designations and extend a ramp from there.

en	Creating Ramps

en	Each designation square can be mined by only one excavator at a time. Be sure that there are enough available designations if you have multiple excavators.

en	You can see available resources by toggling a resource overlay in the bottom-left corner of the screen.

en	Resources layer

en	While dumping designations can be placed anywhere on the island, mining designations must be within a {0} managed area. With a mine control tower selected, click the {1} button to outline a new area.

en	Trucks and excavators must be assigned to a {0} in order for mining to begin. Excavators mine designated terrain while trucks transport the mined materials from the excavators to machines, storages, or any available dumping areas.

en	To mine the terrain, select the mine designation tool {0} from the bottom toolbar (1), and click and drag on the terrain to designate your mining area (2).

en	Mining designations

en	Designations denote how the terrain will be shaped after mining.

en	This tool behaves the same as the dumping designating tool. {0} will toggle between flat or ramp designations. Pressing {1} will toggle the ramp direction either up or down when placing beside another designation.

en	Move the height up or down using {0} and {1} respectively.

en	Rotate the ramp direction using {0}.

en	Mining designations have to start at or above the terrain, otherwise, they won’t be reachable by your excavators. If an edge of designation is not reachable, a red line is displayed. If there are red lines all around a designated area, that means that it cannot be mined.

en	If your vehicle has issues reaching its target because there is no valid path, you can investigate this situation by toggling its navigation overlay. Each type of vehicle has its own overlay. Trucks delivering construction materials have some distance tolerance but vehicles performing regular duties need to be able to navigate near their target.

en	Sometimes, vehicles can get stuck. You can always recover a vehicle using the recovery action. To avoid situations like this, use wide ramps and retaining walls during mining to prevent terrain collapse.

en	Sometimes, trucks can not access certain buildings due to obstacles such as terrain or other buildings. Instead of rebuilding parts of your factory to accommodate the vehicles, you can turn off import or export at the problematic building to prevent vehicles from trying to access it.

en	This tool enables pausing and unpausing individual entities such as machines or vehicles. It also supports mass pausing / unpausing by dragging over an area.

en	The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). When you drag over an area with non-constructed buildings it will toggle the construction pause, otherwise, it will toggle the regular pause. If any entity in the selection is paused, it unpauses everything selected, otherwise, it pauses everything selected.

en	The Planning Mode is toggleable mode that makes any building placed to be initially paused. You can toggle Planning Mode on and off by clicking the Planning Mode button in the bottom left corner toolbar. Buildings with paused construction are colored Gray as shown below.

en	Turning off Planning Mode does not unpause buildings that were placed while it was on. To unpause buildings placed, use the {0} (1). You can also select a building that was placed in {1} and unpause it by clicking the pause button on the Construction Inspector window (2).

en	Color Statuses of Construction

en	When placing buildings, the color of the building ghost itself will change depending on its construction status.

en	Buildings colored White are planned for construction and are currently paused. Blue colored buildings are currently being constructed. Red colored buildings are currently being deconstructed.

en	Population and Unity

en	Population is one of the most important pillars of your economy. You need to provide your people with housing, food, and other services and in return they will work for you.

en	People live in settlements. One settlement can be composed of one or more attached housing units and service buildings. You can have more than one settlement, but each requires its own services.

en	If there are more people than housing capacity, some will become homeless. Homeless people are very unhappy and they won’t work for you.

en	Population will naturally increase over time if people are healthy and housing is available. You can control the growth rate using edicts in the {0}.

en	{0} is a virtual resource that is generated when people are well and happy. The more services and comfort you provide, the more united they will feel, and generate more unity in return.

en	{0} can be spent on special tasks such as research, trade, work at remote mines, or vehicle recovery. Actions that require unity are usually denoted by purple color.

en	{0} can be extremely helpful in emergency situations. For example, {0} actions allow to instantly deliver products for construction or boost production of selected machines. It is advised to always keep some unspent {0} for when it is needed the most.

en	An overview of {0} gain/loss can be seen in the population overview window. The maximum amount of {0} that can be accumulated is determined by the amount and quality of housing. Recurrent unity gain/loss is computed on a monthly basis.

en	Trucks deliver cargo automatically based on the priority settings of source and destination building. Sometimes you may want to have a greater control over delivery source/destination or servicing vehicles. Custom routes offer this control and can increase efficiency and reliability of logistics.

en	A {0} can be assigned to export mined products to specific storages. To do this, select a {0} (1) and then click the {1} button under {2} (2) then click on desired storages.

en	Assigned storages can be seen in the {0} and right-clicking on their icon will delete the route. The routes can be also removed by clicking on the {1} button again and clicking on previously assigned storages.

en	When a {0} has export routes set up to storages with certain products, trucks will deliver these products only to the assigned storages and nowhere else.

en	Custom routes can be also used to assign a {0} to a {1} to specify fueling preferences for trucks and excavators.

en	It is recommended to use custom routes wisely and put them in places where it helps the most. Micromanaging every single storage with custom routes can lead to unnecessary complexity in your logistics system and can cause troubles during your future factory expansion.

en	Custom routes can be also set up between storages to further optimize your operations as shown below. Just make sure that the destination storage has the {0} slider set (1). You can optionally assign trucks to the receiving storage to solely service this supply line (2). There are also two toggles (3) that let you restrict the storage to only accept connected storages and assigned trucks.

en	Following example shows how a conveyor belt together with custom routes can reduce truck trips while dumping excess mined material. First, assign the {0} to a nearby storage (1). The storage is connected via a long conveyor belt (2) to another storage. The second storage is set to export to the nearby tower (3) which has an area marked for dumping.

en	World exploration
sv	Världsutforskning

en	You can use your ship to explore the world map. You can discover supplies to bring back to your island, other settlements to trade with, world mines to exploit, and more.
sv	Du kan använda ditt skepp för att utforska världskartan. Du kan hitta skatter, flyktingar, oljeriggar och mer.

en	To start exploring, open the world map ({0} key), select a destination (1), and click {1} (2). Once the ship arrives, it will start exploring. Exploration takes some time and you will be notified when it is complete.
sv	Börja utforska genom att öppna världskartan ({0}), välja en destination och klicka på {1}. När fartyget anländer börjar det utforska. Utforskning tar lite tid och du kommer att meddelas när den är klar.

en	Exploration
sv	Utforskning

en	All the items that your ship brings will be automatically unloaded to the {0}. Just make sure that the {0} has enough free space. You can toggle on {1} to task your trucks to actively unload all cargo if there is storage available.

en	Ship range and fuel
sv	Skepp räckvidd och bränsle

en	The ship needs fuel to travel and exploration of a new location requires an additional amount. In order to load the ship with fuel, select the {0} and drag the green slider of the fuel buffer to the right. Fuel can be delivered by trucks or via pipe.

en	Some areas may be occupied by enemies or pirates. You cannot pass through these areas or explore them unless you defeat the pirates first. If your ship has no weapons equipped, it will automatically try to escape, otherwise, the battle will start.
sv	Vissa områden kan vara ockuperade av fiender eller pirater. Du kan inte passera genom dessa områden eller utforska dem om du inte besegrar piraterna först. Om ditt skepp inte har några vapen utrustade så försöker det automatiskt fly, annars startar striden.

en	Enemies and pirates
sv	Fiender och pirater

en	Many components of the ship can be added or upgraded. Upgrades are performed in the {0}. The {0} prepares any required components regardless of whether the ship is present or not. Once upgrades are prepared, they get automatically applied when the ship arrives.

en	Ship upgrades and weapons
sv	Fartygsuppgraderingar och vapen

en	The {0} allows smelting products such as ores and scrap into molten materials. The {1} can be used to cast molten materials to slabs.

en	In order to produce iron plate you can use {0} gathered from the abandoned buildings nearby. Later on you will be able to set up a mining operation to smelt {1} directly.

en	Build a {0} and 2x {1}. Connect them together using {2}. The molten channels are needed since the molten iron is too hot to be transported by trucks.

en	Build and attach a {0} to the {1} either directly or via pipe (which can be found in the transports category).

en	Since you don’t have access to coal mining yet, build a {0} to produce coal from wood. Don’t forget to attach a {1} to it as well. You can even share the same {1} which is used for {2}. To learn how to get wood, read the tutorial for {3}.

en	Watch the furnace recipe in progress whilst trucks automatically supply it with {0} and coal. Iron slabs produced in a {1} will be stored there until trucks can find a place for them to be delivered. Later, you will be able to unlock and build conveyor belts to deliver iron directly to your production buildings or storage.

en	It is beneficial to use conveyor belts and pipes to transport goods from production buildings to storages and let trucks to balance the inventory between storages. This helps keep truck utilization high since they can always travel fully loaded. It also gives machines an extra input and output buffer for uninterrupted operation.

en	For example, {0} can benefit by having {1} and {2} storage silos attached via conveyor belts.

en	A storage unit will not actively request products from trucks by default. To change this, drag the green slider marked as {0} to the right. This makes the storage request products until it gets filled up to the green slider.

en	For storages that you do not want full (such as {0}, pictured below), you can use the {1} slider to set the threshold which vehicles will automatically retrieve materials and store them at another available storage.

en	Note that the red/green sliders have no effect on connected transports. For example, a storage set to {0} will still continue to output products via connected transports, ignoring any rules set to the storage.

en	You can also set up alerts to be notified if the storage becomes either too full or too empty which would prevent connected machines from performing correctly. This is ideal for alerting you if a critical material providing storage, such as coal to a power plant, is running low.

en	Once machines are connected via transports and a first product is delivered / received, trucks will no longer try to deliver / receive that type of product. You can manually override this behavior via the logistics panel in each machine in {0} and {1} panels.

en	Storages with transports

en	The colored outlines on the designation squares lets you determine many things.

en	light green square: is accessible and will be used

en	yellow green square with a red outline: is not accessible yet

en	darkened green square: already fulfilled and will be ignored

en	The numbers on the designation indicate the height of the terrain level.

en	To dump materials on the terrain, select the dumping designation tool {0} in the bottom toolbar (1). Hover over the terrain to see your starting direction and elevation of the tool (2). Left click and drag to create a dumping designation (3). Important is that dump designations should start at or below terrain, otherwise they cannot be accessed by trucks.

en	The {0} has the option to filter what products can be dumped within its managed area. This managed area ignores the global dumping filter which is ideal for restricting what materials can be dumped. For example, you can only allow {1} to be dumped in a specific area by removing it from the global dumping filter and adding it to dumpable products in the {0} window.

en	{0} dumping filter

en	Dumping designations show what the terrain will look like when completed.

en	The {0} key will toggle the designation tool between a sloped designation (1) for placing terrain in an ascending / descending ramp and flat designation (2).

en	The {0} key (1) will rotate ramp designations clockwise to choose which direction the slope will go. When snapped to another designation the {0} key just toggles the slope (2).

en	The {0} and {1} keys (1) will raise (2) and lower (3) the designation respectively, allowing you to control the target height. Remember that dumping designations with all edges above the terrain cannot be accessed by trucks.

en	Trucks dump products automatically. If there is a dumpable product that needs to be disposed of and no machine or storage that accepts it, trucks will automatically navigate to the nearest designation to dump it.

en	There are many products that can be dumped. If you are ever curious if a product can be dumped, open the Recipes screen {0} by clicking on the icon in the bottom right (1), navigate to the product (2), and check if dumping is an option for consumption (3).

en	What can be dumped

en	Global dump filters choose what products can be dumped in designated areas across the island by default. For example, if you only wanted {0} and {1} used as dumping materials, you could remove any other products listed there besides those two.

en	Global dump filters

en	Pipes & conveyor belts
sv	Logistik

en	Trucks can go under any conveyors or pipes that are at height {0} or higher. However, taller vehicles such as excavators cannot go under them. In order to let taller vehicles pass, you must build a {1}.

en	Transports (pipes and conveyor belts) are an alternative way of transporting products around your factory. They reduce demands on your truck logistics and make product deliveries more steady.

en	You can see which products are making trucks the most busy in the {0} tab.

en	Split and merge transports by simply connecting them to each other. If you need control over priorities and ratios, research {0} to get balancers with advanced capabilities.

en	You can also start building a transport by hovering over the red/green arrow next to a building/transport port while the construction menu is open.

en	Most of the transports (except {0}) can go up/down by pressing {1} keys during the design process. This is handy when trying to make space for vehicles to go under.

en	You can build transports stacked on top of each other. To make it easier, toggle {0} key while placing a transport to prevent it from snapping to any existing one.

en	Tree planting

en	Tree planting provides a renewable source of wood. To start, you need to obtain tree saplings by growing them on farms.

en	A {0} is required to designate tree replanting zones. It has an area which is the working space where the assigned vehicles will operate. It can be changed similarly as in {2}. To plant & harvest trees, you need to place forestry designations inside the area by clicking on {1}.

en	You also need to build a vehicle called {0} and assign it to the {1}. Once tree saplings are available, the {0} automatically picks them up and plants them onto the designations.

en	Tree harvesters will automatically cut down fully grown trees as long as the trees are situated on tower’s designations.

en	You can also place trees manually to have them planted exactly where you want. The available types of trees can be found in the build menu. Manually placed trees are planted by the {0} as well.

en	Trucks

en	Trucks are the most versatile option to transport products around the island. They can transport almost every product except molten materials or hot gasses such as steam.

en	Anytime there is a machine that needs a product, trucks will try to find a source and deliver it. The same goes for construction.

en	Trucks can get very busy if there are lots of jobs to do. You can see the current load in the overview panel on the top left of the screen. If the load is high, consider building more trucks or automating products delivery building pipes and conveyors.

en	When trucks become too busy, deliveries that are critical to your factory operation may not be completed on time. To help with this, you can set higher priority on places where products are needed the most. The lower the number, the higher the priority.

en	Trucks usually wait until there is enough cargo to transport to make their trip worth it. If you want trucks to always prefer driving fully loaded to further optimize their journey, you can disable {0}.

en	Don’t forget that trucks require fuel and maintenance, failing to provide these may grind your logistics to a halt and cause problems.

en	You can use unity to instantly deliver/remove products to/from construction in order to finish construction projects quickly.

en	This tool enables you to drag over an area to order quick delivery/removal for all selected buildings. If there is no product delivery possible, this tool will act as a boost toggle.

en	The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). Then click and drag across the desired buildings (2).

en	Vehicles accessibility

en	When there is terrain dug from underneath a building or landslide that buries a building it may trigger building collapse. In that case the building gets lost and it can trigger further landslides and collapses. When mining a deeper mine, terrain can also collapse blocking vehicles from entering or exiting the mine.

en	Each material has its own properties on how steep an angle it can hold until it collapses.

en	You can build {0} to prevent terrain from uncontrolled collapse. These are designed to hold terrain in place. They can hold up to {1} tiles of terrain.

en	Retaining walls are best built before mining/dumping. They also cannot be built on top of any previously designated mining/dumping areas. Use {0} and {1} keys to raise or lower the wall.

en	Any terrain higher or lower than {0} beside the retaining wall will cause it to collapse.

en	{0} can be also used to create a contained place for dumping in otherwise unsuitable areas.

en	Dumping waste

en	Your population generates waste that needs to be collected to maintain healthy conditions in your settlement.

en	Build a {0} and attach it to your settlement. It will automatically store waste generated by the settlement’s population.

en	Set up dumping designations ({0}) anywhere on your island.

en	Your trucks will automatically pick up waste from {0} and dump it on the ground. To learn more about dumping, see the {1} tutorial

en	Note that the amount of general waste your population produces depends on the amount of supply they get and whether they recycle. It is not possible to get rid of the general waste entirely, but later on you will be able to research more ways to deal with the waste.

en	World structures

en	When you first discover a world mine, you must repair it before exploiting it. This is done by selecting the structure icon on the map and clicking {0} (1). The {1} will now have the option of loading the supplies necessary to repair that structure (2). Once loaded, they must be delivered by your main ship to begin the repairs.

en	World Structures have a configuration window when selected on the {0} (1). You can select the {1} (2) that determines the rate of production but it also affects how many workers are required to work there and the {2} cost associated with it (3). You can increase the maximum {1} by upgrading the structure (4). In emergencies, you can load cargo to your ship when it’s present (5).

en	For more information on using cargo ships and depots to automate collection of these supplies, visit {0} tutorial.

en	Reset progress

en	Reset done!

en	Tutorial progress

en	Resets your tutorial progress so you get notified on any new tutorial which you have already seen before.

en	Enables tutorials and goals that grant rewards on completion

en	Tutorials (recommended)

en	Tree harvesting

en	User interface
sv	Användargränssnitt

en	Unassign
sv	Ta bort tilldelningen

en	Removes the vehicle from the current assignment.
sv	Tar bort fordonet från det aktuella uppdraget.

en	Unity is important to run things such as research labs, oil rigs or edicts. Unity can be increased by providing better services to your settlements or building a better housing. Unity from settlements is generated on monthly basis.

en	Unity cap
sv	Enhets kapacitet

en	The maximum amount of Unity that can be accumulated. Typically increases with the amount of housing and its quality.
sv	Det maximala beloppet av Enhet som kan ackumuleras. Ökar vanligtvis med mängden bostäder och dess kvalitet.

en	ship

en	{0} Unity
sv	{0} Enhet

en	{0} Unity
sv	{0} Enheter

en	Unity tool

en	Click or drag over an area of structures to apply this tool. It performs quick build, quick removal, or toggles production boost based on the context.

en	Unlocks
sv	Låser upp

en	Unsorted saves

en	Your blueprints were copied to the new location shown below.

en	The game also uses a new folder location to store your save files.

en	New blueprints location:

en	New location:

en	Note: The old folder still exists, and contains data from the game version before Update 1.

en	Old location:

en	Type description.

en	Update description.

en	Update description for this item.

en	Upgrade
sv	Uppgradera

en	Upgrade in progress

en	Upgrade

en	Right click or drag over an area of structures to cancel any ongoing upgrades

en	Click or drag over an area of structures to upgrade them

en	Boost

en	Contracts

en	Contract establish

en	Settlements quality

en	Edicts

en	Free

en	Health

en	Homeless

en	Island buildings

en	One time actions

en	Other decorations

en	Pops adoption

en	Quick build

en	Quick remove

en	Quick repair

en	Quick trade

en	Rocket launch

en	Fuel for ships

en	Starvation

en	Vehicle recovery

en	Decorations

en	Bonus from decorations

en	Services

en	World map mines

en	Utilizes a large set of centrifuges to concentrate uranium-235 isotope out of natural uranium (a process called isotope separation). The resulting product is fissile uranium, ready to undergo a chain reaction in a nuclear reactor.
sv	Använder en stor uppsättning centrifuger för att koncentrera uran-235 isotop ur naturligt uran (en process som kallas isotopseparation). Den resulterande produkten är klyvbara uranpellets, redo att genomgå en kedjereaktion i en kärnreaktor. Pelletsen är ännu inte radioaktiv och kan hanteras manuellt.

en	Enrichment plant
sv	Anrikningsanläggning

en	Uranium mine
sv	Urangruva

en	Produces synthetic rubber.
sv	Producerar syntetiskt gummi.

en	Rubber maker
sv	Gummitillverkare

en	{entity} is struggling to find a destination it can reach.

en	{entity} is struggling to find a destination it can reach.

en	{entity} cannot reach destination.
sv	{entity} kan inte nå destinationen.

en	{entity} cannot reach destination.

en	Vehicle is broken as it lacks maintenance
sv	Fordon är trasigt då den saknar underhåll

en	Driving to destination

en	Invalid state

en	Loading cargo

en	Navigating

en	Processing surface

en	Searching for a valid terrain designation

en	Unloading cargo

en	+{0} VEHICLE CAP
sv	+{0} FORDON KAPACITET

en	+{0} VEHICLES CAP
sv	+{0} FORDONS KAPACITET

en	Vehicle limit reached!

en	{entity} has no fuel
sv	{entity} har inget bränsle

en	{entity} has no reachable terrain designations

en	Allows vehicles to cross obstacles such as transports.
sv	Tillåter fordon att korsa låga hinder som transporter. Det är en intressant teknik.

en	Vehicle ramp (small)
sv	Fordonsramp

en	Vehicle ramp (medium)

en	Vehicle ramp (large)

en	Tree harvesting
sv	träskärning

en	Assigned to buildings

en	Assigned to mining operations
sv	Tilldelad till gruvdrifter

en	Assigned to tree harvesting

en	Allows building vehicles such as trucks and excavators.
sv	Tillåter att bygga fordon som lastbilar och grävmaskiner.

en	Vehicles depot
sv	Fordonsdepå

en	Vehicles depot II

en	Vehicles depot III

en	Number of vehicles owned / limit of vehicles. The limit can be increased via research.

en	Vehicles maintenance

en	Vehicles management
sv	Fordonshantering

en	{0} driver
sv	{0} förare

en	{0} drivers
sv	{0} förare

en	idle: {0}
sv	ledig: {0}

en	Version: {0}

en	Video

en	press now

en	Low diesel!
sv	Låg diesel!

en	Global supply of diesel is critically low! You are at high risk of running out of diesel. When all your diesel supplies are depleted, all vehicles and diesel generators will stop working. Without working logistics and electricity generation your economy will halt.
sv	Global tillgång på diesel är kritiskt låg! Du har stor risk att få slut på diesel. När all din diesel är slut kommer alla dina fordon och dieselgeneratorer att sluta fungera. Utan fungerande logistik och elproduktion kommer din ekonomi att stanna.

en	Make sure that you have sufficient diesel production and that you are extracting enough crude oil. You can boost an {0} using Unity which will not only speed it up but also it makes it work without the need for electricity.
sv	Se till att du har tillräckligt med dieselproduktion och att du utvinner tillräckligt med råolja. Du kan Boosta en {0} genom att använda Enheter som inte bara kommer att påskynda det utan också får den att fungera utan behov av el.

en	Low maintenance!
sv	Lågt underhåll!

en	Some entities are running out of maintenance and they may start breaking down soon.
sv	Vissa enheter är håller på att få slut på underhåll och de kan börja gå sönder snart.

en	In order to get more maintenance, you should prioritize researching and building a {0}. Once operational, you will need to supply it with products and it will start maintaining all your machines and vehicles.
sv	För att få mer underhåll bör du prioritera att forska och bygga en {0}. När den är i drift måste du förse den med produkter och den kommer att börja underhålla alla dina maskiner och fordon.

en	In the meantime, you can spend Unity for quick-repair action to fix machines or vehicles that are needed the most.
sv	Under tiden kan du spendera Enheter för snabbreparation för att laga maskiner eller fordon som behövs mest.

en	No workers!
sv	Inga arbetare!

en	You have no more free workers on your island. Everyone is already busy working. Some buildings or vehicles will not be able to operate.
sv	Du har inga fler lediga arbetare på din ö. Alla är redan upptagna med att arbeta. Vissa byggnader eller fordon kommer inte att kunna användas.

en	In order to get more people, you should prioritize researching and building a {0}. It will help to attract more refugees to your island and you will not only get more workers but also some extra materials from them. The effectiveness of the beacon will decline over time. So you should prioritize repairing the ship to bring more people and resources to the island.
sv	För att få fler människor bör du prioritera att forska och bygga en {0}. Det kommer att hjälpa till att locka fler flyktingar till din ö och du kommer inte bara att få fler arbetare utan också lite extra material från dem. Belysningens effektivitet kommer att minska med tiden. Så du bör prioritera att reparera fartyget för att få fler människor och resurser till ön.

en	In the meantime, you can pause some buildings that you need the least to free up some workers.
sv	Under tiden kan du pausa några byggnader som du behöver minst för att frigöra några arbetare.

en	Warning:
sv	Varning:

en	Waste management
sv	Avfallshantering

en	Dumps liquid into the ocean. Some liquid will cause water pollution which can affect health and happiness of your people. Works at the maximum height of {0} from the ocean level.
sv	Tillåter flytande dumpning i havet. Vissa vätskor kommer att orsaka vattenföroreningar som kan påverka ditt folks hälsa och lycka.

en	Liquid dump
sv	Flytande dumpning

en	The ratios of individual output products depend on where the input recyclables come from (e.g. where they were produced and from which products). Which means that these ratios are subject to change based on production processes used.

en	Recycling can transform your island's economy in a significant way as it allows to recover a portion of raw materials from various sources like settlement, maintenance, or research. Recycling reduces the need for raw minerals extraction and thus also extends longevity of deposits. Places that support recycling will return '{0}'. This product can be separated via waste sorting plant into scraps (such as iron or copper scraps) which can be sent to any furnace for smelting. The ratio of materials recycled is based on '{1}' and more about that is explained in the waste sorting plant.

en	Waste sorting plant

en	Water chiller
sv	Vattenkylare

en	Water collected
sv	Vatten insamlat

en	Reduces water consumed in settlements and farms by {0}

en	Water saver

en	Water
sv	Vatten

en	Converts not so nice water to nice water. Just don't tell this to the people who drink it.
sv	Omvandlar inte så fint vatten till fint vatten. Berätta bara inte detta för de människor som dricker det.

en	Wastewater treatment
sv	Avloppsrening

en	This station can extract fresh water.
sv	Denna station kan utvinna färskt vatten.

en	Groundwater well
sv	Grundvattenbrunn

en	Dry
sv	Torr

en	Less dry
sv	Mindre torr

en	Borderless
sv	Gränslös

en	Fullscreen
sv	Fullskärm

en	Windowed
sv	Skärmläge

en	Window mode
sv	Skärmläge

en	Windows shortcuts

en	available
sv	tillgängliga

en	needed
sv	behövs

en	The number of workers available. To get more workers increase your population. You can do so by building a beacon, explore the world map or apply edicts.

en	Workers demand

en	Available to pick up

en	{0} was fully repaired
sv	{0} är nu helt reparerat

en	Exploration in progress!
sv	Utforskning pågår!

en	This was already explored.
sv	Detta var redan utforskat.

en	Fully explored
sv	Fullt utforskat

en	This is our home island!
sv	Detta är vår hemö!

en	Home island
sv	Hemö

en	We need to explore this!
sv	Vi måste utforska detta!

en	Unknown location
sv	Okänd plats

en	Our ship is on way to explore this!
sv	Vårt skepp är på väg att utforska detta!

en	There is an enemy that needs to be defeated!
sv	Det finns en fiende som måste besegras!

en	Location with enemy
sv	Plats med en fiende

en	Our ship is on her way to the battle!
sv	Vårt skepp är på väg in till strid!

en	Enemy found
sv	Fiende hittad

en	Ship orders
sv	Skeppsorder

en	Battle
sv	Slåss

en	Deliver cargo
sv	Leverera last

en	Explore
sv	Utforska

en	Go home
sv	Åk hem

en	Load cargo
sv	Lasta last

en	Visit
sv	Besök

en	Structure found
sv	Struktur hittades

en	World map
sv	Världskarta

en	This site mines {0} when assigned with workers.

en	Warning: {0} of production is currently wasted due to a lack of Unity, resulting in an actual output of {1}. This penalty can increase over time.

en	Years left: {0} (estimate)

en	This rough estimate is based on the current production level. Idle times (such as due to a full output) are not accounted for, in which case the duration left might be greater.

en	Shows the overall status of the reserve available in this deposit. This is a limited resource.
sv	Visar den övergripande statusen för reserven som är tillgänglig i denna ficka. Detta är en begränsad resurs.

en	This {0} needs to be repaired before we can use it.

en	This {0} provides us with resources. To deliver the resources to our island we need to send our ship to fetch it. Or find & repair a dedicated cargo ship and build a cargo depot to automate the process.

en	Production level

en	Production level determines output of this station but also increases its demands on workers, maintenance and Unity. Stations can be upgraded to provide even higher production levels.

en	{0} (Level {1})

en	This is a peaceful settlement we can trade with. We can also give them donations to increase our reputation and motivate some of their people to join our island or provide us with more trade deals.
sv	Denna fridfulla bosättningen kan vi handla med. Vi kan också investera i deras infrastruktur för att motivera några att flytta till oss istället.

en	Prepare for the ultimate challenge on You Shall Not Pass, an experimental map designed to push your skills to the limit! The starting point is a tiny valley with limited space, yet it is abundant in resources. Your task? Ascend to the top plateau before you run out of space (and coal). Once at the top, you are rewarded with a flat area for building a vast factory so you can utilize all the resources available to you. Will your excavators win the race against time or will your factory spiral out of control as your resources sputter out? Only the captains with the most robust plans (and trousers) can conquer this island of pain. This map is for experts only.

en	You Shall Not Pass

en	Allows distributing and prioritizing products using any of its two input and output ports.
sv	Tillåter distribution och prioritering av produkter med hjälp av någon av dess två in- och utgångsportar.

en	Flat balancer
sv	Platt balanserare

en	Allows distributing and prioritizing products using any of its two input and output ports.
sv	Tillåter distribution och prioritering av produkter med hjälp av någon av dess två in- och utgångsportar.

en	U-shape balancer
sv	U-formad balanserare

en	Allows distributing and prioritizing products using any of its two input and output ports.
sv	Tillåter distribution och prioritering av produkter med hjälp av någon av dess två in- och utgångsportar.

en	Molten balancer
sv	Smält balanserare

en	Allows distributing and prioritizing products using any of its two input and output ports.
sv	Tillåter distribution och prioritering av produkter med hjälp av någon av dess två in- och utgångsportar.

en	Pipe balancer
sv	Rör balans