Catalan (Captain of Industry) - en to ca translation catalogue (2974 entries)

[ctx: Accepts]
note: example usage: 'Accepts <icon of waste water>' - means this entity accepts waste water.
en: Accepts
ca: Accepta

[ctx: AccessibilitySetting__Flashes]
note: setting for disabling sudden lightning flashes
en: Disable flashes (e.g. lightning)
ca: Desactiva els flaixos (com ara els dels rajos)

[ctx: AccessibilitySetting__Title]
note: title of accessibility settings (disable flashes, etc.)
en: Accessibility
ca: Accessibilitat

[ctx: ActiveDisplay_Setting]
note: title of a setting to change currently active display display means monitor essentially
en: Active display
ca: Pantalla activa

[ctx: AddableMods__Tooltip]
note: Tooltip on "Mods available" label file shown in the details panel of the load & save window
en: Check these mods to add them to your save file.
ca: Comproveu aquests mods per a afegir-los a la desada.

[ctx: AdditionError__CollisionWith]
note: could not place a building / machine as it collides with another one called {0}, example: 'Collision with shipyard'
en: Collision with {0}
ca: Col·lisió amb {0}

[ctx: AdditionError__DesignationOverlap]
note: could not place entity due overlap with a terrain designation
en: Overlapping with terrain designation
ca: Es solapa amb la designació de terreny

[ctx: AdditionError__HasDeposit]
note: {0} is a name of product, for instance injection pump can't be placed on the ground as there is some existing deposit of oil or water
en: Cannot be placed on top of existing deposit ({0})
ca: No es pot col·locar damunt d'un dipòsit existent ({0})

[ctx: AdditionError__InvalidHeight]
note: could not place entity due to invalid height, {0} and {1} are integers specifying min and max height
en: Invalid placement height, must be placed within heights {0} and {1} (inclusive).
ca: Altitud de col·locació no vàlida. Cal que l'altitud estigui entre {0} i {1}, ambdues incloses.

[ctx: AdditionError__NeedsOcean]
note: could not place a building as some part needs to be in the ocean (e.g. ship depot)
en: Some part needs to be in the ocean
ca: Una part ha d'estar dins l'oceà

[ctx: AdditionError__NoDeposit]
note: {0} is a name of product, for instance oil pump can't be placed on the ground as there is no deposit of oil
en: There is no deposit of {0}
ca: No hi ha dipòsits de {0}

[ctx: AdditionError__NotASurface]
note: could not place a paint / decal as the terrain does not contain a surface that can be painted
en: Requires a hard surface (e.g. concrete)
ca: Requereix una superfície dura (com ara el formigó)

[ctx: AdditionError__NotFarmable]
note: could not place a farm as the terrain is not farmable
en: Some ground is not farmable
ca: Part del terreny no es pot cultivar

[ctx: AdditionError__NotFertile]
note: could not place a tree as the terrain is not fertile
en: Some ground is not fertile
ca: Alguns terrenys no són fèrtils

[ctx: AdditionError__NotInSlot]
note: could not place a building outside a predefined slot (e.g. shipyard module)
en: Must be placed in a highlighted slot
ca: S'ha de col·locar en una ranura remarcada

[ctx: AdditionError__NotStable]
note: could not place a building because the terrain is not stable enough (for example landfill)
en: Some ground is not stable
ca: Alguns terrenys no són estables

[ctx: AdditionError__OceanBlocked]
note: could not place a building as it has ocean access blocked
en: Ocean access blocked
ca: L'accés a l'oceà està blocat

[ctx: AdditionError__OceanBlockedBy]
note: could not place entity due blocked ocean access by an entity, {0} is entity name
en: Ocean access blocked by '{0}' or terrain.
ca: L'accés a l'oceà està blocat per «{0}» o bé pel terreny.

[ctx: AdditionError__OceanBlockedByTerrain]
note: could not place entity due blocked ocean access by terrain, {0} a positive integer
en: Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action. | Ocean access blocked by terrain at {0} locations, you might need to repeat the recovery action.
ca[0]: L'accés per oceà està blocat per terreny en {0} ubicacions. Potser heu de repetir l'acció de recuperació.
ca[1]: L'accés per oceà està blocat per terreny en {0} llocs. Potser heu de repetir l'acció de recuperació.

[ctx: AdditionError__OceanNotAllowed]
note: could not place a building as it can't be placed in the ocean
en: Cannot place in the ocean
ca: No es pot col·locar a l'oceà

[ctx: AdditionError__OutsideOfMap]
note: could not place a building as it is outside of buildable area of the game (outside of the map) could not place a building as something was in the way (building, tree)
en: Outside of buildable area
ca: Està fora de la zona edificable

[ctx: AdditionError__SomethingInWay]
note: could not place a building as something was in the way (building, tree) could not place a building as it is outside of buildable area of the game (outside of the map)
en: Something is in the way
ca: Hi ha alguna cosa pel mig

[ctx: AdditionError__TerrainTooHigh]
note: could not place entity due terrain being too high
en: Terrain too high
ca: Terreny massa alt

[ctx: AdditionError__TerrainTooLow]
note: could not place entity due terrain being too low
en: Terrain too low
ca: Terreny massa baix

[ctx: AdditionError__ThinDeposit]
note: shown when player is trying to build a pump on top of a deposit, {0} is a thickness of a deposit required to place it (how deep it has to go), {1} is the current thickness
en: Requires ground deposit with thickness at least: {0}, current thickness: {1}
ca: Requereix un dipòsit al terra amb un gruix almenys de {0} i el gruix actual és de {1}

[ctx: AdditionError__TooCloseToOtherTree]
note: could not place a tree as it is too close to another
en: Too close to another tree
ca: Massa a prop d'un altre arbre

[ctx: AdditionError__Unique]
note: could not place a building because it already exists and only one is allowed in the game
en: Building is unique and already exists
ca: L'edifici és únic i ja existeix

[ctx: AdditionWarning__HighLift]
note: Warning that a lift's port may be too high to connect to a transport.
en: Warning: A port is above transport support height. Connection may not be possible.
ca: Avís: Un port està per sobre de l'alçada de suport de transport. És possible que la connexió no sigui possible.

[ctx: AddNewShipPart]
note: title of a window that enables to install a new ship part
en: Add new part
ca: Afegeix una nova part

[ctx: AdoptPops__Title]
note: title of a panel that enables to adopt population from a village, the adopted population will join player's island
en: Adopt population
ca: Adopta la població

[ctx: AdoptPops__Tooltip]
note: tooltip of a panel that enables to adopt population from a village, the adopted population will join player's island
en: People in the settlement that are willing to join your island. This number replenishes naturally over time until the limit is reached. The capacity and replenish rate are affected by your reputation. Also some settlements might not have this option.
ca: Les persones de l'assentament que volen unir-se a la vostra illa. Aquest nombre es reposa de manera natural fins arribar a la quantitat límit. La capacitat i la taxa de reposició depenen de la vostra població. Tingueu en compte que alguns assentaments no disposen d'aquesta opció.

[ctx: AdoptPopsAction]
note: button to adopt population from a village, example: 'Adopt 10 pops'
en: Adopt {0} pop | Adopt {0} pops
ca[0]: Acull {0} habitant
ca[1]: Acull {0} habitants

[ctx: AirSeparator__desc]
note: short description of a machine
en: Performs a cryogenic distillation process at temperatures reaching -200 °C to separate atmospheric air into its primary components - oxygen and nitrogen.
ca: Realitza un procés de destil·lació criogènica a temperatures que baixen fins als -200 ºC per separar l'aire atmosfèric en els seus components primaris: oxigen i nitrogen.

[ctx: AirSeparator__name]
note: name of a machine https://en.wikipedia.org/wiki/Air_separation
en: Air separator
ca: Planta de separació d'aire

[ctx: AlphaStaticIslandMap__desc]
note: Map description
en: A balanced map, great for new or casual players. The starting location offers easy access to all resources and plenty of space to build a large factory. Later on, create ramps to the higher platforms to scale up industrial and mining operations.
    
    This is the first and oldest map in Captain of Industry. It was first available in a closed-alpha build in October of 2021. Back then, it was the only playable map in the game.
ca: Un mapa equilibrat, ideal per a jugadors novells o ocasionals. La ubicació inicial ofereix un accés fàcil a tots els recursos i molt espai per a construir una fàbrica enorme. Més endavant, creeu rampes a les plataformes superiors per a augmentar les operacions industrials i mineres.
    
    Aquest és el primer mapa del Captain of Industry. Va estar disponible per primera vegada en una versió alfa tancada l'octubre del 2.021. Aleshores, era l'únic mapa que es podia jugar.

[ctx: AlphaStaticIslandMap__name]
note: Map name
en: New Haven
ca: Un port nou

[ctx: AmountOfPops]
note: represents number of people in a settlement, example '2 pops' (keep it short)
en: {0} pop | {0} pops
ca[0]: {0} habitant
ca[1]: {0} habitants

[ctx: AmountOfWorkers]
note: people who work somewhere. example: '1 worker', '2 workers' - keep it short!
en: {0} worker | {0} workers
ca[0]: {0} treballador
ca[1]: {0} treballadors

[ctx: AnaerobicDigester__desc]
note: short description of a machine
en: Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer.
ca: Realitza un procés pel qual microorganismes descomponen material biodegradable en absència d'oxigen per produir combustible i fertilitzant.

[ctx: AnaerobicDigester__name]
note: name of a machine
en: Anaerobic digester
ca: Biodigestor anaeròbic

[ctx: AnimalFarm_AddAnimals_Tooltip]
note: tooltip for a button that enables to move animals between farms
en: Reallocates animals from other farms into this farm
ca: Redistribueix aquí els animals d'altres granges

[ctx: AnimalFarm_PauseGrowth__Title]
note: button to pause natural increase of animals in this farm
en: Pause growth
ca: Posa en pausa el creixement

[ctx: AnimalFarm_PauseGrowth__Tooltip]
note: tooltip
en: Stops natural increase in number of animals in this farm.
ca: Para el creixement natural dels animals d'aquesta granja.

[ctx: AnimalFarm_RemoveAllAnimals]
note: title of a button that enables to remove animals from a farm (by moving them into another farm, not killing)
en: Remove all
ca: Elimina-ho tot

[ctx: AnimalFarm_RemoveAnimals_Tooltip]
note: tooltip for a button that enables to move animals between farms
en: Reallocates animals that are in this farm into other farms
ca: Redistribueix els animals d'aquí a altres granges

[ctx: AnimalFarm_Title]
note: title of a panel showing animals in this farm
en: Animals
ca: Animals adquirits

[ctx: AnimalFarm_TitleTooltip]
en: Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.
ca: Animals allotjats en aquesta granja. Es poden obtenir més animals comerciant amb una vila del món. Quan hi hagi alguns animals, el seu nombre començarà a augmentar de manera natural. Els animals necessiten menjar i aigua; altrament, poden morir.

[ctx: AnimalFarmMissingFood__name]
note: notification
en: {entity}: Not enough food
ca: {entity}: No hi ha prou menjar

[ctx: AnimalFarmMissingWater__name]
note: notification
en: {entity}: Not enough water
ca: {entity}: No hi ha prou aigua

[ctx: AnimalSlaughtering__Title]
note: see more details in AnimalSlaughtering__Tooltip
en: Enable slaughtering
ca: Permet el sacrifici

[ctx: AnimalSlaughtering__Tooltip]
en: When enabled a red slider appears. If the total number of animals in this farm gets above the red slider, then the excess number will be slaughtered for products like meat. In case the slider is set to full capacity it will only slaughter the born excess that would not fit into the farm. If slaughtering is disabled, no meat gets produced.
ca: Quan s'activa, apareix un control lliscant vermell. Si el nombre d'animals de la granja supera el llindar, llavors l'excés es sacrifica per obtenir productes, com ara carn. Si el control lliscant s'estableix a la capacitat total, només es sacrificarà aquells animals que no càpiguen a la granja. Si es desactiva, no es produirà carn.

[ctx: AntiAliasingRenderingSetting__Msaa]
note: anti-aliasing mode, {0} is number of samples, for example 'x8'
en: Multisample anti-aliasing (MSAA) {0}
ca: Antialiàsing multimostra (MSAA) {0}

[ctx: AntiAliasingRenderingSetting__Name]
note: rendering setting name
en: Anti-aliasing
ca: Antialiàsing

[ctx: AntiAliasingRenderingSetting__Smaa]
note: anti-aliasing mode
en: Subpixel morphological anti-aliasing (SMAA)
ca: Antialiàsing de subpíxels morfològics (SMAA)

[ctx: ApplyChanges]
note: button to apply changes
en: Apply changes
ca: Aplica els canvis

[ctx: ApplyChangesConflictPrompt]
note: confirmation shown when applying keybinding changes when conflicts are present
en: Ignore conflicts and apply changes?
ca: Voleu ignorar els conflictes i aplicar els canvis?

[ctx: ApplySettingsFrom]
note: text shown next to an entity that is used as a source of a configuration to be copied. Keep short.
en: Apply settings from
ca: Aplica la configuració de

[ctx: ArcFurnace__desc]
note: short description of a machine
en: Melts metals via a powerful electric arc. The arc is deployed using graphite anodes that are partially spent during the process due to the high heat. Beware that the furnace consumes a significant amount of power. It would be polite to notify your local power plant before turning this on.
ca: Fon els metalls amb un arc elèctric potent. L'arc es crea usant ànodes de grafit que es desgasten parcialment durant el procés per l'alta temperatura. Aneu amb compte, ja que el forn consumeix una quantitat important d'energia. És convenient avisar la central elèctrica local abans d'engegar-lo.

[ctx: ArcFurnace__name]
note: name of a machine https://en.wikipedia.org/wiki/Electric_arc_furnace
en: Arc furnace
ca: Forn d'arc elèctric

[ctx: ArcFurnace2__desc]
note: short description of a machine
en: This furnace has a cooling system to safely reach higher operating temperatures. This provides increased throughput and an opportunity to reuse some of the excess heat. Power requirements are increased as well.
ca: Aquest forn té un sistema de refrigeració per treballar amb seguretat amb temperatures de funcionament més altes. D'aquesta manera s'aconsegueix un major rendiment i es pot reaprofitar l'excés de calor. La potència elèctrica per funcionar també és més elevada.

[ctx: ArcFurnace2__name]
note: name of a machine
en: Arc furnace II
ca: Forn d'arc elèctric II

[ctx: AreasWithoutForestryTowers__name]
note: notification
en: There are some forestry designations outside of forestry tower areas
ca: Hi ha algunes designacions de tala fora de les zones de les torres forestals

[ctx: AreasWithoutTowers__name]
note: notification
en: There are some mining designations outside of mine tower areas
ca: Hi ha algunes designacions mineres fora de les àrees de les torres de mineria

[ctx: ArmageddonMap__desc]
note: Map description
en: Welcome to Armageddon, the shattered remnants of a bygone cataclysm. The impact that produced the central crater scattered precious resources over all the islands, offering lucrative opportunities for ambitious miners and entrepreneurs. I’m just glad I didn’t live here back then! That must have been quite the BOOM.
    
    This island has more land area than any three other islands we’ve scouted, so substantial room for growth is available. With four starting locations, each offering a different difficulty level, this map caters to both new players looking for a manageable challenge and seasoned veterans seeking a test of their factory building skills.
    
    This map was created as a celebration of the map editor for Update 2 as it demonstrates what can be achieved with it.
ca: Benvinguts a Harmagedon, les ruïnes d'un passat cataclísmic. L'impacte que va produir el cràter central va dispersar recursos preciosos per totes les illes, oferint oportunitats als miners i empresaris ambiciosos. Me n'alegro de no haver per aquí en aquella època!
    
    Aquesta illa té més superfície terrestre que les altres tres illes que explorades, de manera que hi ha un marge de creixement important. Amb quatre ubicacions inicials, cadascuna amb un nivell de dificultat diferent, aquest mapa s'adreça tant a jugadors nous que busquen un repte assumible com a veterans experimentats que busquen posar a prova les seves habilitats de construcció de fàbriques.
    
    Aquest mapa es va crear com a celebració de l'editor de mapes per a l'actualització 2, ja que demostra què permet aconseguir.

[ctx: ArmageddonMap__name]
note: Map name
en: Armageddon
ca: Harmagedon

[ctx: Armor]
note: value of armor, e.g. `armor: 40`
en: Armor
ca: Armadura

[ctx: ArmorT1__name]
note: name: ship part upgrade
en: Armor plating
ca: Blindatge

[ctx: ArmorT2__name]
note: name: ship part upgrade
en: Armor plating II
ca: Blindatge II

[ctx: AssemblyElectrified__desc]
note: description of a machine
en: Assembly line that is faster and can produce more advanced products.
ca: Línia de muntatge més ràpida i que pot produir més productes elaborats.

[ctx: AssemblyElectrified__name]
note: name of a machine
en: Assembly II
ca: Màquina de muntatge II

[ctx: AssemblyElectrifiedT2__name]
note: name of a machine
en: Assembly III
ca: Màquina de muntatge III

[ctx: AssemblyManual__desc]
note: short description of a machine
en: Assembly line that produces basic products.
ca: Màquina de muntatge que produeix productes bàsics.

[ctx: AssemblyManual__name]
note: name of a machine
en: Assembly I
ca: Màquina de muntatge I

[ctx: AssemblyRoboticT1__desc]
note: description of a machine
en: Robotic assembly that is faster and can produce more advanced products.
ca: Màquina de muntatge amb maquinària robòtica que pot produir productes molt més elaborats.

[ctx: AssemblyRoboticT1__name]
note: name of a machine it's an Assembler that uses Robotic Machinery to assemble things (upgrade from electric version)
en: Assembly (robotic)
ca: Màquina de muntatge robòtica

[ctx: AssemblyRoboticT2__name]
note: name of a machine it's an Assembler that uses Robotic Machinery to assemble things (upgrade from electric version)
en: Assembly (robotic) II
ca: Màquina de muntatge robòtica II

[ctx: AssignedExcavators__MineTower_Title]
note: tooltip that explains what excavators do when assigned to a mine tower
en: Assigned excavators will automatically mine all the mining designations managed by this tower. Don't forget to also assign some trucks so the excavators can unload their shovel.
ca: Les excavadores assignades explotaran de manera automàtica les designacions mineres administrades per la seva torre. No us oblideu d'assignar també camions per tal que les excavadores puguin descarregar-hi les seves pales.

[ctx: AssignedExcavators__Title]
note: title of a panel that enables to assign excavators to a building
en: Assigned excavators
ca: Excavadores assignades

[ctx: AssignedForLogistics__Empty]
note: shown when they are no routes assigned
en: No routes assigned
ca: No hi ha rutes assignades

[ctx: AssignedForLogistics__ExportTooltipForestryTower]
en: Allows to assign storage units for export of wooden logs that are cut by tree harvesters assigned to this tower. If at least one storage unit is assigned, wood will be delivered only to assigned units and nowhere else.
ca: Permet assignar unitats d'emmagatzematge per a l'exportació de troncs que talen les taladores adscrites a aquesta torre. Si s'assigna almenys una unitat d'emmagatzematge, la fusta només es lliurarà a la unitat o unitats assignades.

[ctx: AssignedForLogistics__ExportTooltipFuelStation]
en: Enables to assign refueling trucks in this station to individual mine towers.
ca: Permet assignar cada camió d'avituallament d'aquesta estació a una torre minera.

[ctx: AssignedForLogistics__ExportTooltipGeneral]
en: Configures dedicated export routes for trucks. Once this storage is set to export into another storage (B), trucks will only export products to that storage (B). No other unassigned storage or machine will be able to export from this storage. This does not affect imports. Route assignments do not affect any connected conveyors or pipes. Storage can be also assigned to a mine control tower.
ca: Configura rutes per a camions dedicades a l'exportació. Quan el magatzem està dedicat a l'exportació a un altre magatzem (B), els camions només exportaran els productes a aquell magatzem (B). Cap altre magatzem ni màquina podrà exportar des d'aquest magatzem. Això no afecta les importacions. L'assignació de rutes no afecta a cap cinta transportadora ni cap canonada. El magatzem també pot estar assignat a una torre de control de mines.

[ctx: AssignedForLogistics__ExportTooltipMineTower]
note: {0} - mine control tower
en: Configures dedicated export routes for trucks. For example, if you’d like to deliver materials mined here to a specific storage but nowhere else, you can assign this {0} to the chosen storage. You can also assign it to another {0} in order to use that one for dumping.
ca: Configura rutes d'exportació dedicades per a camions. Per exemple, si volguéssiu entregar materials minats aquí a un magatzem específic, però no a cap altre lloc, podeu assignar {0} al magatzem escollit. També hi podeu assignar un altre {0} si es vol utilitzar com a abocador.

[ctx: AssignedForLogistics__ImportTooltipForestryTower]
en: Configures dedicated import routes for trucks. You can also assign a fuel station to make its trucks refuel tree planters and tree harvesters in this place.
ca: Configura rutes d'importació dedicades per a camions. També podeu assignar una estació de combustible perquè els camions recarreguin de combustible els plantadors i els recol·lectors d'arbres en aquest lloc.

[ctx: AssignedForLogistics__ImportTooltipGeneral]
en: Configures dedicated import routes for trucks. Once this storage is set to import from another storage (B), trucks will only import products from that storage (B). No other unassigned storage or machine will be able to import into this storage. This does not affect export. Route assignments do not affect any connected conveyors or pipes. Storage can be also assigned to a mine control tower.
ca: Configura rutes d'importació dedicades per a camions. Quan el magatzem està important d'un altre magatzem (B), els camions només importaran productes d'aquell magatzem (B). Cap altre magatzem ni màquina podrà importar a aquest magatzem. Això no afecta a la exportació. Els assignaments de ruta no afecten cap cinta transportadora o canonada que estigui connectada. El magatzem també pot estar assignat a una torre de control de mina.

[ctx: AssignedForLogistics__ImportTooltipMineTower]
en: Configures dedicated import routes for trucks. For example, if you’d like materials from some storage to be dumped in here but nowhere else, you can assign this {0} to the chosen storage. You can also assign a fuel station to make its trucks refuel excavators in this place.
ca: Configura rutes d'importació dedicades per a camions. Per exemple, si volguéssiu que els materials del magatzem fossin abocats aquí, però no a cap altre lloc, podeu assignar {0} al magatzem escollit. També podeu assignar una estació de combustible per tal que els camions hi subministrin combustible a les excavadores.

[ctx: AssignedTo]
note: example: 'assigned to Tree harvesting'
en: assigned to {0}
ca: assignat a {0}

[ctx: AssignedTreeHarvesters__ForestryTower_Title]
note: tooltip that explains what tree harvesters do when assigned to a forestry tower
en: Assigned tree harvesters will automatically harvest trees in all the forestry designations managed by this tower. Unassigned harvesters will work here as long as there is no harvester assigned.
ca: Les taladores assignades talaran arbres automàticament en totes les zones forestals gestionades per aquesta torre. Les taladores sense assignar hi treballaran sempre que no n'hi hagi cap d'assignada.

[ctx: AssignedTreeHarvesters__Title]
note: title of a panel that enables to assign tree planters to a building
en: Assigned tree harvesters
ca: Llenyataires assignats

[ctx: AssignedTreePlanters__ForestryTower_Title]
note: tooltip that explains what tree planters do when assigned to a forestry tower
en: Assigned tree planters will automatically plant saplings in all the forestry designations managed by this tower. Unassigned planters will work here as long as there is no planter assigned.
ca: Els plantadors d'arbres assignats plantaran de manera automàtica plançons en totes les designacions forestals gestionades per aquesta torre. Els plantadors sense assignar treballaran aquí si no hi ha cap plantador assignat.

[ctx: AssignedTreePlanters__Title]
note: title of a panel that enables to assign tree planters to a building
en: Assigned tree planters
ca: Plantadors d'arbres assignats

[ctx: AssignedTrucks__Building_Tooltip]
note: tooltip that explains what trucks do when assigned to a general building (e.g. storage)
en: Assigned vehicles will be allocated to transfer cargo exclusively for this building. This means that anytime an assigned vehicle performs a delivery this building has to be either source or destination of the cargo. This can be combined with routes assignment to form dedicated supply lines.
ca: Els vehicles assignats es destinaran al trasllat de càrrega només per a aquest edifici. Això vol dir que cada vegada que un vehicle assignat realitza un lliurament, aquest edifici ha de ser la font o la destinació de la càrrega. Això es pot combinar amb l'assignació de rutes per formar línies destinades al subministrament.

[ctx: AssignedTrucks__FuelStation_Tooltip]
note: tooltip that explains what trucks do when assigned to a fuel station
en: Assigned trucks will automatically refuel all the nearby excavators and tree harvesters.
ca: Els camions assignats avituallaran automàticament les excavadores i taladores d'arbres properes.

[ctx: AssignedTrucks__MineTower_Tooltip]
note: tooltip that explains what trucks do when assigned to a mine tower
en: Assigned trucks will automatically serve all the excavators assigned to this tower.
ca: Els camions assignats donaran servei a totes les excavadores assignades a aquesta torre.

[ctx: AssignedTrucks__Title]
note: title of a panel that enables to assign trucks to a building
en: Assigned trucks
ca: Camions assignats

[ctx: AssignedTrucks__TreeHarvester_Tooltip]
note: tooltip that explains what trucks do when assigned to a tree harvesting vehicle
en: Assigned trucks will follow this harvester which will load them with wood. Trucks will deliver the wood to the factory and return back to the harvester.
ca: Els camions assignats seguiran aquesta taladora d'arbres i els carregarà de llenya. Els camions lliuraran la fusta a la fàbrica i tornaran cap a la taladora.

[ctx: AssignedTrucksEnforce__Title]
note: PLEASE keep very short (not longer than English is). More info in AssignedTrucksEnforce__Tooltip
en: Accept assigned only
ca: Accepta només els assignats

[ctx: AssignedTrucksEnforce__Tooltip]
en: When enabled, only the assigned vehicles below will be allowed to collect or deliver cargo here.
ca: Quan està activat, només els vehicles assignats a continuació podran recollir-hi o lliurar-hi càrrega.

[ctx: AssignVehicleBtn__NotAvailable]
note: tooltip
en: There are no available vehicles of this type
ca: No hi ha vehicles disponibles d'aquest tipus

[ctx: AssignVehicleBtn__Tooltip]
note: tooltip
en: Click to assign this type of vehicle
ca: Feu clic per a assignar aquest tipus de vehicle

[ctx: AudioEffectsVolume__Ambient]
note: label for ambient sounds volume slider
en: Ambient sounds (e.g. weather)
ca: Sons ambientals (com ara fenòmens meteorològics)

[ctx: AudioEffectsVolume__EffectsGroup]
note: label for a volume slider that controls a group of effects volumes such as user interface, entities, etc.
en: Effects volume
ca: Volum dels efectes de so

[ctx: AudioEffectsVolume__Entities]
note: label for entities volume slider
en: Entities (e.g. machines, vehicles)
ca: Entitats (com ara màquines o vehicles)

[ctx: AudioEffectsVolume__Master]
note: label for master volume of the game
en: Master volume
ca: Volum general

[ctx: AudioEffectsVolume__Music]
note: label for music volume slider
en: Music volume
ca: Volum de la música

[ctx: AudioEffectsVolume__UI]
note: label for user interface volume slider
en: User interface
ca: Interfície d'usuari

[ctx: AudioSettings_Title]
note: title of audio settings
en: Audio
ca: Àudio

[ctx: Autosave__Interval]
note: title for autosave interval (how often should we autosave the game for the player - e.g. 'every 10 minutes'
en: Autosave interval
ca: Interval de desada automàtica

[ctx: Autosave__Interval_Minutes]
note: how often should we autosave, example: 'Every 10 minutes'
en: Every {0} minute | Every {0} minutes
ca[0]: Cada {0} minut
ca[1]: Cada {0} minuts

[ctx: AvailableToAssign]
note: list of vehicles that available to be assigned to some buildings
en: Available to assign
ca: Disponibles per assignar

[ctx: AverageProduction]
note: label of a panel that shows an average monthly production (keep it short)
en: Avg. production
ca: Producció mitjana

[ctx: AvgDamage]
note: average damage
en: Avg. damage
ca: Dany mitjà

[ctx: BackgroundFpsLimitRenderingSetting__Name]
note: rendering setting name
en: FPS limit in background
ca: Límit de FPS en segon pla

[ctx: BakingUnit__desc]
note: short description of a machine
en: Bakes organic products such as bread.
ca: Cou productes orgànics com ara pa.

[ctx: BakingUnit__name]
note: name of a machine
en: Baking unit
ca: Unitat de cocció

[ctx: Balance_LatestTransactions]
note: title for a table showing latest transactions for a loan balance
en: Latest transactions
ca: Últimes transaccions

[ctx: BalancerPrioritization__Title]
note: title of a panel that configures in / out priorities for a balancer
en: Prioritization
ca: Priorització

[ctx: BalancerPrioritization__Tooltip]
en: You can chose what ports to prioritize. If you enable output prioritization, all products from any input will be first attempted to output via the prioritized port. If that port cannot accept any more products, the other non-prioritized port will be used. Input prioritization works in a similar way.
ca: Podeu triar quins ports prioritzar. Si prioritzeu la sortida, s'intentarà treure primer tots els productes de qualsevol entrada mitjançant el port prioritzat. Si aquest port no pot acceptar més productes, s'utilitzarà l'altre port no prioritzat. La priorització d'entrada funciona de manera similar.

[ctx: BalancerRatios__Inputs]
en: Enforce strictly even inputs
ca: Força que les entrades siguin iguals

[ctx: BalancerRatios__Outputs]
en: Enforce strictly even outputs
ca: Força que les sortides siguin iguals

[ctx: BalancerRatios__Title]
note: title for balancer ratios configuration
en: Even I/O ratios
ca: Equilibra el ràtios I/O

[ctx: BalancerRatios__Tooltip]
en: You can chose to enforce strictly even input/output product ratios. If you enable strict output ratio, products will be output to all output ports evenly. If a port cannot accept any more products, output will pause until the port gets freed-up. Input strict ratio works in a similar way.
ca: Podeu escollir que es compleixi estrictament la relació d'entrada/sortida. Si activeu una relació de sortida estricta, els productes sortiran a tots els ports de sortida de manera uniforme. Si un port no pot acceptar més productes, la sortida s'aturarà fins que el port s'alliberi. La relació estricta d'entrada funciona de manera similar.

[ctx: BarrierCorner__name]
note: name
en: Barrier (corner)
ca: Barrera (cantonada)

[ctx: BarrierCross__name]
note: name
en: Barrier (cross)
ca: Barrera (intersecció)

[ctx: BarrierEnd__name]
note: name
en: Barrier (ending)
ca: Barrera (extrem)

[ctx: BarrierStraight1__desc]
note: description of barrier wall
en: Barrier that blocks vehicle access.
ca: Barrera que bloca l'accés de vehicles.

[ctx: BarrierStraight1__name]
note: name
en: Barrier (straight)
ca: Barrera (recta)

[ctx: BarrierTee__name]
note: name
en: Barrier (tee)
ca: Barrera (en forma de T)

[ctx: BasicDieselDistiller__desc]
note: short description of a machine
en: Allows distillation of low-grade diesel but it is quite inefficient and produces a lot of waste.
ca: Permet la destil·lació de gasoil de grau baix, però el procés és força ineficient i produeix molts residus.

[ctx: BasicDieselDistiller__name]
note: name of a machine
en: Basic distiller
ca: Destil·leria bàsica

[ctx: BasicServerRack__name]
note: name: title of a server rack in a datacenter (rack is just a set of servers assembled together).
en: Basic rack
ca: Bastidor bàsic

[ctx: BattleResult__DamageDone]
note: amount of damage the player / enemy did to enemy / player
en: Damage done: {0}
ca: Dany fet: {0}

[ctx: BattleResult__Defeat]
note: title showing that the player was defeated in a battle
en: Defeated!
ca: Heu estat derrotat!

[ctx: BattleResult__ShipTitle]
note: title of player's ship in battle stats
en: Our ship
ca: El nostre vaixell

[ctx: BattleResult__Victory]
note: title showing that the player won a battle
en: Victory!
ca: Victòria!

[ctx: BattleScore]
note: abstract value that helps to determine how capable a ship is in a battle
en: Battle score
ca: Puntuació de batalla

[ctx: BeachStaticIslandMap__desc]
note: Map description
en: A beach vacation awaits! Because, of course, all of the best vacations come with mining, heavy industry, and factory automation. Farming and lumber challenges await you on these sandy shores, but abundant crude oil will sustain your infrastructure as the sunshine sustains your workers.
ca: Us esperen unes vacances a la platja! Perquè, per descomptat, totes les millors vacances vénen amb mineria, indústria pesada i automatització de fàbriques. Els reptes de l'agricultura i la fusta us esperen en aquestes costes sorrenques, però l'abundant petroli cru mantindrà la vostra infraestructura a mesura que la llum del sol manté als vostres treballadors.

[ctx: BeachStaticIslandMap__name]
note: Map name
en: The Beach
ca: La platja

[ctx: Beacon__desc]
note: short description
en: Strong light helps other refugees to find your island and join you. This can help you to get more workers and some extra starting loot.
ca: La llum potent ajuda a altres refugiats a trobar la vostra illa i unir-se a l'assentament. Això us pot ajudar a aconseguir més treballadors i algun botí inicial addicional.

[ctx: Beacon__name]
note: building or machine
en: Beacon
ca: Far

[ctx: Beacon__NoMoreRefugees]
note: displayed in beacon when there is no more refugees available displayed in beacon when there is no more refugees  available
en: No more refugees available!
ca: No hi ha més refugiats disponibles!

[ctx: Beacon__Notice]
en: Note: active progress gets reset if the beacon gets interrupted
ca: Nota: el progrés actiu es restableix si el senyal de la balisa s'interromp

[ctx: Beacon__Status]
note: example: 'Expecting 12 refugees in less than: 2 months'
en: Expecting {0} refugee in less than: | Expecting {0} refugees in less than:
ca[0]: S'espera {0} refugiats en menys de:
ca[1]: S'esperen {0} refugiats en menys de:

[ctx: BeaconTip]
note: {0} = Beacon, {1} = Power generator, {2} - Unity
en: {0} enables you to bring more people to your island and get more workers. It needs a constant supply of power from a {1}. And running the {0} requires {2}. Refugees who find you via {0} will also bring extra resources with them. Also make sure you have enough housing for new refugees as <bc>homelessness</bc> can negatively affect {2}.
ca: {0} permet que porteu més gent a la illa i que aconseguiu més treballadors. Es necessita un subministrament constant d'energia d'un {1}. I per a fer servir la {0} cal {2}. Els refugiats que us trobin a través de la {0} portaran recursos addicionals. Assegureu-vos també que teniu prou habitatges per als nous refugiats, ja que les persones <bc>sense llar</bc> poden afectar negativament la producció de {2}.

[ctx: BestEffortLocalized]
note: disclaimer explaining localization is performed by the community and may not be complete
en: Please note that localizations are currently done by our amazing community and we provide them on best-effort basis.
ca: Tingueu en compte que les traduccions les realitzen actualment la nostra comunitat i les proporcionem amb la millor qualitat que podem.

[ctx: BirchTree__desc]
en: Birch tree
ca: Bedoll

[ctx: BirchTreeDry__desc]
en: Birch tree (dry)
ca: Bedoll (sec)

[ctx: BirthRateCategoryCat_Base__name]
note: name
en: Base
ca: Campament base

[ctx: BirthRateCategoryCat_Disease__name]
note: name
en: Disease
ca: Malaltia

[ctx: BirthRateCategoryCat_Edicts__name]
note: name
en: Edicts
ca: Decrets

[ctx: BirthRateCategoryCat_Health__name]
note: name
en: Health
ca: Salut

[ctx: BirthRateCategoryCat_Radiation__name]
note: name
en: Radiation
ca: Radiació

[ctx: BirthRateCategoryCat_Starvation__name]
note: name
en: Starvation
ca: Fam

[ctx: Blueprint__NumberOfBackups]
note: tooltip to inform the player that there are backup files of the blueprint library located in the same folder as the main file
en: {0} backup file located in the same directory | {0} backup files located in the same directory
ca[0]: {0} fitxer de còpia de seguretat situat al mateix directori
ca[1]: {0} fitxers de còpia de seguretat situats al mateix directori

[ctx: Blueprint_ExportToStringTooltip]
note: tooltip of a button that allows to export a blueprint
en: Export currently selected blueprint or folder as a string into the clipboard.
ca: Exporta el plànol o la carpeta seleccionats com a cadena al porta-retalls.

[ctx: Blueprint_NewFromSelectionTooltip]
note: tooltip for a button that allows to add a new blueprint via selection
en: Create a new blueprint by selecting an area of existing structures.
ca: Crea un plànol nou a partir d'una selecció d'estructures existents.

[ctx: Blueprint_NewFromStringTooltip]
note: tooltip for a button that allows to add a new blueprint via string
en: Add a new blueprint by pasting text from a clipboard.
ca: Afegeix un plànol nou a partir d'un text del porta-retalls.

[ctx: Blueprint_PlaceItTooltip]
note: tooltip of a button that creates a new folder
en: Place the current blueprint into the world.
ca: Col·loca el plànol actual al món.

[ctx: BlueprintContentMissing__Info]
note: tooltip explaining that some content in the currently selected blueprint is not available.
en: Some items could not be loaded. Either the blueprint is too old or was made with mods that are currently not present.
ca: Alguns elements no s'han pogut carregar. O el plànol és massa antic o s'ha fet amb mods que no estan actius.

[ctx: BlueprintContentMissing__ListTitle]
note: title that is followed by a list of content that is missing in the current blueprint
en: Content missing:
ca: Falta contingut:

[ctx: BlueprintDelete__Action]
note: title of a button that deletes a blueprint or folder
en: Delete
ca: Esborra

[ctx: BlueprintDelete__Confirmation]
note: confirmation text of a dialog to delete a blueprint
en: Are you sure you want to delete '{0}'? This cannot be undone.
ca: Esteu segur que voleu esborrar «{0}»? Aquesta acció no es pot desfer.

[ctx: BlueprintDelete__Tooltip]
note: tooltip of a button that deletes a blueprint or folder
en: Delete the selected item.
ca: Suprimeix l'element seleccionat.

[ctx: BlueprintLibStatus__FailedToBackup]
note: status explaining that the blueprint library failed to save (keep short)
en: Backup failure
ca: Error de còpia de seguretat

[ctx: BlueprintLibStatus__FailedToBackupTooltip]
note: tooltip for blueprint library backup save failure
en: The library was saved but there was an issue to create a backup file (check that the game has file access permission).
ca: La biblioteca s'ha desat, però hi ha hagut un problema per a crear un fitxer de còpia de seguretat (comproveu que el joc tingui permís d'accés a fitxers).

[ctx: BlueprintLibStatus__FailedToLoad]
note: status explaining that the blueprint library failed to load (keep short)
en: Failed to load
ca: No s'ha pogut carregar

[ctx: BlueprintLibStatus__FailedToLoadOnFormat]
note: tooltip explaining that the blueprint library failed to load
en: Failed to load the library due to incorrect format. Any new changes will overwrite it.
ca: No s'ha pogut carregar la biblioteca a causa d'un format incorrecte. Qualsevol canvi nou el sobreescriurà.

[ctx: BlueprintLibStatus__FailedToLoadOnPermission]
note: tooltip explaining that the blueprint library failed to load
en: Failed to load the library as access to the file was denied.
ca: No s'ha pogut carregar la biblioteca perquè s'ha denegat l'accés al fitxer.

[ctx: BlueprintLibStatus__FailedToSave]
note: status explaining that the blueprint library failed to save (keep short)
en: Failed to save
ca: No s'ha pogut desar

[ctx: BlueprintLibStatus__FailedToSaveTooltip]
note: tooltip for blueprint library save failure
en: Failed to save the library (check that the game has file access permission).
ca: No s'ha pogut desar la biblioteca (comproveu que el joc tingui permís d'accés als fitxers).

[ctx: BlueprintLibStatus__Synchronized]
note: status explaining that the blueprint library was saved / loaded successfully (keep short)
en: Synchronized
ca: Sincronitzat

[ctx: BlueprintProtosLocked__CanDowngrade]
en: The following items will be downgraded on placement as they are not available yet:
ca: Els elements següents es reduiran de categoria quan es posin al mapa, ja que encara no estan disponibles:

[ctx: BlueprintProtosLocked__NotAvailable]
en: The following items are not available yet:
ca: Els elements següents encara no estan disponibles:

[ctx: Blueprints]
note: title of a window containing blueprints
en: Blueprints
ca: Plànols

[ctx: Blueprints_BuildingRequired]
note: message explaining there needs to be a building operational in order to use blueprints. The building name is provided via '{0}'.
en: Blueprints are not available as {0} is not operational
ca: Els plànols no estan disponibles perquè {0} no està operatiu

[ctx: BoilerCoal__desc]
note: short description of a machine
en: Produces high pressure steam by burning loose products (such as coal) to boil water.
ca: Produeix vapor a alta pressió cremant productes solts (com carbó) per a bullir aigua.

[ctx: BoilerCoal__name]
note: name of a machine
en: Boiler
ca: Caldera

[ctx: BoilerElectric__desc]
note: short description of a machine
en: Produces high pressure steam by boiling water. Basically a giant kettle. But not recommended for tea preparation.
ca: Produeix vapor a alta pressió bullint aigua. Bàsicament, és una tetera gegant. Però no es recomana fer-la servir per preparar el te.

[ctx: BoilerElectric__name]
note: name of a machine
en: Boiler (electric)
ca: Caldera elèctrica

[ctx: BoilerGas__desc]
note: short description of a machine
en: Produces high pressure steam by burning gas.
ca: Produeix vapor a alta pressió cremant gas.

[ctx: BoilerGas__name]
note: name of a machine
en: Boiler (gas)
ca: Caldera de gas

[ctx: BoostMachine__Disable]
note: removes current active unity boost applied to a machine'
en: Remove boost
ca: Para de potenciar

[ctx: BoostMachine__Enable]
note: button that enables continuous machine boost that costs
en: Boost
ca: Potencia

[ctx: BoostMachine__Tooltip]
note: tooltip that explains what machine unity boost does'
en: Doubles the throughput while consuming Unity. Also ignores electricity requirement
ca: Duplica el rendiment mentre consumeix Unitat. També ignora els requisits d'electricitat

[ctx: Bricks_TerrainSurface__name]
note: name: Surface that can be placed on the ground outside.
en: Brick surface
ca: Superfície de maó

[ctx: BricksMaker__desc]
note: short description of a machine
en: Extracts clay out of dirt and produces bricks.
ca: Extrau argila del terra i produeix maons.

[ctx: BricksMaker__name]
note: name of a machine
en: Brickworks
ca: Fàbrica de maons

[ctx: BridgeT1__name]
note: name
en: Ship bridge
ca: Pont de comandament del vaixell

[ctx: BridgeT2__desc]
note: short description
en: Provides advanced radar capabilities.
ca: Proporciona habilitats avançades de radar.

[ctx: BridgeT2__name]
note: name
en: Ship bridge II
ca: Pont de comandament del vaixell II

[ctx: BridgeT3__desc]
note: short description
en: Provides advanced radar capabilities.
ca: Proporciona habilitats avançades de radar.

[ctx: BridgeT3__name]
note: name
en: Ship bridge III
ca: Pont de comandament del vaixell III

[ctx: buildAndEnsureDeliveriesTo]
note: text for a goal, {0} and {2} are machine/building names, {1} is a product
en: Build {0} and ensure {1} gets delivered to {2}
ca: Construïu {0} i assegureu-vos que el producte {1} s'envia a {2}

[ctx: buildingsCategory__name]
note: name: toolbar category name
en: Buildings
ca: Edificis

[ctx: buildingsForVehiclesCategory__name]
note: name: toolbar category name
en: Buildings (for vehicles)
ca: Edificis per a vehicles

[ctx: BuildMode]
note: category for key bindings used during build mode (when players builds / places stuff on the ground)
en: Build
ca: Construcció

[ctx: Burner__desc]
note: short description of a machine
en: Disposes solid waste by burning it
ca: Elimina residus sòlids cremant-los

[ctx: Burner__name]
note: name of a machine
en: Burner (solid)
ca: Incineradora de residus sòlids

[ctx: Camera]
note: category for key bindings affecting camera
en: Camera
ca: Càmera

[ctx: CameraSettings__Fov]
note: title for vertical field of view
en: Vertical field of view
ca: Camp de visió vertical

[ctx: CameraSettings__Title]
note: title for  camera settings
en: Camera
ca: Càmera

[ctx: Cancel]
note: button to cancel something in the progress (construction for instance)
en: Cancel
ca: Cancel·la

[ctx: CannotDeliverFromMineTower__name]
note: notification
en: {entity}: No available place to dump products
ca: {entity}: No hi ha lloc disponible per abocar els productes

[ctx: CaptainOfficeNotAvailable]
note: shown when edict cannot be activated because captain office is not working - lack of employees or power or something
en: Captain's office is not available
ca: L'oficina del capità no està disponible

[ctx: CaptainOfficeT1__name]
note: name
en: Captain's office I
ca: Oficina del capità I

[ctx: CaptainOfficeT2__name]
note: name
en: Captain's office II
ca: Oficina del capità II

[ctx: Cargo__DiscardTooltip]
note: tooltip for a button that allows to discard truck's cargo
en: Instantly remove cargo from this truck (into any available storage or shipyard)
ca: Retira la càrrega d'aquest camió instantàniament (a qualsevol espai d'emmagatzematge o drassana disponible)

[ctx: CargoDepotBase__desc]
note: cargo depot description
en: Once built, a repaired cargo ship can dock here and transfer its cargo via attached cargo depot modules.
ca: Un cop construït, un vaixell de càrrega reparat pot atracar aquí i transferir la seva càrrega mitjançant mòduls de molls de càrrega adjunts.

[ctx: CargoDepotHasNoModule__name]
note: notification
en: Cargo depot has no module available
ca: El moll de càrrega no té cap mòdul disponible

[ctx: CargoDepotHasNoShip__name]
note: notification
en: Cargo depot has no cargo ship
ca: El moll de càrrega no té cap vaixell de càrrega

[ctx: CargoDepotModuleContractNotMatching__name]
note: notification
en: Cargo depot module is not compatible with the assigned contract
ca: El mòdul del moll de càrrega no és compatible amb el contracte assignat

[ctx: CargoDepotModuleFluidT1__name]
note: building or machine A module that is attached to cargo depot to facilitate unloading of gas and liquid products from a cargo ship.
en: Fluid module (S)
ca: Mòdul de fluid petit

[ctx: CargoDepotModuleFluidT2__name]
note: building or machine A module that is attached to cargo depot to facilitate unloading of gas and liquid products from a cargo ship.
en: Fluid module (M)
ca: Mòdul de fluid mitjà

[ctx: CargoDepotModuleFluidT3__name]
note: building or machine A module that is attached to cargo depot to facilitate unloading of gas and liquid products from a cargo ship.
en: Fluid module (L)
ca: Mòdul de fluid gran

[ctx: CargoDepotModuleLooseT1__name]
note: building or machine A module that is attached to cargo depot to facilitate unloading of loose products  from a cargo ship.
en: Loose module (S)
ca: Mòdul de productes solts (P)

[ctx: CargoDepotModuleLooseT2__name]
note: building or machine A module that is attached to cargo depot to facilitate unloading of loose products from a cargo ship.
en: Loose module (M)
ca: Mòdul de productes solts (M)

[ctx: CargoDepotModuleLooseT3__name]
note: building or machine A module that is attached to cargo depot to facilitate unloading of loose products from a cargo ship.
en: Loose module (L)
ca: Mòdul de productes solts (G)

[ctx: CargoDepotModuleNoProductAssigned__name]
note: notification
en: No product assigned to cargo module
ca: No s'ha assignat cap producte al mòdul de càrrega

[ctx: CargoDepotModuleUnitT1__name]
note: building or machine
en: Unit module (S)
ca: Mòdul d'Unitat (P)

[ctx: CargoDepotModuleUnitT2__name]
note: building or machine
en: Unit module (M)
ca: Mòdul d'Unitat (M)

[ctx: CargoDepotModuleUnitT3__name]
note: building or machine
en: Unit module (L)
ca: Mòdul d'Unitat (G)

[ctx: CargoDepotName]
note: general name for cargo depot, should match to names in CargoDepotT1 and CargoDepotT2
en: Cargo depot
ca: Moll de càrrega

[ctx: CargoDepotProduct__ExportTitle]
note: title of a panel showing current exported product icon & its quantity stored in a cargo depot module
en: Product to export
ca: Producte a exportar

[ctx: CargoDepotProduct__ImportTitle]
note: title of a panel showing current imported product icon & its quantity stored in a cargo depot module
en: Product to import
ca: Producte a importar

[ctx: CargoDepotT1__name]
note: building or machine
en: Cargo depot (2)
ca: Moll de càrrega (2)

[ctx: CargoDepotT2__name]
note: building or machine
en: Cargo depot (4)
ca: Moll de càrrega (4)

[ctx: CargoDepotT3__name]
note: building or machine
en: Cargo depot (6)
ca: Moll de càrrega (6)

[ctx: CargoDepotT4__name]
note: building or machine
en: Cargo depot (8)
ca: Moll de càrrega (8)

[ctx: CargoDepotWizard__AssignContract]
note: title of a button to assign the currently selected cargo depot with a contract (will open a contract picker UI after click)
en: Assign a contract
ca: Assigna un contracte

[ctx: CargoDepotWizard__ImportProducts]
note: title of a button to assign the currently selected cargo depot with a product to import (will open a product picker UI after click)
en: Import from mine / oil rig
ca: Importa des d'una mina/plataforma petrolífera

[ctx: CargoDepotWizard__Title]
note: title of a selection dialog where player decides how their cargo depot should operate. Used as this: How would you like to use this depot? Button1: Import product | Button2: Assign a contract
en: How would you like to use this depot?
ca: Com voleu usar aquest moll de càrrega?

[ctx: CargoDepotWizard__Tooltip]
note: tooltip of a selection dialog where player decides how their cargo depot should operate.
en: Cargo depot can be used either to import products from your mines and oil rigs or to perform a contract. Cargo depot can be assigned only to a single contract and once it is assigned, its ship will automatically perform the assigned contract given there are correct modules with correct products assigned. When cargo depot is assigned a contract it cannot perform any other duties such as importing products from mines and oil rigs.
ca: El moll de càrrega es pot utilitzar per importar i exportar productes de les vostres mines i plataformes petrolieres o per a realitzar contractes. El moll de càrrega només es pot assignar a un únic contracte i, un cop assignat, el seu vaixell realitzarà automàticament el contracte assignat si disposa dels mòduls corresponents amb els productes assignats. Quan el moll de càrrega té assignat un contracte, no pot realitzar cap altra tasca, com ara importar o exportar productes de les mines i de les plataformes petrolieres.

[ctx: CargoModuleFluid__descUpgraded]
note: cargo depot module description, {0} is e.g. '50%'
en: Cargo depot module for transferring fluid materials (such as oil). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
ca: Mòdul del moll de càrrega per transferir fluids (com ara petroli). Es pot construir en qualsevol ranura buida del moll de càrrega. Descarrega la càrrega {0} vegades més ràpid en comparació amb el mòdul bàsic.

[ctx: CargoModuleFluidCommon__desc]
note: cargo depot module description
en: Cargo depot module for transferring fluid materials (such as oil). It can be built in any empty slot of a cargo depot.
ca: Mòdul del moll de càrrega per transferir fluids (com ara petroli). Es pot construir en qualsevol ranura buida del moll de càrrega.

[ctx: CargoModuleLoose__descUpgraded]
note: cargo depot module description, {0} is e.g. '50%'
en: Cargo depot module for transferring loose materials (such as coal). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
ca: Mòdul del moll de càrrega per transferir materials solts (com la bauxita). Es pot construir en qualsevol ranura buida del moll de càrrega. Descarrega la càrrega {0} vegaes més ràpid en comparació amb el mòdul bàsic.

[ctx: CargoModuleLooseCommon__desc]
note: cargo depot module description
en: Cargo depot module for transferring loose materials (such as coal). It can be built in any empty slot of a cargo depot.
ca: Mòdul del moll de càrrega per transferir materials solts (com el carbó). Es pot construir en qualsevol ranura buida del moll de càrrega.

[ctx: CargoModuleUnit__descUpgraded]
note: cargo depot module description, {0} is e.g. '50%'
en: Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot. Unloads cargo {0} faster comparing to the basic module.
ca: Mòdul de dipòsit de càrrega per transferir unitats de productes (com ara peces de construcció). Es pot construir en qualsevol ranura buida d'un dipòsit de càrrega. Descarrega la càrrega {0} més ràpidament en comparació amb el mòdul bàsic.

[ctx: CargoModuleUnitCommon__desc]
note: cargo depot module description
en: Cargo depot module for transferring units of products (such as construction parts). It can be built in any empty slot of a cargo depot.
ca: Mòdul de dipòsit de càrrega per transferir unitats de productes (com ara peces de construcció). Es pot construir en qualsevol ranura buida d'un dipòsit de càrrega.

[ctx: CargoShip__NoModulesBuilt]
note: cargo ship status explaining why it is docked
en: No cargo depot modules built.
ca: No s'han construït mòduls de dipòsit de càrrega.

[ctx: CargoShip__NotEnoughToPickUp]
note: cargo ship status explaining why it is docked
en: Waiting until there is enough cargo to pick up.
ca: Esperant fins que hi hagi prou càrrega per recollir.

[ctx: CargoShip__NothingToPickUp]
note: cargo ship status explaining why it is docked
en: There is nothing to pick up.
ca: No hi ha res a recollir.

[ctx: CargoShip__ShipIsBeingUnloaded]
note: cargo ship status explaining why it is docked
en: Ship is being unloaded.
ca: El vaixell s'està descarregant.

[ctx: CargoShip_FuelSaver__Toggle]
note: toggle to enable fuel saving option for current cargo ship, more info in CargoShip_FuelSaver__Tooltip
en: Reduce ship speed & save fuel
ca: Redueix la velocitat del vaixell i estalvia combustible

[ctx: CargoShip_FuelSaver__Tooltip]
note: {0} is replace with e.g. 50%, {1} is replaced with e.g. 30%
en: Reduce ship speed by {0} to reduce overall fuel consumption by {1}.
ca: Redueix la velocitat del vaixell en {0} per a reduir el consum general de combustible en {1}.

[ctx: CargoShip_JourneyOptions]
note: title of a panel that enables to configure journey parameters for current cargo ship
en: Journey options
ca: Opcions del viatge

[ctx: CargoShip_TripDuration]
note: prefix for view that shows how long it takes for a cargo ship to go for cargo and come back
en: Round trip duration
ca: Duració del viatge d'anada i tornada

[ctx: CargoShip_TripDuration__Tooltip]
note: tooltip for CargoShip_TripDuration
en: Does not include the time needed to (un)load cargo on your island.
ca: No inclou el temps necessari per a (des)carregar la càrrega a la vostra illa.

[ctx: CargoShipCannotDepartNow__General]
note: reason why 'ship depart now' action is not available - general category, specific reason was not given
en: Not available
ca: No disponible

[ctx: CargoShipCannotDepartNow__WasRequested]
note: reason why 'ship depart now' action is not available
en: Already requested
ca: Ja s'ha demanat

[ctx: CargoShipContractLacksUpoints__name]
note: notification
en: Not enough unity to perform assigned contract
ca: No hi ha prou unitat per executar el contracte assignat

[ctx: CargoShipDepartNow__Action]
note: more info on this in CargoShipDepartNow__Tooltip
en: Depart now
ca: Sortiu ara

[ctx: CargoShipDepartNow__Tooltip]
note: tooltip for button that enables the player to send cargo ship for products now instead of waiting once ship can arrive fully loaded
en: Request the ship to depart immediately to avoid further waiting
ca: Demaneu que el vaixell surti immediatament per evitar més espera

[ctx: CargoShipMissingFuel__name]
note: notification
en: {entity} is low on fuel
ca: A {entity} li queda poc combustible

[ctx: CargoShipsLimitTooltip]
note: explains what something like this '1/2' means
en: Number of ships available (repaired) / number of ships discovered.
ca: Nombre de vaixells disponibles (reparats) / nombre de vaixells descoberts.

[ctx: CargoShipT1__desc]
note: description of a cargo ship
en: The cargo ship departs automatically when there is enough cargo to collect on the world map. Each journey of the ship has a fixed cost of fuel that is based on the size of the ship. Larger ships are more efficient in fuel consumption (they get upgraded automatically with cargo depot upgrade). The ship doesn't need to be assigned to individual mines / oil rigs, it collects cargo automatically. It can transport multiple types of products at the same time and will make sure all of them are supplied (it will depart anytime any of its products need to be transported).
ca: El vaixell de càrrega surt automàticament quan hi ha prou càrrega per recollir al mapa del món. Cada viatge del vaixell té un cost fix de combustible que es basa en la mida del vaixell. Els vaixells més grans són més eficients en el consum de combustible (s'actualitzen automàticament amb l'actualització del dipòsit de càrrega). No cal que el vaixell estigui assignat a mines o plataformes petrolieres individuals, sinó que recull la càrrega automàticament. Pot transportar diversos tipus de productes al mateix temps i s'assegurarà que tots es subministren (partirà sempre que calgui transportar algun dels seus productes).

[ctx: CargoShipT1__name]
note: ship name
en: Cargo Ship
ca: Vaixell de càrrega

[ctx: CargoShipT2__name]
note: ship name
en: Cargo Ship
ca: Vaixell de càrrega

[ctx: CargoShipT3__name]
note: ship name
en: Cargo Ship
ca: Vaixell de càrrega

[ctx: CargoShipT4__name]
note: ship name
en: Cargo Ship
ca: Vaixell de càrrega

[ctx: CargoShipWreckCost1__name]
note: name
en: Damaged cargo ship
ca: Vaixell de càrrega danyat

[ctx: CargoTitle]
note: title for panel that shows cargo stored / transported
en: Cargo
ca: Càrrega

[ctx: Caster__desc]
note: description of a machine
en: Casts molten materials into slabs.
ca: Transforma materials fosos en lloses.

[ctx: Caster__name]
note: name of a machine
en: Metal caster
ca: Laminador de metal

[ctx: CasterCooled__desc]
note: description of a machine
en: Casts molten materials into slabs. This one also utilizes water for cooling.
ca: Transforma materials fosos en lloses. Aquest també utilitza aigua per a la refrigeració.

[ctx: CasterCooled__name]
note: name of a machine
en: Cooled caster
ca: Laminador refrigerat

[ctx: CasterCooledT2__name]
note: name of a machine
en: Cooled caster II
ca: Laminador refrigerat II

[ctx: CasterT2__name]
note: name of a machine
en: Metal caster II
ca: Laminador II

[ctx: ChangeHistory__ConfirmPrompt]
note: Confirmation prompt shown when saving difficulty changes. {0} will be a time duration, such as "10 years"
en: Once applied, you won't be able to change these options again for {0} (in-game):
ca: Un cop aplicades, no podreu tornar a canviar aquestes opcions durant {0} (en la partida):

[ctx: ChangeHistory__ConfirmTitle]
note: Title of the confirmation dialog shown when saving difficulty changes
en: Are you sure?
ca: Esteu segur?

[ctx: ChangeHistory__EmptyLabel]
note: Label shown on the change history tab of the difficulty settings window when no changes have yet been made
en: No difficulty setting changes found
ca: No s'han trobat canvis a la configuració de dificultat

[ctx: ChangeHistory__Title]
note: Label for the change history tab of the difficulty settings window, {0} is the integer number of changes present
en: Change history ({0})
ca: Historial de canvis ({0})

[ctx: CharactersCount]
note: shows number of characters in a string, e.g. '1254 chars'
en: {0} char | {0} chars
ca[0]: {0} caràcter
ca[1]: {0} caràcters

[ctx: CharcoalMaker__desc]
note: short description of a machine
en: Uses wood to create coal but it is quite inefficient.
ca: Utilitza fusta per crear carbó, però és força ineficient.

[ctx: CharcoalMaker__name]
note: name of a machine https://en.wikipedia.org/wiki/Charcoal_burner
en: Coal maker
ca: Carbonera

[ctx: ChemicalPlant__desc]
note: description of a machine
en: Performs variety of chemical recipes including processing of fluids and their packaging.
ca: Realitza una varietat de receptes químiques, inclòs el processament de fluids i els seus envasos.

[ctx: ChemicalPlant__name]
note: name of a machine
en: Chemical plant
ca: Planta química

[ctx: ChemicalPlant2__name]
note: name of a machine
en: Chemical plant II
ca: Planta química II

[ctx: ChickenFarm__desc]
note: short description
en: Enables to raise chickens for eggs and meat. Chickens need to be provided with water and animal feed. To obtain some chickens you can trade with a village on the world map.
ca: Permet criar gallines per a ous i carn. Els pollastres han de rebre aigua i pinso. Per obtenir unes gallines, podeu comerciar amb un poble del mapa del món.

[ctx: ChickenFarm__name]
note: name
en: Chicken farm
ca: Granja de pollastres

[ctx: ClearSurface__Title]
note: more info in ClearSurface__Tooltip
en: Remove surface
ca: Traieu la superfície

[ctx: ClearSurface__Tooltip]
en: Designates an area of surface to be removed by trucks.
ca: Designa una àrea d'una superfície que s'ha de traure amb camions.

[ctx: ClickToLearnMore]
note: tooltip explaining that click opens a tutorial, example use: alt + click to learn more
en: {0} to learn more
ca: {0} per a saber-ne més

[ctx: CloneTool]
note: title of a tool that is used to copy settings from one machine to another. Please keep this short! title of a tool that is used to copy settings from one machine to another. Please keep this very short!
en: Copy settings
ca: Copia la configuració

[ctx: Close]
note: button to close a dialog
en: Close
ca: Tanca

[ctx: CloudyWeather__name]
note: name: describes the current weather
en: Cloudy
ca: Ennuvolat

[ctx: CoalMine__name]
note: name
en: Coal mine
ca: Mina de carbó

[ctx: Cobblestone_TerrainSurface__name]
note: name: Surface that can be placed on the ground outside.
en: Cobblestone
ca: Llambordes

[ctx: COIHub]
note: button to view the captain of industry community site
en: Community Hub
ca: Centre comunitari

[ctx: Cold__desc]
en: This disease happens naturally and cannot be completely avoided. However the impact of it can be significantly reduced by having a hospital provided with medical supplies.
ca: Aquesta malaltia apareix de manera natural i no es pot evitar.

[ctx: Cold__name]
note: name
en: Cold
ca: Fred

[ctx: Collect]
note: Action to collect / claim a reward. Keep short
en: Collect
ca: Recull

[ctx: Collected]
note: label of a panel showing how much waste was collected from the attached settlement so far
en: Collected
ca: Recollit

[ctx: Compactor__desc]
note: short description of a machine
en: Presses loose items into compact units for easier transportation. A shredder can be used to restore compacted products back to their uncompacted state.
ca: Premsa productes solts en unitats compactes per a facilitar-ne el transport. Amb una trituradora es poden restaurar els productes compactats al seu estat normal.

[ctx: Compactor__name]
note: name of a machine
en: Compactor
ca: Compactadora

[ctx: Computing__PFlop]
note: Computing power in peta-flops
en: {0} PFlops
ca: {0} PetaFlops

[ctx: Computing__TFlop]
note: Computing power in terra-flops
en: {0} TFlops
ca: {0} TerraFlops

[ctx: ComputingDisplayTooltip]
note: explains what something like '5 / 10 TFlops  | 24' means, so it explains that 5 is the total demand for computing, 10 is the current production and 20 is the maximal theoretical production capacity.
en: current demand / current production   | Max production capacity
ca: demanda actual / producció actual | Capacitat de producció màxima

[ctx: ComputingStats]
note: title of a window that shows computing production & demands
en: Computing statistics
ca: Estadístiques de computació

[ctx: ConcreteMixer__desc]
note: short description of a machine
en: High-power mixer that creates concrete.
ca: Mescladora d'alta potència que crea formigó.

[ctx: ConcreteMixer__name]
note: name of a machine
en: Concrete Mixer
ca: Formigonera

[ctx: ConcreteMixerT2__desc]
note: description of a machine
en: High-powered mixer that creates concrete. Also provides alternative recipes for concrete.
ca: Mescladora d'alta potència que crea formigó. També ofereix receptes alternatives per al formigó.

[ctx: ConcreteMixerT2__name]
note: name of a machine
en: Concrete Mixer II
ca: Formigonera II

[ctx: ConcreteMixerT3__name]
note: name of a machine
en: Concrete Mixer III
ca: Formigonera III

[ctx: ConcreteReinforced_TerrainSurface__name]
note: name: Surface that can be placed on the ground outside.
en: Reinforced surface
ca: Superfície reforçada

[ctx: ConfigureMods_Warning]
note: Warning shown above the enable mod checkboxes in the new load nad save window
en: Warning: Adding or removing mods from a save may not work and may cause game loading to fail.
ca: Avís: afegir o eliminar mods d'una desada potser no funcionarà i impedirà que es carregui la partida.

[ctx: ConfirmGreatNews]
note: button used to confirm great news (like discovery of something)
en: Hooray!
ca: Visca!

[ctx: ConflictsWith]
note: used in a tooltip to list all the other key-bindings that conflict with the hovered one
en: Conflicts with:
ca: Genera conflictes amb:

[ctx: ConiferForest__name]
note: name
en: Conifer forest
ca: Bosc de coníferes

[ctx: ConstrType_Constructing]
note: title of a panel showing a construction progress
en: Constructing
ca: S'està construint

[ctx: ConstrType_ConstructionPaused]
note: title of a panel showing a construction progress that is paused
en: Construction paused
ca: Construcció en pausa

[ctx: ConstrType_Deconstructing]
note: title of a panel showing a deconstruction progress
en: Deconstructing
ca: S'està desmuntant

[ctx: ConstrType_DeconstructionPaused]
note: title of a panel showing a deconstruction progress that is paused
en: Deconstruction paused
ca: Desmantellament en pausa

[ctx: ConstrType_PreparingUpgrade]
note: title of a panel showing an upgrade progress
en: Preparing upgrade
ca: S'està preparant la millora

[ctx: ConstrType_Upgrading]
note: title of a panel showing an upgrade progress
en: Upgrading
ca: S'està millorant

[ctx: ConstructionCost]
note: label for construction cost of buildings, after it there are product icons with numbers showing the cost
en: Cost:
ca: Cost de construcció:

[ctx: ConstructionState__InProgress]
note: status of construction progress - construction is going fine
en: Working
ca: S'està treballant

[ctx: ConstructionState__Paused]
note: status of construction progress - construction was paused
en: Paused
ca: En pausa

[ctx: ConstructionState__Ready]
note: status of construction progress - construction is ready
en: Ready
ca: Preparat

[ctx: ConstructionState__WaitingForDelivery]
note: status of construction progress - blocked until more materials is delivered
en: Waiting for materials delivery
ca: S'està esperant que arribin els materials

[ctx: ConstructionState__WaitingForRemoval]
note: status of deconstruction progress - blocked until material is removed
en: Waiting for materials removal
ca: S'està esperant que es retirin els materials

[ctx: ConsumedLastMonth]
en: Consumed last month
ca: Consum durant l'últim mes

[ctx: ConsumedThisMonth]
en: Consumed this month
ca: Consum durant aquest mes

[ctx: ConsumerElectronicsConsumptionIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Consumer electronics consumption increased by {0}, unity given for it increased by {1}
ca: El consum d'electrònica de consum va augmentar un {0}, la unitat donada per això va augmentar un {1}

[ctx: ConsumerElectronicsConsumptionIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: More consumer electronics
ca: Més electrònica de consum

[ctx: ConsumerElectronicsNeed__name]
note: name: name of a settlement service provided to pops
en: Consumer electronics
ca: Electrònica de consum

[ctx: ConsumeSurplusPower__Toggle]
note: text for a checkbox, keep short. More info on this in ConsumeSurplusPower__Tooltip
en: Use surplus power only
ca: Fes servir només energia excedent

[ctx: ConsumeSurplusPower__Tooltip]
note: option for electricity consumption for machines and buildings
en: When enabled, this consumer will become a surplus consumer and will only be using power made by generators that allow to supply surplus consumers (e.g. solar panels). Also, in case this is enabled, lack of power is not reported as an issue.
ca: Quan està activat, es considerarà la unitat com una consumidora d'excedents i només farà servir l'energia produïda per generadors que destinen la producció per a aquest tipus de consumidors (com ara plaques solars). A més, en cas que estigui activat, no s'informa com a problema si no disposa de prou potència.

[ctx: Consumption]
en: Consumption
ca: Consum

[ctx: Continue]
note: button to request to continue some operation
en: Continue
ca: Continua

[ctx: ContinueDisabled__NeedsModConfig]
note: {0} will be replaced with the title of a button that provides mods configuration
en: The selected save file requires mods that are not available. Go to the load menu and click the '{0}' button to learn more.
ca: La desada seleccionada requereix mods que no estan disponibles. Aneu al menú de càrrega i feu clic al botó «{0}» per a obtenir més informació.

[ctx: Contract__Assign]
note: button to assign a contract to a specific cargo depot
en: Assign
ca: Assigna

[ctx: Contract__Establish]
note: button to establish a contract (make it active), something like opening a trade route. Important, keep it short!
en: Establish
ca: Estableix

[ctx: Contract__EstablishTooltip]
note: tooltip explaining a button that establishes a new contract
en: Will pay the Unity cost shown and establish this contract so it can be performed by your cargo ship.
ca: Pagarà el cost d'Unitat mostrat i establirà aquest contracte perquè pugui ser realitzat pel vostre vaixell de càrrega.

[ctx: Contract__ExchangeCost]
note: Used in statistics to denote Unity fees for contracts that are calculated from products that were exchanged
en: Exchange cost
ca: Cost d'intercanvi

[ctx: Contract__MonthlyCost]
note: Used in statistics to denote monthly Unity fees for contracts
en: Monthly cost
ca: Cost mensual

[ctx: Contract__Unassign]
note: button to unassign a contract from a cargo depot
en: Unassign
ca: Treu l'assignació

[ctx: ContractAssignCheck__IncompatibleProduct]
note: Shown when player tries to assign a contract to a depot that has a module with product stored that is not compatible with the contract.
en: Some modules contain incompatible product - {0}
ca: Alguns mòduls contenen productes incompatibles: {0}

[ctx: ContractAssignCheck__ModuleNotSupported]
note: Shown when player tries to assign a contract to a depot that has some modules built that are not compatible with that contract
en: Some modules are not supported - {0}
ca: Alguns mòduls no són compatibles: {0}

[ctx: ContractAssigned__Title]
note: title of a panel showing the currently assigned contract to a selected cargo depot module (do not mix with established contracts)
en: Assigned contract
ca: Contracte assignat

[ctx: ContractAssigned__Tooltip]
note: tooltip of a panel showing the currently assigned contract to a selected cargo depot module
en: Shows the currently assigned contract. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. The displayed traded volumes are calculated based on all the cargo depot's modules that are assigned with corresponding products. If there isn't any corresponding cargo depot module for both the products then the estimates will show a question mark.
ca: Mostra el contracte assignat actualment. El producte del costat esquerre és el que esteu exportant (venent) i el del costat dret s'està important. Els volums comercialitzats mostrats es calculen a partir de tots els mòduls del dipòsit de càrrega que s'assignen amb els productes corresponents. Si no hi ha cap mòdul de dipòsit de càrrega corresponent per als dos productes, les estimacions mostraran un signe d'interrogació.

[ctx: ContractCancelStatus__IsAssigned]
note: tooltip explaining why the current contract cannot be canceled
en: Cannot be canceled as it is currently assigned to at least one cargo depot
ca: No es pot cancel·lar, ja que ara mateix està assignat a almenys un terminal de càrrega

[ctx: ContractCancelStatus__ProductNotResearched]
note: tooltip explaining why the current contract cannot be established - because some of its traded products is not researched yet
en: Some of the traded products are not researched yet
ca: Alguns dels productes comercialitzats encara no s'han investigat

[ctx: Contracts__NoneEstablished]
en: There isn't any contract established. You can establish one and then assign it to one of your cargo depots.
ca: No hi ha cap contracte establert. Podeu establir-ne un i assignar-lo a un dels vostres dipòsits de càrrega.

[ctx: Contracts__ShipSize]
note: prefix for a dropdown that enables to select the size of a cargo ship, by size we mean the number of cargo modules it has. Example usage: Ship size: <4 modules>
en: Ship size:
ca: Mida del vaixell:

[ctx: Contracts__ShipSizeModules]
note: used as an item in a dropdown list to select the number of cargo modules a ship has. Example usage: Ship size: <4 modules>
en: {0} module | {0} modules
ca[0]: mòdul {0}
ca[1]: mòduls {0}

[ctx: Contracts__Title]
note: title of a panel listing contracts that are available - either globally or in a settlement.
en: Contracts
ca: Contractes

[ctx: Contracts__Tooltip]
note: tooltip for contracts
en: Lists all the contracts available. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. Contracts are meant to be used on a more permanent basis (when compared to quick trade). A contract has to be assigned to your cargo depot (not to a trading dock like in case of quick trade). In order to assign a contract, it has to be established first which has one-time Unity cost. Established contract also costs a smaller monthly Unity fee and you also pay a Unity fee for every cargo exchanged (depends on the amounts exchanged). To see the maximum amount of quantities that can be transferred in one ship journey, use the dropdown to select the size of a ship you are going to use. In case of more complex products, you can hover over the yellow 'diamond' icon to see their production value. Contracts are generally lucrative (especially when you're exporting complex products) but it highly depends on the efficiency of your factory - so they are generally recommended for advanced factories.
ca: Llista tots els contractes disponibles. El producte del costat esquerre és el que esteu exportant (venent) i el del costat dret s'està important. Els contractes estan pensats per ser utilitzats de manera més permanent (en comparació amb el comerç ràpid). S'ha d'assignar un contracte al vostre dipòsit de càrrega (no a un moll de comerç com en el cas de comerç ràpid). Per assignar un contracte, primer s'ha d'establir que té un cost d'Unitat únic. El contracte establert també costa una quota d'Unitat mensual més petita i també pagueu una quota d'Unitat per cada càrrega intercanviada (depèn de les quantitats intercanviades). Per veure la quantitat màxima de quantitats que es poden transferir en un viatge de vaixell, utilitzeu el menú desplegable per seleccionar la mida d'un vaixell que utilitzareu. En el cas de productes més complexos, podeu passar el cursor per sobre de la icona groga de "diamant" per veure'n el valor de producció. Els contractes generalment són lucratius (sobretot quan exporteu productes complexos), però depèn molt de l'eficiència de la vostra fàbrica, de manera que generalment es recomanen per a fàbriques avançades.

[ctx: ControlsSettings_Title]
note: title of controls (key-bindings & mouse) settings
en: Controls
ca: Controls del joc

[ctx: CoolingTowerT1__desc]
note: description of a machine
en: Improves water efficiency of a power plant by recovering some steam back to water.
ca: Millora l'eficiència de l'aigua d'una central elèctrica recuperant part del vapor a l'aigua.

[ctx: CoolingTowerT1__name]
note: name of a machine
en: Cooling tower
ca: Torre de refrigeració

[ctx: CoolingTowerT2__name]
note: name of a machine
en: Cooling tower (large)
ca: Torre de refrigeració (grossa)

[ctx: CopperElectrolysis__desc]
note: short description of a machine
en: Purifies copper by electrolytic refining to over 99.95% purity.
ca: Purifica el coure per refinament electrolític fins a una puresa superior al 99,95%.

[ctx: CopperElectrolysis__name]
note: name of a machine
en: Copper electrolysis
ca: Electròlisi del coure

[ctx: CopySettings__Tooltip]
note: tooltip
en: Click on a structure to copy its configuration and then click again to apply it. You can also drag the cursor over multiple structures to apply the configuration at once.
ca: Feu clic a una estructura per copiar-ne la configuració i, a continuació, feu clic de nou per aplicar-la. També podeu arrossegar el cursor sobre diverses estructures per aplicar la configuració alhora.

[ctx: CopyString__Action]
note: title of a button to copy string into the clipboard
en: Copy
ca: Copia

[ctx: CopyString__Success]
note: text shown after a string was successfully copied to the clipboard
en: Copied to clipboard!
ca: S'ha copiat al porta-retalls.

[ctx: CopyString__Tooltip]
note: tooltip
en: Click to copy the source string into the clipboard.
ca: Feu clic per a copiar la cadena d'origen al porta-retalls.

[ctx: CopyTool]
note: title of a tool that is used to copy already existing buildings and machines. Please keep this short! title of a tool that is used to copy already existing buildings and machines. Please keep this very short!
en: Copy
ca: Copia

[ctx: CopyTool__NoCopyTooltip]
note: tooltip
en: Hold the shortcut key to prevent copying original configuration while placing new structures
ca: Mantingueu premuda la tecla de drecera per evitar copiar la configuració original mentre col·loqueu noves estructures

[ctx: CopyTool__Tooltip]
note: tooltip
en: Click or drag over an area of structures to copy them.
ca: Feu clic o arrossegueu sobre una àrea d'estructures per copiar-les.

[ctx: Costs]
note: title of settings affecting costs (construction, research), consumption of resources, etc. title of settings affecting costs, consumption of resources, etc.
en: Costs
ca: Costos

[ctx: CraterStaticIslandMap__desc]
note: Map description
en: The remnants of a colossal meteorite impact have given rise to the Crater, unearthing a treasure trove of valuable natural resources. But beware: the ringing mountains are all that stands between your factory and a watery end. They’re a tempting target for excavation and expansion, though, so careful planning and preparation is advised. Hey, if we have any trouble with water, I volunteer Jimmy to build a levee – he’s been looking for something to take his mind off Insula Mortis.
    
    This unique map is part of the Supporter’s edition, thanks for your generous support, Captain!
ca: Les restes d'un impacte de meteorit colossal han donat lloc al cràter, desenterrant un tresor de recursos naturals valuosos. Però aneu amb compte: les muntanyes en forma d'anells són tot el que s'interposa entre la vostra fàbrica i l'aigua. Tanmateix, són un objectiu temptador per a l'excavació i l'expansió, per la qual cosa es recomana una planificació i una preparació acurades. Ei, si teniu algun problema amb l'aigua, us proposo que en Jimmy construeixi un dic: ha estat buscant alguna cosa per a distraure's i oblidar l'Insula Mortis.
    
    Aquest mapa únic forma part de l'edició de suport. Gràcies per la vostra ajuda, capità!

[ctx: CraterStaticIslandMap__name]
note: Map name
en: The Crater
ca: El Cràter

[ctx: Credits]
note: button to open credits of the game
en: Credits
ca: Crèdits

[ctx: Crop_Canola__name]
note: name
en: Canola
ca: Colza

[ctx: Crop_Corn__name]
note: name
en: Corn
ca: Blat de moro

[ctx: Crop_DurationLeft]
note: shows estimated harvest for a farm, example use: 'Estimate: 28 in 4 months', {0} is an integer specifying product quantity, and {1} is number of months like '4 months'
en: Estimate: {0} in {1}
ca: Estimació: {0} a {1}

[ctx: Crop_DurationLeft__Tooltip]
note: tooltip
en: Duration left to harvest this crop as long as there is enough water. Otherwise delays will occur.
ca: Durada que queda per collir aquest cultiu sempre que hi hagi prou aigua. En cas contrari, es produiran retards.

[ctx: Crop_Flowers__name]
note: name
en: Flowers
ca: Flors

[ctx: Crop_Fruits__name]
note: name
en: Fruits
ca: Fruites

[ctx: Crop_GreenManure__name]
note: name
en: Green manure
ca: fems verds

[ctx: Crop_NoCrop__name]
note: name: title of an item in the crop rotation schedule where actually no crop gets planted but instead the field is left to rest for few months
en: No crop
ca: Sense cultiu

[ctx: Crop_Poppy__name]
note: name
en: Poppy
ca: Rosella

[ctx: Crop_Potato__name]
note: name
en: Potato
ca: Patata

[ctx: Crop_Soybeans__name]
note: name
en: Soybeans
ca: Soja

[ctx: Crop_SugarCane__name]
note: name
en: Sugar cane
ca: Canya de sucre

[ctx: Crop_TreeSapling__name]
note: name
en: Tree sapling
ca: Plançó d'arbre

[ctx: Crop_Vegetables__name]
note: name
en: Vegetables
ca: Verdures

[ctx: Crop_Wheat__name]
note: name
en: Wheat
ca: Blat

[ctx: CropCouldNotBeStored__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: Farm: Could not store all {0} after harvest
ca: Granja: no s'han pogut emmagatzemar tots els {0} després de la collita

[ctx: CropDiedNoFertility__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: Farm: {0} lost due to lack of fertility
ca: Granja: {0} perdut per falta de fertilitat

[ctx: CropDiedNoMaintenance__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Farm: Corn lost due to lack of workers"
en: Farm: {0} lost due to lack of workers
ca: Granja: {0} perdut per falta de treballadors

[ctx: CropDiedNoWater__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example "Farm: Corn lost due to lack of water"
en: Farm: {0} lost due to lack of water
ca: Granja: {0} perdut per falta d'aigua

[ctx: CropHarvestNow__Action]
note: button to harvests the current crop ASAP instead of waiting for harvest time
en: Harvest now
ca: Collita ara

[ctx: CropHarvestNow__Tooltip]
note: tooltip
en: Will harvest the current crop prematurely. Estimated yield: {0}
ca: Collitarà la collita actual prematurament. Rendiment estimat: {0}

[ctx: CropHarvestStats__Open]
note: button that opens a window with statistics from the last crop harvest, keep it short!
en: Harvest stats
ca: Estadístiques de collita

[ctx: CropHarvestStats__Title]
note: title of a window with statistics from the last crop harvest
en: Previous harvest stats
ca: Estadístiques de collita anterior

[ctx: CropLacksMaintenance__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Farm: Corn lacks workers"
en: Farm: {0} lacks workers
ca: Granja: {0} no té treballadors

[ctx: CropOverdue]
note: example use: '1 month without water. Crop will survive up to 2 months', {0} and {1} are for example '1 month', '2 months', etc.
en: {0} without water. Crop will survive up to {1}
ca: {0} sense aigua. El cultiu sobreviurà fins a {1}

[ctx: CropOverdue__Tooltip]
note: tooltip
en: Total accumulated delay during which this crop wasn't growing due to lack of water. This is typically fine for early farms and crops with low water sensitivity. However more sensitive crops can dry out.
ca: Retard acumulat total durant el qual aquest cultiu no va créixer per manca d'aigua. Això normalment està bé per a granges primerenques i cultius amb poca sensibilitat a l'aigua. Tanmateix, els cultius més sensibles poden assecar-se.

[ctx: CropRequiresGreenhouse]
note: error message shown when player tries to plant a crop that requires greenhouse in order to grow but player has just an ordinary farm
en: Greenhouse required
ca: Cal hivernacle

[ctx: CropSchedule]
note: title for farm's crop schedule
en: Crop schedule
ca: Calendari de cultiu

[ctx: CropSchedule__Tooltip]
note: tooltip explaining crop schedule
en: Each farm can be set up with a crop rotation schedule up to 4 seasons long. Crops will be grown in order from left to right, any missing crops will be automatically skipped. For example, to set up a two crop rotation select two crops in the schedule and leave everything else blank. Crop rotation can be important for farm’s fertility.
ca: Cada granja es pot configurar amb un calendari de rotació de cultius de fins a 4 temporades. Els cultius es cultivaran en ordre d'esquerra a dreta, els cultius que faltin es saltaran automàticament. Per exemple, per configurar una rotació de dos talls, seleccioneu dos talls a la programació i deixeu-ho tot en blanc. La rotació de cultius pot ser important per a la fertilitat de la granja.

[ctx: CropScheduleSkip__Tooltip]
note: tooltip explaining what a skip button in crop schedule does
en: Click to force the farm to move to the next slot in the schedule; any progress made on the current crop will be lost.
ca: Feu clic per forçar la granja a passar a la següent ranura de la programació; es perdrà qualsevol progrés realitzat en el cultiu actual.

[ctx: CropState__DeadNoFertility]
note: crop died out due to lack of fertility
en: Dead: low fertility
ca: Mort: baixa fertilitat

[ctx: CropState__DeadNoMaintenance]
note: crop died out due to lack of workers - no one cared about the crop
en: Dead: no workers
ca: Morts: no hi ha treballadors

[ctx: CropState__DeadNoWater]
note: crop died out due to lack of water
en: Dead: no water
ca: Morts: no hi ha aigua

[ctx: CropState__RemovedForChange]
note: crop is being removed so it can be replaced with a different one
en: Removed for change
ca: Eliminat per canviar

[ctx: CropStats__DelayedDueToWater]
note: item in crop harvest stats explaining that harvest was delayed due to lack of water, {0} is replaced with string like '4 months'.
en: Was delayed by {0} due to lack of water
ca: S'ha endarrerit {0} a causa de la manca d'aigua

[ctx: CropStats__LessDueEarlyHarvest]
note: item in crop harvest stats explaining that farm produced {0} less quantity due to premature harvest (as requested by the player)
en: {0} less yield due to premature harvest
ca: {0} menys rendiment a causa de la collita prematura

[ctx: CropStats__LessDueToFertility]
note: item in crop harvest stats explaining that farm produced {0} less quantity due to lack of fertility
en: {0} less due to lack of fertility
ca: {0} menys a causa de la manca de fertilitat

[ctx: CropStats__LessDueToWater]
note: item in crop harvest stats explaining that farm produced {0} less quantity due to lack of water
en: {0} less yield due to lack of water
ca: {0} menys rendiment per falta d'aigua

[ctx: CropStats__MonthsWithoutWater]
note: item in crop harvest stats showing the total duration without the crop was without water, {0} is replaced with string like '4 months'.
en: Was {0} without water
ca: Estava {0} sense aigua

[ctx: CropStats__MoreDueToBonus]
note: item in crop harvest stats explaining that farm produced {0} more quantity thanks to extra bonus
en: {0} more yield thanks to bonus such as edicts
ca: {0} més rendiment gràcies a bonificacions com ara edictes

[ctx: CropStats__MoreDueToFertility]
note: item in crop harvest stats explaining that farm produced {0} more quantity thanks to extra fertility
en: {0} more yield thanks to fertility
ca: {0} més rendiment gràcies a la fertilitat

[ctx: CropWaiting__Fertility]
note: explaining that crop is not planted yet as the farm has low fertility
en: Waiting for better fertility
ca: Esperant una millor fertilitat

[ctx: CropWaiting__NoReason]
note: explaining that crop is not planted yet but reason is unknown
en: Cannot start, waiting
ca: No pot començar, esperant

[ctx: CropWaiting__Water]
note: explaining that crop is not planted yet as the farm's soil is dry and needs water
en: Waiting for water or rain
ca: Esperant l'aigua o la pluja

[ctx: CropWillDrySoon__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Farm: Corn will dry out due to lack of water"
en: Farm: {0} will dry out due to lack of water
ca: Granja: {0} s'assecarà per falta d'aigua

[ctx: Crusher__desc]
note: short description of a machine
en: Crushes ores into more fine grained materials so they can be used in advanced processing.
ca: Tritura els minerals en materials de gra més fi perquè es puguin utilitzar en un processament avançat.

[ctx: Crusher__name]
note: name of a machine
en: Crusher
ca: Trituradora

[ctx: CrusherLarge__desc]
note: short description of a machine
en: Large crusher for better efficiency and increased throughput.
ca: Trituradora gran per a una millor eficiència i un major rendiment.

[ctx: CrusherLarge__name]
note: name of a machine
en: Crusher (large)
ca: Trituradora (gran)

[ctx: CurlandMap__desc]
note: Map description
en: Welcome to Curland, the slender and elongated island bursting with space and natural riches. Its curly shape adds a delightful challenge to constructing sizable factories – prepare to make a robust logistics network capable of traversing the lengthy distances along its elegant curl. For the adventurous, consider connecting the ends to establish a circular logistics loop, turning the island's weakness into a strategic advantage. Rumors of a substantial crude oil deposit circulate, but it has yet to be found.
ca: Benvingut a Terrínxol, l'illa esvelta i allargada plena d'espais i riqueses naturals. La seva forma arrissada afegeix un repte encantador per a construir-hi fàbriques d'una mida considerable: prepareu-vos per a dissenyar una xarxa logística robusta capaç de recórrer les llargues distàncies al llarg de les seves corbes. Per als aventurers, considereu connectar els extrems per a establir un bucle logístic circular, convertint la debilitat de l'illa en un avantatge estratègic. Circulen rumors d'un important jaciment de cru, però encara no s'ha trobat.

[ctx: CurlandMap__name]
note: map name, this name is join of curly + island, this island is a curly line in a shape of letter G map name, this name is join of curly + island, this isliand is a curly line in a shape of letter G
en: Curland
ca: Terrínxol

[ctx: CurrentDisease__Info]
note: info text showing that there is an active disease in the settlement and its properties. Example use: 'Months left: 4 | Mortality: 1.5%'
en: Months left: {0} | Health: {1} | Mortality: {2}
ca: Queden mesos: {0} | Salut: {1} | Mortalitat: {2}

[ctx: CurrentDisease__NoDisease]
note: explaining that there is no disease active
en: No active disease
ca: Cap malaltia activa

[ctx: CurrentDisease__Title]
note: title of a panel showing current disease (sickness) in the settlement
en: Current disease
ca: Malaltia actual

[ctx: CurrentDisease__Tooltip]
note: tooltip
en: From time to time diseases appear in your settlement. Some diseases occur as a consequence of lack of facilities in your settlement. Some are just seasonal diseases that can't be affected much. When your ship goes for explorations, her crew can bring more severe versions of seasonal diseases back to the island.
ca: De tant en tant apareixen malalties al teu assentament. Algunes malalties es produeixen com a conseqüència de la manca d'instal·lacions al vostre assentament. Algunes són només malalties estacionals que no es poden afectar gaire. Quan el vostre vaixell va a explorar, la seva tripulació pot portar versions més greus de malalties estacionals a l'illa.

[ctx: CurrentResearch]
note: title of a panel that shows current research that is in progress
en: Current research
ca: Investigació actual

[ctx: CustomizeDifficulty__Description]
note: Label shown instead of configuration options in the new game flow indicating the step is optional
en: You can further fine tune all settings below. These settings are also available in-game.
ca: Podeu ajustar encara més tots els paràmetres que hi ha a continuació. Aquests paràmetres també estan disponibles durant la partida.

[ctx: CustomMaps__Title]
note: Title above non-core maps on the map selection tab of the new game window
en: Custom maps
ca: Mapes personalitzats

[ctx: CutTool]
note: title of a tool that is used to cut & paste already existing buildings and machines. Please keep this short! title of a tool that is used to cut & paste already existing buildings and machines. Please keep this very short!
en: Cut
ca: Talla

[ctx: CutTool__Tooltip]
note: tooltip
en: Click or drag over an area of non-constructed structures to cut them and make them available for new placement
ca: Feu clic o arrossegueu sobre una àrea d'estructures no construïdes per tallar-les i fer-les disponibles per a una nova col·locació

[ctx: DamagedSuffix]
note: example: The ship (damaged)
en: {0} (damaged)
ca: {0} (danyat)

[ctx: DataCenter__desc]
note: short description
en: Datacenter is used to host server racks that you add to it. It is highly scalable and makes computing more affordable. Each added server rack provides computing. It is worth noting that each server rack has its power, cooling, and maintenance demands. However, some people say that all it does is to persist and search in a vast collection of pictures of cats and memes - we were not able to debunk this.
ca: El centre de dades s'utilitza per a allotjar bastidors de servidors que hi afegiu.És escalable i fa que la computació sigui més assequible. Cada bastidor afegit millora la computació. Val la pena assenyalar que cada bastidor de servidor té les seves demandes de potència, refrigeració i manteniment. No obstant això, algunes persones diuen que tot el que fa és persistir i buscar en una àmplia col·lecció d'imatges de gats i mems; això no ho hem pogut desmentir.

[ctx: DataCenter__name]
note: building or machine
en: Data center
ca: Centre de dades

[ctx: DateYear__Label]
note: {0} will be an integer year number
en: Year {0}
ca: Any {0}

[ctx: Decals_Paint]
note: opens a panel that allows to paint decals onto surfaces opens panel that allows to pain onto surfaces
en: Paint
ca: Pinta

[ctx: DecreasePriority]
note: tooltip for a button that decreases priority for the current recipe by moving it lower in the list. Keep short. tooltip for a button that decreases priority for the current  recipe by moving it lower in the list. Keep short.
en: Decrease priority
ca: Disminueix la prioritat

[ctx: DefaultConcrete_TerrainSurface__name]
note: name: Surface that can be placed on the ground outside.
en: Concrete surface
ca: Superfície de formigó

[ctx: DeleteSave__Confirm]
note: Confirmation button shown under the delete save button on press, {0} is name of the file to be deleted
en: Are you sure you want to delete {0}?
ca: Esteu segur que voleu suprimir {0}?

[ctx: DeleteSave__FailMessage]
note: {0} is name of the file that could not be deleted
en: Oops! Failed to delete {0}!
ca: Vaja! No s'ha pogut suprimir {0}!

[ctx: DeleteSave__SuccessMessage]
note: {0} is name of the file that was deleted
en: Save file {0} was deleted.
ca: S'ha suprimit el fitxer de desa {0}.

[ctx: DeleteTool__EntireTransport]
note: tooltip
en: Hold the shortcut key (while destroying) to remove the entire conveyor belt or pipe
ca: Mantingueu premuda la tecla d'accés ràpid (mentre s'estigui en mode de desmantellament) per a traure tota la cinta transportadora o canonada.

[ctx: DeleteTool__QuickRemoveTooltip]
note: tooltip
en: Hold the shortcut key (while destroying) to also quick remove all the materials with Unity
ca: Mantingueu premuda la tecla de drecera (mentre destruïu) per eliminar també ràpidament tots els materials amb Unity

[ctx: DeleteTool__Tooltip]
note: tooltip
en: Click or drag over an area of structures to demolish them
ca: Feu clic o arrossegueu sobre una àrea d'estructures per enderrocar-les

[ctx: Demand]
en: Demand
ca: Demanda

[ctx: Demolish]
note: title of a tool that is used to mark buildings and machines for removal. Please keep this short! title of a tool that is used to mark buildings and machines for removal. Please keep this very short!
en: Demolish
ca: Enderroca

[ctx: Designation__Dumping]
note: title/tooltip of a button that opens dumping designation tool
en: Dumping designation
ca: Denominació d'abocament

[ctx: Designation__Forestry]
note: title/tooltip of a button that opens forestry designation tool
en: Forestry designation
ca: Designació forestal

[ctx: Designation__Leveling]
note: title/tooltip of a button that opens leveling designation tool
en: Leveling designation
ca: Designació d'anivellament

[ctx: Designation__Mining]
note: title/tooltip of a button that opens mining designation tool
en: Mining designation
ca: Denominació minera

[ctx: Designation__TreeHarvesting]
note: title/tooltip of a button that opens tree harvesting designation tool
en: Tree harvesting designation
ca: Denominació de recol·lecció d'arbres

[ctx: DesignationError__Invalid]
note: shown when designation is at invalid position
en: Invalid position.
ca: Posició no vàlida.

[ctx: DesignationRemovalTooltip]
note: player can click & drag with their mouse to removes existing designation
en: Right click & drag to remove existing designations
ca: Feu clic dret i arrossegueu per eliminar les designacions existents

[ctx: Designations]
note: category for key bindings affecting designations
en: Designations
ca: Designacions

[ctx: DesignationWarning__CannotPlaceDecal]
note: shown when player is trying to paint lines outside of hard surface area
en: Can't paint over terrain.
ca: No es pot pintar al damunt del terreny.

[ctx: DesignationWarning__CannotStartDumping]
note: shown when dumping designation is not yet mineable due to its edges being too deep
en: Cannot start dumping here yet, all the edges are too high above the terrain.
ca: Encara no es pot començar a abocar aquí, totes les vores estan massa altes per sobre del terreny.

[ctx: DesignationWarning__CannotStartForestry]
note: shown when forestry designation is not usable due to terrain not being fertile shown when forestry designation is usable due to terrain not being fertile
en: Cannot start forestry here yet, ground is not fertile.
ca: Aquí no es poden cultivar arbres perquè el sòl no és fèrtil.

[ctx: DesignationWarning__CannotStartLeveling]
note: shown when leveling designation is not yet usable due to its edges being too high/deep
en: Cannot start leveling terrain here yet, all the edges are too low/high above the terrain.
ca: Aquí no es pot començar a anivellar el terreny perquè tots els costats estan massa elevats o massa baixos respecte al terreny.

[ctx: DesignationWarning__CannotStartMining]
note: shown when mining designation is not yet mineable due to its edges being too deep
en: Cannot start mining here yet, all the edges are too deep below the terrain.
ca: Encara no es pot començar a explotar aquí, totes les vores són massa profundes per sota del terreny.

[ctx: DesignationWarning__NoForestryTower]
note: shown when forestry designation is not contained by any forestry tower area and cannot be forested.
en: Must be managed by a forestry tower area.
ca: S'ha de gestionar amb una zona de torre forestal.

[ctx: DesignationWarning__NoTower]
note: shown when mining designation is not contained by any mine tower area and cannot be mined.
en: Must be managed by a mining tower area.
ca: Ha de ser gestionat per una zona de torre minera.

[ctx: DieselGenerator__desc]
note: short description
en: Burns diesel to create electricity.
ca: Crema gasoil per generar electricitat.

[ctx: DieselGenerator__name]
note: name
en: Diesel generator
ca: Generador dièsel

[ctx: DieselGeneratorT2__desc]
note: short description
en: More powerful generator. Can also serve as a power backup.
ca: El generador més potent. També es pot fer servir com a sistema elèctric d'emergència.

[ctx: DieselGeneratorT2__name]
note: name
en: Diesel generator II
ca: Generador dièsel II

[ctx: Difficulty]
note: example: 'Difficulty: Hard'
en: Difficulty: {0}
ca: Dificultat: {0}

[ctx: DifficultyConstruction__Easy]
note: Difficulty impact on construction
en: Standard construction cost
ca: Cost estàndard de construcció

[ctx: DifficultyConstruction__Hard]
note: Difficulty impact on construction
en: Increased construction cost
ca: Augment del cost de construcció

[ctx: DifficultyContracts__Easy]
note: Difficulty impact on contracts & loans
en: More profitables contracts and cheaper loans
ca: Contractes més rendibles i préstecs més barats

[ctx: DifficultyContracts__Hard]
note: Difficulty impact on contracts & loans
en: Standard contracts and more expensive loans
ca: Contractes estàndard i préstecs més cars

[ctx: DifficultyContracts__Normal]
note: Difficulty impact on contracts & loans
en: Standard contracts and loans
ca: Contractes i préstecs estàndard

[ctx: DifficultyDisease__Easy]
note: Difficulty impact on disease
en: Milder diseases
ca: Malalties més lleus

[ctx: DifficultyDisease__Hard]
note: Difficulty impact on disease
en: More severe diseases
ca: Malalties més greus

[ctx: DifficultyDisease__Normal]
note: Difficulty impact on disease
en: Standard disease severity
ca: Gravetat estàndard de la malaltia

[ctx: DifficultyFood__Easy]
note: Difficulty impact on food consumption
en: Reduced resource consumption by settlements
ca: Consum reduït de recursos per part dels assentaments

[ctx: DifficultyFood__Hard]
note: Difficulty impact on food consumption
en: Increased resource consumption by settlements
ca: Consum de recursos elevat per part dels assentaments

[ctx: DifficultyFood__Normal]
note: Difficulty impact on food consumption
en: Standard resource consumption by settlements
ca: Consum estàndard de recursos per part dels assentaments

[ctx: DifficultyFuel__Easy]
note: Difficulty impact on fuel consumption
en: Reduced fuel consumption for vehicles and cargo ships
ca: Consum de combustible reduït per a vehicles i vaixells de càrrega

[ctx: DifficultyFuel__Hard]
note: Difficulty impact on fuel consumption
en: Increased fuel consumption for vehicles and cargo ships
ca: Consum de combustible elevat per a vehicles i vaixells de càrrega

[ctx: DifficultyFuel__Normal]
note: Difficulty impact on fuel consumption
en: Standard fuel consumption for vehicles and cargo ships
ca: Consum estàndard de combustible per a vehicles i vaixells de càrrega

[ctx: DifficultyGrowth__Easy]
note: Difficulty impact on aggreculture
en: Faster growth for crops and trees
ca: Creixement de conreus i arbres més ràpid

[ctx: DifficultyGrowth__Hard]
note: Difficulty impact on aggreculture
en: Slower growth for crops and trees
ca: Creixement de conreus i arbres més lent

[ctx: DifficultyGrowth__Normal]
note: Difficulty impact on aggreculture
en: Standard growth speed for crops and trees
ca: Creixement de cultius i arbres estàndard

[ctx: DifficultyMaintenance__Easy]
note: Difficulty impact on maintenance consumption
en: Reduced maintenance consumption
ca: Consum de manteniment reduït

[ctx: DifficultyMaintenance__Hard]
note: Difficulty impact on maintenance consumption
en: Increased maintenance consumption
ca: Consum de manteniment elevat

[ctx: DifficultyMaintenance__Normal]
note: Difficulty impact on maintenance consumption
en: Standard maintenance consumption
ca: Consum de manteniment estàndard

[ctx: DifficultyMining__Easy]
note: Difficulty impact on mining
en: Increased mining yield
ca: Rendiment de la mineria elevat

[ctx: DifficultyMining__Hard]
note: Difficulty impact on mining
en: Reduced mining yield
ca: Rendiment de la mineria reduït

[ctx: DifficultyMining__Normal]
note: Difficulty impact on mining
en: Standard mining yield
ca: Rendiment de la mineria estàndard

[ctx: DifficultyPollution__Easy]
note: Difficulty impact on pollution
en: Reduced impact of pollution and increased base population health
ca: Impacte de la contaminació reduït i salut base de la població elevada

[ctx: DifficultyPollution__Hard]
note: Difficulty impact on pollution
en: Increased impact of pollution
ca: Impacte de la contaminació elevat

[ctx: DifficultyPollution__Normal]
note: Difficulty impact on pollution
en: Standard impact of pollution
ca: Impacte de la contaminació estàndard

[ctx: DifficultyRainfall__Easy]
note: Difficulty impact on rainfall
en: Increased rainfall and water collection
ca: Precipitacions i recollida d'aigua elevades

[ctx: DifficultyRainfall__Hard]
note: Difficulty impact on rainfall
en: Reduced rainfall and water collection
ca: Precipitacions i recollida d'aigua reduïdes

[ctx: DifficultyRainfall__Normal]
note: Difficulty impact on rainfall
en: Standard rainfall and water collection
ca: Precipitació i recollida d'aigua estàndards

[ctx: DifficultyResearch__Easy]
note: Difficulty impact on research
en: Reduced research cost
ca: Cost de recerca reduït

[ctx: DifficultyResearch__Hard]
note: Difficulty impact on mining
en: Increased research cost
ca: Cost de recerca elevat

[ctx: DifficultyResearch__Normal]
note: Difficulty impact on mining
en: Standard research cost
ca: Cost de recerca estàndard

[ctx: DifficultySettingsSaved]
note: Notification shown on successful save of game difficulty settings
en: Difficulty settings saved!
ca: S'ha desat la configuració de la dificultat!

[ctx: DifficultyUnity__Easy]
note: Difficulty impact on unity generation
en: Increased Unity generation
ca: Generació d'Unitat elevada

[ctx: DifficultyUnity__Hard]
note: Difficulty impact on unity generation
en: Increased Unity generation. Some Unity actions are more expensive.
ca: Augment de la generació d'Unitat. Algunes accions relacionades amb la Unitat són més cares.

[ctx: DifficultyUnity__Normal]
note: Difficulty impact on unity generation
en: Standard Unity generation
ca: Generació d'Unitat estàndard

[ctx: DiffOption__GraduallyStops]
note: a difficulty option where machines / vehicles slow down and after a while stop instead of stopping abruptly when they run out of something (power)
en: Gradually stops
ca: Parades graduals

[ctx: DiffOption__RunsOnUnity]
note: a difficulty option where ships can run on unity if out of fuel
en: Runs on Unity
ca: Fes servir Unitat com a combustible

[ctx: DiffOption__SlowsDown]
note: a difficulty option where machines / vehicles slow down instead of stopping when out of something (power, fuel)
en: Slows down
ca: S'alenteix

[ctx: DiffOption__StopsWorking]
note: a difficulty option where machines / vehicles stop when out of something (power, fuel)
en: Stops working
ca: Para de funcionar

[ctx: DigDirtTip]
note: {0} = Dirt
en: You can set up a dedicated {0} mine in case you don't have enough of it.
ca: Podeu establir una mina de {0} dedicada en cas que no en tingueu prou.

[ctx: Disabled]
note: used when some option is disabled
en: Disabled
ca: Inhabilitat

[ctx: DiscardAllProducts__Action]
note: button to discard / destroy all products
en: Discard all
ca: Descartar-ho tot

[ctx: DiscardAllProducts__Confirmation]
note: {0} - title of a product to discard, e.g. Coal
en: Are you sure you want to permanently discard all the {0} stored here?
ca: Esteu segur que voleu descartar permanentment tots els {0} emmagatzemats aquí?

[ctx: DiscardAllProducts__NotSupported]
en: This product cannot be discarded.
ca: Aquest producte no es pot descartar.

[ctx: DiscardChanges]
note: button to discard changes
en: Discard
ca: Descartar

[ctx: DiscoverOnWorldMap__desc]
note: explains the player what they need to do in order to get access to some technology
en: Has to be discovered by exploring the world map
ca: S'ha de descobrir amb l'exploració del mapa del món

[ctx: Disease1__name]
note: disease
en: Flu
ca: Grip

[ctx: DiseaseSeverity__1]
note: disease severity, this is the lowest severity 1/5, {0} is disease name
en: {0} (mild)
ca: {0} (lleu)

[ctx: DiseaseSeverity__2]
note: disease severity, this is second lowest severity 2/5, {0} is disease name
en: {0} (moderate)
ca: {0} (moderat)

[ctx: DiseaseSeverity__3]
note: disease severity, this is third lowest severity, 3/5, {0} is disease name
en: {0} (severe)
ca: {0} (greu)

[ctx: DiseaseSeverity__4]
note: disease severity, this is second highest severity 4/5, {0} is disease name
en: {0} (very severe)
ca: {0} (molt greu)

[ctx: DiseaseSeverity__5]
note: disease severity, this is the highest severity 5/5, {0} is disease name
en: {0} (deadly)
ca: {0} (mortal)

[ctx: Dismiss]
note: button to dismiss a dialog
en: Dismiss
ca: Descartar

[ctx: DistillationTowerT1__desc]
note: short description of a machine
en: The entry point for advanced crude oil processing. Separates oil into two components for additional processing into useful resources.
ca: El punt d'entrada per al processament avançat del petroli cru. Separa l'oli en dos components per a un processament addicional en recursos útils.

[ctx: DistillationTowerT1__name]
note: name of a machine
en: Distillation (stage I)
ca: Destil·lació (etapa I)

[ctx: DistillationTowerT2__desc]
note: description of a distillation tower
en: Introduces extra distillation step to expand oil processing capabilities.
ca: Introdueix un pas de destil·lació addicional per ampliar les capacitats de processament d'oli.

[ctx: DistillationTowerT2__name]
note: name of a machine
en: Distillation (stage II)
ca: Destil·lació (etapa II)

[ctx: DistillationTowerT3__name]
note: name of a machine
en: Distillation (stage III)
ca: Destil·lació (etapa III)

[ctx: docksCategory__name]
note: name: toolbar category name
en: Cargo docks
ca: Molls de càrrega

[ctx: DoNotShowAgain]
note: label for a checkbox to toggle to avoid seeing some dialog again
en: Do not show again
ca: No ho mostris més

[ctx: DropDepth__OrderingExplanation]
note: tooltip explaining dumping height selection
en: Configures the offset to the maximum height of the dumped pile relative to the tip of the stacker.
ca: Configura el modificador de l'alçada màxima de la pila de l'abocament relativa a la part superior de l'apilador.

[ctx: DumpingFilter__Empty]
note: explains that there are currently no products selected for dumping
en: Nothing allowed to be dumped
ca: No es pot llençar res

[ctx: DumpingFilter__Title]
note: title of a panel that configures what products are allowed to be dumped by trucks onto the terrain dumping designations managed by a mine tower area
en: What can be dumped here
ca: Què es pot llençar aquí

[ctx: DumpingFilter__Tooltip]
note: tooltip of a panel that configures what products are allowed to be dumped by trucks onto the terrain designations managed by a mine tower area
en: Configures which materials are allowed to be dumped by trucks on the designations that are managed here.
ca: Configura quins materials poden ser abocats pels camions a les designacions que es gestionen aquí.

[ctx: DumpingFilterGlobal__Title]
note: title of a panel that configures what products are allowed to be dumped by trucks onto the terrain
en: What can be dumped by trucks
ca: Què es pot llençar amb camions

[ctx: DumpingFilterGlobal__Tooltip]
note: tooltip of a panel that configures what products are allowed to be dumped by trucks onto the terrain designations managed by a mine tower area
en: Configures which products are allowed to be dumped by trucks on dumping designations on your island. Each mine tower has its own filter to override and fine-tune what can be dumped in the area it manages.
ca: Configura quins productes poden ser abocats pels camions amb designacions d'abocament a la vostra illa. Cada torre de mina té el seu propi filtre per anul·lar i ajustar el que es pot abocar a la zona que gestiona.

[ctx: DumpInMineTowerOnly]
note: shown next to a material that can be dumped only on designations that are managed by mine control tower that has such a product allowed for dumping in its dumping filter. Other option is to change the global dumping filter. shown next to a material that can de dumped only on designations that are ma
en: Can be dumped only in Mine control tower's area with a dumping filter set or by enabling this product in the global dumping filter.
ca: Només es pot abocar a l'àrea de la torre de control de la mina amb un conjunt de filtres d'abocament o activant aquest producte al filtre global d'abocament.

[ctx: DumpOffset]
note: title of a panel that enabled to configure the depth offset a stacker should dump to
en: Dump offset
ca: Modificador de l'abocament

[ctx: Economy]
note: title of settings affecting economy - loans, contracts
en: Economy
ca: Economia

[ctx: EdictCategory_Industry__name]
note: name
en: Industrial edicts
ca: Edictes industrials

[ctx: EdictCategory_Population__name]
note: name
en: Population edicts
ca: Edictes de població

[ctx: EdictReason__HealthLow]
note: Explanation shown when some edict could not be activated due to low health
en: Health is too low (is: {0}, required: {1})
ca: La salut és massa baixa (és: {0}, obligatori: {1})

[ctx: EdictReason__HousingFull]
note: Explanation shown when some edict could not be activated due to full housing (e.g. makes no sense to increase pop growth when housing is full)
en: Housing is full
ca: L'habitatge està ple

[ctx: EdictRequiresAdvancedOffice]
note: shown when edict cannot be activated as it requires more advanced captain office
en: Requires an advanced captain office
ca: Requereix una oficina de capità avançada

[ctx: Electricity__Kw]
note: Electricity in kilo-watts
en: {0} KW
ca: {0} kW

[ctx: ElectricityDisplayTooltip]
note: explains what something like '5 / 10 Kw  | 20 kw' means, so it explains that 5 is the total demand for power, 10 is the current production and 20 is the maximum power output that can be produced if needed.
en: current demand / current production   | Total production capacity
ca: demanda actual / producció actual | Capacitat de producció total

[ctx: ElectricityStats]
note: title of a window that shows electricity production & demands
en: Electricity statistics
ca: Estadístiques d'electricitat

[ctx: Electrolyzer__desc]
note: description of a machine short description of a machine
en: Decomposes a product into simpler substances by passing an electric current through it.
ca: Descompon un producte en substàncies més simples fent-hi passar un corrent elèctric.

[ctx: Electrolyzer__name]
note: name of a machine Performer water electrolysis to split it to oxygen and hydrogen.
en: Electrolyzer
ca: Electrolitzador

[ctx: ElectrolyzerT2__name]
note: name of a machine
en: Electrolyzer II
ca: Electrolitzador II

[ctx: Empty]
note: shown when entity has no products (e.g. when transport is empty)
en: Empty
ca: Buit

[ctx: Enabled]
note: used when some option is enabled
en: Enabled
ca: Activat

[ctx: EnableMods__ToggleLabel]
note: name of a toggle button that turns on/off mods
en: Enable mods (restart required)
ca: Activa les modificacions (cal reiniciar)

[ctx: EnableMods__Tooltip]
note: tooltip that explains what mods do and their potential danger
en: Warning: Mods can execute arbitrary code and access any files on your machine, even connect to the internet. Only use mods that you trust. Use mods only at your own risk.
ca: Advertència: els mods poden executar codi arbitrari i accedir a qualsevol fitxer de la vostra màquina, fins i tot connectar-se a Internet. Utilitzeu només modificacions en què confieu. Utilitzeu modificacions només sota el vostre propi risc.

[ctx: Enemy]
note: enemy ship(s)
en: Enemy
ca: Enemic

[ctx: EngineT1__name]
note: name
en: Ship engine
ca: Motor de vaixell

[ctx: EngineT2__desc]
note: short description
en: Increases speed and range of the ship.
ca: Augmenta la velocitat i abast del vaixell.

[ctx: EngineT2__name]
note: name
en: Ship engine II
ca: Motor de vaixell II

[ctx: EngineT3__desc]
note: short description
en: Increases speed and range of the ship.
ca: Augmenta la velocitat i abast del vaixell.

[ctx: EngineT3__name]
note: name
en: Ship engine III
ca: Motor de vaixell III

[ctx: EntityBreakdownChance]
note: example: 'breakdown chance: 20%'
en: breakdown chance: {0}
ca: possibilitat d'avaria: {0}

[ctx: EntityCannotBeReached__name]
note: notification
en: Vehicles can't reach {entity}.
ca: Els vehicles no poden arribar a {entity}.

[ctx: EntityCannotBeReachedDesc]
en: Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
ca: Alguns o tots els vehicles tenen dificultats per a arribar-hi. Assegureu-vos que hi hagi un camí accessible o desactiveu les sol·licituds logístiques de l'objectiu.

[ctx: EntityComputingConsumptionTooltip]
note: tooltip for the computing consumption status in machine / building inspector tooltip for the computing consumption status in machine inspector
en: Computing consumed when operational
ca: Computació consumida quan està operativa

[ctx: EntityComputingConsumptionTooltip__Consuming]
note: tooltip for the computing consumption status in machine / building inspector
en: Computing that is currently being consumed
ca: Computació consumida actualment

[ctx: EntityComputingConsumptionTooltip__NotConsuming]
note: tooltip for the computing consumption status in machine / building inspector
en: Computing consumed when operational (currently not consuming)
ca: Computació consumida quan està operatiu (actualment no se'n consumeix)

[ctx: EntityComputingConsumptionTooltip__NotEnough]
note: tooltip for the computing consumption status in machine / building inspector
en: Computing required to operate (currently not enough)
ca: Computació necessària per a funcionar (actualment no n'hi ha prou)

[ctx: EntityComputingProductionTooltip]
note: tooltip for the computing production status in machine / building inspector tooltip for the computing production status in machine inspector
en: Computing generated when operational
ca: Computació generada quan està operativa

[ctx: EntityElectricityConsumptionTooltip]
note: tooltip for the electricity consumption status in machine / building inspector tooltip for the electricity consumption status in machine inspector
en: Electricity consumed when operational
ca: Electricitat consumida en funcionament

[ctx: EntityElectricityConsumptionTooltip__Consuming]
note: tooltip for the electricity consumption status in machine / building inspector
en: Electricity that is currently being consumed
ca: Electricitat consumida actualment

[ctx: EntityElectricityConsumptionTooltip__NotConsuming]
note: tooltip for the electricity consumption status in machine / building inspector
en: Electricity consumed when operational (currently not consuming)
ca: Electricitat consumida quan està en funcionament (actualment no se'n consumeix)

[ctx: EntityElectricityConsumptionTooltip__NotEnough]
note: tooltip for the electricity consumption status in machine / building inspector
en: Electricity required to operate (currently not enough)
ca: Electricitat necessària per a funcionar (actualment no n'hi ha suficient)

[ctx: EntityElectricityProductionTooltip]
note: tooltip for the electricity production status in power generator inspector
en: Maximal electricity output generated
ca: Potència elèctrica màxima generada

[ctx: EntityMayCollapseUnevenTerrain__name]
note: notification
en: Building {entity} may collapse due to uneven terrain
ca: L'edifici {entity} pot col·lapsar-se a causa d'un terreny irregular

[ctx: EntityMonthlyUnitTooltip]
note: tooltip that explains the panel that shows monthly unity consumed in a machine / building
en: Monthly Unity consumed
ca: Unitat mensual consumida

[ctx: EntityMonthlyUnitTooltip__Consuming]
note: tooltip that explains the panel that shows monthly unity consumed in a machine / building
en: Monthly Unity that is currently being consumed
ca: Quantitat d'Unitat que es consumeix mensualment

[ctx: EntityMonthlyUnitTooltip__NotConsuming]
note: tooltip that explains the panel that shows monthly unity consumed in a machine / building
en: Monthly Unity consumed when operational (currently not consuming)
ca: Quantitat d'unitat que consumeix quan està operatiu (actualment no en consumeix)

[ctx: EntityMonthlyUnitTooltip__NotEnough]
note: tooltip that explains the panel that shows monthly unity consumed in a machine / building
en: Monthly Unity required to operate (currently not enough)
ca: Quantitat d'unitat mensual necessària per a funcionar (actualment no n'hi ha prou)

[ctx: EntityRepair__Tooltip]
note: tooltip that explains quick repair action
en: Emergency quick-repair that costs Unity
ca: Reparació ràpida d'emergència que costa Unitat

[ctx: EntityStatus]
note: title of a panel that shows the current status of a vehicle, ship or machine
en: Status
ca: Estat

[ctx: EntityStatus___NuclearReactor_Overheated]
note: status of a nuclear reactor (temperature exceeded operational threshold) (keep it short!)
en: Overheated
ca: Sobreescalfat

[ctx: EntityStatus__AnimalFarm_NoAnimals]
note: animal farm has no animals, so it's empty has nothing to do
en: No animals
ca: Sense animals

[ctx: EntityStatus__AnimalFarm_NoFood]
note: animal farm is missing food to feed its animals
en: No food
ca: Sense menjar

[ctx: EntityStatus__Broken]
note: status of a selected entity (keep it short!)
en: Broken
ca: Trencat

[ctx: EntityStatus__Clearing]
note: something is being cleared out (e.g. dry crop) - status of a selected entity (keep it short!)
en: Clearing
ca: Netejant

[ctx: EntityStatus__Datacenter_NoServers]
note: status of a datacenter, can't work as player did not add any servers into it (keep it short!)
en: No servers
ca: Sense servidors

[ctx: EntityStatus__Farm_Growing]
note: farm is doing fine and growing something (keep it short!)
en: Growing
ca: Està creixent

[ctx: EntityStatus__Farm_LowFertility]
note: farm's fertility is too low (keep it short!)
en: Low fertility
ca: Fertilitat baixa

[ctx: EntityStatus__Farm_NoCrop]
note: farm has no crop selected, so it can't work (keep it short!)
en: No crop selected
ca: No s'ha seleccionat cap cultiu

[ctx: EntityStatus__Farm_NoWater]
note: farm lack water so can't work (keep it short!)
en: No water
ca: No hi ha aigua

[ctx: EntityStatus__FullOutput]
note: blocked as output is full - status of a selected entity (keep it short!)
en: Full output
ca: Sortida plena

[ctx: EntityStatus__FullStorage]
note: storage is full - status of a selected entity (keep it short!)
en: Full storage
ca: Emmagatzematge ple

[ctx: EntityStatus__Idle]
note: status of a selected entity (keep it short!)
en: Idle
ca: Inactiu

[ctx: EntityStatus__InvalidPlacement]
note: status of a machine that cannot continue because its placement is invalid (keep it short!)
en: Invalid placement
ca: Ubicació no vàlida

[ctx: EntityStatus__LowPower]
note: not enough electricity - status of a selected entity (keep it short!)
en: Low power
ca: Potència baixa

[ctx: EntityStatus__MissingCoolant]
note: status of a selected data center when it lacks coolant (keep it short!)
en: Missing coolant
ca: Falta refrigerant

[ctx: EntityStatus__MissingInput]
note: status of a selected entity (keep it short!)
en: Missing input
ca: Falta entrada

[ctx: EntityStatus__NeedsFuel]
note: selected entity can't work as it is lacking fuel (keep it short!)
en: Needs fuel
ca: Necessita combustible

[ctx: EntityStatus__NoComputing]
note: not enough computing from datacenter - status of a selected entity (keep it short!)
en: No computing
ca: Sense computació

[ctx: EntityStatus__NoJobs]
note: means that vehicle has no jobs to do
en: No jobs
ca: No hi ha feines

[ctx: EntityStatus__NoRecipe]
note: machine can't work as no recipe is selected - status of a selected entity (keep it short!)
en: No recipe
ca: Sense recepta

[ctx: EntityStatus__NoShaft]
note: not connected to mechanical shaft (keep it short!)
en: Not connected via shaft
ca: No connectat per un eix

[ctx: EntityStatus__NotConnected]
note: transport is not connected - status of a selected entity (keep it short!)
en: Not connected
ca: No està connectat

[ctx: EntityStatus__NoUnity]
note: not enough Unity to run this entity (keep it short!)
en: No Unity
ca: Sense Unitat

[ctx: EntityStatus__NoWorkers]
note: status of a selected entity (keep it short!)
en: No workers
ca: Sense treballadors

[ctx: EntityStatus__PartiallyStuck]
note: status for ore sorter when it got stuck with some products but still can sort others (keep it short!)
en: Partially stuck
ca: Blocat parcialment

[ctx: EntityStatus__Paused]
note: status of a selected entity (keep it short!)
en: Paused
ca: En pausa

[ctx: EntityStatus__ResearchTooAdvanced]
note: status of a research lab when the current research is too advanced and the lab can't research it (keep it short!) status of a research lab when the current research is too advanced and the lab can't reseacrh it (keep it short!)
en: Can't research
ca: No es pot recercar

[ctx: EntityStatus__ResourceDepleted]
note: shown when entity such as mine has run out of a deposit to mine
en: Resource depleted
ca: El recurs s'ha esgotat

[ctx: EntityStatus__Ship_Arriving]
note: ship is arriving from the world (keep it short!)
en: Arriving
ca: Està arribant

[ctx: EntityStatus__Ship_Departing]
note: ship is departing to the world (keep it short!)
en: Departing
ca: Està sortint

[ctx: EntityStatus__Ship_Docked]
note: ship is docked at the shipyard (keep it short!)
en: Docked
ca: Està atracat

[ctx: EntityStatus__Ship_Exploring]
note: ship is exploring a location (keep it short!)
en: Exploring
ca: Està explorant

[ctx: EntityStatus__Ship_InBattle]
note: ship is in battle (keep it short!)
en: In battle
ca: Està en una batalla

[ctx: EntityStatus__Ship_Moving]
note: ship is traveling somewhere (keep it short!)
en: On the move
ca: Està en moviment

[ctx: EntityStatus__Ship_NoOrders]
note: ship is waiting for orders (keep it short!)
en: No orders
ca: No hi ha ordres

[ctx: EntityStatus__WaitingForProducts]
note: status of a selected entity, means that it is waiting to more input products in order to work (keep it short!)
en: Waiting for products
ca: S'esperen productes

[ctx: EntityStatus__WaitingForProductsTooltip]
note: prefix for list of products missing in a machine, used like this: 'Products missing: iron ore, coal'
en: Products missing
ca: Falten productes

[ctx: EntityStatus__Working]
note: all cool! - Status of a selected entity (keep it short!)
en: Working
ca: Està treballant

[ctx: EntityStatus__WorkingPartially]
note: {0} is utilization, example: 'Working (20%)' - status of a selected entity (keep it short!)
en: Working ({0})
ca: Està treballant ({0})

[ctx: EntityToggleNavigationOverlay]
note: button that toggles navigation overlay, keep short
en: Navigation overlay
ca: Superposició de navegació

[ctx: EntityToggleNavigationOverlay__Tooltip]
note: explanation of what navigation overlay toggle does
en: Shows overlay that explains where this vehicle can or cannot drive.
ca: Mostra una superposició que explica on pot o no conduir aquest vehicle.

[ctx: EntityWorkersNeededTooltip]
note: tooltip that explains the panel that shows the number of required workers in a machine / building'
en: Number of workers needed
ca: Nombre de treballadors necessaris

[ctx: EntityWorkersNeededTooltip_Assigned]
note: tooltip that explains the panel that shows the number of required workers in a machine / building'
en: Currently assigned workers
ca: Treballadors assignats actualment

[ctx: EntityWorkersNeededTooltip_NotAssigned]
note: tooltip that explains the panel that shows the number of required workers in a machine / building'
en: Number of workers required when operational (no workers assigned at this moment)
ca: Nombre de treballadors necessaris quan estigui operatiu (no hi ha treballadors assignats en aquest moment)

[ctx: Error__Copy]
note: Label for a button to copy an error message
en: Copy error
ca: Error de còpia

[ctx: Error__View]
note: Label for a button shown on error notifications to view more details
en: View error
ca: Mostra l'error

[ctx: ErrorReporting__Title]
note: name of a toggle button that turns on / off the error reporting title for setting that configures error reporting
en: Send error reports
ca: Envia els informes d'errors

[ctx: ErrorReporting__Tooltip]
note: tooltip that explains what is error reporting
en: Allows us to send anonymous reports of errors that occur during your gameplay. This helps us to discover issues quickly and make the game better for everyone.
ca: Permet enviar informes anònims dels errors que es produeixen durant la partida. Això ajuda a descobrir problemes ràpidament i millorar el joc per a tothom.

[ctx: EstablishedContracts__NoneInfo]
note: text explaining that there are no contracts established currently and that the player might want to establish some, followed by GoToContracts button
en: No established contracts. Time to close a new deal?
ca: Sense contractes establerts. És hora de tancar un nou acord?

[ctx: EstablishedContracts__Title]
note: title of a panel listing all the contracts that player established. Established in this context means that player has ongoing trade deals / trade routes for these contracts that cost monthly unity. So it has a stronger meaning then just having them unlocked.
en: Established contracts
ca: Contractes establerts

[ctx: EstablishedContracts__Tooltip]
note: tooltip for EstablishedContracts__Title
en: Lists all the established contracts. These contracts might cost monthly Unity. Established contract can be cancelled only if it is not assigned to any cargo depot.
ca: Enumera tots els contractes establerts. Aquests contractes poden costar Unitat mensualment. El contracte establert només es pot cancel·lar si no està assignat a cap dipòsit de càrrega.

[ctx: EstimatedWaterYieldTitle]
note: title of a panel showing an estimate of water yield for rainwater harvester
en: Average water collection
ca: Recolecció mitjana d'aigua

[ctx: EvaporationPond__desc]
note: short description of a machine
en: Produces salt by evaporating residual water from brine.
ca: Produeix sal mitjançant l'evaporació de l'aigua residual de la salmorra.

[ctx: EvaporationPond__name]
note: name of a machine
en: Evaporation pond
ca: Estany d'evaporació

[ctx: EvaporationPondHeated__desc]
note: short description of a machine
en: Produces salt by evaporating residual water from brine. The process is accelerated by utilizing a set of electric heaters.
ca: Produeix sal mitjançant l'evaporació de l'aigua residual de la salmorra. El procés s'accelera mitjançant la utilització d'un conjunt d'escalfadors elèctrics.

[ctx: EvaporationPondHeated__name]
note: name of a machine
en: Evaporation pond (heated)
ca: Estany d'evaporació (escalfat)

[ctx: ExcavatorHasNoValidTruck__name]
note: notification
en: {entity} has no compatible truck
ca: {entity} no té cap camió compatible

[ctx: ExcavatorT1__desc]
note: vehicle description, for instance {0}=6
en: Suitable for mining any terrain with max bucket capacity of {0}. It is too tall and it cannot go under transports, use ramps to cross them.
ca: Apte per explotar qualsevol terreny amb una capacitat màxima de la galleda de {0}. És massa alt i no pot passar per sota dels transports, utilitzeu rampes per creuar-los.

[ctx: ExcavatorT1__name]
note: vehicle
en: Small excavator
ca: Excavadora petita

[ctx: ExcavatorT2__desc]
note: vehicle description, for instance {0}=18
en: This is a serious mining machine with max bucket capacity of {0}! It is too tall and it cannot go under transports, use ramps to cross them.
ca: Aquesta és una màquina de mineria seriosa amb una capacitat màxima de galleda de {0}! És massa alt i no pot passar per sota dels transports, utilitzeu rampes per creuar-los.

[ctx: ExcavatorT2__name]
note: vehicle
en: Excavator
ca: Excavadora

[ctx: ExcavatorT2H__name]
note: vehicle
en: Excavator
ca: Excavadora

[ctx: ExcavatorT3__desc]
note: vehicle description, for instance {0}=60
en: Extremely large excavator that can mine any terrain with ease. It has bucket capacity of {0}. It cannot go under transports due to its size, use ramps to cross them.
ca: Excavadora extremadament gran que pot explotar qualsevol terreny amb facilitat. Té una capacitat de cub de {0}. No pot passar per sota dels transports per la seva mida, utilitzeu rampes per creuar-los.

[ctx: ExcavatorT3__name]
note: vehicle
en: Mega excavator
ca: Mega excavadora

[ctx: ExcavatorT3H__name]
note: vehicle
en: Mega excavator
ca: Mega excavadora

[ctx: ExhaustScrubber__desc]
note: {0} is a number, used like for instance '75%'
en: Filters {0}% of pollutants from hot exhaust gasses by extracting useful resources.
ca: Filtra el {0}% dels contaminants dels gasos d'escapament calents mitjançant l'extracció de recursos útils.

[ctx: ExhaustScrubber__name]
note: name of a machine
en: Exhaust scrubber
ca: Fregadora d'escapament

[ctx: ExitToMainMenu]
note: exits the current gameplay session back to game's main menu
en: Exit to main menu
ca: Surt al menú principal

[ctx: ExplorationResult__Entity]
note: example: 'Our ship has discovered Settlement!'
en: Our ship has discovered {0}!
ca: El nostre vaixell ha descobert {0}!

[ctx: ExplorationResult__Loot]
en: Found some loot!
ca: He trobat algun botí!

[ctx: ExplorationResult__Nothing]
en: Nothing found!
ca: No s'ha trobat res!

[ctx: ExplorationResult__Title]
en: Area explored!
ca: Zona explorada!

[ctx: ExportBlueprint__Title]
note: title of a dialog that allows to export blueprint into a string
en: Export to string
ca: Exporta a cadena

[ctx: ExportPriority]
note: title of a panel that configures truck's export priority - keep it short!
en: Export
ca: Exportar

[ctx: ExportPriority__ShipFuelTooltip]
note: tooltip
en: Trucks priority for removal of stored fuel.
ca: Prioritat dels camions per a la retirada del combustible emmagatzemat.

[ctx: ExportPriority__ShipyardCargo]
note: tooltip for export of cargo stored in shipyard
en: Truck priority for removal of stored cargo.
ca: Prioritat de camions per a la retirada de la càrrega emmagatzemada.

[ctx: ExportPriority__StorageTooltip]
note: tooltip
en: Trucks priority for removal of stored product.
ca: Prioritat dels camions per a la retirada del producte emmagatzemat.

[ctx: ExportRoutesTitle]
note: title of a panel configuring custom export routes for trucks
en: Export routes
ca: Exportar rutes

[ctx: FailureOutages]
note: title of settings affecting game failures, outages
en: Failures & outages
ca: Avaries i interrupcions

[ctx: Farm_PlantedCrop]
note: title of a panel showing the currently planted crop (can be only one per farm).
en: Crop planted
ca: Cultiu plantat

[ctx: FarmAvgProduction__Tooltip]
note: tooltip explaining average farm production rate
en: Estimated average production per month of all crops in the schedule. This estimate is based on the crop growth time and soil fertility equilibrium (or the target fertility set via the slider below). Losses incurred due to lack of fertility or water are not included in this estimate. However, extra time incurred by slots that have no yield is included. To see how much food is needed, check your food market consumption report.
ca: Producció mitjana estimada per mes de tots els cultius de la programació. Aquesta estimació es basa en el temps de creixement del cultiu i l'equilibri de fertilitat del sòl (o la fertilitat objectiu establerta mitjançant el control lliscant de sota). Les pèrdues produïdes per falta de fertilitat o d'aigua no s'inclouen en aquesta estimació. No obstant això, s'inclou el temps extra de les franges que no tenen rendiment. Per veure quants aliments es necessiten, consulteu l'informe de consum del mercat d'aliments.

[ctx: FarmCropSelector]
note: title of a window providing farm crop selection
en: Crop selection
ca: Selecció de cultiu

[ctx: FarmFertility]
note: shorter version of FarmFertilityTitle used in recipes that affect fertility
en: Fertility
ca: Fertilitat

[ctx: FarmFertility__Equilibrium]
note: more info in FarmFertility__EquilibriumTooltip, example use: 'Fertility equilibrium: 40%'
en: Fertility equilibrium: {0}
ca: Equilibri de fertilitat: {0}

[ctx: FarmFertility__EquilibriumTooltip]
note: describes fertility equilibrium
en: Fertility equilibrium is a value to which soil fertility will converge naturally for the current crop schedule. At the equilibrium, crop fertility consumption is equal to the natural replenishment rate. If there are multiple crops setup in a rotation, this value is only approximate since each crop may have different equilibrium value. Note that equilibrium does not take fertilizer into account.
ca: L'equilibri de fertilitat és un valor al qual la fertilitat del sòl convergirà de manera natural per al calendari de cultiu actual. A l'equilibri, el consum de fertilitat dels cultius és igual a la taxa de reposició natural. Si hi ha diversos cultius configurats en una rotació, aquest valor només és aproximat, ja que cada cultiu pot tenir un valor d'equilibri diferent. Tingueu en compte que l'equilibri no té en compte els fertilitzants.

[ctx: FarmFertility__NaturalReplenish]
note: describes percentage with which farm's fertility gets naturally replenished (without fertilizer or other player's actions)
en: Natural replenish
ca: Reposició natural

[ctx: FarmFertility__NaturalReplenishTooltip]
note: describes natural fertility replenish rate display
en: Monthly rate at which the soil fertility replenishes naturally (without fertilizer).The less fertile soil, the higher replenish rate. When soil fertility is above 100%, natural replenishment will be negative and fertility will slowly decrease.
ca: Taxa mensual a la qual la fertilitat del sòl es reposa de manera natural (sense fertilitzant). Com menys fèrtil és el sòl, més gran és la taxa de reposició. Quan la fertilitat del sòl és superior al 100%, la reposició natural serà negativa i la fertilitat disminuirà lentament.

[ctx: FarmFertility__Need]
note: more info in FarmFertility__NeedTooltip, example use: 'Fertility needed: 4% / 60'
en: Fertility needed: {0}
ca: Fertilitat necessària: {0}

[ctx: FarmFertility__NeedTooltip]
note: tooltip explaining farm fertility need display
en: Amount of extra fertility needed on average (for the current crop rotation) in order to reach target fertility level. This extra fertility needs to be supplied with fertilizer.
ca: Quantitat de fertilitat addicional necessària de mitjana (per a la rotació de cultius actual) per assolir el nivell de fertilitat objectiu. Aquesta fertilitat addicional s'ha de subministrar amb fertilitzant.

[ctx: FarmFertility__Target]
note: target fertilization on farm, example use: 'TARGET: 120%'. Please keep capitalized if you can and keep this super short.
en: TARGET: {0}
ca: OBJECTIU: {0}

[ctx: FarmFertility__Tooltip]
note: tooltip explaining farm fertility
en: Soil fertility affects crop yield, with 60% fertility there will be only 60% yield. Most crops consume fertility by growing. Fertility replenishes naturally when below 100%, or it can be increased by growing crops that provide fertility, or by using fertilizers. Growing the same crops after each other increases their fertility consumption. Thus, it is advantageous to rotate different crops.
ca: La fertilitat del sòl afecta el rendiment dels cultius, amb un 60 % de fertilitat només hi haurà un 60 % de rendiment. La majoria de cultius consumeixen fertilitat creixent. La fertilitat es reomple de manera natural quan està per sota del 100 %, o es pot augmentar cultivant conreus que proporcionen fertilitat o utilitzant fertilitzants. Fer els mateixos cultius un darrere l'altre augmenta el seu consum de fertilitat. Per tant, és avantatjós anar variant el tipus de cultiu.

[ctx: FarmFertilityPenaltyNoRotation]
note: explains to the fertility consumed by currently planted crop is increased because player is not rotating crops (is planting the same crop multiple times)
en: Fertility consumption is increased due to lack of rotation.
ca: El consum de fertilitat augmenta per la manca de rotació.

[ctx: FarmFertilityTitle]
note: title for farm fertility panel
en: Soil fertility
ca: Fertilitat del sòl

[ctx: FarmFertilizer__FertilizerConversion]
note: describes fertilizer to fertility conversion, example use: '1 fertilizer -> 1%'
en: 1 fertilizer -> {0}
ca: 1 fertilitzant -> {0}

[ctx: FarmFertilizer__FertilizerConversionTooltip]
note: describes fertilizer to fertility conversion
en: How much soil fertility is provided by each unit of stored fertilizer.
ca: Quanta fertilitat del sòl proporciona cada unitat de fertilitzant emmagatzemat.

[ctx: FarmFertilizer__MaxFertility]
note: describes maximum achievable fertilization of current fertilizer, example use: 'Max fertilization: 100%'
en: Max fertilization: {0}
ca: Màxima fertilitat: {0}

[ctx: FarmFertilizer__MaxFertilityTooltip]
note: describes maximum fertilization target
en: Maximum fertilization target achievable with currently stored fertilizer.
ca: Màxim objectiu de fertilització assolible amb els fertilitzants emmagatzemats actualment.

[ctx: FarmFertilizer__Title]
note: title for farm's stored fertilizer
en: Stored Fertilizer
ca: Abonament emmagatzemat

[ctx: FarmFertilizer__Tooltip]
note: describes fertilizers function and storage
en: Fertilizers can be used to artificially increase soil fertility above its natural equilibrium. Some fertilizers can even raise soil fertility above 100%. Use the green slider to set the desired fertilization target. Fertilizer has to be delivered via pipes. When different types of fertilizers are delivered, their properties will be proportionally mixed.
ca: Els fertilitzants es poden utilitzar per augmentar artificialment la fertilitat del sòl per sobre del seu equilibri natural. Alguns fertilitzants fins i tot poden augmentar la fertilitat del sòl per sobre del 100%. Utilitzeu el control lliscant verd per establir l'objectiu de fertilització desitjat. El fertilitzant s'ha de lliurar per canonades. Quan es lliuren diferents tipus de fertilitzants, les seves propietats es barrejaran proporcionalment.

[ctx: FarmFertilizersOverview__Open]
note: button to open overview window of all the existing fertilizers, keep short
en: Fertilizers overview
ca: Vista general dels fertilitzants

[ctx: FarmFertilizersOverview__Title]
note: title of a window showing overview of all the existing fertilizers
en: Fertilizers overview
ca: Vista general dels fertilitzants

[ctx: FarmIrrigation__Title]
note: title for farm irrigation tank
en: Irrigation tank
ca: Dipòsit de reg

[ctx: FarmIrrigation__Tooltip]
note: tooltip explaining farm irrigation
en: Amount of stored water ready for irrigation. Farm will automatically start irrigation when soil water level is low. Irrigation will be always off during rain.
ca: Quantitat d'aigua emmagatzemada preparada per al reg. La granja iniciarà automàticament el reg quan el nivell d'aigua del sòl sigui baix. El reg sempre estarà apagat mentre plogui.

[ctx: FarmPlantCropHelp]
note: info text that points the player to click the plus button to plant new crop and start growing something in the farm
en: Click '+' to start growing
ca: Feu clic a «+» per començar a créixer

[ctx: FarmT1__desc]
note: short description
en: Allows growing various crops. Can be used for food production. This farm depends on rain only. To supply water from external source it needs to be upgraded.
ca: Permet el cultiu de diferents conreus i produir d'aliments. Aquesta granja només depèn de la pluja. S'ha de millorar si s'hi vol subministrar aigua d'una font externa.

[ctx: FarmT1__name]
note: name
en: Farm
ca: Granja

[ctx: FarmT2__desc]
note: short description
en: Irrigated farm that can be connected to a source of water or fertilizer. That could be useful.
ca: Finca de regadiu que es pot connectar a una font d'aigua o adob. Això podria ser útil.

[ctx: FarmT2__name]
note: name
en: Irrigated Farm
ca: Granja de regadiu

[ctx: FarmT3__desc]
note: example values: {0}=30%, {1}=15%
en: Has {0} increased crop yield compared to the basic farm. Crops also require {1} extra water and fertility.
ca: Ha augmentat {0} el rendiment dels cultius en comparació amb la granja bàsica. Els cultius també requereixen {1} aigua i fertilitat addicionals.

[ctx: FarmT3__name]
note: name
en: Greenhouse
ca: Hivernacle

[ctx: FarmT4__name]
note: name
en: Greenhouse II
ca: Hivernacle II

[ctx: FarmWater__AvgNeed]
note: title showing average water need of the farm
en: Avg. need
ca: Necessitat mtjana

[ctx: FarmWater__Title]
note: title of a panel showing the current soil water level (how well is the farm watered)
en: Soil water level
ca: Nivell d'aigua del sòl

[ctx: FarmWater__Tooltip]
note: tooltip explaining how water works on farms
en: Every crop needs water to grow based on its water requirements. If there is not enough water, the crop will stop growing and will start to wither. If water is not provided over longer periods of time, the crop can dry out, forcing a premature harvest. Water replenishes during the rain. Later, farms can be upgraded with an irrigation system that can provide water at any time. When nothing is growing on the farm, water will slowly evaporate. Crops can start growing only when soil has some water.
ca: Cada cultiu necessita aigua per créixer en funció de les seves necessitats hídriques. Si no hi ha prou aigua, el cultiu deixarà de créixer i començarà a marcir-se. Si no es proporciona aigua durant períodes de temps més llargs, el cultiu es pot assecar, forçant una collita prematura. L'aigua es reomple durant la pluja. Més tard, les granges es poden actualitzar amb un sistema de reg que pot proporcionar aigua en qualsevol moment. Quan no creix res a la granja, l'aigua s'evaporarà lentament. Els cultius només poden començar a créixer quan el sòl té una mica d'aigua.

[ctx: FarmYieldIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Farm yield increased by {0}, water demands by {1}
ca: El rendiment de la granja ha augmentat un {0}, la demanda d'aigua un {1}

[ctx: FarmYieldIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Farming boost
ca: Impúls de producció agrícola

[ctx: FastBreederReactor__desc]
note: example usage of {0}: 'provide up to 12 MW of electricity'
en: Fast breeder reactor is a nuclear reactor in which the fission chain reaction is sustained by fast neutrons. This process needs highly enriched fuel and produces large amounts of heat. The core containing enriched fuel is surrounded by a blanket of fissionable material which is bombarded by the fast neutrons and transformed into fissile fuel. This process also allows to burn transuranic isotopes which would normally take thousands of years to decay. This reactor does not use solid fuel rods, instead, its fuel is dissolved in molten salt. It runs under higher operating temperatures to produce super pressurized steam (800 °C). If the core is overheated and no emergency cooling is available, the reactor will automatically shut off by draining its molten fuel out of the reactor, all fuel will be lost, and the reactor will be damaged. This plant can be set up to effectively provide up to {0} MW of electricity when running on full power.
ca: El reactor reproductor ràpid és un reactor nuclear en el qual la reacció en cadena de fissió es sustenta amb neutrons ràpids. Aquest procés necessita combustible molt enriquit i produeix grans quantitats de calor. El nucli que conté el combustible enriquit està cobert d'una capa de material fissible que és bombardejada pels neutrons ràpids i es transforma en combustible fissible. Aquest procés també permet cremar isòtops transurànics que normalment trigarien milers d'anys a desintegrar-se. Aquest reactor no utilitza barres de combustible sòlid, sinó que el seu combustible es dissol en sal fosa. Funciona a temperatures més altes per a produir vapor superpressuritzat (800 °C). Si el nucli es sobreescalfa i no es disposa de refrigeració d'emergència, el reactor s'apagarà automàticament, alliberant el seu combustible fos a fora del reactor. Aquest combustible es perdrà i el reactor es farà malbé. Aquesta planta es pot configurar per a proporcionar de manera efectiva fins a {0} MW d'electricitat quan funciona a plena potència.

[ctx: FastBreederReactor__name]
note: name
en: Fast breeder reactor
ca: Reactor reproductor ràpid

[ctx: FermentationTank__desc]
note: short description of a machine
en: Employs microorganisms to convert sugars into other useful substances such as ethanol. The microorganisms employed here are not getting any salary (they just love sugar).
ca: Utilitza microorganismes per convertir els sucres en altres substàncies útils com l'etanol. Els microorganismes que s'utilitzen aquí no reben cap salari (només els encanta el sucre).

[ctx: FermentationTank__name]
note: name of a machine
en: Fermentation tank
ca: Tanc de fermentació

[ctx: FileLocation]
note: shows a location of a file, {0} is replaced with the location
en: Location: {0}
ca: Ubicació: {0}

[ctx: FileSize_Title]
note: caption for a table header displaying file sizes
en: File size
ca: Mida del fitxer

[ctx: FirTree__desc]
en: Fir tree
ca: Avet

[ctx: Flare__desc]
note: short description of a machine https://en.wikipedia.org/wiki/Gas_flare
en: Can burn combustible liquids and gasses but produces pollution.
ca: Pot cremar líquids i gasos combustibles però produeix contaminació.

[ctx: Flare__name]
note: name of a machine https://en.wikipedia.org/wiki/Gas_flare
en: Flare
ca: Flamarada

[ctx: FlatConveyorFormattedFirst__desc]
note: description of transport
en: Transports units of solid products.
ca: Transporta unitats de productes sòlids.

[ctx: FlatConveyorFormattedNext__desc]
note: description of transport, '{0} times' used as '2 times' for instance.
en: Transports units of solid products. Its throughput is {0} times increased compared to the previous tier.
ca: Transporta unitats de productes sòlids. El seu rendiment augmenta {0} vegades en comparació amb el nivell anterior.

[ctx: FlatConveyorSorter__desc]
note: short description: small machine that allows sorting of products When there are multiple different products on a transport, this machine can filter some of them to its dedicated output port.
en: Allows sorting of products.
ca: Permet classificar els productes.

[ctx: FlatConveyorSorter__name]
note: name: small machine that allows sorting of products
en: Flat sorter
ca: Classificador pla

[ctx: FlatConveyorT1__name]
note: name
en: Flat conveyor
ca: Cinta transportadora plana

[ctx: FlatConveyorT2__name]
note: name
en: Flat conveyor II
ca: Cinta transportadora plana II

[ctx: FlatConveyorT3__name]
note: name
en: Flat conveyor III
ca: Cinta transportadora plana III

[ctx: Fleet__name]
note: name: default name of the main ship
en: The Ship
ca: El vaixell

[ctx: FlipShortcut__Tooltip]
note: tooltip
en: Press the shortcut key to flip
ca: Premeu la tecla de drecera per girar

[ctx: Flywheel__desc]
note: description of flywheel, {0} = '120 MW-seconds' description of flywheel, {0} = '80 MW-seconds'
en: Flywheel is able to store {0} worth of mechanical power as inertia of a spinning mass. It slowly loses power only if all other entities on the same shaft are idle (not consuming or producing mechanical power).
ca: El volant és capaç d'emmagatzemar {0} potència mecànica com a inèrcia d'una massa que gira. Perd lentament potència només si totes les altres entitats del mateix eix estan inactivas (no consumeixen ni produeixen energia mecànica).

[ctx: Flywheel__name]
note: name
en: Flywheel
ca: Volant d'inèrcia

[ctx: FollowVehicleTooltip]
note: tooltip for a button that enables vehicle camera following
en: Makes the camera follow this vehicle. Pan camera or click this button to cancel.
ca: Fa que la càmera segueixi aquest vehicle. Panorama de la càmera o feu clic a aquest botó per cancel·lar-lo.

[ctx: Food]
note: title of a panel showing information about food in a settlement
en: Food
ca: Menjar

[ctx: FoodCategoriesSatisfied]
note: number of food categories satisfied, example use: '2 categories'
en: {0} category satisfied | {0} categories satisfied
ca[0]: Categoria satisfeta
ca[1]: Categories satisfetes

[ctx: FoodCategory_Carbs__name]
note: name
en: Carbs
ca: Carbohidrats

[ctx: FoodCategory_Protein__name]
note: name
en: Protein
ca: Proteïna

[ctx: FoodCategory_Treats__name]
note: name
en: Treats
ca: Llaminadures

[ctx: FoodCategory_Vitamins__name]
note: name
en: Vitamins
ca: Vitamines

[ctx: FoodConsumptionIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Food consumption increased by {0}
ca: El consum d'aliments ha augmentat un {0}

[ctx: FoodConsumptionIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office. This is a policy / edict which can enabled by the player in their Captain's office.
en: Plenty of food
ca: Un munt de menjar

[ctx: FoodConsumptionReduction__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Food consumption reduced by {0}
ca: El consum d'aliments s'ha reduït un {0}

[ctx: FoodConsumptionReduction__name]
note: policy / edict which can enabled by the player in their Captain's office. This is a policy / edict which can enabled by the player in their Captain's office.
en: Food saver
ca: Estalviador d'aliments

[ctx: FoodFeedInfo]
note: used as information for a food item, example use: '1 [icon of food] feeds 14 people / month'
en: feeds {0} person | feeds {0} people
ca[0]: alimenta a {0} persona
ca[1]: alimenta a {0} persones

[ctx: FoodHealth__CategoryTooltip]
note: tooltip for a food category that informs that players might receive health bonus for it, if they provide it
en: This food category participates in health bonus if provided.
ca: Aquesta categoria d'aliments proporciona una bonificació de salut.

[ctx: FoodHealth__Title]
note: title of a panel showing information about health bonus from the food provided to the settlement
en: Health bonus
ca: Bonificació de salut

[ctx: FoodHealth__Tooltip]
note: tooltip
en: Providing food from multiple categories can increase health of your population. A food category can participate in health bonus if it has a health icon next to it. It requires at least two categories to be satisfied before a bonus is provided.
ca: Proporcionar aliments de diverses categories pot augmentar la salut de la vostra població. Una categoria d'aliments pot participar en la bonificació de salut si té una icona de salut al costat. Requereix que es compleixin almenys dues categories abans de proporcionar una bonificació.

[ctx: FoodInSettlement__Title]
note: title of a panel showing information about food in the currently selected settlement
en: Food in settlement
ca: Menjar a l'assentament

[ctx: FoodInSettlement__Tooltip]
note: tooltip
en: Shows all the food available in the settlement together with information on consumption and benefits. Food is divided into categories, providing food from multiple categories can provide health benefit. If you provide variety of food, the total consumption distributes across all the different types of food provided. Providing variety of food can also be a great source of Unity.
ca: Mostra tots els aliments disponibles a l'assentament juntament amb informació sobre consum i beneficis. Els aliments es divideixen en categories, proporcionar aliments de diverses categories pot proporcionar beneficis per a la salut. Si proporcioneu una varietat d'aliments, el consum total es distribueix entre tots els diferents tipus d'aliments subministrats. Proporcionar varietat d'aliments també pot ser una gran font d'Unitat.

[ctx: FoodLeftMainPanel__Tooltip]
note: tooltip
en: Shows for how long the current food supply lasts. Counts only supply stored in food markets attached to settlements.
ca: Mostra quant de temps dura el subministrament actual d'aliments. Compta només els subministraments emmagatzemats als mercats d'aliments annexos als assentaments.

[ctx: FoodMill__desc]
note: short description of a machine
en: Grinds organic products into a fine powder or oil.
ca: Mol productes orgànics i en fa pols fina o olis.

[ctx: FoodMill__name]
note: name of a machine
en: Mill
ca: Molí

[ctx: FoodNeed__name]
note: name: name of a settlement service provided to pops
en: Food
ca: Menjar

[ctx: FoodProcessor__desc]
note: short description of a machine
en: Can produce different types of food from given ingredients.
ca: Pot produir diferents tipus d'aliments a partir d'ingredients determinats.

[ctx: FoodProcessor__name]
note: name of a machine
en: Food processor
ca: Processador d'aliments

[ctx: FoodSupplyTitle]
note: title of a panel displaying a food supply (keep it short)
en: Food supply
ca: Subministrament d'aliments

[ctx: FoodSupplyTitle__TooltipForSettlement]
note: this tooltip is for a panel that shows food supply in a single settlement
en: The food supply available in this settlement. Based on the sum of all the food stored in the attached food markets.
ca: El subministrament d'aliments disponible en aquest assentament. A partir de la suma de tots els aliments emmagatzemats als mercats alimentaris annexos.

[ctx: ForestryTower__desc]
note: Description of forestry tower.
en: Enables assignment of tree planters and tree harvesters to designated forestry areas. Only designated forestry areas within the influence of the tower can be used.
ca: Permet l'assignació de plantadors i taladores d'arbres a les zones forestals designades. Només es poden fer servir zones forestals designades dins de la influència de la torre.

[ctx: ForestryTower__name]
note: name
en: Forestry control tower
ca: Torre de control forestal

[ctx: FpsLimitOption__NoLimit]
note: option for FpsLimitOption__NoLimit
en: No limit
ca: Sense límit

[ctx: FpsLimitOption__VSync1Tooltip]
note: tooltip for FpsLimitOption__VSync1Tooltip
en: Synchronize with screen refresh rate
ca: Sincronitza amb la freqüència d'actualització de la pantalla

[ctx: FpsLimitOption__VSync2]
note: option for FpsLimitOption__VSync2
en: VSync x2
ca: VSync ×2

[ctx: FpsLimitOption__VSync2Tooltip]
note: tooltip for FpsLimitOption__VSync2Tooltip
en: Synchronize with screen, every other frame
ca: Sincronitza amb la pantalla cada dos fotogrames

[ctx: Fuel]
note: title for fuel information (keep it general, no diesel references)
en: Fuel
ca: Combustible

[ctx: FuelAvailable]
note: title of a panel that shows amount of stored fuel (keep it as general fuel)
en: Fuel available
ca: Combustible disponible

[ctx: FuelForShip__Title]
note: keep it as general fuel
en: Fuel for ship
ca: Combustible per vaixells

[ctx: FuelForShip__Tooltip]
en: Move the left green slider to the right to make this building transfer the stored fuel into the ship. This building will also request trucks to keep its storage filled up to the green marker.
ca: Mou el control lliscant verd esquerre cap a la dreta per fer que aquest edifici transfereixi el combustible emmagatzemat a la nau. Aquest edifici també demanarà als camions que mantinguin el seu magatzem omplert fins al marcador verd.

[ctx: FuelPerJourneySuffix]
note: how much a cargo ship consumes per single journey for cargo. used as '10 <diesel icon> / per a single journey'
en: per a single journey
ca: per cada viatge

[ctx: FuelReduction__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Vehicles fuel consumption reduced by {0}
ca: Es redueix el consum de combustible dels vehicles un {0}

[ctx: FuelReduction__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Vehicles fuel saver
ca: Estalvi de combustible dels vehicles

[ctx: FuelStationHydrogenT1__name]
note: building or machine
en: Hydrogen fuel station
ca: Estació de combustible d'hidrogen

[ctx: FuelStationNotConnected__name]
note: notification
en: {entity} has no fuel pipe connected
ca: {entity} no té cap canonada de combustible connectada

[ctx: FuelStationOutOfFuel__name]
note: notification
en: {entity} is out of fuel
ca: {entity} no té combustible

[ctx: FuelStationT1__desc]
en: Trucks assigned to a fuel station will automatically refuel excavators and tree harvesters at their working site so they don't waste their time going for fuel on their own.
ca: Els camions assignats a una estació de servei recarreguen automàticament les excavadores i els recol·lectors d'arbres al seu lloc de treball perquè no perdin el temps anant a buscar combustible pel seu compte.

[ctx: FuelStationT1__name]
note: building or machine
en: Fuel station
ca: Gasolinera

[ctx: FuelStationT2__desc]
note: advanced fuel station description
en: Provides increased storage and refueling rate compared to the previous tier.
ca: Proporciona una taxa d'emmagatzematge i avituallament més gran en comparació amb el nivell anterior.

[ctx: FuelStationT2__name]
note: building or machine
en: Fuel station II
ca: Gasolinera II

[ctx: FuelStationT3__name]
note: building or machine
en: Fuel station III
ca: Gasolinera III

[ctx: FuelTank_Title]
note: title of a panel that shows the state of a fuel tank of vehicle or ship (keep it as general fuel)
en: Fuel tank
ca: Tanc de combustible

[ctx: FuelTankT1__name]
note: name: ship part upgrade
en: Extra fuel tank
ca: Tanc de combustible addicional

[ctx: Game__Title]
note: Label above the game name column in the load & save; game is a set of save files in one session / folder
en: Game
ca: Partida

[ctx: GameDiff__BaseHealthDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Base health
ca: Salut base

[ctx: GameDiff__BaseHealthDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects the baseline health of your population.
ca: Afecta a la salut de referència de la població.

[ctx: GameDiff__ComputingLow]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Consumer out of computing
ca: Consumidor sense computació

[ctx: GameDiff__ConstructionCostsDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Construction costs
ca: Costos de construcció

[ctx: GameDiff__ConstructionCostsDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects construction costs of entities such as machines, building, vehicles.
ca: Afecta als costos de construcció d'entitats com ara màquines, edificis i vehicles.

[ctx: GameDiff__ConsumerBroken]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Consumer out of maintenance
ca: Consumidor sense manteniment

[ctx: GameDiff__DeconstructionRefund]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Deconstruction refund
ca: Retorn del desmantellament

[ctx: GameDiff__DeconstructionRefund_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects how much material is returned back when deconstructing buildings, machines and vehicles.
ca: Determina la quantitat de material que es retorna quan es desmantellen edificis, màquines i vehicles.

[ctx: GameDiff__DiseaseMortalityDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Disease mortality rate
ca: Taxa de mortalitat per malaltia

[ctx: GameDiff__ExtraContractsProfit]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Contracts profitability
ca: Rendibilitat dels contractes

[ctx: GameDiff__ExtraContractsProfit_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Extra free goods received when trading via contracts.
ca: Es reben productes addicionals gratuïts quan es negocia amb contractes.

[ctx: GameDiff__ExtraStartingMaterial]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Extra starting materials
ca: Materials inicials addicionals

[ctx: GameDiff__ExtraStartingMaterial_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Extra starting materials and materials returned when scrapping ruined buildings. Affects also extra size of island's crude oil deposits.
ca: Materials de partida addicionals i materials retornats en desballestar edificis en ruïnes. També afecta la mida addicional dels jaciments de cru de l'illa.

[ctx: GameDiff__FarmsYieldDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Farms yield
ca: Rendiment de les granges

[ctx: GameDiff__FarmsYieldDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects yield of all farms and greenhouses.
ca: Afecta el rendiment de totes les granges i hivernacles.

[ctx: GameDiff__FuelConsumptionDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Fuel consumption
ca: Consum de combustible

[ctx: GameDiff__FuelConsumptionDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects fuel consumption of vehicles and cargo ships.
ca: Afecta el consum de combustible de vehicles i vaixells de càrrega.

[ctx: GameDiff__GroundwaterPumpLow]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Pump out of water
ca: Bomba sense aigua

[ctx: GameDiff__LoansDifficulty]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Loan conditions
ca: Condicions de préstec

[ctx: GameDiff__MaintenanceDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Maintenance consumption
ca: Consum de manteniment

[ctx: GameDiff__OreSorting]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Mixed ore sorting
ca: Classificació de minerals barrejats

[ctx: GameDiff__OreSorting_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility
ca: Si està activat, els materials barrejats extrets en camions s'han de processar en una instal·lació de classificació dedicada.

[ctx: GameDiff__PollutionDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Pollution impact
ca: Impacte de la contaminació

[ctx: GameDiff__PollutionDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects pollution intensity.
ca: Modifica la intensitat de la contaminació.

[ctx: GameDiff__PowerLow]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Consumer out of power
ca: Consumidor sense energia

[ctx: GameDiff__PowerSetting]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Power for belts & storages
ca: Electricitat per a cintes i magatzems

[ctx: GameDiff__PowerSetting_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'. {0} - PowerSetting__ConsumeAlways, {1} - PowerSetting__ConsumeIfCan
en: Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely.
ca: Determina si les cintes i els magatzems consumiran energia i com. Si l'alimentació està configurada a «{0}», les cintes i els magatzems NO funcionaran quan tinguin poca potència. Si s'estableix a «{1}», l'energia es consumeix amb la màxima prioritat, però les cintes i els emmagatzematges continuaran funcionant tot i no tenir energia. Finalment, el consum d'energia per a cintes i magatzems es pot desactivar del tot.

[ctx: GameDiff__QuickActionsCostDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Quick actions cost
ca: Cost de les accions ràpides

[ctx: GameDiff__QuickActionsCostDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Adjusts the Unity cost for quick actions, like quick delivery
ca: Ajusta el cost d'Unitat de les accions ràpides, com ara el lliurament ràpid.

[ctx: GameDiff__QuickRepair]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Quick repair
ca: Reparació ràpida

[ctx: GameDiff__RainYieldDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Rainwater yield
ca: Rendiment de l'aigua de pluja

[ctx: GameDiff__RainYieldDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects how much water is generated from rain.
ca: Afecta a la quantitat d'aigua que s'aconsegueix de la pluja.

[ctx: GameDiff__ResearchCostDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Research cost
ca: Cost d'investigació

[ctx: GameDiff__ResearchCostDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Adjusts the amount of time and resources required for each research task.
ca: Ajusta la quantitat de temps i recursos necessaris per a cada tasca de recerca.

[ctx: GameDiff__ResourceMiningDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Ore mining yield
ca: Rendiment de la mineria

[ctx: GameDiff__ResourceMiningDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Increases or reduces the mined amount of ores and sand. If increased, excavators will mine more ore from the same-sized deposit compared to what they would mine for standard setting.
ca: Augmenta o redueix la quantitat extreta de minerals i sorra. Si s'augmenten, les excavadores extreuran més mineral del jaciment de la mateixa mida en comparació amb el que explotarien per a la configuració estàndard.

[ctx: GameDiff__SettlementConsumptionDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Settlement consumption
ca: Consum de l'assentament

[ctx: GameDiff__SettlementConsumptionDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects how much food, services, goods is consumed by your population.
ca: Afecta la quantitat d'aliments, serveis i béns que consumeix la població.

[ctx: GameDiff__ShipsNoFuel]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Ship out of fuel
ca: Vaixell sense combustible

[ctx: GameDiff__SolarPowerDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Solar power production
ca: Producció d'energia solar

[ctx: GameDiff__SolarPowerDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects how much electricity is generated by solar panels
ca: Determina la quantitat d'electricitat generada per les plaques solars.

[ctx: GameDiff__Starvation]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Starvation effects
ca: Efectes de la fam

[ctx: GameDiff__TreesGrowthDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Trees growth speed
ca: Velocitat de creixement dels arbres

[ctx: GameDiff__TreesGrowthDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects how fast trees grow.
ca: Afecta a la velocitat de creixement dels arbres.

[ctx: GameDiff__UnityProductionDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Unity generation
ca: Generació d'Unitat

[ctx: GameDiff__UnityProductionDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects how much Unity is produced in settlements.
ca: Afecta la quantitat d'Unitat que es produeix als assentaments.

[ctx: GameDiff__VehiclesNoFuel]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Vehicle out of fuel
ca: Vehicle sense combustible

[ctx: GameDiff__WeatherDifficulty]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: Weather
ca: Clima

[ctx: GameDiff__WorldMinesNoUnity]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: World mine out of Unity
ca: Mina mundial sense Unitat

[ctx: GameDiff__WorldMinesReservesDiff]
note: Title of a setting that affects a new game difficulty. For instance 'amount of starting resources'. Check '_Tooltip' for more details explanation.
en: World mines deposits
ca: Dipòsits miners mundials

[ctx: GameDiff__WorldMinesReservesDiff_Tooltip]
note: Setting that affects a new game difficulty. For instance 'amount of starting resources'.
en: Affects size of deposits in the world mines (for instance quartz mines or oil rigs).
ca: Afecta la mida dels jaciments a les mines del món (com ara les mines de quars o les plataformes petrolieres).

[ctx: GameDifficulty__AdmiralDescription]
note: description of difficulty setting (this is hard difficulty)
en: A tough challenge with unforgiving mechanics for experienced Captains
ca: Un desafiament difícil amb una mecànica implacable per a capitans amb experiència.

[ctx: GameDifficulty__AdmiralExplanation]
note: clear description of difficulty setting (this is hard difficulty)
en: For experienced players only
ca: Només per a jugadors amb experiència

[ctx: GameDifficulty__AdmiralTitle]
note: title of game difficulty setting (this is hard difficulty)
en: Admiral
ca: Almirall

[ctx: GameDifficulty__CustomTitle]
note: title of a custom game difficulty setting, in this setting the player can customize many game settings individually
en: Custom
ca: Personalitzat

[ctx: GameDifficulty__EasyDescription]
note: description of game difficulty setting (this is easy difficulty)
en: Additional bonuses and mechanics make this highly recommended for new players
ca: Les bonificacions i mecàniques addicionals fan que sigui molt recomanable per a jugadors novells.

[ctx: GameDifficulty__EasyExplanation]
note: clear description of game difficulty setting (this is easy difficulty)
en: For players who want a smooth sail
ca: Per a jugadors que volen una navegació tranquil·la

[ctx: GameDifficulty__EasyTitle]
note: title of game difficulty setting (this is easy difficulty)
en: Sailor
ca: Mariner

[ctx: GameDifficulty__NormalDescription]
note: description of game difficulty setting (this is standard difficulty)
en: An experience that balances consumption and production for more challenge
ca: Una experiència que equilibra consum i producció que planteja reptes interessants.

[ctx: GameDifficulty__NormalExplanation]
note: clear description of game difficulty setting (this is standard difficulty)
en: For players who seek some adventure
ca: Per a jugadors que busquen una mica d'aventura

[ctx: GameDifficulty__NormalTitle]
note: title of game difficulty setting (this is standard difficulty)
en: Captain
ca: Capità

[ctx: GameFpsLimitRenderingSetting__Name]
note: rendering setting name
en: FPS limit in game
ca: Límit de FPS a la partida

[ctx: GameInitFail]
note: message when game initialization failed on generic failure
en: The game failed to initialize. Please file a bug report if this issue persists.
ca: El joc no s'ha pogut inicialitzar. Envieu-nos un informe amb els detalls si el problema es torna a repetir.

[ctx: GameInitFail__Mod]
note: message when game initialization failed likely due to an installed mod
en: The game failed to initialize likely due to a mod, see logs for more info.
ca: La partida no s'ha pogut inicialitzar probablement a causa d'un mod. Consulteu els registres per a obtenir més informació.

[ctx: GameInitFail__OutOrMemory]
note: message when game initialization failed doe to out-of-memory error
en: The game failed to initialize due to insufficient system memory. Try closing other programs to free-up memory.
ca: La partida no s'ha pogut inicialitzar a causa de la memòria insuficient del sistema. Tanqueu altres programes per a alliberar memòria i intenteu-ho de nou.

[ctx: GameMechanic__Casual]
note: Title for group of related game mechanics in the new game flow
en: Getting started
ca: Primers passos

[ctx: GameMechanic__Challenges]
note: Title for the challenge group of game mechanics in the new game flow
en: Challenges
ca: Reptes

[ctx: GameMechanic__Realism]
note: Title for group of related game mechanics in the new game flow
en: Realism
ca: Realisme

[ctx: GameOver__Message]
note: title of the game over message
en: It's over. There are no more people on this island. I wonder what could I have done to prevent this...
ca: S'ha acabat. No hi ha més gent en aquesta illa. Em pregunto què hauria pogut fer per evitar això...

[ctx: GameOver__Title]
note: title of the game over message
en: It's over!
ca: S'ha acabat!

[ctx: GameSaveLoad__CannotLoadFile]
note: shown when save file cannot be loaded. Example: 'Cannot load someFile'
en: Cannot load
ca: No es pot carregar

[ctx: GameSaveLoad__CannotSaveFile]
note: shown when save file cannot be created. {0} is file path, {1} is error message
en: Failed to write save data to '{0}': {1}
    
    Ensure that the game has access rights to the save directory and there is enough free space on the drive. Access can be blocked by antivirus software or by Windows feature called 'Controlled Folder Access'.
ca: No s'han pogut escriure les dades desades a «{0}»: {1}
    
    Assegureu-vos que el joc tingui drets d'accés al directori de desades i que hi hagi prou espai lliure a la unitat. L'accés es pot blocar mitjançant el programari antivirus o la funció de Windows anomenada «Accés a la carpeta controlada».

[ctx: GameSaveLoad__CannotSaveFile_Crash]
note: shown when save file cannot be created. {0} is file path, {1} is error message
en: Failed to save the game '{0}': {1}
    
    If you are using mods, please ensure they are compatible with the current game version. Otherwise, file a bug report including this error message and your logs, so we can investigate.
ca: No s'ha pogut desar la partida «{0}»: {1}
    
    Si feu servir mods, assegureu-vos que són compatibles amb la versió actual del joc. Si no, envieu un informe d'error amb aquest missatge i els registres per tal de solucionar-ho.

[ctx: GameSaveLoad__MissingFile]
note: message when game failed to load due to missing save file
en: Could not load the given save, file is empty or does not exist: {0}.
ca: No s'ha pogut carregar el desat donat, el fitxer està buit o no existeix: {0}.

[ctx: GameSaveLoad__MissingMod]
note: message when game failed to load due to missing mod
en: Could not load the given save file as it was missing a mod '{0}' (version {1}, type '{2}').
ca: No s'ha pogut carregar el fitxer desat donat perquè faltava un mod '{0}' (versió {1}, escriviu '{2}').

[ctx: GameSaveLoad__SwitchSteamVersion]
note: explains to the player how they can get older version of this game to load an older save file.
en: If you still wish to load this save file, quit the game, go to Steam > Properties > Betas and select {0} version in the dropdown. Steam will then download the older game version for you. Any features added into this version will not be available in the previous ones.
ca: Si encara voleu carregar aquesta desada, sortiu del joc, aneu a Steam > Propietats > Betas i seleccioneu la versió {0} al menú desplegable. L'Steam descarregarà aquesta versió anterior del joc. Les funcions afegides a la versió actual no estan disponibles a les versions anteriors.

[ctx: GameSaveLoad__VersionTooHigh]
note: message when game failed to load due to save version being too new
en: This save file is from a newer game version ({0}) than what is currently supported ({1}). Are you on an old Steam branch?
ca: Aquesta desada és d'una versió del joc més nova ({0}) que la que es suporta actualment ({1}). Esteu en una branca de l'Steam més antiga?

[ctx: GameSaveLoad__VersionTooLow]
note: message when game failed to load due to save version being too old
en: This save file is from an older game version ({0}) which is not supported by this version of the game.
ca: Aquesta desada és d'una versió antiga del joc ({0}) i que no està suportada per aquesta versió del joc.

[ctx: GameSeed]
note: label for game seed, see https://en.wikipedia.org/wiki/Random_seed
en: Game seed
ca: Llavor de la partida

[ctx: GameSeed__Tooltip]
note: tooltip explaining how is seed used in the game
en: Affects randomization used in places like weather generation or world map layout. Does not affect map generation
ca: Afecta l'aleatorització que s'utilitza en llocs com la generació del clima o el disseny del mapa del món. No afecta la generació de mapes.

[ctx: GameSpeed]
note: category for key bindings affecting game speed
en: Game speed
ca: Velocitat de la partida

[ctx: GasInjectionPump__desc]
note: short description of a machine
en: Provides permanent disposal of gases such as carbon dioxide by dissolving them in a liquid and injecting them under pressure into the ground. Has no pollution effect. Can be built only on top of a limestone deposit.
ca: Proporciona l'eliminació permanent de gasos com el diòxid de carboni dissolent-los en un líquid i injectant-los sota pressió al terra. No té efecte de contaminació. Només es pot construir sobre un dipòsit de pedra calcària.

[ctx: GasInjectionPump__name]
note: pump name
en: Gas injection pump
ca: Bomba d'injecció de gas

[ctx: GateTime__Detail]
note: Time in a game shown in the details panel of the load & save window
en: Game time
ca: Temps de joc

[ctx: GlassMakerT1__desc]
note: short description of a machine
en: Casts molten glass into glass sheets
ca: Transforma el vidre fos en làmines de vidre

[ctx: GlassMakerT1__name]
note: name of a machine
en: Glass maker
ca: Fàbrica de vidre

[ctx: GlassMakerT2__desc]
note: short description of a machine
en: Casts molten glass into glass sheets and with much greater efficiency
ca: Transforma el vidre fos en làmines de vidre amb molta més eficiència

[ctx: GlassMakerT2__name]
note: name of a machine
en: Glass maker II
ca: Fàbrica de vidre II

[ctx: GlobalMaintenanceStatus__Title]
note: title of a panel that shows global maintenance status
en: Global maintenance status
ca: Estat de manteniment global

[ctx: GlobalMaintenanceStatus__Tooltip]
note: title of a panel that shows global maintenance status
en: Shows the global state of maintenance. Any excessive maintenance is stored in the global buffer. If global buffer is full, maintenance depots pause their progress. If the buffer is empty it typically means there is a lack of maintenance.
ca: Mostra l'estat global del manteniment. Qualsevol manteniment excessiu s'emmagatzema a la memòria intermèdia global. Si la memòria intermèdia global està plena, els dipòsits de manteniment posen en pausa el seu progrés. Si la memòria intermèdia està buida, normalment vol dir que hi ha una manca de manteniment.

[ctx: GlobalNeedPrefix]
note: used to show stats of the global maintenance need, e.g. 'Global need: 40 / month'
en: Global need:
ca: Necessitats globals:

[ctx: Goal__ActivateEdict]
note: goal text, {0} - name of edict (e.g. fuel saver), {1} - Captain office
en: Activate {0} edict in your {1}
ca: Activeu el decret «{0}» a la vostra {1}

[ctx: Goal__AdvancedDiesel__name]
note: title for set of goals
en: Advanced oil processing
ca: Processament avançat de petroli

[ctx: Goal__AnotherCpAssembly]
note: goal text, {0} = assembly, {1} = construction parts
en: Build another {0} to produce {1}
ca: Construïu un altre {0} per a produir {1}

[ctx: Goal__AssignTrucksToTreeHarvester]
note: goal text, {0} - (0/2), {1} - Tree harvester
en: Assign trucks {0} to {1}
ca: Assigneu camions {0} a {1}

[ctx: Goal__AssignTruckToFuelStation]
note: goal text, {0} - fuel station, {1} - name of storage, {2} - diesel
en: Assign {0} to the {1} to have it automatically refuel all your excavators
ca: Assigneu {0} al {1} per a posar combustible automàticament a totes les excavadores

[ctx: Goal__Build]
note: text for a goal, {0} replaced with title of a building / machine
en: Build {0}
ca: Construïu un/una {0}

[ctx: Goal__BuildAndConnect]
note: text for a goal, {0} replaced with title of a building / machine
en: Build and connect {0}
ca: Construïu i connecteu un/una {0}

[ctx: Goal__BuildAndConnect2]
note: text for a goal, {0}, {1} - machine / building names
en: Build {0} and connect it to {1}
ca: Construïu {0} i connecteu-lo a {1}

[ctx: Goal__BuildAndConnect3]
note: text for a goal, {0}, {1}, {2} - machine / building names
en: Build {0} and connect it to {1} and {2}
ca: Construïu {0} i connecteu-lo a {1} i {2}

[ctx: Goal__BuildAndConnectViaPipe]
note: text for a goal, {0}, {1} - machine / building names
en: Build {0} and connect it to {1} using a <bc>pipe</bc>
ca: Construïu {0} i connecteu-ho a {1} amb una <bc>canonada</bc>

[ctx: Goal__BuildAndEnsureDeliveriesFrom]
note: text for a goal, {0} and {2} are machine/building names, {1} is a product
en: Build {0} and ensure {1} gets delivered from {2}
ca: Construïu {0} i assegureu-vos que el {1} s'envia des de {2}

[ctx: Goal__BuildAnother]
note: text for a goal, {0} replaced with title of a building / machine
en: Build another {0}
ca: Construïu un altre/una altra {0}

[ctx: Goal__BuildCaptainOffice__name]
note: title for set of goals
en: Captain office
ca: Oficina del capità

[ctx: Goal__BuildCargoDock]
note: goal text, {0} - cargo dock, {1} - fluid module
en: Research and build {0} and attach it with {1}
ca: Investigueu i construïu un {0} i connecteu-lo a un {1}

[ctx: Goal__BuildCoalStorage]
note: goal text, {0} - storage name, {1} - coal, {2} - boiler, {3} - conveyor belt
en: Build {0}, assign it with {1} and connect it to the {2} using {3}
ca: Construïu {0}, assigneu-ho amb {1} i connecteu-ho amb el {2} fent servir {3}

[ctx: Goal__BuildDieselStorage]
note: goal text, {0} - storage, {1} - diesel, {2} - distiller
en: Build {0} for {1} and connect it to {2}
ca: Construïu {0} per a {1} i connecteu-ho amb {2}

[ctx: Goal__BuildFarm]
note: goal text, {0} - farm
en: Build {0} on fertile ground (grass)
ca: Construïu una {0} en terreny fèrtil (herba)

[ctx: Goal__BuildFuelStation]
note: goal text, {0} - fuel station, {1} - name of storage, {2} - diesel
en: Build {0} and connect it to a {1} with {2}
ca: Construïu {0} i connecteu-ho amb un {1} amb {2}

[ctx: Goal__BuildHousing]
note: text for a goal, {0} replaced with the name of a housing unit
en: Build {0} attached to the existing settlement
ca: Construïu un/una {0} unit/da a un assentament

[ctx: Goal__BuildLiquidDump]
note: goal text, {0} - waste dump, {1} - waste water
en: Build {0} near the shore and enable a recipe to dump {1}
ca: Construïu {0} a prop de l'aigua i activeu una recepta per a abocar-hi {1}

[ctx: Goal__BuildOilPump]
note: goal text, {0} oil pump, {1} basic distiller
en: Build {0} on an oil deposit and connect them to {1}
ca: Construïu {0} en un jaciment de cru i connecteu-los amb {1}

[ctx: Goal__BuildPowerGenerator]
note: goal text
en: Start power production by building {0}
ca: Construïu un/una {0} i comenceu a produir energia

[ctx: Goal__BuildResearchLab2__name]
note: title for set of goals
en: Advanced research
ca: Recerca avançada

[ctx: Goal__BuildSlagStorage__name]
note: title for set of goals
en: Improve slag export
ca: Millora de l'exportació d'escòria

[ctx: Goal__BuildSlagStorage2]
note: goal text, {0} - name of storage, {1} - blast furnace, {2} - conveyor belt, {3} - name of product
en: Build {0} and connect it to the existing {1} using a {2} to output {3}
ca: Creeu {0} i connecteu-lo al {1} existent mitjançant un {2} per treure el {3}

[ctx: Goal__BuildSteamTurbine]
note: goal text, {0} - turbine, {1} - power generator, {2} - steam, {3} - boiler
en: Build {0} and attach {1} to it and connect {2} pipe from the {3}
ca: Construïu una {0}, uniu-la a un {1} i connecteu una canonada de {2} a la {3}

[ctx: Goal__BuildStorage]
note: goal text, {0} - storage, {1} - product name
en: Build {0} and assign it {1}
ca: Construïu un {0} i assigneu-li {1}

[ctx: Goal__BuildWasteCollection]
note: goal text
en: Build {0} attached to the settlement
ca: Construïu un/una {0} i connecteu-ho a l'assentament

[ctx: Goal__ConstructVehicle]
note: text for a goal, example use: 'Construct new Excavator'
en: Construct new {0}
ca: Construïu un/una {0} més

[ctx: Goal__ConveyorBelts__name]
note: title for set of goals
en: Set up conveyor belts
ca: Cintes transportadores

[ctx: Goal__Conveyors]
note: goal text
en: Connect several machines using <bc>conveyor belts</bc>
ca: Connecteu diverses màquines amb <bc>cintes transportadores</bc>

[ctx: Goal__CopperProduction__name]
note: title for set of goals
en: Copper production
ca: Producció de coure

[ctx: Goal__CpIProduction__name]
note: title for set of goals
en: Construction parts
ca: Peces de construcció

[ctx: Goal__CrudeOilImport__name]
note: title for set of goals
en: Automate crude oil import
ca: Automatitzeu la importació de cru

[ctx: Goal__DesignateDumping]
note: text for a goal, {0} replaced with name of product (e.g. slag)
en: Designate a dumping zone for {0}
ca: Designeu una zona d'abocament per a {0}

[ctx: Goal__DisableImportToDieselStorage]
note: goal text, {0} - diesel
en: Disable truck import for the new {0} storage
ca: Deshabiliteu la importació amb camions per al magatzem nou de {0}

[ctx: Goal__DiscoverOilRig__name]
note: title for set of goals
en: Find oil rig
ca: Trobeu una plataforma petrolífera

[ctx: Goal__Dump]
note: text for a goal to dump a loose product (on the ground), {0} replaced with title of a product
en: Dump {0}
ca: Aboqueu {0}

[ctx: Goal__DumpLiquid]
note: text for a goal to dump a liquid product (into ocean), {0} replaced with title of a product
en: Dump {0}
ca: Aboqueu {0}

[ctx: Goal__EstablishMine]
note: goal text, {0} replaced with ore name such as limestone or iron ore
en: Establish {0} mine and start mining {0}
ca: Establiu una mina de {0} i comenceu a extraure'n

[ctx: Goal__ExploreWithShip]
note: goal text
en: <bc>Explore</bc> first location on the <bc>world map</bc> with the ship
ca: <bc>Exploreu</bc> la primera ubicació del <bc>mapa del món</bc> amb el vaixell

[ctx: Goal__ExploreWithShip__name]
note: title for set of goals
en: Repair shipyard and set sail
ca: Repareu la drassana i comenceu a navegar

[ctx: Goal__ExportFromSlagStorage]
note: goal text, {0} - name of storage, {1} - slag
en: Assign the {0} with {1} and drag the right (red) slider to the left to export / dump
ca: Assigneu el {0} amb {1} i arrossegueu el botó lliscant de la dreta (de color vermell) a l'esquerra d'exportar/abocar

[ctx: Goal__FillStorage]
note: goal text, {0} - product name, {1} - storage
en: Store {0} in {1}
ca: Emmagatzemeu {0} al {1}

[ctx: Goal__FlareOff]
note: goal text, {0} - Light oil, {1} - Flare
en: Burn excess {0} in {1}
ca: Cremeu l'excés de {0} a la {1}

[ctx: Goal__FoodProduction__name]
note: title for set of goals
en: Food production
ca: Producció d'aliments

[ctx: Goal__FoodProduction2__name]
note: title for set of goals
en: Food production II
ca: Producció d'aliments II

[ctx: Goal__ForTower]
note: text for a goal, example with replacements: 'Build a Mine control tower near iron ore deposit, assign Excavator and Pickup to it and set up mining designations.'
en: Build a {0} near {1} deposit, assign {2} and {3} to it and set up mining designations.
ca: Construïu un/una {0} a prop del filó de {1}, assigneu una {2} i un {3} i designeu com han de fer les tasques de mineria.

[ctx: Goal__FuelStation__name]
note: title for set of goals
en: Fuel station
ca: Gasolinera

[ctx: Goal__GrowPotatoes]
note: goal text
en: Wait for the first harvest of <bc>potatoes</bc>
ca: Espereu la primera collita de <bc>patates</bc>

[ctx: Goal__HarvestTrees]
note: goal text
en: Start harvesting trees
ca: Comenceu a talar arbres

[ctx: Goal__ImportCrudeOil]
note: goal text, {0} - cargo ship, {1} - oil, {2} - oil rig
en: Have your {0} import {1} from the {2}
ca: Feu que el vostre {0} importi {1} de la {2}

[ctx: Goal__ImportToCoalStorage]
note: goal text, {0} - storage name, {1} - coal
en: Drag the left / green slider in the {0} to the right to make it actively request {1}
ca: Arrossegueu el botó lliscant de l'esquerra (de color verd) a la dreta per a sol·licitar {1}

[ctx: Goal__IronOreMining__name]
note: title for set of goals
en: Iron ore mining
ca: Extracció de mineral de ferro

[ctx: Goal__IronProduction__name]
note: title for set of goals
en: Iron production
ca: Producció de ferro

[ctx: Goal__LoadCrew]
note: goal text
en: Load <bc>crew</bc> to the ship
ca: Feu pujar la <bc>tripulació</bc> al vaixell

[ctx: Goal__Maintenance__name]
note: title for set of goals
en: Maintenance
ca: Manteniment

[ctx: Goal__Mine]
note: text for a goal, {0} replaced with title of a product
en: Mine {0}
ca: Extraieu {0}

[ctx: Goal__MineCoal__name]
note: title for set of goals
en: Mine coal
ca: Extracció de carbó

[ctx: Goal__PauseBeacon]
note: goal text, {0} - beacon
en: Pause the {0} to reduce the rate of refugees inbound
ca: Poseu la {0} en pausa per a reduir el ritme de l'arribada de refugiats

[ctx: Goal__PauseBeacon__name]
note: title for set of goals
en: Reduce refugees inbound
ca: Reduïu l'arribada de refugiats

[ctx: Goal__PauseCoalMaker]
note: goal text, {0} - coal maker, {1} - wood
en: Pause {0} to save on {1}
ca: Poseu la {0} en pausa per a estalviar {1}

[ctx: Goal__PopulationGrowth__name]
note: title for set of goals
en: Population growth
ca: Creixement de la població

[ctx: Goal__PowerFromCoal__name]
note: title for set of goals
en: Coal power plant
ca: Central elèctrica de carbó

[ctx: Goal__Process]
note: text for a goal, {0} replaced with title of a product
en: Process {0}
ca: Processeu {0}

[ctx: Goal__ProcessCopperOre]
note: goal text, {0} - blast furnace, {1} - metal caster, {2} smoke stack
en: Build {0} with {1} and {2} and enable recipe for copper ore processing
ca: Construïu un {0} amb {1} i {2} i activeu la recepta per a processar mineral de coure

[ctx: Goal__ProcessIron]
note: goal text
en: Enable <bc>iron recipe</bc> that uses {0} in {1}
ca: Activeu la <bc>recepta de ferro</bc> que fa servir {0} i {1}

[ctx: Goal__ProcessIronOre__name]
note: title for set of goals
en: Processing iron ore
ca: Processament de mineral de ferro

[ctx: Goal__Produce]
note: text for a goal, {0} replaced with title of a product
en: Produce {0}
ca: Produïu {0}

[ctx: Goal__ProduceCp2]
note: goal text, {0}, {1} - name of assembly, {2} - name of construction parts II
en: Build a new {0} and produce {1}
ca: Construïu un/una {0} més i produïu {1}

[ctx: Goal__ProduceLabEquipment]
note: goal text, {0} - lab equipment, {1} - assembly
en: Produce {0} in {1}
ca: Produïu {0} a la {1}

[ctx: Goal__ProduceScrap]
note: text for a goal, {0} - iron scrap, {1} - radio station
en: Start recycling {1} to get some {0}
ca: Comenceu a reciclar {1} per a obtenir una mica de {0}

[ctx: Goal__RefuelShip]
note: goal text, {0} replaced with fuel name - diesel
en: Fill the ship with {0}
ca: Ompliu el vaixell amb {0}

[ctx: Goal__RepairCargoShip]
note: goal text, {0} - cargo ship
en: Discover {0} on the world map & repair it using your main ship
ca: Trobeu un {0} al mapa del món i repareu-lo amb la nau principal

[ctx: Goal__RepairOilRig]
note: goal text, {0} - oil rig
en: Repair {0}
ca: Repareu una {0}

[ctx: Goal__RepairShip]
note: goal text
en: Repair the ship
ca: Repareu la nau

[ctx: Goal__RepairShipyard]
note: goal text, {0} replaced with Shipyard
en: Repair {0}
ca: Repareu la {0}

[ctx: Goal__Research]
note: text for a goal, {0} replaced with title of a node to research
en: Research {0}
ca: Investigueu «{0}»

[ctx: Goal__ResearchAndBuild]
note: text for a goal, {0} replaced with title of a building / machine
en: Research and build {0}
ca: Investigueu i construïu un/una {0}

[ctx: Goal__ResearchAndUpgrade]
note: text for a goal, {0} replaced with title of a building / machine
en: Research and upgrade to {0}
ca: Investigueu i milloreu a {0}

[ctx: Goal__RubberProduction__name]
note: title for set of goals
en: Synthetic rubber
ca: Cautxú sintètic

[ctx: Goal__SelectCpRecipe]
note: goal text, {0} - assembly, {1} - construction parts
en: Select recipe in {0} to produce {1}
ca: Seleccioneu la recepta a la {0} per a produir {1}

[ctx: Goal__SettlementWater__name]
note: title for set of goals
en: Water for the settlement
ca: Aigua per a l'assentament

[ctx: Goal__SetupBricks__name]
note: title for set of goals
en: Bricks production
ca: Producció de maons

[ctx: Goal__SetupCp2__name]
note: title for set of goals
en: Construction II
ca: Construcció II

[ctx: Goal__SetupDiesel__name]
note: title for set of goals
en: Diesel production
ca: Producció de gasoil

[ctx: Goal__SetupTradings__name]
note: title for set of goals
en: Trading
ca: Comerç

[ctx: Goal__SetupVehicleParts__name]
note: title for set of goals
en: Vehicle parts
ca: Peces de vehicles

[ctx: Goal__StartProducing]
note: text for a goal, {0} replaced with title of a product
en: Start producing {0}
ca: Comenceu a produir {0}

[ctx: Goal__StockpileDiesel__name]
note: title for set of goals
en: Stockpile diesel
ca: Emmagatzematge de gasoil

[ctx: Goal__StockpileProducts__name]
note: title for set of goals
en: Stockpile products
ca: Acumuleu productes

[ctx: Goal__Trade]
note: goal text, {0} - bricks, {1} - iron goal text, {0} - bricks, {1} - wood
en: Purchase {0} for {1} from the village on the world map
ca: Compreu {0} de {1} des de la vila del mapa del món

[ctx: Goal__UseMediumOil]
note: goal text, {0} - Diesel, {1} - Medium oil
en: Produce {0} by converting {1}
ca: Produïu {0} a partir de {1}

[ctx: Goal__WaitForRefugees]
note: text for a goal
en: Wait for the first refugees to arrive
ca: Espereu que arribin els primers refugiats

[ctx: Goal__WasteDumping__name]
note: title for set of goals
en: Waste dumping
ca: Abocament de residus

[ctx: Goal__WorldMine]
note: goal text, {0} - oil rig
en: Discover {0} by exploring with your ship
ca: Trobeu una {0} mentre exploreu amb un vaixell

[ctx: Goal_TakeTime]
note: tooltip explaining that the current goal is long-term
en: No need to rush this goal. Take your time and make sure to develop other parts of your industry as well.
ca: No cal que porteu pressa per a assolir aquest objectiu. És un objectiu de llarg termini.

[ctx: GoalShowCompleted__Action]
note: title of a button that shows / hides goals that are already completed
en: Show completed items
ca: Mostra els elements completats

[ctx: GoalShowLocked__Action]
note: title of a button that shows / hides goals that are locked (not available yet)
en: Show locked items
ca: Mostra els elements blocats

[ctx: GoalSkip__Action]
note: title of a button that enables to skip the current goal / objective
en: Skip this goal
ca: Omet aquest objectiu

[ctx: GoalSkip__Confirmation]
note: confirmation text of a dialog to skip a goal
en: Are you sure you want to skip this goal? You will miss on any rewards you would normally get on completion.
ca: Esteu segur que voleu ometre aquest objectiu? Us perdreu les recompenses que normalment obtindríeu en completar-la.

[ctx: GoalTip__Maintenance]
note: {0} = Maintenance depot
en: Majority of machines and vehicles require regular <bc>maintenance</bc>. You should research & build a {0} as soon as possible otherwise your equipment will start breaking down.
ca: La majoria de màquines i vehicles requereixen <bc>manteniment</bc> regular. Hauríeu d'investigar i crear un {0} tan aviat com sigui possible; altrament, el vostre equip començarà a avariar-se.

[ctx: GoalTip_ActivateRecipe]
en: Click on the machine and then click on the recipe to activate it. Active recipe is marked with a green border around it. You can select multiple recipes in which case their priority is determined by their order.
ca: Feu clic a la màquina i després feu clic a la recepta per a activar-la. La recepta activa està marcada amb una vora verda al seu voltant. Podeu seleccionar diverses receptes; en aquest cas, la seva prioritat ve determinada per l'ordre.

[ctx: GoalTip_BeltsMotivation]
en: Connecting your machines with conveyor belts reduces the demand on your trucks.
ca: Si connecteu les vostres màquines amb cintes transportadores, es redueix la càrrega de feina dels camions.

[ctx: GoalTip_BuildMore]
en: You can always build more machines to accelerate your production.
ca: Sempre podeu construir més màquines per a accelerar la vostra producció.

[ctx: GoalTip_BuildNearShore]
en: Build your advanced oil processing complex close to shore in order to easily import crude oil via ships.
ca: Construïu el complex avançat de processament de petroli a prop de la costa per a importar fàcilment cru amb vaixells.

[ctx: GoalTip_ConnectWasteWithPipe]
note: {0} = liquid dump, {1} = distiller
en: You can build a pipe to connect the {0} to the {1} if they are nearby.
ca: Podeu construir una canonada per a connectar el {0} a la {1} si estan a prop.

[ctx: GoalTip_DisableTruckImport]
note: {0} = storage, {1} = off, {2} = vehicle import
en: To disable import from trucks, select the {0} and click on {1} under '{2}' section.
ca: Per a desactivar la importació amb camions, seleccioneu el {0} i feu clic a {1} a la secció «{2}».

[ctx: GoalTip_RefuelShip]
note: {0} = Shipyard
en: To refuel your ship, select your {0} and drag the green fuel slider to the right.
ca: Per a carregar de combustible el vaixell, seleccioneu la {0} i arrossegueu el control lliscant verd de combustible cap a la dreta.

[ctx: GoalTip_ReorderRecipes]
note: {0} = iron ore
en: You can prioritize {0} production by moving the {0} recipe higher in the recipes list. Recipe execution priority is based on their order. You can also build another furnace with metal casters to scale up your production.
ca: Podeu prioritzar la producció de {0} movent la recepta de {0} més amunt a la llista. La prioritat d'execució de la recepta es basa en el seu ordre. També podeu construir un altre forn amb laminadors de metall per a augmentar la vostra producció.

[ctx: GoBack]
note: button to go back (e.g. to close a window)
en: Back
ca: Enrere

[ctx: Gold_TerrainSurface__name]
note: name: Surface that can be placed on the ground outside.
en: Golden surface
ca: Superfície daurada

[ctx: GoldenPeakStaticIslandMap__desc]
note: Map description
en: Behold, the Golden Peak – a compact island shaded by a majestic peak of glittering gold! This map presents a distinctive challenge due to its numerous platforms set at different elevations, requiring strategic earthworking to unlock access to new locations for your factory. To expand your buildable territory even further, excavate mountains and higher elevation plateaus to expand your foundations and dump the tailings into the ocean to grow your island!
ca: Heus aquí, el Pic Daurat: una illa compacta a l'ombra d'un majestuós cim d'or brillant! Aquest mapa presenta un repte diferenciat a causa de les seves nombroses plataformes situades a diferents elevacions, que requereixen un moviment de terres estratègic per a desblocar l'accés a més ubicacions per a la vostra fàbrica. Per a ampliar encara més el vostre territori edificable, excaveu muntanyes i altiplans més alts per a ampliar els fonaments i llenceu els residus a l'oceà per a fer créixer la vostra illa!

[ctx: GoldenPeakStaticIslandMap__name]
note: Map name
en: The Golden Peak
ca: El Pic Daurat

[ctx: GoldFurnace__name]
note: name of a machine
en: Gold furnace
ca: Forn d'or

[ctx: GoNext]
note: Button to advance to the next step or tab in a wizard
en: Next
ca: Següent

[ctx: GoTo__Tooltip]
note: tooltip of a button that allows the player to manually order vehicle to go somewhere
en: Enables you to click on a specific spot to manually order this vehicle to drive there
ca: Us permet fer clic en un lloc específic per demanar manualment que aquest vehicle condueixi cap allà

[ctx: GoToContracts]
note: button that takes player a window that shows contracts overview
en: Go to contracts
ca: Vés als contractes

[ctx: GroundReserveTooltip__Groundwater]
note: tooltip
en: Shows the overall status of the reserve of groundwater. Groundwater is replenished during rain and can temporarily run out if pumped out too much.
ca: Mostra l'estat general de la reserva d'aigua subterrània. L'aigua subterrània es reomple durant la pluja i es pot esgotar temporalment si es bombeja massa.

[ctx: GroundReserveTooltip__Oil]
note: tooltip
en: Shows the overall status of the ground reserve of crude oil in this deposit. This is a limited resource. We need to find a new one before we deplete it. Long-term source of crude oil needs to be found in the world map.
ca: Mostra l'estat general de la reserva terrestre de cru en aquest jaciment. Aquest és un recurs limitat. Hem de trobar-ne un de nou abans d'esgotar-lo. La font a llarg termini de petroli cru s'ha de trobar al mapa mundial.

[ctx: GrowthPause__desc]
note: policy / edict which can enabled by the player in their Captain's office. short description: policy / edict which can enabled by the player in their Captain's office.
en: Disables natural pop growth
ca: Desactiva el creixement natural de la població

[ctx: GrowthPause__name]
note: policy / edict which can enabled by the player in their Captain's office. name: policy / edict which can enabled by the player in their Captain's office.
en: Growth pause
ca: Para el creixement

[ctx: Gun0__name]
note: name: ship part upgrade
en: Gun (basic)
ca: Canó bàsic

[ctx: Gun1__name]
note: name: ship part upgrade
en: Gun I (front)
ca: Canó I (frontal)

[ctx: Gun1Rear__name]
note: name: ship part upgrade
en: Gun I (rear)
ca: Canó I (darrere)

[ctx: Gun2__name]
note: name: ship part upgrade
en: Gun II (front)
ca: Canó II (frontal)

[ctx: Gun2Rear__name]
note: name: ship part upgrade
en: Gun II (rear)
ca: Canó II (darrere)

[ctx: Gun3__name]
note: name: ship part upgrade
en: Gun III (front)
ca: Canó III (frontal)

[ctx: Gun3Rear__name]
note: name: ship part upgrade
en: Gun III (rear)
ca: Canó III (darrere)

[ctx: HeadquartersT1__desc]
note: short description
en: Enables you to declare edicts that can significantly affect your island's population and industry. Some edicts can provide you with benefits but may cost you monthly Unity. Other edicts can generate monthly Unity, but these typically require you to provides something in return. Edicts can be toggled anytime.
ca: Et permet declarar edictes que poden afectar significativament la població i la indústria de la teva illa. Alguns edictes us poden oferir avantatges, però us poden costar Unitat mensualment. Altres edictes poden generar Unitat mensual, però aquests normalment requereixen que proporcioneu alguna cosa a canvi. Els edictes es poden canviar en qualsevol moment.

[ctx: HeadquartersT1__QuickTrade__desc]
note: example use 'Also adds +100% increase in quick trade volume'
en: Also adds {0} increase in quick trade volume.
ca: També afegeix un augment del {0} en el volum de comerç ràpid.

[ctx: Health]
note: title of a panel showing health overview or statistics of people on the island
en: Health
ca: Salut

[ctx: Health__Tooltip]
note: tooltip
en: Health of your population can be affected by many factors which will be always listed in the table below. Positive health generates Unity and also leads to growth of your population. On the other hand, negative health gives penalty to Unity and leads to decrease of your population. There are settlements services that can help you to increase health of your population, such as clean water, healthcare or food variety.
ca: La salut de la vostra població es pot veure afectada per molts factors que sempre s'enumeren a la taula següent. La salut positiva genera unitat i també condueix al creixement de la teva població. D'altra banda, la salut negativa dóna penalització a Unitat i condueix a la disminució de la teva població. Hi ha serveis d'assentaments que us poden ajudar a augmentar la salut de la vostra població, com ara aigua neta, assistència sanitària o varietat d'aliments.

[ctx: HealthBonus__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Increase safety conditions to get extra +{0} health points.
ca: Augmenta les condicions de seguretat per obtenir +{0} punts de salut.

[ctx: HealthBonus__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Health boost
ca: Potenciador de la salut

[ctx: HealthCareNeed__name]
note: name: name of a settlement service provided to pops
en: Hospitals
ca: Hospitals de campanya

[ctx: HealthPointsCat_AirPollution__name]
note: name
en: Air pollution
ca: Contaminació de l'aire

[ctx: HealthPointsCat_AirPollutionShips__name]
note: name
en: Ships pollution
ca: Contaminació dels vaixells

[ctx: HealthPointsCat_AirPollutionVehicles__name]
note: name
en: Vehicles pollution
ca: Contaminació dels vehicles

[ctx: HealthPointsCat_Base__name]
note: name
en: Base
ca: Campament base

[ctx: HealthPointsCat_Disease__name]
note: name
en: Disease
ca: Malaltia

[ctx: HealthPointsCat_Edicts__name]
note: name
en: Edicts
ca: Decrets

[ctx: HealthPointsCat_Food__name]
note: name
en: Food
ca: Menjar

[ctx: HealthPointsCat_Healthcare__name]
note: name
en: Healthcare
ca: Assistència mèdica

[ctx: HealthPointsCat_LandfillPollution__name]
note: name
en: Landfill pollution
ca: Contaminació dels abocadors

[ctx: HealthPointsCat_WasteInSettlement__name]
note: name
en: Settlement waste
ca: Deixalles de l'assentament

[ctx: HealthPointsCat_WaterPollution__name]
note: name
en: Water pollution
ca: Contaminació de l'aigua

[ctx: HeavyRainWeather__name]
note: name: describes the current weather
en: Heavy rain
ca: Pluja torrencial

[ctx: HitPoints]
note: amount of hit points
en: Hit points
ca: Impactes

[ctx: Homeless__name]
note: notification
en: Not enough housing, settlement is overcrowded
ca: No hi ha prou habitatge, l'assentament està sobrepoblat

[ctx: HomelessLeft__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: {0} homeless left the island due to lack of food.
ca: {0} persones sense llar van abandonar l'illa per falta de menjar.

[ctx: Hospital__desc]
note: short description
en: Provides healthcare that increases overall health of your population, gives extra unity and also reduces negative effects of diseases. This building needs to be provided with medical supplies in order to work.
ca: Proporciona una atenció sanitària que augmenta la salut general de la teva població, dóna més unitat i també redueix els efectes negatius de les malalties. Aquest edifici ha de disposar de material mèdic per poder funcionar.

[ctx: Hospital__name]
note: name
en: Clinic
ca: Clínica

[ctx: Hospital_InputsTooltip]
note: tooltip for Hospital_MortalityReduction
en: This clinic needs to be provided with medical supplies in order to provide its services to the attached settlement. The quality of the healthcare depends on the supplies provided. Consumption of supplies can temporary increase in case there is an active disease on the island.
ca: Aquesta clínica ha de disposar de material mèdic per poder prestar els seus serveis a l'assentament annex. La qualitat de l'assistència sanitària depèn dels subministraments subministrats. El consum de subministraments pot augmentar temporalment en cas que hi hagi una malaltia activa a l'illa.

[ctx: Hospital_MortalityReduction]
note: shows a mortality reduction provided by a hospital, example use: 'Morality reduction: 1.5%'
en: Mortality reduction
ca: Reducció de la mortalitat

[ctx: Hospital_MortalityReductionTooltip]
note: tooltip for Hospital_MortalityReduction
en: Reduces mortality rate of any ongoing disease. If for instance a disease has a mortality rate of 3% and the reduction is 2%, the final mortality rate will be 1%.
ca: Redueix la taxa de mortalitat de qualsevol malaltia en curs. Si, per exemple, una malaltia té una taxa de mortalitat del 3% i la reducció és del 2%, la taxa de mortalitat final serà de l'1%.

[ctx: HouseholdAppliancesConsumptionIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Household appliances consumption increased by {0}, unity given for it increased by {1}
ca: El consum d'electrodomèstics va augmentar un {0}, la Unitat obtinguda per això va augmentar un {1}

[ctx: HouseholdAppliancesConsumptionIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: More household appliances
ca: Més electrodomèstics

[ctx: HouseholdAppliancesNeed__name]
note: name: name of a settlement service provided to pops
en: Household appliances
ca: Electrodomèstics

[ctx: HouseholdGoodsConsumptionIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Household goods consumption increased by {0}, unity given for it increased by {1}
ca: El consum d'articles per a la llar va augmentar un {0}, la unitat donada per a ell va augmentar un {1}

[ctx: HouseholdGoodsConsumptionIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: More household goods
ca: Més articles per a la llar

[ctx: HouseholdGoodsNeed__name]
note: name: name of a settlement service provided to pops
en: Household goods
ca: Articles de la llar

[ctx: Housing__desc]
note: housing description, for instance {0}=60
en: Primitive housing for {0} people made of shipping containers.
ca: Habitatges primitius per a {0} persones fets de contenidors d'enviament.

[ctx: Housing__name]
note: building or machine
en: Housing
ca: Habitatge

[ctx: Housing_AttachmentDesc__desc]
note: explaining how settlement housing can be placed
en: Housing can be either attached to an existing settlement to become part of it (and benefit from all the already provided services such as food). Or it can be placed independently to establish  itself as a new settlement, in that case you need to attach it with service modules.
ca: L'habitatge es pot adjuntar a un assentament existent per formar-ne part (i beneficiar-se de tots els serveis ja prestats, com ara l'alimentació). O es pot col·locar de manera independent per establir-se com a nou assentament, en aquest cas cal adjuntar-lo amb mòduls de servei.

[ctx: HousingCap]
note: label of a chart showing total housing capacity
en: Total capacity
ca: Capacitat total

[ctx: housingCategory__name]
note: name: toolbar category name
en: Housing & services
ca: Habitatge i serveis

[ctx: HousingDemandIncrease]
note: title of a panel that lists all the increases of settlement services demands
en: Increased demands
ca: Augment de les demandes

[ctx: HousingDemandIncrease__Tooltip]
note: tooltip
en: Housing has increased demands on top of its regular consumption. This is typical for more advanced tiers of housing.
ca: L'habitatge ha augmentat les demandes a més del seu consum habitual. Això és típic per als nivells d'habitatge més avançats.

[ctx: HousingT2__desc]
note: housing description, for instance {0}=120
en: Advanced housing for {0} people that provides more comfort. It can also provide a monthly Unity increase if the housing is provided with required services.
ca: Habitatge avançat per a {0} persones que ofereix més comoditat. També pot proporcionar un augment mensual d'Unitat si l'habitatge disposa dels serveis necessaris.

[ctx: HousingT2__name]
note: building or machine
en: Housing II
ca: Habitatge II

[ctx: HousingT3__name]
note: building or machine
en: Housing III
ca: Habitatge III

[ctx: HousingUnityBonus]
note: title of a panel listing unity bonus of a housing
en: Unity bonus
ca: Bonificació d'unitat

[ctx: HousingUnityBonus__Tooltip]
note: tooltip
en: If all the needs listed below are satisfied, this housing will provide Unity bonus on top of its regular Unity it generates from all the services provided to it.
ca: Si es compleixen totes les necessitats que s'indiquen a continuació, aquest habitatge oferirà una bonificació d'Unitat a més de la seva Unitat habitual que genera a partir de tots els serveis que se li presten.

[ctx: HydroCrackerT1__desc]
note: short description of a machine
en: Transforms different fuel types between each other to help with consumption imbalance.
ca: Transforma diferents tipus de combustible entre si per ajudar amb el desequilibri de consum.

[ctx: HydroCrackerT1__name]
note: name of a machine
en: Cracking unit
ca: Unitat de craqueig

[ctx: HydrogenReformer__name]
note: name of a machine
en: Hydrogen reformer
ca: Reformador d'hidrogen

[ctx: ImportantAnnouncementTitle]
en: Important announcement
ca: Anunci important

[ctx: ImportBlueprint__Fail]
note: message shown when blueprint string failed to import
en: Failed to import the given string.
ca: No s'ha pogut importar la cadena donada.

[ctx: ImportBlueprint__Success]
note: message shown when blueprint was successfully imported
en: New blueprint added!
ca: S'ha afegit un plànol nou!

[ctx: ImportBlueprint__Title]
note: title of a dialog that allows to import blueprint from a string
en: Import from string
ca: Importa des de la cadena

[ctx: ImportPriority]
note: title of a panel that configures truck's import priority - keep it short!
en: Import
ca: Importa

[ctx: ImportPriority__ShipCargoTooltip]
note: tooltip
en: Truck priority for deliveries of materials that are requested to be loaded onto the ship.
ca: Prioritat de camions per als lliuraments de materials que es demanen carregar al vaixell.

[ctx: ImportPriority__ShipFuelTooltip]
note: tooltip
en: Trucks priority for fuel deliveries.
ca: Prioritat dels camions per al lliurament de combustible.

[ctx: ImportPriority__ShipRepairTooltip]
note: tooltip
en: Truck priority for deliveries of materials needed for ship repairs and modifications.
ca: Prioritat de camions per als lliuraments de materials necessaris per a reparacions i modificacions de vaixells.

[ctx: ImportPriority__StorageTooltip]
note: tooltip
en: Trucks priority for deliveries of assigned product.
ca: Prioritat dels camions per als lliuraments del producte assignat.

[ctx: ImportRoutesEnforce__Title]
note: toggle button title, more info in ImportRoutesEnforce__Tooltip
en: Accept assigned only
ca: Accepta només assignats

[ctx: ImportRoutesEnforce__Tooltip]
note: tooltip
en: Accept cargo import only via the assigned routes (this is set by default). If this is disabled, cargo can be delivered from anywhere (meaning that import routes are ignored).
ca: Accepta la importació de càrrega només a través de les rutes assignades (això s'estableix per defecte). Si està desactivat, la càrrega es pot lliurar des de qualsevol lloc (és a dir, s'ignoren les rutes d'importació).

[ctx: ImportRoutesTitle]
note: title of a panel configuring custom import routes for trucks
en: Import routes
ca: Rutes d'importació personalitzades

[ctx: IncinerationPlant__desc]
note: short description of a machine
en: Burns waste with much better efficiency than a basic burner. The process is energy positive and generates steam.
ca: Crema residus amb una eficiència molt més gran que una incineradora bàsica. El procés genera energia i vapor.

[ctx: IncinerationPlant__name]
note: name of a machine
en: Incineration plant
ca: Planta incineradora

[ctx: IncreasedPriority__Action]
note: button that prioritizes actions for a selected entity (e.g. prioritize construction) - keep it short
en: Priority
ca: Prioritat

[ctx: IncreasedPriority__ConstructionTooltip]
note: tooltip
en: Trucks will prioritize this operation to make it finish as soon as possible
ca: Els camions prioritzaran aquesta operació per acabar-la el més aviat possible

[ctx: IncreasePriority]
note: tooltip for a button that increases priority for the current recipe by moving it higher in the list. Keep short. tooltip for a button that increases priority for the current  recipe by moving it higher in the list. Keep short.
en: Increase priority
ca: Augmenta la prioritat

[ctx: IndividualFoodSupply__Tooltip]
note: tooltip
en: Estimate for how long the current supply can feed the settlement. This estimate is increased in case there are also other types of food available in the settlement.
ca: Estimar durant quant de temps el subministrament actual pot alimentar l'assentament. Aquesta estimació s'incrementa en cas que també hi hagi altres tipus d'aliments disponibles a l'assentament.

[ctx: IndustrialMixer__desc]
note: description of a machine short description of a machine
en: High-power mixer for general materials mixing.
ca: Mescladora de gran potència per barrejar materials en general.

[ctx: IndustrialMixer__name]
note: name of a machine
en: Mixer
ca: Mescladora

[ctx: IndustrialMixerT2__name]
note: name of a machine
en: Mixer II
ca: Mescladora II

[ctx: InfectionDisease__desc]
note: short description
en: To prevent this illness in the future, prevent trash from piling up in your settlement.
ca: Per prevenir aquesta malaltia en el futur, eviteu que les escombraries s'acumulin al vostre assentament.

[ctx: InfectionDisease__name]
note: name
en: Infection
ca: Infecció

[ctx: InfectionDisease_Reason]
note: explains that settlement has the current disease because its waste collection is poor
en: settlement full of waste
ca: assentament ple de deixalles

[ctx: Input__Enable]
note: allows trucks to deliver materials
en: Enable input
ca: Activa l'entrada

[ctx: Input__Pause]
note: temporarily disables any material deliveries
en: Pause input
ca: Posa en pausa l'entrada

[ctx: InputsTitle]
note: title of a panel listing all the inputs of some machine / building
en: Inputs
ca: Entrades

[ctx: InsulaMortis__desc]
note: Map description
en: Explore the mysterious archipelago of Insula Mortis, a collection of islands shrouded in legend and intrigue. Unlocking access to neighboring isles requires mining through mountains and constructing land bridges, achieved by dumping materials into the ocean.
    
    Despite its wealth in natural resources, a legend tells that this place is cursed. None of the few scouts who made it back said anything about a curse though, so it’s probably nothing. Well, except for Jimmy - he may have screamed something about dead trees before we sedated him. If you want to give it a look yourself, though, I’m sure you’ll be fine.
ca: Exploreu el misteriós arxipèlag d'Insula Mortis, una col·lecció d'illes envoltades de llegendes i intrigues. Per a desblocar l'accés a les illes veïnes, cal foradar les muntanyes i construir ponts terrestres, que s'aconsegueixen abocant materials a l'oceà.
    
    Malgrat la seva riquesa en recursos naturals, una llegenda diu que aquest lloc està maleït. Cap dels pocs exploradors que va tornar va dir res sobre una maledicció, així que probablement no sigui res. Bé, excepte en Jimmy: deia alguna cosa sobre els arbres morts abans que el sedéssim. Tanmateix, si voleu donar-li una ullada vosaltres mateixos, estic segur que us anirà bé.

[ctx: InvalidExportRoute__name]
note: notification
en: {entity}: Invalid route assigned.
ca: {entity}: s'ha assignat una ruta no vàlida.

[ctx: InvalidExportRouteSuffix]
en: Storage has export route but also has '{0}' slider set or truck export off, these modes are not compatible.
ca: L'emmagatzematge té una ruta d'exportació, però també té el control lliscant "{0}" configurat o l'exportació de camions desactivada, aquests modes no són compatibles.

[ctx: InvalidImportRoute__name]
note: notification
en: {entity}: Invalid route assigned.
ca: {entity}: s'ha assignat una ruta no vàlida.

[ctx: InvalidImportRouteSuffix]
en: Storage has import route but also has '{0}' slider set or truck import off, these modes are not compatible.
ca: L'emmagatzematge té una ruta d'importació, però també té el control lliscant "{0}" configurat o la importació de camions desactivada, aquests modes no són compatibles.

[ctx: IoLabel__IN]
note: Short label for input, keep it short!
en: IN
ca: EN

[ctx: IoLabel__OUT]
note: Short label for output, keep it short!
en: OUT
ca: FORA

[ctx: IslandMapDifficulty__Easy]
note: label explaining how difficult a selected island map is (this is the easiest one)
en: Standard
ca: Estàndard

[ctx: IslandMapDifficulty__EasyTooltip]
note: tooltip explaining how difficult a selected island map is
en: A balanced map. Great for beginners or casual players.
ca: Un mapa equilibrat. Ideal per a jugadors principiants o ocasionals.

[ctx: IslandMapDifficulty__Hard]
note: label explaining how difficult a selected island map is
en: Difficult
ca: Difícil

[ctx: IslandMapDifficulty__HardTooltip]
note: tooltip explaining how difficult a selected island map is
en: For skilled players who have some experience with the game already. Requires planning and trade-offs.
ca: Per a jugadors hàbils que ja tenen experiència amb el joc. Requereix planificació i intercanvis.

[ctx: IslandMapDifficulty__Insane]
note: label explaining how difficult a selected island map is (this is the hardest one)
en: Challenging
ca: Desafiant

[ctx: IslandMapDifficulty__InsaneTooltip]
note: tooltip explaining how difficult a selected island map is
en: For players who are ready to fail and like to push their limits. Do not take success for granted.
ca: Per als jugadors que estan preparats per fallar i els agrada superar els seus límits. No doneu per fet l'èxit.

[ctx: IslandMapDifficulty__Medium]
note: label explaining how difficult a selected island map is
en: Advanced
ca: Avançat

[ctx: IslandMapDifficulty__MediumTooltip]
note: tooltip explaining how difficult a selected island map is
en: A slightly more advanced map that may require some extra planning.
ca: Un mapa una mica més avançat que pot requerir una planificació addicional.

[ctx: Kb_ApplyChanges__label]
note: label for a key-binding
en: Apply changes
ca: Aplica els canvis

[ctx: Kb_ClearDesignation__label]
note: label for a key-binding
en: Clear designation
ca: Designació clara

[ctx: Kb_CopyExcludingSettings__label]
note: label for a key-binding that does: Hold while copying structures to exclude copying their configuration label for a key-binding
en: Copy without configuration
ca: Còpia sense configuració

[ctx: Kb_CopyExcludingSettings__tooltip]
note: tooltip for a key-binding: Copy without configuration
en: Hold while copying structures to exclude copying their configuration
ca: Mantingueu la tecla premuda mentre copieu estructures per a no copiar-ne la configuració.

[ctx: Kb_DecreaseGameSpeed__label]
note: label for a key-binding
en: Decrease speed
ca: Disminueix la velocitat

[ctx: Kb_DeleteEntireTransport__label]
note: label for a key-binding
en: Demolish entire transport
ca: Enderroca tots el transports

[ctx: Kb_DeleteWithQuickRemove__label]
note: label for a key-binding
en: With quick remove (using Unity)
ca: Amb eliminació ràpida (utilitzant Unitat)

[ctx: Kb_Flip__label]
note: label for a key-binding
en: Flip / Toggle mode
ca: Mode capgirar / canviar

[ctx: Kb_FreeLookMode__label]
note: label for a key-binding
en: Free look mode
ca: Mode d'aspecte lliure

[ctx: Kb_IncreaseGameSpeed__label]
note: label for a key-binding
en: Increase speed
ca: Augmenta la velocitat

[ctx: Kb_JumpToCameraPosition1__label]
note: label for a key-binding that does:
en: Jump to saved camera position {0}
ca: Salta a la posició desada de la càmera {0}

[ctx: Kb_JumpToCameraPosition2__label]
note: label for a key-binding that does:
en: Jump to saved camera position {0}
ca: Salta a la posició desada de la càmera {0}

[ctx: Kb_JumpToCameraPosition3__label]
note: label for a key-binding that does:
en: Jump to saved camera position {0}
ca: Salta a la posició desada de la càmera {0}

[ctx: Kb_LiftSnapping__label]
note: label for a key-binding
en: Toggle snapping
ca: Activa l'ajustament

[ctx: Kb_LowerDown__label]
note: label for a key-binding
en: Lower down
ca: Baixa

[ctx: Kb_MoveDown__label]
note: label for a key-binding
en: Move down
ca: Moure cap avall

[ctx: Kb_MoveLeft__label]
note: label for a key-binding
en: Move left
ca: Mou cap a l'esquerra

[ctx: Kb_MoveRight__label]
note: label for a key-binding
en: Move right
ca: Mou cap a la dreta

[ctx: Kb_MoveUp__label]
note: label for a key-binding
en: Move up
ca: Mou cap amunt

[ctx: Kb_PanCamera__label]
note: label for a key-binding
en: Move camera (hold)
ca: Mou la càmera (mantén premuda)

[ctx: Kb_PanSpeedBoost__label]
note: label for a key-binding
en: Increase pan speed
ca: Augmenta la velocitat de joc

[ctx: Kb_PauseGame__label]
note: label for a key-binding
en: Toggle pause
ca: Activa la pausa

[ctx: Kb_PauseMore__label]
note: label for a key-binding that does: Hold to make the pause tool to only pause things instead of automatically toggling pause. label for a key-binding
en: Pause only
ca: Només pausa

[ctx: Kb_PauseMore__tooltip]
note: tooltip for a key-binding: Pause only
en: Hold to make the pause tool to only pause things instead of automatically toggling pause.
ca: Manteniu la tecla premuda per a fer que l'eina de pausa només posi en pausa les coses en lloc de canviar automàticament la pausa.

[ctx: Kb_PhotoModeRotation__label]
note: label for a key-binding
en: Camera auto-rotation
ca: Rotació automàtica de la càmera

[ctx: Kb_PhotoModeTakePicture__label]
note: label for a key-binding
en: Take screenshot
ca: Fes una captura de pantalla

[ctx: Kb_PlaceMultiple__label]
note: label for a key-binding
en: Place multiple
ca: Col·loca'n més d'un

[ctx: Kb_PrimaryAction__label]
note: label for a key-binding
en: Primary action / select
ca: Acció principal / seleccionar

[ctx: Kb_RaiseUp__label]
note: label for a key-binding
en: Raise up
ca: Eleva

[ctx: Kb_Redo__label]
note: label for a key-binding
en: Redo
ca: Torna a fer

[ctx: Kb_Rotate__label]
note: label for a key-binding
en: Rotate
ca: Gira

[ctx: Kb_RotateClockwise__label]
note: label for a key-binding
en: Rotate clock-wise
ca: Gira en sentit horari

[ctx: Kb_RotateCounterClockwise__label]
note: label for a key-binding
en: Rotate counter-clock-wise
ca: Gira en sentit antihorari

[ctx: Kb_SaveCameraPosition1__label]
note: label for a key-binding that does:
en: Save camera position {0}
ca: Desa la posició de la càmera {0}

[ctx: Kb_SaveCameraPosition2__label]
note: label for a key-binding that does:
en: Save camera position {0}
ca: Desa la posició de la càmera {0}

[ctx: Kb_SaveCameraPosition3__label]
note: label for a key-binding that does:
en: Save camera position {0}
ca: Desa la posició de la càmera {0}

[ctx: Kb_Search__label]
note: label for a key-binding
en: Search
ca: Cerca

[ctx: Kb_SecondaryAction__label]
note: label for a key-binding
en: Alternative action / deselect
ca: Acció alternativa / deseleccionar

[ctx: Kb_SetGameSpeedTo0__label]
note: label for a key-binding that does:
en: Set game speed to {0}x
ca: Estableix la velocitat del joc a ×{0}

[ctx: Kb_SetGameSpeedTo1__label]
note: label for a key-binding that does:
en: Set game speed to {0}x
ca: Estableix la velocitat del joc a ×{0}

[ctx: Kb_SetGameSpeedTo2__label]
note: label for a key-binding that does:
en: Set game speed to {0}x
ca: Estableix la velocitat del joc a ×{0}

[ctx: Kb_SetGameSpeedTo3__label]
note: label for a key-binding that does:
en: Set game speed to {0}x
ca: Estableix la velocitat del joc a ×{0}

[ctx: Kb_ToggleBlueprints__label]
note: label for a key-binding
en: Blueprints
ca: Plànols

[ctx: Kb_ToggleCaptainsOffice__label]
note: label for a key-binding
en: Captain's office (if constructed)
ca: Oficina del capità (si està construïda)

[ctx: Kb_ToggleCloneConfigTool__label]
note: label for a key-binding
en: Clone
ca: Clona

[ctx: Kb_ToggleConsole__label]
note: label for a key-binding
en: Console
ca: Consola

[ctx: Kb_ToggleCopyTool__label]
note: label for a key-binding
en: Copy
ca: Copia

[ctx: Kb_ToggleCutTool__label]
note: label for a key-binding
en: Cut
ca: Talla

[ctx: Kb_ToggleDeleteTool__label]
note: label for a key-binding
en: Demolish / remove
ca: Enderroca/elimina

[ctx: Kb_ToggleDumpingTool__label]
note: label for a key-binding
en: Dumping designations
ca: Designacions d'abocament

[ctx: Kb_ToggleInstaCopyTool__label]
note: label for a key-binding that does: Will also insta-copy on press while you are hovering over an entity label for a key-binding
en: Copy (insta-copy)
ca: Còpia (insta-còpia)

[ctx: Kb_ToggleInstaCopyTool__tooltip]
note: tooltip for a key-binding: Copy (insta-copy)
en: Will also insta-copy on press while you are hovering over an entity
ca: També es copiarà instantàniament quan es prem mentre passeu el cursor per sobre d'una entitat.

[ctx: Kb_ToggleInstaCutTool__label]
note: label for a key-binding that does: Will also insta-cut on press while you are hovering over an entity label for a key-binding
en: Cut (insta-cut)
ca: Talla (talla instantània)

[ctx: Kb_ToggleInstaCutTool__tooltip]
note: tooltip for a key-binding: Cut (insta-cut)
en: Will also insta-cut on press while you are hovering over an entity
ca: També es tallarà instantàniament quan es prem mentre passeu el cursor per sobre d'una entitat.

[ctx: Kb_ToggleLevelingTool__label]
note: label for a key-binding
en: Leveling designations
ca: Designació d'anivellament

[ctx: Kb_ToggleMap__label]
note: label for a key-binding
en: World map
ca: Mapamundi

[ctx: Kb_ToggleMiningTool__label]
note: label for a key-binding
en: Mining designations
ca: Designacions mineres

[ctx: Kb_TogglePauseTool__label]
note: label for a key-binding
en: Pause tool
ca: Eina de pausa

[ctx: Kb_TogglePhotoMode__label]
note: label for a key-binding that does: Photo mode allows taking high-quality screenshots (better quality than default screen-grab). label for a key-binding
en: Toggle photo mode
ca: Canvia el mode de fotografia

[ctx: Kb_TogglePhotoMode__tooltip]
note: tooltip for a key-binding: Toggle photo mode
en: Photo mode allows taking high-quality screenshots (better quality than default screen-grab).
ca: El mode de fotografia permet fer captures de pantalla d'alta qualitat (millor qualitat que la captura de pantalla predeterminada).

[ctx: Kb_TogglePlanningMode__label]
note: label for a key-binding
en: Toggle planning mode
ca: Canvia el mode de planificació

[ctx: Kb_TogglePricePopup__label]
note: label for a key-binding
en: Toggle price popup
ca: Activa la finestra emergent de preus

[ctx: Kb_TogglePropsRemovalTool__label]
note: label for a key-binding
en: Debris removal tool
ca: Eina d'eliminació de runa i brossa

[ctx: Kb_ToggleRecipesBook__label]
note: label for a key-binding
en: Recipes book
ca: Llibre de receptes

[ctx: Kb_ToggleResearchWindow__label]
note: label for a key-binding
en: Research
ca: Investigació

[ctx: Kb_ToggleResVis__label]
note: label for a key-binding
en: Resources visualization
ca: Visualització de recursos

[ctx: Kb_ToggleStats__label]
note: label for a key-binding
en: Statistics
ca: Estadístiques

[ctx: Kb_ToggleSurfacingTool__label]
note: label for a key-binding
en: Surface designations
ca: Designacions de superfície

[ctx: Kb_ToggleTradePanel__label]
note: label for a key-binding
en: Trading
ca: Comerç

[ctx: Kb_ToggleTransportMenu__label]
note: label for a key-binding
en: Transports menu
ca: Menú de transports

[ctx: Kb_ToggleTreeHarvestingTool__label]
note: label for a key-binding
en: Harvesting designations
ca: Designacions de collita

[ctx: Kb_ToggleTutorials__label]
note: label for a key-binding
en: Tutorials
ca: Tutorials del joc

[ctx: Kb_ToggleUnityTool__label]
note: label for a key-binding
en: Unity tool
ca: Eina d'unitat

[ctx: Kb_ToggleUpgradeTool__label]
note: label for a key-binding
en: Upgrade tool
ca: Eina de millora

[ctx: Kb_TransportNoTurn__label]
note: label for a key-binding
en: Disallow turns
ca: No permetre els girs

[ctx: Kb_TransportPortsBlocking__label]
note: label for a key-binding
en: Toggle port avoidance
ca: Commuta l'evitació de ports

[ctx: Kb_TransportSnapping__label]
note: label for a key-binding
en: Toggle snapping
ca: Activa l'ajustament

[ctx: Kb_TransportTieBreak__label]
note: label for a key-binding
en: Use alternative route
ca: Utilitza una ruta alternativa

[ctx: Kb_Undo__label]
note: label for a key-binding
en: Undo
ca: Desfés

[ctx: Kb_ZoomIn__label]
note: label for a key-binding
en: Zoom in
ca: Amplia

[ctx: Kb_ZoomOut__label]
note: label for a key-binding
en: Zoom out
ca: Disminueix el zoom

[ctx: KeybindingHowToClear]
note: shown next to right click icon to indicate how to edit keybindings
en: to clear
ca: per a esborrar

[ctx: KeybindingHowToEdit]
note: shown next to left click icon to indicate how to edit keybindings
en: to edit
ca: per a editar

[ctx: LabCannotResearchHigherTech__name]
note: notification
en: Current research is too advanced for our lab
ca: La investigació actual està massa avançada per al nostre laboratori

[ctx: LabMissingInputProducts__name]
note: notification
en: This lab requires a consumable input product in order to work
ca: Aquest laboratori requereix un producte d'entrada consumible per a funcionar

[ctx: LabStatus__MissingInput]
note: research lab is missing input products
en: Missing input products
ca: Falten productes d'entrada

[ctx: landmarksCategory__name]
note: name: toolbar category name
en: Landmarks & decorations
ca: Punts de referència i decoracions

[ctx: LandWaterPump__desc]
note: description of ground water pump
en: Pumps water from the ground deposit which is replenished during rain. Has to be built on top of a groundwater deposit.
ca: Bomba l'aigua del dipòsit del sòl que es reomple durant la pluja. S'ha de construir sobre un dipòsit d'aigua subterrània.

[ctx: LandWaterPump__name]
note: pump name
en: Groundwater pump
ca: Bomba d'aigua subterrània

[ctx: Language]
note: label for a dropdown that provides language setting for the game
en: Language
ca: Idioma

[ctx: LastDelta]
note: used to show what was the difference of maintenance in last month, e.g. 'Last month change: +20'
en: Last month change: {0}
ca: Canvi del mes passat: {0}

[ctx: LastMonthUnityChanges__Title]
en: Last month changes
ca: Canvis del mes passat

[ctx: LastMonthUnityChanges__Tooltip]
en: Summary of ongoing Unity gains and spendings from the last month. This does not contain one-time actions or income from settlement services.
ca: Resum dels guanys i despeses d'unitat en curs de l'últim mes. No inclou accions puntuals ni ingressos per serveis de liquidació.

[ctx: Launches__Detail]
note: Number of rocket launches shown in the details panel of the load & save window
en: Launches
ca: Llançaments

[ctx: LaunchPad_FuelTitle]
note: title of a buffer showing the state of fuel in launchpad's attached rocket
en: Fuel in rocket
ca: Combustible en el coet

[ctx: LaunchPad_Launch__AutoStart]
note: option to toggle to launch rockets automatically when they are ready
en: Auto-launch when ready
ca: Llançament automàtic quan estigui llest

[ctx: LaunchPad_Launch__LiftOff]
note: Shown at then end of countdown when rocket lifts off
en: Lift off!
ca: Enlairarament!

[ctx: LaunchPad_Launch__Start]
note: starts countdown and launches the current rocket
en: Start launch countdown!
ca: Comença el compte enrere del llançament!

[ctx: LaunchPad_Launch__Title]
note: title of a panel to control rocket launch
en: Launch control
ca: Control de llançament

[ctx: LaunchPad_UnityPerLaunch]
note: title of a panel showing unity given per rocket launch
en: Unity per launch
ca: Unitat per llançament

[ctx: LaunchPad_WaterBufferTitle]
note: title of a water storage buffer in a launch pad, this water is used during launch to suppress vibrations and strong sound waves.
en: Sound suppression
ca: Supressió de so

[ctx: Layers]
note: title of an overview that shows resources layers on top of the island terrain. Please keep this very short!
en: Layers
ca: Capes

[ctx: LiftFlat__desc]
note: small machine connected to transport belts that allows moving products vertically
en: Allows raising or lowering units of solid products vertically.
ca: Permet moure cap amunt o cap avall unitats de productes sòlids.

[ctx: LiftFlat__name]
note: small machine that allows raising / lowering units of solid products vertically
en: Flat lift
ca: Ascensor pla

[ctx: LiftLoose__desc]
note: small machine connected to transport belts that allows moving products vertically
en: Allows raising or lowering loose products vertically.
ca: Permet moure cap amunt o cap avall productes solts.

[ctx: LiftLoose__name]
note: small machine that allows raising / lowering loose products vertically
en: Loose lift
ca: Ascensor de productes solts

[ctx: LimestoneMine__name]
note: name
en: Limestone quarry
ca: Pedrera de pedra calcària

[ctx: Load_Action]
note: button to load the game from the currently selected save file
en: Load
ca: Carrega

[ctx: Load_Title]
note: title of a window that that enables to load existing save files
en: Load game
ca: Carrega una partida

[ctx: LoadDisabled__Corrupted]
note: Error shown for corrupt or invalid files
en: Can't read this file!
ca: Aquest fitxer no es pot llegir!

[ctx: LoadDisabled__Error]
note: tooltip
en: Error opening the save file and reading its metadata. Try to restart the game. In case the issue persists, inspect logs for more information.
ca: S'ha produït un error mentre s'obria la desada i se'n llegien les metadades. Intenteu reiniciar el joc. En cas que el problema persisteixi, inspeccioneu els registres per a obtenir més informació.

[ctx: LoadDisabled__ModsMissing]
note: tooltip
en: At least one mod that is required by the current save file is not installed. Install the missing mod or disable it to try run the game without it.
ca: La desada necessita almenys un mod que actualment no està instal·lat. Instal·leu el mod que falta o desactiveu-lo per a intentar executar el joc sense el mod.

[ctx: LoadDisabled__ModsNotEnabled]
note: {0} will be replaced with 'Settings' (Settings_Title)
en: Mod loading is disabled, you need to enable mods in {0} or disable all the mods required by this save file.
ca: La càrrega de mods està desactivada; heu d'activar els mods a {0} o desactivar tots els mods necessaris per a aquesta desada.

[ctx: LoadInProgress]
note: status explaining that something is just being loaded (e.g. blueprint library)
en: Loading ...
ca: Es carrega...

[ctx: Loan_Borrow__Action]
note: Button that allows player to borrow products via loan.
en: Borrow
ca: Demana en préstec

[ctx: Loan_Borrow__Tooltip]
note: Tooltip for a button that accepts a loan
en: Click to accept this loan.
ca: Feu clic per a acceptar aquest préstec.

[ctx: Loan_BorrowFieldLabel]
note: used as 'Borrow: [text field to type how much quantity]'
en: Borrow
ca: Demana en préstec

[ctx: Loan_CreditScore]
note: Arbitrary sore showing trust worthiness of the player with regards to loans
en: Credit score
ca: Puntuació de crèdit

[ctx: Loan_CreditScore__Tooltip]
note: Tooltip for loans credit score
en: Shows how well you keep up with payments. A higher score means you can get better loan deals. Paying on time boosts your score, but missing payments lowers it, making it trickier to get new loans later on.
ca: Mostra si esteu al dia amb els pagaments. A major puntuació, podreu obtenir millors ofertes de préstecs. Pagar a temps augmenta la puntuació. Els pagaments endarrerits la redueixen i fan que sigui més complicat obtenir préstecs nous més endavant.

[ctx: Loan_Debt]
note: how much player owes, used as: 'debt: 100' how much player owes, used as: 'dept: 100'
en: Debt
ca: Deute

[ctx: Loan_DurationTooltip]
note: Tooltip for loan duration
en: The loan duration sets your minimum annual payment. You can always repay your loan earlier.
ca: La durada del préstec estableix el pagament mínim anual. Sempre podeu pagar el préstec abans.

[ctx: Loan_Fee]
note: Loan fee, how much extra needs to be paid when taking a loan
en: Fee
ca: Quota

[ctx: Loan_Fee__Tooltip]
note: Tooltip for loan fee
en: A one-time fee applied to each new loan.
ca: Tarifa que s'aplica una sola vegada a cada préstec nou.

[ctx: Loan_InterestRate]
note: Loan interest rate
en: Interest rate
ca: Taxa d'interès

[ctx: Loan_InterestRate__Tooltip]
note: Tooltip for loan interest rate
en: Annual interest rate applied to new loans. The rate varies with your credit score.
ca: Tipus d'interès anual aplicat als préstecs nous. La taxa varia segons la vostra puntuació de crèdit.

[ctx: Loan_InterestSoFar]
note: Total interest paid on the current loan so far plus extra interest added to the existing debt (used as label to show the quantity).
en: Interest accumulated so far
ca: Interessos acumulats fins ara

[ctx: Loan_LifetimeInterest]
note: total lifetime interest player might pay for the current loan
en: Lifetime interest
ca: Interès de per vida

[ctx: Loan_MaxLoans]
note: Maximum number of loans, keep short, please :) keep short, please :)
en: Max. loans
ca: Préstecs màx.

[ctx: Loan_MaxLoans__Tooltip]
note: Tooltip for maximum number of loans
en: Determines the number of active loans you can have simultaneously.
ca: Determina el nombre de préstecs actius que podeu tenir simultàniament.

[ctx: Loan_MaxToBorrowTooltip]
note: Tooltip for maximum borrowable amount
en: The maximum you can borrow is based on your past production performance and credit score.
ca: El màxim que podeu demanar en préstec es basa en el vostre rendiment de producció anterior i la vostra puntuació de crèdit.

[ctx: Loan_Multiplier]
note: Loan volume multiplier, keep short, please :) keep short, please :)
en: Volume multiplier
ca: Multiplicador de volum

[ctx: Loan_Multiplier__Tooltip]
note: Tooltip for loan volume multiplier
en: Affects the quantity you can borrow, adjusted based on your credit score.
ca: Afecta la quantitat que podeu demanar en préstec, segons la vostra puntuació de crèdit.

[ctx: Loan_NewLoan]
note: Title of a panel showing the option to take a new loan.
en: New loan
ca: Préstec nou

[ctx: Loan_NextPayment]
note: used as: 'Next payment: [date]', keep short. Note: Player pays in products not in money.
en: Next payment
ca: Proper pagament

[ctx: Loan_NextPayment__Tooltip]
note: tooltip explaining how payments are being paid tooltip
en: Payments are automatically taken from your trade dock. Ensure sufficient quantity is available.
ca: Els pagaments es fan automàticament en molls comercials. Assegureu-vos que hi hagi una quantitat suficient disponible.

[ctx: Loan_NextPaymentIn]
note: preposition indicating a duration within which an action occurs. used as: 'Loan_NextPayment: [X product_icon] in [20 days]'.
en: in
ca: d'aquí a

[ctx: Loan_NotAvailable__LowProduction]
en: Your production history doesn't meet the minimum criteria to borrow this product.
ca: El vostre historial de producció no compleix els criteris mínims per a demanar prestat aquest producte.

[ctx: Loan_NotAvailable__MaxLoans]
en: You've reached the limit for loans you can have at once.
ca: Heu arribat al límit de préstecs que podeu tenir simultàniament.

[ctx: Loan_NotAvailable__QuantityHigh]
note: {0} is replaced with quantity value (number)
en: You can't borrow more than {0}
ca: No podeu demanar prestat més de {0}

[ctx: Loan_NotAvailable__QuantityLow]
note: {0} is replaced with quantity value (number)
en: You can't borrow less than {0}
ca: No podeu demanar prestat menys de {0}

[ctx: Loan_Overdue]
note: Shown next to a loan that is overdue (player is behind with payments)
en: Overdue!
ca: Endarrerit!

[ctx: Loan_PaymentBuffer__Closed]
note: Shown when a product buffer is not accepting any products at the moment.
en: Buffer closed
ca: Búffer tancat

[ctx: Loan_PaymentBuffer__ClosedTooltip]
note: example use: 'Repayment buffer opens 6 months before each payment. This one opens in 30 days.'
en: Repayment buffer opens {0} before each payment. This one opens in {1}.
ca: El búffer d'amortització s'obre {0} abans de cada pagament. Aquest s'obre d'aquí a {1}.

[ctx: Loan_PaymentBuffer__PriorityToggle]
note: tooltip for payment buffer import priority
en: Sets the priority for vehicles to deliver products to this buffer. A lower number indicates higher priority.
ca: Estableix la prioritat dels vehicles per a lliurar productes a aquest búffer. Un nombre més baix indica una prioritat més alta.

[ctx: Loan_PaymentBuffers__Title]
note: title of panel showing list of active loan payments buffer in trade dock, more context in Loan_PaymentBuffers__Tooltip
en: Loan payments
ca: Pagaments de préstecs

[ctx: Loan_PaymentBuffers__Tooltip]
en: For every active loan, there's a product buffer in this dock. When a loan payment is due, products are deducted from the buffer to cover the payment. Trucks should regularly deliver payment products to the dock. Access for these deliveries opens up a few months before each due date. Rebuilding the dock won't affect payment capabilities.
ca: Per a cada préstec actiu, hi ha un búffer de producte en aquest moll. Quan s'ha de fer el pagament d'una quota del préstec, els productes es trauen del búffer per a cobrir el pagament. Els camions haurien de lliurar regularment productes de pagament al moll. L'accés a aquests lliuraments s'obre uns mesos abans de cada venciment. La reconstrucció del moll no afectarà les capacitats de pagament.

[ctx: Loan_PayPerYear__part1]
note: see Loan_PayPerYear__part2, used like this: 'Pay [X product_icon] each year for the duration of: [number of years dropdown]' see Loan_PayPerYear__part2, used like this: 'Pay [X icon] each year for the duration of: [number of years dropdown]'
en: Pay
ca: Paga

[ctx: Loan_PayPerYear__part2]
note: see Loan_PayPerYear__part1, used like this: 'Pay [X product_icon] each year for the duration of: [number of years dropdown]' see Loan_PayPerYear__part1, used like this: 'Pay [X icon] each year for the duration of: [number of years dropdown]'
en: each year for the duration of:
ca: cada any durant

[ctx: Loan_ProductsDeliveryTooltip]
note: Tooltip explaining where lent products will end up
en: Products will be delivered to your trading dock.
ca: Els productes s'enviaran al moll comercial.

[ctx: Loan_RemainingInterest]
note: The remaining lifetime interest to be paid on a loan (used as label to show the quantity).
en: Remaining interest
ca: Interès restant

[ctx: Loan_Repay__Action]
note: button to repay part of a loan (player pays with products, not with money)
en: Repay
ca: Reemborsa

[ctx: Loan_Repay__InvalidQuantity]
note: tooltip shown when player does not enter a valid number
en: You need to input a valid quantity
ca: Heu d'introduir una quantitat vàlida

[ctx: Loan_Repay__LackOfProducts]
note: tooltip explaining that player does not have enough of products to make a loan payment
en: Insufficient products in storage to make this payment.
ca: No hi ha prou productes emmagatzemats per a fer aquest pagament.

[ctx: Loan_Repay__Tooltip]
note: tooltip
en: Repay your loan directly from your storage silos to decrease your debt.
ca: Reemborseu el vostre préstec directament des de les vostres sitges d'emmagatzematge per a reduir el deute.

[ctx: Loan_StartDate]
note: the date this loan started, used as 'start date: [date]'
en: Start date
ca: Data d'inici

[ctx: Loan_StartingLoan]
note: The starting balance of this loan, used as 'Starting loan: 500'
en: Starting loan
ca: Préstec inicial

[ctx: Loan_TimeLeft]
note: used as: '10 Years | Left', to explain how many years until loan is repaid.
en: Left
ca: pendents

[ctx: LoanPaymentDelayed__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: Loan payment is overdue ({0})
ca: El pagament del préstec ha vençut ({0})

[ctx: LoanPaymentFailed__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: Failed to collect payment for loan ({0})
ca: No s'ha pogut cobrar el pagament del préstec ({0})

[ctx: Loans_Active]
note: title of a panel showing currently active loans (loans that player has to pay)
en: Active loans
ca: Préstecs actius

[ctx: Loans_ProductsToLend]
note: title of a panel listing all the products the player can borrow from the currently selected world map settlement
en: Products to lend
ca: Productes disponibles en préstec

[ctx: Loans_Title]
note: title of a window that provides loans to the player (player can borrow products from other settlements)
en: Loans
ca: Préstecs

[ctx: Loans_Title__Tooltip]
en: Allows you to borrow products from other settlements on the world map. Borrowed products are delivered to your trading dock. You must repay the borrowed quantity plus interest in annual installments. Payments are deducted from your trading dock, so ensure trucks regularly supply the dock.
ca: Permet agafar en préstec productes d'altres assentaments del mapa del món. Els productes prestats es lliuren al vostre moll de comerç. Heu de pagar la quantitat prestada més els interessos en quotes anuals. Els pagaments s'efectuen al moll comercial, així que assegureu-vos que els camions hi fan subministraments regularment.

[ctx: LoansSetting__Easy]
note: a difficulty option for loans, this is the easiest
en: Lenient
ca: Indulgent

[ctx: LoansSetting__Hard]
note: a difficulty option for loans, this is the hardest (although not really severe)
en: Firm
ca: Ferm

[ctx: Location_Distance]
note: Example use: 350 km away from our Island
en: {0} km away from our Island
ca: A {0} km de la nostra illa

[ctx: Location_EnemyScore]
note: example usage: 2 ships with battle score: 280
en: {0} ship with battle score: | {0} ships with battle score:
ca[0]: {0} vaixell amb puntuació de batalla:
ca[1]: {0} vaixells amb puntuació de batalla:

[ctx: Location_HasEntity]
note: Example use: This location has Oil rig
en: This location has {0}
ca: Aquesta ubicació té {0}

[ctx: Location_ShipOnWay]
note: shown in a location and explains that player's ship is on its way there
en: Ship on way
ca: Vaixell en camí

[ctx: Locked]
note: shown in a detail of a research that is currently not available (locked behind other ones)
en: Locked
ca: Tancat

[ctx: LockedFor__Tooltip]
note: Amount of time a difficulty setting is locked for, {0} will be a string like "2 years" or "4 months"
en: Locked for {0}
ca: Blocat durant {0}

[ctx: LodBiasRenderingSetting__Name]
note: rendering setting name
en: Level of detail (LOD)
ca: Nivell de detall (NdD)

[ctx: LogisticsControl__Auto]
note: keep it short, there is more info in the tooltip for player to understand automatic mode, more info in the tooltip. note: keep it short!
en: Auto
ca: Automàtic

[ctx: LogisticsControl__Auto_InputTooltip]
en: Trucks will be allowed to deliver a product. But once the product is successfully received via a conveyor / pipe, trucks will no longer be allowed to deliver it. If the conveyor / pipe gets disconnected afterwards, truck deliveries get restored.
ca: Els camions podran lliurar un producte. Però un cop el producte s'ha rebut amb èxit a través d'una cinta transportadora / canonada, els camions ja no podran lliurar-lo. Si la cinta transportadora / canonada es desconnecta després, es restableixen els lliuraments de camions.

[ctx: LogisticsControl__Auto_OutputTooltip]
en: Trucks will be allowed to collect a product. But once the product is successfully dispatched via a conveyor / pipe, trucks will no longer be allowed to collect it. If the conveyor / pipe gets disconnected afterwards, truck collections get restored.
ca: Els camions podran recollir un producte. Però un cop el producte s'enviï amb èxit a través d'una cinta transportadora / canonada, els camions ja no podran recollir-lo. Si la cinta transportadora / canonada es desconnecta després, es recuperen les col·leccions de camions.

[ctx: LogisticsControl__InputTitle]
note: title of a panel allowing to configure truck import
en: Truck import
ca: Importació de camions

[ctx: LogisticsControl__InputTooltip]
note: tooltip of a panel allowing to configure if trucks can import into the selected machine / building
en: Configures whether trucks can <b>import</b> products
ca: Configura si els camions poden <b>importar</b> productes

[ctx: LogisticsControl__Off]
note: keep it short, there is more info in the tooltip for player to understand more info in the tooltip, note: keep it short!
en: Off
ca: Apagat

[ctx: LogisticsControl__Off_InputTooltip]
en: Trucks will NOT be allowed to deliver cargo here.
ca: Els camions NO podran lliurar càrrega aquí.

[ctx: LogisticsControl__Off_OutputTooltip]
en: Trucks will NOT be allowed to pick up cargo here.
ca: Els camions NO podran recollir càrrega aquí.

[ctx: LogisticsControl__On]
note: keep it short, there is more info in the tooltip for player to understand more info in the tooltip, note: keep it short!
en: On
ca: Encès

[ctx: LogisticsControl__On_InputTooltip]
en: Truck will be allowed to deliver cargo here if possible.
ca: Els camions podran lliurar càrrega aquí si és possible.

[ctx: LogisticsControl__On_OutputTooltip]
en: Truck will be allowed to pick up cargo here if possible.
ca: El camió podrà recollir càrrega aquí si és possible.

[ctx: LogisticsControl__OutputTitle]
note: title of a panel allowing to configure truck export
en: Truck export
ca: Exportació de camions

[ctx: LogisticsControl__OutputTooltip]
note: tooltip of a panel allowing to configure if trucks can export from the selected machine / building
en: Configures whether trucks can <b>export</b> products
ca: Configura si els camions poden <b>exportar</b> productes

[ctx: LogisticsStatus__Busy]
note: shows how busy vehicles are, more info can be found in LogisticsStatus__Tooltip
en: Busy
ca: Ocupat

[ctx: LogisticsStatus__ExtremelyBusy]
note: shows how busy vehicles are, more info can be found in LogisticsStatus__Tooltip
en: Extremely busy
ca: Molt ocupat

[ctx: LogisticsStatus__Stable]
note: shows how busy vehicles are. This status means that logistics is totally fine. More info can be found in LogisticsStatus__Tooltip
en: Stable
ca: Estable

[ctx: LogisticsStatus__Tooltip]
note: tooltip
en: Shows how busy your trucks are (does not include mining operations). Click for more details.
ca: Mostra l'ocupació dels vostres camions (no inclou les operacions mineres). Feu clic per a més detalls.

[ctx: LogisticsStatus__VeryBusy]
note: shows how busy vehicles are, more info can be found in LogisticsStatus__Tooltip
en: Very busy
ca: Molt ocupat

[ctx: LooseConveyorFormattedFirst__desc]
note: description of transport
en: Transports loose products.
ca: Transporta productes solts.

[ctx: LooseConveyorFormattedNext__desc]
note: description of transport, '{0} times' used as '2 times' for instance.
en: Transports loose products. Its throughput is {0} times increased compared to the previous tier.
ca: Transporta productes solts. El seu rendiment augmenta {0} vegades en comparació amb el nivell anterior.

[ctx: LooseConveyorSorter__desc]
note: short description: small machine that allows sorting of products
en: Allows sorting of products.
ca: Permet classificar els productes.

[ctx: LooseConveyorSorter__name]
note: name: small machine that allows sorting of products
en: U-shape sorter
ca: Classificador en forma d'U

[ctx: LooseMaterialConveyor__name]
note: name
en: U-shape conveyor
ca: Transportador en forma d'U

[ctx: LooseMaterialConveyorT2__name]
note: name
en: U-shape conveyor II
ca: Transportador en forma d'U II

[ctx: LooseMaterialConveyorT3__name]
note: name
en: U-shape conveyor III
ca: Transportador en forma d'U III

[ctx: LootReceived]
note: title of panel that lists all the loot received by getting new refugees
en: Loot received
ca: Botí rebut

[ctx: LowFarmFertility__name]
note: notification
en: Farm fertility is too low
ca: La fertilitat agrícola és massa baixa

[ctx: LowFoodSupply__name]
note: notification
en: Low food supply!
ca: Subministrament d'aliments escàs!

[ctx: LowGroundwater__name]
note: notification
en: Groundwater is low
ca: Les aigües subterrànies són baixes

[ctx: MachineIsBroken__name]
note: notification
en: Machine is broken as it lacks maintenance
ca: La màquina està trencada perquè no té manteniment.

[ctx: machinesCategory__name]
note: name: toolbar category name
en: General machines
ca: Màquines generals

[ctx: machinesElectricityCategory__name]
note: name: toolbar category name
en: Power production
ca: Producció d'energia

[ctx: machinesFoodCategory__name]
note: name: toolbar category name
en: Food production
ca: Producció d'aliments

[ctx: machinesMetallurgyCategory__name]
note: name: toolbar category name
en: Metallurgy & smelting
ca: Metal·lúrgia i fosa

[ctx: machinesOilCategory__name]
note: name: toolbar category name
en: Crude oil refining
ca: Refinació de petroli cru

[ctx: machinesWaterCategory__name]
note: name: toolbar category name
en: Water extraction & processing
ca: Extracció i processament d'aigua

[ctx: MadeInVersion]
note: example: 'Made in version: 1.0.0'
en: Made in version: {0}
ca: Fet amb la versió: {0}

[ctx: MailingList]
note: button to subscribe for our updates
en: Mailing list
ca: Llista d'enviament

[ctx: Mainframe__desc]
note: short description
en: Provides computing as a resource that can be used on your island. Computing is used in advanced machines such as robotic assemblers or microchip makers. This is early technology with low efficiency.
ca: Proporciona la computació com a recurs que es pot utilitzar a la vostra illa. La informàtica s'utilitza en màquines avançades com ara a les màquines de muntatge amb robots o a les que fabriquen microxips. Aquesta tecnologia és de nivell bàsic i té poca eficiència.

[ctx: Mainframe__name]
note: name
en: Mainframe computer
ca: Ordinador central

[ctx: MainShipTitle]
note: title of player's main ship
en: The ship
ca: El vaixell

[ctx: Maintenance]
note: represents general maintenance for machine, vehicle or anything else
en: Maintenance
ca: Manteniment

[ctx: Maintenance__EntityTooltip]
note: tooltip explaining why entity needs to be maintained
en: This entity needs regular maintenance to function. See maintenance depot for details.
ca: Aquesta entitat necessita un manteniment regular per funcionar. Consulteu el dipòsit de manteniment per obtenir més informació.

[ctx: MaintenanceDepotT0__name]
note: name
en: Maintenance depot (basic)
ca: Dipòsit de manteniment (bàsic)

[ctx: MaintenanceDepotT1__desc]
note: description of a maintenance depot
en: Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
ca: Converteix productes en manteniment que es distribueix a totes les màquines, edificis i vehicles que ho necessitin. Important com si no hi hagués prou manteniment, els vehicles i les màquines es poden avariar temporalment.

[ctx: MaintenanceDepotT1__name]
note: name
en: Maintenance depot
ca: Dipòsit de manteniment

[ctx: MaintenanceDepotT2__name]
note: name
en: Maintenance II depot
ca: Dipòsit de manteniment II

[ctx: MaintenanceDepotT3__name]
note: name
en: Maintenance III depot
ca: Dipòsit de manteniment III

[ctx: MaintenanceReduction__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Maintenance reduced by {0}
ca: Manteniment reduït en {0}

[ctx: MaintenanceReduction__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Maintenance reducer
ca: Reductor de manteniment

[ctx: MakeDefault]
note: button that sets the current priority as the default one. IMPORTANT: Keep it very short!!
en: Make default
ca: Per defecte

[ctx: MakeDefault__ConstructionTooltip]
note: tooltip
en: Set this priority to be the default one for all constructions and upgrades.
ca: Estableix aquesta prioritat com a predeterminada per a totes les construccions i actualitzacions.

[ctx: MakeDefault__DeconstructionTooltip]
note: tooltip
en: Set this priority to be the default one for all deconstructions.
ca: Estableix aquesta prioritat com a predeterminada per a totes les deconstruccions.

[ctx: ManagedArea__EditAction]
note: button to click on to change the area that is managed by the selected tower button to click on to change the area that is managed by the selected mining tower
en: Edit area
ca: Zona d'edició

[ctx: ManagedArea__Info]
note: size of the area managed by the selected mining tower, example 'Managed area: 132m x 142m'
en: Managed area: {0}
ca: Àrea gestionada: {0}

[ctx: ManagedDesignation__EditAction]
note: button to click on to change the designation that is managed by the selected forestry tower
en: Edit designation
ca: Edita la designació

[ctx: ManualSaveInProgress]
note: Informs the player that game is being saved (as player requested)
en: Save in progress ...
ca: Desa en curs...

[ctx: Map]
note: To show the island map name, used like this: 'Map New Haven
en: Map
ca: Mapa

[ctx: MapArea__Flat]
note: Shows the total flat area of an island. Flat are considered areas that have no cliffs or mountains and can be used for construction. Example of use: 'Flat area 2.1 km²'
en: Flat area
ca: Zona plana

[ctx: MapArea__Land]
note: Shows the total area of an island (excluding ocean). Example of use: 'Land area 2.1 km²'
en: Land area
ca: Superfície terrestre

[ctx: MapArea__Total]
note: Dimensions of the entire map (including ocean), shown next to "{x} x {y} km" value
en: Map size
ca: Mida del mapa

[ctx: MapInvalid]
note: shown when the current map file is probably corrupted.
en: Map not selected or the file is corrupted.
ca: No hi ha cap mapa seleccionat o el fitxer està malmès.

[ctx: MapleTree__desc]
en: Maple tree
ca: Auró

[ctx: MapleTreeDry__desc]
en: Maple tree (dry)
ca: Auró (sec)

[ctx: MapResources_EasyToReach_Tooltip]
note: Tooltip explaining resources toggle in the map selection screen, {0} replaced with number.
en: When on, shows resources that are easy to reach: those not submerged under the ocean and within {0} tiles deep.
ca: Quan està activat, mostra els recursos als quals és fàcil arribar: els que no estan submergits sota l'oceà i a una profunditat de fins a {0} caselles.

[ctx: MapResources_ShowPins]
note: Label for a checkbox in the "Map resources" section of the map selection tab of the new game wizard that toggles preview of resource locations on the map
en: Show on the map
ca: Mostra al mapa

[ctx: MapResources_ShowPinsTooltip]
note: Label for a checkbox on the fullscreen map view that toggles preview of resource locations on the map
en: Show resources on the map
ca: Mostra els recursos al mapa

[ctx: MapResources_Title]
note: Title shown above the map's resources in the map selection tab of the new game flow
en: Map resources
ca: Recursos del mapa

[ctx: MatchesFound]
note: text showing how many matches were found for a search query
en: {0} match | {0} matches
ca[0]: {0} coincidència
ca[1]: {0} coincidències

[ctx: MaxCapacity]
note: describes a chart that visualizes maximal production capacity, e.g. for electricity or computing
en: Max. capacity
ca: Màx. capacitat

[ctx: MaxWeaponRange]
note: max. fire range from all the weapons available
en: Max. weapon range
ca: Màx. rang d'armes

[ctx: Mechanic_Casual__InfiniteMines]
note: item of a game mechanic
en: Impact from power and computing outages is reduced
ca: Es redueix l'impacte dels talls d'energia i de computació

[ctx: Mechanic_Casual__LogisticsPower]
note: item of a game mechanic
en: Belts and storage units don’t require electricity
ca: Les cintes transportadores i les unitats d'emmagatzematge no necessiten electricitat

[ctx: Mechanic_Casual__WorldMines]
note: item of a game mechanic
en: World mines produce less resources when Unity is low, rather than stopping entirely
ca: Les mines mundials produeixen menys recursos quan tenen poca Unitat, en lloc d'aturar-se completament

[ctx: Mechanic_OreSorting__OreSorting]
note: item of a game mechanic
en: Mined mixed materials in trucks must be processed at a dedicated sorting facility
ca: Els materials barrejats extrets en camions s'han de processar en una instal·lació de separació dedicada

[ctx: Mechanic_OreSorting__Title]
note: title of a game mechanic
en: Ore sorting
ca: Classificació de minerals

[ctx: Mechanic_Realism__Pumps]
note: item of a game mechanic
en: Pumps stop working if groundwater is depleted
ca: Les bombes deixen de funcionar si s'esgota l'aigua subterrània

[ctx: Mechanic_Realism__ShipsFuel]
note: item of a game mechanic
en: Ships can't move without fuel and can't use Unity as a remedy
ca: Els vaixells no es poden moure sense combustible i no poden utilitzar Unitat com a alternativa

[ctx: Mechanic_Realism__Starvation]
note: item of a game mechanic
en: People die from starvation
ca: La gent mor de fam

[ctx: Mechanic_Realism__Title]
note: title of a game mechanic
en: Realism
ca: Realisme

[ctx: Mechanic_Realism__VehiclesFuel]
note: item of a game mechanic
en: Vehicles can't move without fuel
ca: Els vehicles no es poden moure sense combustible

[ctx: Mechanic_RealismPlus__BrokenConsumers]
note: item of a game mechanic
en: Machines and other maintenance consumers stop working when broken
ca: Les màquines i altres consumidors de manteniment deixen de funcionar quan es trenquen

[ctx: Mechanic_RealismPlus__LogisticsPower]
note: item of a game mechanic
en: Belts and storage units require power to function and stop working without it
ca: Les cintes transportadores i les unitats d'emmagatzematge necessiten energia per a funcionar i deixen de funcionar si no en tenen

[ctx: Mechanic_RealismPlus__QuickRepair]
note: item of a game mechanic
en: Quick repair action is not available
ca: L'acció de reparació ràpida no està disponible

[ctx: Mechanic_RealismPlus__Title]
note: title of a game mechanic
en: Realism++
ca: Realisme++

[ctx: Mechanic_ReducedWorldMines__Title]
note: title of a game mechanic
en: Reduced world mines
ca: Mines mundials reduïdes

[ctx: Mechanic_ReducedWorldMines__WorldMines]
note: item of a game mechanic
en: World mines have reduced deposits
ca: Les mines mundials tenen jaciments amb menys recursos

[ctx: Mechanic_ResourcesBoost__ExtraMaterials]
note: item of a game mechanic
en: Extra starting resources
ca: Recursos inicials addicionals

[ctx: Mechanic_ResourcesBoost__InfiniteMines]
note: item of a game mechanic
en: Infinite world mines
ca: Mines mundials infinites

[ctx: Mechanic_ResourcesBoost__Refund]
note: item of a game mechanic
en: Full deconstruction refund
ca: Devolució total en desmantellaments

[ctx: Mechanic_ResourcesBoost__Title]
note: title of a game mechanic
en: Resources boost
ca: Augment dels recursos

[ctx: Mechanics]
note: title for difficulty settings affecting game mechanics
en: Mechanics
ca: Mecàniques

[ctx: MechPowerGenerator__AutoBalance]
note: label for auto-balance toggle to shut off steam turbine when there is an excess of mechanical power
en: Auto-balance
ca: Autoequilibri

[ctx: MechPowerGenerator__AutoBalanceTooltip]
note: tooltip explaining auto-balancing toggle
en: When enabled, the turbine will be automatically paused once the shaft is nearly fully charged to save the input product from being wasted. The production will resume once the shaft's charge gets low. Keep in mind that when turbine starts, it takes it some time to get to the full power.
ca: Quan està activat, la turbina s'aturarà automàticament un cop l'eix estigui gairebé completament carregat per evitar que el producte d'entrada es malgasti. La producció es reprendrà un cop baixi la càrrega de l'eix. Tingueu en compte que quan s'engega la turbina, triga un temps a arribar a la màxima potència.

[ctx: MechPowerGenerator__EfficiencyTitle]
note: efficiency title for mech power generators
en: Efficiency
ca: Eficiència

[ctx: MechPowerGenerator__EfficiencyTooltip]
note: efficiency tooltip for mech power generators
en: Efficiency is a ratio of produced power over used input. It represents how efficiently is input product converted to mechanical power. If the shaft is overloaded, some produced power will be wasted and efficiency will go down accordingly. There is also loss of efficiency when the machine is starting-up. To avoid startup losses, this machine should run continuously without interruption.
ca: L'eficiència és una relació entre la potència produïda i l'entrada utilitzada. Representa amb quina eficàcia es converteix el producte d'entrada en potència mecànica. Si l'eix està sobrecarregat, es desaprofitarà part de l'energia produïda i l'eficiència baixarà en conseqüència. També hi ha pèrdua d'eficiència quan la màquina s'engega. Per evitar pèrdues d'inici, aquesta màquina hauria de funcionar contínuament sense interrupcions.

[ctx: Menu__Continue]
note: button to leave the menu and continue playing
en: Continue
ca: Continua

[ctx: Menu__DifficultySettings]
note: button to edit advanced game difficulty settings in-game
en: Customize difficulty
ca: Personalitza la dificultat

[ctx: Menu__Load]
note: button to open a window that enables to choose a saved game and load it
en: Load
ca: Carrega

[ctx: Menu__MapEditor]
note: button to click on to open a map editor
en: Map editor
ca: Editor de mapes

[ctx: Menu__NewGame]
note: button to start a new game
en: New game
ca: Partida nova

[ctx: Menu__OpenSettings]
note: button to click on to open a settings window
en: Settings
ca: Configuració

[ctx: Menu__Save]
note: button to open a window that enables to save the current game progress
en: Save
ca: Desa

[ctx: MenusFpsLimitRenderingSetting__Name]
note: rendering setting name
en: FPS limit in menus
ca: Límit de FPS als menús

[ctx: MessageCenter__MessagesTitle]
note: title of column showing a list of all messages
en: Messages
ca: Missatges

[ctx: MessageCenter__Title]
note: title of a window containing messages to the player
en: Message center
ca: Centre de missatges

[ctx: MessageGroupFoodProduction__name]
note: name of tutorial group about food production
en: Food production
ca: Producció d'aliments

[ctx: MessageGroupGettingStarted__name]
note: name of tutorial group for initial tutorials
en: Getting started
ca: Primers passos

[ctx: MessageGroupLogistics__name]
note: name of tutorial group about logistics (truck, belts, ships)
en: Logistics
ca: Logística

[ctx: MessageGroupSettlement__name]
note: name of tutorial group about settlements
en: Settlement
ca: Assentament

[ctx: MessageGroupTerraforming__name]
note: name of tutorial group about terraforming (mining, dumping)
en: Terraforming
ca: Terraformació

[ctx: MessageGroupTools__name]
note: name of tutorial group about game tools (copy, paste, pause)
en: Tools
ca: Eines

[ctx: MessageGroupWarnings__name]
note: name of messages group for warnings
en: Warnings
ca: Avisos

[ctx: MessageGroupWorld__name]
note: name of tutorial group about world map (world settlements, exploration, ships)
en: World
ca: Món

[ctx: MessageOnVictory__part1]
note: victory message (part 1)
en: Congratulations, Captain! Against all the odds, you have built a thriving industrial empire and launched a rocket to space!
ca: Enhorabona, capità! Contra tot pronòstic, heu construït un pròsper imperi industrial i heu llançat un coet a l'espai!

[ctx: MessageOnVictory__part2]
note: victory message (part 2)
en: This is the end of content of this the Early Access version of Captain of Industry, but there are still a lot of things to explore! You can keep playing on this map for as long as you want, or try different maps and higher difficulty settings.
ca: Aquest és el final del contingut d'aquesta versió d'accés anticipat de Captain of Industry, però encara hi ha moltes coses per explorar! Pots seguir jugant en aquest mapa durant el temps que vulguis o provar diferents mapes i configuracions de dificultat més alta.

[ctx: MessageOnVictory__part3]
note: victory message (part 3)
en: If you have any feedback, please reach out to us on our Discord server or via Steam forums, we’d love to hear from you!
ca: Si teniu cap comentari, poseu-vos en contacte amb nosaltres al nostre servidor de Discord o als fòrums de Steam, ens agradaria saber de vosaltres!

[ctx: MessageOnVictory__title]
note: victory message caption
en: Congratulations!
ca: Felicitats!

[ctx: MessageWelcome__name]
note: title of message or tutorial title of message
en: Welcome Captain!
ca: Benvingut capità!

[ctx: MessageWelcome__part1]
en: Captain, we have found the island we’ve been searching for, it was not on the map! Our ship took a lot of damage and will need major repairs in order to sail again but we should be safe here.
ca: Capità, hem trobat l'illa que buscàvem! No estava al mapa! El nostre vaixell ha patit molts danys i necessitarà reparacions importants per a tornar a navegar, però aquí hauríem d'estar segurs.

[ctx: MessageWelcome__part2V2]
note: {0} = Construction parts
en: Besides our initial supplies we are starting from scratch. We should start manufacturing {0} to be able to build our infrastructure, <b>grow food</b> to feed our people, and find a way to <b>make fuel</b> for our vehicles.
ca: A més a més dels subministraments inicials, estem començant des de zero. Hauríem de començar a fabricar {0} per a poder construir la nostra infraestructura, de <b>conreus d'aliments</b> per a alimentar la gent i trobar una manera de <b>fabricar combustible</b> per als nostres vehicles.

[ctx: MessageWelcome__part3V2]
en: The island looks abandoned but it has plenty of natural resources that we could use. There are even some <b>abandoned buildings</b> around that we could <b>disassemble</b> for scrap.
ca: L'illa sembla abandonada però té molts recursos naturals que podríem fer servir. Fins i tot hi ha alguns <b>edificis abandonats</b> al voltant que podríem <b>desmuntar</b> per a recuperar-ne la ferralla.

[ctx: MessageWelcome__part4V2]
note: {0} = Research Lab
en: Also we should set up a {0} so we can reinvent all the technologies we took for granted for so long.
ca: També hauríem d'establir un {0} perquè puguem reinventar totes les tecnologies que vam donar per fetes durant tant de temps.

[ctx: MessageWelcome__part5]
note: {0} = Trading Dock
en: We found out about a settlement nearby we can <b>trade with</b> in case we run out of something. They can deliver the goods to us once we have a {0}.
ca: Ens hem assabentat que hi ha un assentament proper amb el qual podem <b>comerciar</b> en cas que ens quedem sense alguna cosa. Ens poden lliurar les mercaderies un cop tinguem un {0}.

[ctx: MessageWelcome__part6]
en: The entire crew is counting on you after everything we have been through together. Good luck!
ca: Tota la tripulació compta amb vós després de tot el que hem viscut junts. Bona sort!

[ctx: Metal_TerrainSurface]
note: Surface that can be placed on the ground outside.
en: Metal surface
ca: Superfície metàl·lica

[ctx: MicrochipMachine__desc]
note: description of a machine. For the curious ones :) => https://www.youtube.com/watch?v=g8Qav3vIv9s
en: The most sophisticated manufacturing processes where a thin monocrystalline wafer is slowly transformed into a matrix of microchips. Chips are built from many layers where each layer has to be placed with nanometer precision. This is performed in a special chamber that employs ultraviolet technology - substances reacting with light to form the layers. Microchips typically go through lot of stages including washing and coating in between. It is good to start small and then expand. Small setups can be connected in form of a loop with a sorter.
ca: Els processos de fabricació més sofisticats on una fina oblea monocristal·lina es transforma lentament en una matriu de microxips. Els xips es construeixen a partir de moltes capes on cada capa s'ha de col·locar amb precisió nanomètrica. Això es realitza en una cambra especial que empra tecnologia ultraviolada: substàncies que reaccionen amb la llum per formar les capes. Els microxips solen passar per moltes etapes, com ara el rentat i el recobriment. És bo començar petit i després ampliar. Les petites configuracions es poden connectar en forma de bucle amb un classificador.

[ctx: MicrochipMachine__name]
note: name of a machine
en: Microchip machine
ca: Màquina de microxips

[ctx: MicrochipMachineT2__name]
note: name of a machine
en: Microchip machine II
ca: Màquina de microxips II

[ctx: MineTower__desc]
note: short description
en: Enables assignment of excavators and trucks to designated mine areas. Only designated mining areas within the influence of the tower can be mined.
ca: Permet l'assignació d'excavadores i camions a àrees mineres designades. Només es poden explotar àrees mineres designades sota la influència de la torre.

[ctx: MineTower__name]
note: building or machine
en: Mine control tower
ca: Torre de control de mines

[ctx: MineTowerNotifyFilter__Empty]
note: explains that there are currently no products selected in the notification filter
en: No notifications set
ca: No s'han establert notificacions

[ctx: MineTowerNotifyFilter__Title]
note: title of a panel that configures notification filter. If a truck has a product which is in this filter and cannot deliver it, we show a notification
en: Notify if cannot dispose
ca: Avisar si no es pot disposar

[ctx: MineTowerNotifyFilter__Tooltip]
note: tooltip of a panel that configures notification filter. If a truck has product in this filter assigned and cannot deliver it, we show a notification
en: Configures for which materials you want to get a notification in case the trucks assigned here cannot get rid of them. Example case is where you run out of dumping designations and mining trucks can't get rid of dirt.
ca: Configura per quins materials vols rebre una notificació en cas que els camions assignats aquí no puguin desfer-se'n. Un exemple és el cas en què us quedeu sense les designacions d'abocament i els camions de mineria no es poden desfer de la brutícia.

[ctx: MiningPriority__Title]
note: title of a panel that sets what material should be prioritized by an excavator when mining
en: Mining priority
ca: Prioritat mineria

[ctx: MiningPriority__Tooltip]
note: tooltip
en: When a product is selected, the excavator will prioritize mining designations containing the selected product.
ca: Quan se selecciona un producte, l'excavadora prioritzarà les designacions mineres que continguin el producte seleccionat.

[ctx: MiniZip_all]
note: small box that allows splitting and merging of transports
en: Connector
ca: Connector de transports

[ctx: MiscellaneousSettings_Title]
note: title of other / misc settings
en: Miscellaneous
ca: Altres

[ctx: ModMissing__Tooltip]
note: Tooltip shown for missing mods in the details panel of the load & save window
en: This mod is not installed or not the right version.
ca: Aquest mod no està instal·lat o no es disposa de la versió correcta.

[ctx: ModsAvailable__Title]
note: title of a panel showing list of available mods that are not yet used in the current save file
en: Mods available
ca: Mods disponibles

[ctx: ModsAvailable__Tooltip]
note: tooltip
en: Mods that are installed but are not used in the current save file. You can select mods below to include them when loading the save file. This will work only for some mods.
ca: Mods que estan instal·lats però no es fan servir a la desada actual. Podeu seleccionar els mods a continuació per a incloure'ls quan carregueu la desada. Això només funcionarà per a alguns mods.

[ctx: ModsInSave__Detail]
note: List of mods required to load the selected save file shown in the details panel of the load & save window
en: Mods required
ca: Mods necessaris

[ctx: ModsInSave__Tooltip]
note: tooltip
en: Mods used by the current save file. You can unselect a mod to try to load the game without it. Be careful that removing a mod that is providing a new game content might not always work.
ca: Mods que fa servir la desada actual. Podeu treure alguns mods per a intentar carregar la partida igualment. Aneu amb compte, ja que si es treu algun mod que ofereixi un contingut nou a la partida, potser es poden produir errors que no us permetin jugar-la.

[ctx: MoltenConveyorFormattedFirst__desc]
note: description of transport
en: Transports molten products.
ca: Transporta productes fosos.

[ctx: MoltenMetalChannel__name]
note: name
en: Molten channel
ca: Canal de material fos

[ctx: MonthDurationLegend]
note: explains how long is 1 month. E.g. '*1 months = 60'
en: 1 month = {0}
ca: 1 mes = {0}

[ctx: MwSec__Unit]
note: Power (electric or mechanical) in mega-watt-seconds. Similar unit to kWh (kilo-watt-hour) but larger.
en: {0} MW-seconds
ca: {0} MW-segons

[ctx: Nature]
note: title of settings affecting nature - trees, crops growth
en: Nature
ca: Natura

[ctx: NavigateTo__KeyHint]
note: tooltip suffix that explains that player can navigate through all the results by pressing {0} key
en: press {0} key to cycle through all the results
ca: premeu la tecla {0} per passar per tots els resultats

[ctx: NavigateTo__Next]
note: tooltip for button that navigates to the next search result
en: Navigate to the next result
ca: Aneu al següent resultat

[ctx: NavigateTo__Previous]
note: tooltip for button that navigates to the previous search result
en: Navigate to the previous result
ca: Aneu al resultat anterior

[ctx: Needs]
note: e.g. 'Needs: 40 / month'
en: Needs:
ca: Necessitats:

[ctx: NeedsRepairsDesc__Parametrized]
note: {0} = damaged cargo ship
en: This {0} needs to be repaired before we can use it.
ca: Aquest {0} s'ha de reparar abans que puguem utilitzar-lo.

[ctx: NeedsTransportConnected__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Blast furnace needs a transport to output exhaust"
en: {entity} needs a transport to output {0}
ca: {entity} necessita una cinta transportadora per a treure {0}

[ctx: NewBlueprintTitlePlaceholder]
note: placeholder for a title when a new blueprint is created, e.g. 'Blueprint #2'
en: Blueprint
ca: Plànol

[ctx: NewDiscovery]
note: title of a panel showing new discovery, e.g. a new technology
en: New discovery!
ca: Nou descobriment!

[ctx: NewFolder__Tooltip]
note: tooltip of a button that creates a new folder
en: Create a new folder.
ca: Crea una carpeta nova.

[ctx: NewFolderTitlePlaceholder]
note: placeholder for a title when a new folder is created, e.g. 'New folder #2'
en: New folder
ca: Carpeta nova

[ctx: NewGameWizard__Customization]
note: In new game wizard. Title of the tab where you configure game options
en: Customization
ca: Personalització

[ctx: NewGameWizard__Difficulty]
note: In new game wizard. Title of a panel that enables to configure game difficulty
en: Game difficulty
ca: Dificultat del joc

[ctx: NewGameWizard__GameName]
note: In new game wizard. Label for the game name entry field
en: Name your game
ca: Poseu un nom a la partida

[ctx: NewGameWizard__GameName__FailedToWrite]
note: Shown when we fail to write a testing save file to a save folder before starting the new game
en: Failed to write a test save file to {0}
    
    Avoid using special characters in the game name, and ensure the game has the necessary access rights to the save directory. Additionally, verify that there is sufficient free space on the drive. Access might be blocked by antivirus software or the 'Controlled Folder Access' feature in Windows. Please set up appropriate exception rules in such software or your OS.
ca: No s'ha pogut escriure una desava de prova a {0}
    
    No feu servir caràcters especials al nom de la partida i assegureu-vos que el joc té tots els drets d'accés necessaris a la carpeta de desades. Verifiqueu també que hi ha prou espai lliure al disc. Els antivirus o la funció «Accés controlat a les carpetes» podrien blocar l'accés. Feu servir les regles apropiades d'excepcions al programari o al SO.

[ctx: NewGameWizard__GameName__InUse]
note: In new game wizard. Warning shown next to the game name entry field when the name is already used
en: This game name is already in use
ca: Aquest nom de joc ja es fa servir

[ctx: NewGameWizard__GameName__InvalidChars]
note: In new game wizard. Warning shown next to the game name entry field when the name contains invalid characters.
en: The provided game name contains invalid characters
ca: La partida desada conté caràcters no vàlids.

[ctx: NewGameWizard__Launch]
note: Button that launches a new game
en: Launch game
ca: Comença una partida

[ctx: NewGameWizard__MapSelection]
note: In new game wizard. Title of a panel that enables to pick a map and configure it
en: Map selection
ca: Selecció del mapa

[ctx: NewGameWizard__Mechanics]
note: In new game wizard. Title of the tab where you configure optional game meachanics
en: Mechanics
ca: Mecàniques

[ctx: NewGameWizard__Title]
note: Title of window that enables the player to configure and start a new game. Contains several configuration panels.
en: New game
ca: Partida nova

[ctx: NewRefugees]
en: Population increased!
ca: La població ha augmentat!

[ctx: NewRefugees__Beacon]
en: Refugees joined our island! Good job, beacon!
ca: Els refugiats es van unir a la nostra illa! Bona feina, faro!

[ctx: NoAvailableMineDesignInTowerArea__name]
note: notification
en: {entity} has no available designations to be mined in its area
ca: {entity} no té cap designació disponible per explotar a la seva zona

[ctx: NoCropToGrow__name]
note: notification
en: Farm has no crop assigned
ca: La finca no té conreu assignat

[ctx: NoForestryDesignInTowerArea__name]
note: notification
en: {entity} has no forestry designations in its area
ca: {entity} no té designacions forestals a la seva zona

[ctx: NoLabAvailable]
note: status shown when there is a research in progress but no lab is available (keep it short!)
en: No lab available
ca: No hi ha laboratori disponible

[ctx: NoMineDesignInTowerArea__name]
note: notification
en: {entity} has no mining designations in its area
ca: {entity} no té designacions mineres a la seva àrea

[ctx: None]
note: used for items in a list that have no value, often used to unset something
en: None
ca: Cap

[ctx: NoOptions]
note: Message shown in empty dropdowns
en: No options found
ca: No s'han trobat opcions

[ctx: NoProductAssignedToEntity__name]
note: notification
en: {entity} has no product assigned
ca: {entity} no té cap producte assignat

[ctx: NoRecipeSelected__name]
note: notification Example: Blast furnace has no recipe selected
en: {entity} has no recipe selected
ca: {entity} no té cap recepta seleccionada

[ctx: NoResearchSelected]
note: status shown when there is no research active (keep it short!)
en: No research
ca: Sense recerca

[ctx: NoResourceToExtract__name]
note: example: 'Groundwater pump has no resource to extract'
en: {entity} has no resource to extract
ca: {entity} no té cap recurs per a extreure

[ctx: NotEnoughFuelToRefuel__name]
note: notification
en: Not enough fuel to refuel a vehicle
ca: No hi ha prou combustible per a proveir un vehicle amb combustible

[ctx: NotEnoughMaintenance__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Not enough Maintenance I" or "Not enough Maintenance II"
en: Not enough {0}
ca: No n'hi ha prou {0}

[ctx: NotEnoughPower__name]
note: notification
en: Not enough electricity
ca: No hi ha prou electricitat

[ctx: NotEnoughUpoints__name]
note: notification This is displayed when the accumulated unity that the player has gets to 0 but there are some demands for it on regular basis (e.g. active oil rig that needs 1 every month).
en: Not enough Unity
ca: No hi ha prou unitat

[ctx: NotEnoughUpointsForEntity__name]
note: notification
en: {entity} has not enough Unity
ca: {entity} no té prou Unitat

[ctx: NotEnoughWorkers__name]
note: notification
en: Not enough workers
ca: No hi ha prou treballadors

[ctx: NothingFound]
note: shown when nothing is found for a search query.
en: Nothing found
ca: No s'ha trobat res

[ctx: NothingFoundFor]
note: shown when nothing is found for a given search query where {0} is the search query.
en: Nothing found for '{0}'
ca: No s'ha trobat res '{0}'

[ctx: Notification__LocationExplored]
note: notification text when new world map location is explored
en: LOCATION EXPLORED
ca: UBICACIÓ EXPLORADA

[ctx: Notification__NewRefugees]
note: notification text when refugees arrive to the island
en: New refugees
ca: Nous refugiats

[ctx: Notification__ResearchComplete]
note: notification text when research is completed, {0} is research name
en: FINISHED: {0}
ca: ACABAT: {0}

[ctx: Notification__ShipInBattle]
note: notification text when player's ship gets into a battle (with pirates ships)
en: SHIP IN BATTLE
ca: VAIXELL EN BATALLA

[ctx: Notifications__Mute]
note: mute notifications audio
en: Mute notifications
ca: Silencia les notificacions

[ctx: Notifications__NoNew]
note: explains that there are no new notifications
en: No new notifications
ca: No hi ha notificacions noves

[ctx: Notifications__Unmute]
note: unmute notifications audio
en: Unmute notifications
ca: Activa el so de les notificacions

[ctx: NotifyIfFarmBufferFull]
note: Toggles whether the player should get notified in case the farm has no space in its output to store harvested crop and has to throw it away.
en: Notify if cannot store more
ca: Aviseu si no podeu emmagatzemar-ne més

[ctx: NotifyOnLowReserve]
note: text of a toggle button for a low reserve notification on a ground water pump or oil pump. text of a toggle button for a low reserve notification on a ground water pump  or oil pump.
en: Notify if reserve is low
ca: Aviseu si la reserva és baixa

[ctx: NoTreeSaplingsForPlanter__name]
note: notification
en: {entity} has no tree saplings to plant trees with
ca: {entity} no té plançons d'arbres per a plantar

[ctx: NoTreesToHarvest__name]
note: notification
en: {entity} has no trees to harvest
ca: {entity} no té arbres per collir

[ctx: NoTruckAssignedToTreeHarvester__name]
note: notification
en: {entity} has no truck assigned
ca: {entity} no té cap camió assignat

[ctx: NoVehicleDepotAvailable]
en: There is no operational vehicle depot that can accept this type of vehicle
ca: No hi ha cap dipòsit de vehicles en funcionament que pugui acceptar aquest tipus de vehicles

[ctx: NoVehiclesAssigned]
note: shown in a vehicle assignment panel in case there are no vehicles assigned
en: No vehicles assigned
ca: No hi ha vehicles assignats

[ctx: NoWaterDisease__desc]
note: short description
en: Bacterial disease spread through contaminated water. To prevent this disease in the future, make sure your settlement has stable supply of clean water.
ca: La malaltia bacteriana es transmet per aigua contaminada. Per prevenir aquesta malaltia en el futur, assegureu-vos que el vostre assentament tingui un subministrament estable d'aigua neta.

[ctx: NoWaterDisease__name]
note: name
en: Cholera
ca: Còlera

[ctx: NoWaterDisease_Reason]
note: explains that settlement has the current disease due to its low water supply
en: low water supply
ca: baix subministrament d'aigua

[ctx: NuclearReactor__AutoThrottle]
note: title of a checkbox that enables auto regulation of nuclear reactor, more explained in NuclearReactor__AutoThrottle_Tooltip
en: Enable automatic regulation
ca: Activa la regulació automàtica

[ctx: NuclearReactor__AutoThrottle_Tooltip]
en: If enabled, the reactor will regulate the target power based on the heat demand. The automated regulation will never go above the target power level (selected on the slider above). It also can't go below the first level (shutting the reactor down). The automation relies on the cooling loop; without it a rapid change in reactor's heat could lead to a meltdown. This regulation requires computing in order to operate.
ca: Si està activat, el reactor regularà la potència objectiu en funció de la demanda de calor. La regulació automatitzada mai superarà el nivell de potència objectiu (que es pot escollir amb el control lliscant de dalt). Tampoc pot baixar del primer nivell (que produeix una apagada del reactor). L'automatització es basa en el bucle de refrigeració; sense ell, un canvi ràpid en la calor del reactor podria provocar una fusió. Aquesta normativa requereix computació per a funcionar.

[ctx: NuclearReactor__desc]
note: example usage of {0}: 'provide up to 12 MW of electricity'
en: Thermal reactor that maintains nuclear chain reaction from enriched uranium rods. The reaction releases a large amount of energy utilized for steam generation. This plant can be set up to effectively provide up to {0} MW of electricity when running on full power. Beware that spent fuel is radioactive and can harm the population if not stored in a specialized facility.
ca: Reactor tèrmic que manté la reacció nuclear en cadena a partir de barres d'urani enriquit. La reacció allibera una gran quantitat d'energia utilitzada per a la generació de vapor. Aquesta planta es pot configurar per proporcionar de manera efectiva fins a {0} MW d'electricitat quan funciona a plena potència. Compte que el combustible gastat és radioactiu i pot perjudicar la població si no s'emmagatzema en una instal·lació especialitzada.

[ctx: NuclearReactor__DisableBeforeUpgrade]
note: tooltip explaining that a reactor can't be upgraded while it's running
en: The reactor needs to be turned off before upgrading
ca: El reactor s'ha d'apagar abans de millorar-lo

[ctx: NuclearReactor__EmergencyCoolingTitle]
note: title of a panel that shows status of emergency cooling buffers, see tooltip to get better context
en: Cooling
ca: Refrigeració

[ctx: NuclearReactor__EmergencyCoolingTooltip]
en: Cooling is deployed in case the reactor starts to overheat, and that typically happens when water is not supplied fast enough to be converted into steam (or steam output gets stuck). Cooling is not mandatory if you are not using automatic power regulation. However, it is highly recommended to have it as it provides extra protection and helps to avoid any potential overheating.
ca: La refrigeració es desplega en cas que el reactor comenci a sobreescalfar-se, i això succeeix normalment quan l'aigua no es subministra amb prou rapidesa per convertir-la en vapor (o es bloca la sortida de vapor). La refrigeració no és obligatòria si no es regula automàticament la potència. No obstant, es recomana tenir un sistema de refrigeració ja que proporciona una protecció addicional i ajuda a evitar qualsevol possible sobreescalfament.

[ctx: NuclearReactor__EnrichmentTitle]
note: title of panel showing info about fuel enrichment in nuclear reactor
en: Enrichment
ca: Enriquiment

[ctx: NuclearReactor__EnrichmentTooltip]
note: title of panel showing info about fuel enrichment in nuclear reactor
en: If input is provided, it will be enriched into fissile fuel. The enrichment process is optional and does not affect reactor's fuel economy. Keeping the enriched output buffer full does not affect operation of the reactor.
ca: Si es proporciona productes d'entrada, s'enriquirà en combustible físsil. El procés d'enriquiment és opcional i no afecta l'economia de combustible del reactor. El funcionament del reactor no depèn de si la sortida intermèdia està plena de material enriquit.

[ctx: NuclearReactor__HeatLevelNoRadiationSuffix]
note: suffix for NuclearReactor__HeatLevelTooltip in case the current reactor releases radiation on meltdown
en: This reactor has advanced safety feature that prevents radiation leaks on overheat but its fuel content will be lost.
ca: Aquest reactor té una funció de seguretat avançada que evita fuites de radiació per sobreescalfament, però es perdrà el contingut de combustible.

[ctx: NuclearReactor__HeatLevelRadiationSuffix]
note: suffix for NuclearReactor__HeatLevelTooltip in case the current reactor releases radiation on meltdown
en: Overheat will also cause significant radiation leak into the area.
ca: El sobreescalfament també provocarà fuites importants de radiació a la zona.

[ctx: NuclearReactor__HeatLevelTitle]
note: title of a section that shows reactor heat, see tooltip to get better context
en: Reactor heat
ca: Temperatura del reactor

[ctx: NuclearReactor__HeatLevelTooltip]
en: The current heat that has built up in the reactor. Heat is necessary to produce steam to run turbines. The pace of heat generation depends on the current power level of the reactor. When the heat reaches above the red marker, emergency cooling will try to reduce excess heat in the reactor. If the heat level goes beyond the heat bar maximum, the reactor will critically overheat, damaging the reactor and releasing radiation into the area.
ca: La calor actual que s'ha acumulat al reactor. La calor és necessària per produir vapor per fer funcionar les turbines. El ritme de generació de calor depèn del nivell de potència actual del reactor. Quan la calor arriba per sobre del marcador vermell, el refredament d'emergència intentarà reduir l'excés de calor al reactor. Si el nivell de calor va més enllà del màxim de la barra de calor, el reactor es sobreescalfarà de manera crítica, danyant el reactor i alliberant radiació a la zona.

[ctx: NuclearReactor__name]
note: name
en: Nuclear reactor
ca: Reactor nuclear

[ctx: NuclearReactor__NotEnoughMaintenance]
note: explanation of nuclear reactor state when it has low maintenance
en: Nuclear reactor cannot start if it is not well maintained. Increase maintenance in order to safely start it.
ca: El reactor nuclear no pot arrencar si no està ben mantingut. Augmenta el manteniment per tal d'engegar-lo amb seguretat.

[ctx: NuclearReactor__Overheated]
note: explanation of nuclear reactor overheating state
en: Nuclear reactor was critically overheated and is shutting down. Depending on severity, this may cause loss of loaded fuel, damage to the building (loss of maintenance), and leak of radiation.
ca: El reactor nuclear s'ha sobreescalfat de manera crítica i s'està tancant. Depenent de la gravetat, això pot provocar pèrdua de combustible carregat, danys a l'edifici (pèrdua de manteniment) i fuites radioactives.

[ctx: NuclearReactor__PowerLevelTitle]
note: title of a slider that shows power level setting of nuclear reactor, see tooltip to get better context
en: Power level
ca: Nivell de potència

[ctx: NuclearReactor__PowerLevelTooltip]
en: By dragging the orange slider to the right, you define the desired power level maintained in the reactor. This affects the amount of steam the reactor generates and how fast it burns through the fuel. All the heat generated needs to be used. Any extra heat can slowly build up, eventually leading to a reactor overheating. Basic reactors don’t have automated power regulation which makes their heat output fixed.
ca: Arrossegant el control lliscant taronja cap a la dreta, es defineix el nivell de potència desitjat que es manté al reactor. Això afecta la quantitat de vapor que genera el reactor i la rapidesa amb què crema el combustible. S'ha d'utilitzar tota la calor generada. Qualsevol calor addicional es pot acumular lentament, provocant un sobreescalfament del reactor. Els reactors bàsics no tenen regulació de potència automatitzada que fa que la seva producció de calor sigui fixa.

[ctx: NuclearReactorInMeltdown__name]
note: notification
en: Nuclear reactor reached critical temperature and is shutting down!
ca: El reactor nuclear ha arribat a la temperatura crítica i s'està tancant!

[ctx: NuclearReactorRods__MinRequired]
note: shows the minimum number of fuel required in the reactor in order for it to work, used like this: 'At least 16 units of fuel required to operate' shows the minimum number of rods required in the reactor in order for it to work, used like this: 'minimum of 16 rods required'
en: Requires at least {0} unit of fuel to operate | Requires at least {0} units of fuel to operate
ca[0]: Per a operar, necessita com a mínim {0} barra
ca[1]: Per a operar, necessita com a mínim {0} barres

[ctx: NuclearReactorRods__StatusTitle]
note: title of a panel that shows status of fuel stored in the reactor title of a panel that shows status of rods stored in the reactor
en: Fuel in reactor
ca: Combustible al reactor

[ctx: NuclearReactorRods__Tooltip]
note: tooltip explaining how fuel works in a reactor tooltip explaining how the fuel rods work in the reactor
en: The reactor will operate as long as it is supplied the minimum amount of fuel shown below. When fuel is depleted it will be replaced with a new one and spent fuel or any other corresponding product will be returned.
ca: El reactor funcionarà sempre que es subministri el nombre mínim de combustible que es mostra a sota. Quan s'esgota una barra de combustible, es substituirà per una de nova i els residus es trauran.

[ctx: NuclearReactorT2__desc]
note: example usage of {0}: 'provide up to 12 MW of electricity'
en: Advanced thermal reactor that provides increased throughput. This reactor is also able to utilize MOX fuel. It can also regulate its power level automatically (if computing is provided). This plant can be set up to effectively provide up to {0} MW of electricity when running on full power.
ca: Reactor tèrmic avançat que proporciona un rendiment major. Aquest reactor també és capaç de fer servir combustible MOX. També pot regular el seu nivell de potència automàticament (si se li proporciona computació). Aquesta planta es pot configurar per a proporcionar de manera efectiva fins a {0} MW d'electricitat quan funciona a plena potència.

[ctx: NuclearReactorT2__name]
note: name
en: Nuclear reactor II
ca: Reactor nuclear II

[ctx: NuclearReprocessingPlant__desc]
note: short description of a machine
en: A complex facility which reprocesses radioactive material by isolating fission products (material that is no longer fissile and would slow down reaction if left in a reactor). Isolated waste decays faster, allowing it to be disposed of in a reasonable time span. The isolated waste is vitrified using molten glass into a solid form for easier storage.
ca: Una instal·lació que reprocessa material radioactiu aïllant els productes de fissió (material que ja no és físsil i que alentiria la reacció si es deixa en un reactor). Els residus aïllats es degraden més ràpidament, cosa que permet eliminar-los en un període de temps raonable. Els residus aïllats es vitrifiquen amb vidre fos en una forma sòlida per a facilitar-ne l'emmagatzematge.

[ctx: NuclearReprocessingPlant__name]
note: name of a machine
en: Nuclear reprocessing plant
ca: Planta de reprocessament nuclear

[ctx: NuclearWasteStorage__desc]
note: short description
en: A special underground storage facility that can safely manage any radioactive waste without causing any danger to the island’s population. Leaving a legacy for the next generations to come.
ca: Una instal·lació subterrània especial d'emmagatzematge que pot gestionar amb seguretat qualsevol residu radioactiu sense causar cap perill per a la població de l'illa. Deixa un llegat per a les properes generacions.

[ctx: NuclearWasteStorage__name]
note: name
en: Radioactive waste storage
ca: Residus radioactius emmagatzemats

[ctx: NumberOfDays]
note: example: '1 day', '2 days'
en: {0} day | {0} days
ca[0]: {0} dia
ca[1]: {0} dies

[ctx: NumberOfMonths]
note: example: '1 month', '2 months'
en: {0} month | {0} months
ca[0]: {0} mes
ca[1]: {0} mesos

[ctx: NumberOfSettlements]
note: e.g. 1 settlement, 2 settlements
en: {0} settlement | {0} settlements
ca[0]: {0} assentamet
ca[1]: {0} assentsments

[ctx: NumberOfYears]
note: example: '1 year', '2 years'
en: {0} year | {0} years
ca[0]: {0} any
ca[1]: {0} anys

[ctx: OakTree__desc]
en: Oak tree
ca: Roure

[ctx: OakTreeDry__desc]
en: Oak tree (dry)
ca: Roure (sec)

[ctx: Occupants__Title]
note: title of a panel showing the current population size on the island or in a settlement and amount of housing available.
en: Occupants
ca: Ocupants

[ctx: Occupants__TooltipForIsland]
note: this tooltip is for a panel showing occupants on the whole island
en: Current population size in all the settlements on the island and their available housing capacity. Exceeding the capacity leads to an overcrowded island which comes with a monthly Unity penalty.
ca: Dimensió de població actual de tots els assentaments de l'illa i capacitat d'habitatge disponible. Superar la capacitat porta a una illa superpoblada que inclou una penalització mensual d'Unitat.

[ctx: Occupants__TooltipForSettlement]
note: this tooltip is for a panel showing occupants in a single settlement
en: Current population size in this settlement and its available housing capacity. To see the whole island's population, go to the island overview.
ca: Mida de la població actual d'aquest assentament i capacitat d'habitatge disponible. Per a veure la població sencera de l'illa, aneu a la descripció general de l'illa.

[ctx: OceanAccessBlocked__name]
note: notification
en: Ocean access is blocked
ca: L'accés a l'oceà està blocat

[ctx: OceanRenderingQuality]
note: title for ocean quality setting
en: Ocean quality
ca: Qualitat de l'oceà

[ctx: OceanWaterPumpLarge__desc]
note: short description: {0} is an integer specifying max height such as '10' short description of a machine
en: Larger pump that can be placed up to height of {0} from the ocean level. Requires more power to run.
ca: Bomba més gran que es pot col·locar fins a una altura de {0} respecte el nivell de l'oceà. Requereix més potència per a funcionar.

[ctx: OceanWaterPumpLarge__name]
note: name name of a machine
en: Seawater pump (tall)
ca: Bomba d'aigua de mar (alta)

[ctx: OceanWaterPumpT1__desc]
note: short description: {0} is an integer specifying max height such as '5' short description of a machine
en: Pumps water from ocean. Works at the maximum height of {0} from the ocean level.
ca: Bomba l'aigua de l'oceà. Funciona fins a una alçada de {0} respecte el nivell de l'oceà.

[ctx: OceanWaterPumpT1__name]
note: name name of a machine
en: Seawater pump
ca: Bomba d'aigua de mar

[ctx: Off_Option]
note: something is turned off - e.g. autosave: off
en: Off
ca: Aturat

[ctx: OilPump__desc]
note: short description of a machine
en: Pumps crude oil from underground.
ca: Bombeja petroli cru des del subsòl.

[ctx: OilPump__name]
note: pump name
en: Oil pump
ca: Bomba d'oli

[ctx: OilRigCost1__desc]
note: short description
en: This station provides crude oil when assigned with workers.
ca: Aquesta estació proporciona petroli cru quan s'assigna als treballadors.

[ctx: OilRigCost1__name]
note: name
en: Oil rig
ca: Torre de perforació petroliera

[ctx: OneMonth]
note: used as for instance: <icon> / month
en: month
ca: mes

[ctx: OpenCoIHub]
note: In new game wizard. Label on a button to open the CoI Hub community website
en: Browse community maps
ca: Navega pels mapes de la comunitat

[ctx: OpenResearch_Action]
note: button to click on to open a research window, shown when some research is in progress
en: Open research
ca: Mostra la recerca

[ctx: OpenStats]
note: Button to open statistics for a particular product
en: Open statistics
ca: Obre les estadístiques

[ctx: OpenTutorial]
note: action to open a window with a tutorial (shown as a tooltip of an icon button)
en: Open tutorial
ca: Obre el tutorial

[ctx: Option_AllowRefuelInEntity]
note: checkbox to enable vehicles to refuel at this building
en: Allow any vehicle to refuel here
ca: Permet que qualsevol vehicle es proveeixi de combustible aquí

[ctx: Option_ReducesThroughput]
note: a difficulty option where pumps reduce their throughput when out of groundwater instead of stopping entirely
en: Reduces throughput
ca: Redueix-ne el rendiment

[ctx: Option_Unlimited]
note: configuration option that sets something to be unlimited (e.g. oil reserve).
en: Unlimited
ca: Sense límit

[ctx: Options]
note: title for options (to configure machine or building)
en: Options
ca: Opcions

[ctx: OptionValIncreased]
note: used as value in configuration, example usage: 'Fuel consumption: 20% increased'
en: {0} increased
ca: +{0}

[ctx: OptionValMeters]
note: example usages: '-4 meters' or '+1 meter'
en: {0} meter | {0} meters
ca[0]: {0} metre
ca[1]: {0} metres

[ctx: OptionValReduced]
note: used as value in configuration, example usage: 'Fuel consumption: 20% reduced'
en: {0} reduced
ca: ‒{0}

[ctx: OptionValStandard]
note: used as value in configuration. Config can be -10% or +20% but if it is +0% we use 'Standard'. Example: 'Fuel consumption: Standard'
en: Standard
ca: Estàndard

[ctx: Orders]
note: title for a panel that can order a vehicle to do something (scrap, assign)
en: Orders
ca: Comandes

[ctx: OreSorter_AllowedProducts__Title]
note: more info in OreSorting_AllowedProducts__Tooltip
en: Products to sort
ca: Productes a separar

[ctx: OreSorter_AllowedProducts__Tooltip]
note: {0} - replaced with mine tower
en: Choose products that can be sorted in this facility. Trucks will deliver mixed cargo only if all its products are selected here. Trucks will always prefer a sorting plant over dumping onto terrain. But if you assign your mine with a {0} that manages dumping designations, these designations will take precedence over the sorting plant. This setup enables you to skip sorting through cargo that contains only unwanted products.
ca: Trieu quins productes s'han de separar en aquesta instal·lació. Els camions només lliuraran càrrega barrejada si tots els seus productes hi estan seleccionats. Els camions sempre preferiran una planta de separació a abocar-ho al terra. Però si assigneu la vostra mina amb un {0} que gestiona les designacions d'abocament, aquestes designacions tindran prioritat sobre la planta de separació. Aquesta configuració us permet ometre la separació de la càrrega que només conté productes no desitjats.

[ctx: OreSorter_BlockedAlert__Tooltip]
note: tooltip for toggle in ore sorting plant to set to notify if plant can't no longer work due to its output being blocked
en: If enabled, you will be notified when this product blocks the output.
ca: Si està activat, se us notificarà quan aquest producte bloquegi la sortida.

[ctx: OreSorter_InputTitle]
note: title of a container showing all the mixed input products waiting to be sorted in the sorting plant
en: Unsorted input
ca: Entrada no separada

[ctx: OreSorter_LimitReached]
note: note: this will never be used in singular form, usually number will be around 8 products
en: A single facility cannot sort more than {0} different products
ca: Una sola instal·lació no pot separar més de {0} productes diferents

[ctx: OreSorter_NoSingleLoad__Toggle]
note: toggle in ore sorting plant, more info in OreSorter_NoSingleLoad__Tooltip
en: Reject single-product loads
ca: Rebuja les carregues amb un sol producte

[ctx: OreSorter_NoSingleLoad__Tooltip]
note: tooltip for toggle in ore sorting plant
en: Trucks carrying only one type of product will be rejected.
ca: Es rebutjaran els camions que continguin només un tipus de producte.

[ctx: OreSorter_ProductBlocked__Tooltip]
note: tooltip
en: The sorter is not accepting more of this product because there is already too much of it.
ca: La separadora no accepta més aquest producte perquè ja n'hi ha molt.

[ctx: OreSorter_SelectProducts]
note: Call to action for player to select products to sort in ore sorting plant
en: Select products to sort
ca: Seleccioneu els productes que cal separar

[ctx: OreSortingPlantT1__desc]
note: short description
en: This facility handles sorting of mixed materials loaded onto your trucks by excavators. This is required as trucks can't directly deliver mixed loads to storage units or buildings.
ca: Aquesta instal·lació s'encarrega de la separació de materials barrejats carregats als camions amb excavadores. És necessari fer-ho perquè els camions no poden lliurar directament càrregues mixtes a unitats d'emmagatzematge o edificis.

[ctx: OreSortingPlantT1__name]
note: name
en: Ore sorting plant
ca: Planta de separació de minerals

[ctx: OutputPort__Tooltip]
note: tooltip for a dropdown that allows to select machine's output port for a particular product
en: ID of the port that outputs this product
ca: ID del port del qual surt aquest producte

[ctx: OutputsTitle]
note: title of a panel listing all the outputs of some machine / building
en: Outputs
ca: Sortides

[ctx: OutputThisProductOnly]
note: more information in OutputThisProductOnly__Tooltip
en: Output this product only
ca: Treu només aquest producte

[ctx: OutputThisProductOnly__Tooltip]
note: tooltip
en: If enabled, the output port of this storage will output only this product.
ca: Si s'activa, el port de sortida d'aquest magatzem només generarà aquest producte.

[ctx: Overlays__Designations]
note: toggles visibility of mining & dumping designations
en: Mining & dumping
ca: Mineria i abocament

[ctx: Overlays__Grid]
note: toggles visibility of grid on terrain
en: Terrain grid
ca: Quadrícula del terreny

[ctx: Overlays__Resources]
note: title to panel that highlights individual resources like coal, iron ore. title fo panel that highlights individual resources like coal, iron ore.
en: Resources
ca: Recursos

[ctx: Overlays__Title]
note: title for window that shows overlays like resources, designations.
en: Overlays
ca: Capes

[ctx: Overlays__Trees]
note: highlights trees that are prioritized for harvest
en: Tree harvesting
ca: Collita d'arbres

[ctx: OverwriteSave__Action]
note: button to overwrite an already existing save file
en: Overwrite
ca: Sobreescriu

[ctx: OverwriteSave__ConfirmPrompt]
note: Confirm prompt to overwrite an existing save file, {0} is name of the file to overwrite
en: Are you sure you want to overwrite {0}?
ca: Esteu segur que voleu sobreescriure {0}?

[ctx: OwnedVehicles]
note: title of panel that shows all the owned vehicles
en: Owned
ca: En propietat

[ctx: OxygenFurnace__desc]
note: description of a machine
en: Creates steel by blowing pure oxygen under high-pressure into molten iron, lowering its carbon content.
ca: Crea acer bufant oxigen pur a alta pressió en ferro fos, reduint el seu contingut de carboni.

[ctx: OxygenFurnace__name]
note: name of a machine https://en.wikipedia.org/wiki/Basic_oxygen_steelmaking
en: Oxygen furnace
ca: Forn d'oxigen

[ctx: OxygenFurnaceT2__name]
note: name of a machine
en: Oxygen furnace II
ca: Forn d'oxigen II

[ctx: PalmTree__desc]
en: Palm tree
ca: Palmera

[ctx: PartialTrucksToggle]
note: explained in PartialTrucksToggle__Tooltip
en: Allow partially loaded trucks
ca: Permet camions amb càrrega parcial

[ctx: PartialTrucksToggle__Tooltip]
note: tooltip
en: If this is enabled and there are no jobs in the queue, trucks can be assigned delivery jobs that don’t necessarily utilize their cargo capacity fully (e.g. 50% cargo utilization). This makes logistics more responsive in the early phases of your island. However, later on, it is reasonable to disable this to save on fuel costs.
ca: Si aquesta opció està activada i no hi ha cap feina a la cua, als camions se'ls pot assignar feines de lliurament que no necessàriament utilitzen completament la seva capacitat de càrrega (p. ex., 50 % d'utilització de càrrega). Això fa que la logística sigui més sensible durant les primeres fases de la vostra illa. Tanmateix, més endavant, és raonable desactivar-ho per estalviar en costos de combustible.

[ctx: ParticlesRenderingQuality]
note: title for particle quality setting
en: Particles quality
ca: Qualitat de les partícules

[ctx: PasteString__Action]
note: title of a button to paste string from the clipboard
en: Paste
ca: Enganxa

[ctx: PasteString__Tooltip]
note: tooltip
en: Click to paste a string from the clipboard.
ca: Feu clic per a enganxar una cadena des del porta-retalls.

[ctx: PatchNotes]
note: button to open patch notes and title of a window with patch notes as well
en: Patch notes
ca: Notes de l'actualització

[ctx: PatchNotes__New]
note: title of a window that shows new patch notes since the last time the player played the game
en: New changes since you last played
ca: Nous canvis des de l'última vegada que vau jugar

[ctx: Pause]
note: button to request to pause some operation (not the game itself)
en: Pause
ca: Posa en pausa

[ctx: Paused]
note: displayed on the screen when the game is paused
en: Paused
ca: En pausa

[ctx: PauseTool]
note: title of a tool that is used to pause / unpause machines and vehicle
en: Pause tool
ca: Eina de pausa

[ctx: PauseTool__PauseOnlyTooltip]
note: tooltip
en: Hold the shortcut key to apply pause only. This disables un-pause functionality.
ca: Mantingueu premuda la tecla de drecera per a aplicar només la pausa. Això desactiva la funcionalitat d'anul·lació de pausa.

[ctx: PauseTool__Tooltip]
note: tooltip
en: Click or drag over an area of structures and vehicles to pause or unpause them
ca: Feu clic o arrossegueu sobre una àrea d'estructures i vehicles per a posar-los en pausa o reactivar-los

[ctx: PerJourneySuffix]
note: used to show how much something costs per a single ship's journey, used like this for instance: 2 Unity / journey.
en: journey
ca: viatge

[ctx: PhotoMode]
note: category for key-bindings used in photo-mode (photo mode allows players to control the camera in a different way and to take nice screenshots)
en: Photo mode
ca: Mode fotogràfic

[ctx: PipeFormattedFirst__desc]
note: description of transport
en: Transports liquids and gasses. Pipes cannot transport more than one product type at a time.
ca: Transporta líquids i gasos. Les canonades no poden transportar més d'un tipus de producte alhora.

[ctx: PipeFormattedNext__desc]
note: description of transport, '{0} times' used as '2 times' for instance.
en: Transports liquids and gasses. Its throughput is {0} times increased compared to the previous tier.
ca: ransporta líquids i gasos. El seu rendiment augmenta {0} vegades en comparació amb el nivell anterior.

[ctx: PipeT1__name]
note: name
en: Pipe
ca: Canonada

[ctx: PipeT2__name]
note: name
en: Pipe II
ca: Canonada II

[ctx: PipeT3__name]
note: name
en: Pipe III
ca: Canonada III

[ctx: PlaceMultipleTooltip]
note: tooltip
en: Hold the shortcut key to place selected structures multiple times
ca: Mantingueu premuda la tecla de drecera per a col·locar les estructures seleccionades diverses vegades

[ctx: PlaceSurface__Tooltip]
en: Designates an area for surface placement by trucks.
ca: Designa una àrea per a la col·locació de superfícies amb camions.

[ctx: PlanningMode]
note: title of a button that enabled or disables a planning mode (mode in which buildings are not built immediately)
en: Planning mode
ca: Mode de planificació

[ctx: PlanningModeActive__Title]
note: label showing that planning mode is currently enabled, should be reasonably short
en: Planning mode on
ca: Mode de planificació activat

[ctx: PlanningModeActive__Tooltip]
note: tooltip
en: Planning mode is enabled which means that any new construction will be paused (preventing trucks to make deliveries). Click to turn the planning mode off.
ca: El mode de planificació està habilitat, la qual cosa significa que qualsevol construcció nova es posarà en pausa (i s'impedirà que els camions hi facin lliuraments). Feu clic per a desactivar el mode de planificació.

[ctx: Pollution]
note: title for pollution
en: Pollution
ca: Pol·lució

[ctx: PolymerizationPlant__name]
note: name of a machine
en: Polymerization plant
ca: Planta de polimerització

[ctx: PopGrowth]
note: title for population growth information / stats
en: Population growth
ca: Creixement de la població

[ctx: PopsBoostT1__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=1.5%
en: Pops growth increased by {0}
ca: El creixement dels pops ha augmentat un {0}

[ctx: PopsBoostT1__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Growth boost
ca: Impuls de creixement

[ctx: PopsCannotWork__Quarantine]
note: used like this: In quarantine: 20 pops, shown below PopsCannotWorkTitle
en: In quarantine
ca: En quarantena

[ctx: PopsCannotWork__Starving]
note: used like this: Starving: 20 pops, shown below PopsCannotWorkTitle
en: Starving
ca: Morint de fam

[ctx: PopsCannotWorkTitle]
note: title to explain that some people can't work, followed by a list of reasons with number of people
en: Some pops can't work
ca: Algunes persones no poden treballar

[ctx: PopsEviction__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=1.5%
en: Every month, {0} of the population will have to pack their things and leave the island
ca: Cada mes, {0} de la població haurà d'embalar les seves coses i abandonar l'illa

[ctx: PopsEviction__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Eviction
ca: Desnonament

[ctx: PopsQuarantine__desc]
note: policy / edict which can enabled by the player in their Captain's office. example values: {0}=15%, {1}=20%
en: Quarantines {0} of the total workforce to reduce effects of any ongoing disease by {1}.
ca: Posa en quarantena un {0} de la plantilla total per a reduir els efectes de qualsevol malaltia en curs un {1}.

[ctx: PopsQuarantine__name]
note: policy / edict which can enabled by the player in their Captain's office. name: policy / edict which can enabled by the player in their Captain's office.
en: Quarantine
ca: Quarantena

[ctx: PopsStarvedToDeath__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: {0} pops died of starvation!
ca: Han mort {0} habitants de fam!

[ctx: PopsStarving__name]
note: notification
en: People are starving!
ca: La gent es mor de gana!

[ctx: PopsToAdoptNotAvailable]
note: tooltip explaining that people can't be adopted from the world settlement because there are no people available
en: No people to adopt
ca: No hi ha gent per adoptar

[ctx: Population]
note: title for population
en: Population
ca: Població

[ctx: PopulationGrowth__Title]
note: title of a panel showing statistics for population increase / decrease and diseases.
en: Growth
ca: Creixement

[ctx: PopulationGrowth__Tooltip]
en: Population can grow in size if there are good conditions and enough housing. Growth can be reduced by diseases and pollution.
ca: La població pot créixer en grandària si hi ha bones condicions i habitatge suficient. El creixement es pot reduir per les malalties i la contaminació.

[ctx: PopulationOverview__OpenAction]
note: button that opens a window that shows the global population overview
en: Open population overview
ca: Obre la vista general de la població

[ctx: PopulationOverview__Title]
note: title of a window that shows the global population overview
en: Population overview
ca: Vista general de la població

[ctx: Power]
note: title of settings affecting electricity
en: Power
ca: Potència

[ctx: PowerGenerationPriorityTooltip]
note: tooltip explaining how power production priority assignment works
en: Priority for electricity generation. In case there is extra power, a generator with higher priority (a lower number) will generate power while the ones with lower priority will be on standby.
ca: Prioritat per a la generació d'electricitat. En cas que hi hagi un excedent de potència, un generador amb prioritat més alta (un nombre més baix) generarà energia mentre que els que tenen una prioritat més baixa estaran en espera.

[ctx: PowerGenerator__AutoScalingTooltip]
note: tooltip describing how electricity generation works
en: Power production is automatically scaled based on current demand. Electricity that is not needed is not generated. Note that production efficiency might be lower when the generator is not running on 100% capacity.
ca: La producció d'energia s'escala automàticament en funció de la demanda actual. No es genera electricitat que no es necessita. Tingueu en compte que l'eficiència de producció pot ser menor quan el generador no funciona al 100% de la capacitat.

[ctx: PowerGenerator__Utilization]
note: example: 'Utilization: 20%'
en: Utilization: {0}
ca: Ús: {0}

[ctx: PowerGeneratorT1__desc]
note: short description
en: Converts mechanical power to electricity. The slower it spins the lower its efficiency is.
ca: Converteix la potència mecànica en electricitat. Com més lent gira, menor és la seva eficiència.

[ctx: PowerGeneratorT1__name]
note: name
en: Power generator
ca: Generador d'energia

[ctx: PowerGeneratorT2__desc]
note: short description
en: Optimized power generator with lower friction and better efficiency. The slower it spins the lower its efficiency is.
ca: Generador d'energia optimitzat amb menor fricció i millor eficiència. Com més lent gira, menor és la seva eficiència.

[ctx: PowerGeneratorT2__name]
note: name
en: Power generator (large)
ca: Generador d'energia (enorme)

[ctx: PowerNeed__name]
note: name: name of a settlement service provided to pops
en: Electricity
ca: Electricitat

[ctx: PowerSetting__ConsumeAlways]
note: if set, belts will always require power otherwise won't work
en: Always consume
ca: Consumeix sempre

[ctx: PowerSetting__ConsumeIfCan]
note: if set, belts will consume power if available
en: Consume if can
ca: Consumeix si es pot

[ctx: PowerSetting__DoNotConsume]
note: if set, belts will never consumer power
en: Never consume
ca: No consumeixis mai

[ctx: Priority]
note: title of a panel that enabled to configure a priority or title of a button that toggle priority
en: Priority
ca: Prioritat

[ctx: Priority__ConstructionTooltip]
note: tooltip
en: Priority for delivery of materials needed for this construction.
ca: Prioritat per al lliurament dels materials necessaris per a aquesta construcció.

[ctx: Priority__DeconstructionTooltip]
note: tooltip
en: Priority for removal of materials returned from this deconstruction.
ca: Prioritat per a la retirada dels materials retornats d'aquesta deconstrucció.

[ctx: Priority__OrderingExplanation]
note: suffix added into each priority tooltip
en: The lower the number the higher the priority.
ca: Com més baix sigui el nombre, més alta serà la prioritat.

[ctx: PriorityGeneral__Tooltip]
note: tooltip
en: General priority for workers assignment, electricity, maintenance and Unity consumption.
ca: Prioritat general d'adscripció de treballadors, electricitat, manteniment i consum Unitat.

[ctx: PriorityGeneral__TooltipWithCargo]
note: tooltip
en: General priority for workers assignment, electricity, maintenance and Unity consumption. Also determines priority for products delivery and removal when using trucks.
ca: Prioritat general d'adscripció de treballadors, electricitat, manteniment i consum Unitat. També determina la prioritat per al lliurament i retirada dels productes quan s'utilitzen camions.

[ctx: ProducedLastMonth]
en: Produced last month
ca: Produït el mes passat

[ctx: ProducedThisMonth]
en: Produced this month
ca: Produït aquest mes

[ctx: Product_Acid__name]
note: fluid product
en: Acid
ca: Àcid

[ctx: Product_Ammonia__name]
note: fluid product
en: Ammonia
ca: Amoníac

[ctx: Product_Anesthetics__name]
note: name: unit product unit product
en: Anesthetics
ca: Anestèsics

[ctx: Product_AnimalFeed__name]
note: name: loose product loose product
en: Animal feed
ca: Alimentació animal

[ctx: Product_Antibiotics__name]
note: name: unit product unit product
en: Antibiotics
ca: Antibiòtics

[ctx: Product_Biomass__name]
note: name: loose product loose product
en: Biomass
ca: Biomassa

[ctx: Product_BlanketFuel__name]
note: liquid content to be enriched in a fast breeder reactor, placed to wrap the reactor core as blanket, see https://en.wikipedia.org/wiki/Breeder_reactor#Breeder_reactor_concepts
en: Blanket fuel
ca: Combustible de cobertura

[ctx: Product_BlanketFuelEnriched__name]
note: see more in Product_BlanketFuel
en: Blanket fuel (enriched)
ca: Combustible de cobertura (enriquit)

[ctx: Product_Bread__name]
note: name: unit product unit product
en: Bread
ca: Pa

[ctx: Product_Bricks__name]
note: name: unit product unit product
en: Bricks
ca: Maons

[ctx: Product_Brine__name]
note: fluid product
en: Brine
ca: Salmorra

[ctx: Product_BrokenGlass__name]
note: name: loose product loose product
en: Broken glass
ca: Vidre trencat

[ctx: Product_Cake__name]
note: name: unit product unit product
en: Cake
ca: Pastís

[ctx: Product_Canola__name]
note: name: loose product loose product
en: Canola
ca: Colza

[ctx: Product_CarbonDioxide__name]
note: fluid product
en: Carbon dioxide
ca: Diòxid de carboni

[ctx: Product_CargoShip__name]
note: name: virtual product
en: Cargo ship
ca: Vaixell de càrrega

[ctx: Product_Cement__name]
note: name: unit product unit product
en: Cement
ca: Ciment

[ctx: Product_Chicken__name]
note: name: virtual product
en: Chicken
ca: Pollastre

[ctx: Product_ChickenCarcass__name]
note: name: a chicken body with removed limbs and feathers, ready to be butchered a chicken body with removed limbs and feathers, ready to be butchered
en: Chicken carcass
ca: Carcassa de pollastre

[ctx: Product_ChilledWater__name]
note: fluid product
en: Chilled water
ca: Aigua refrigerada

[ctx: Product_Chlorine__name]
note: fluid product
en: Chlorine
ca: Clor

[ctx: Product_Coal__name]
note: name: loose product loose product
en: Coal
ca: Carbó

[ctx: Product_Compost__name]
note: name: loose product loose product
en: Compost
ca: Adob

[ctx: Product_ConcreteSlab__name]
note: name: unit product unit product
en: Concrete slab
ca: Llosa de formigó

[ctx: Product_ConstructionParts__name]
note: name: unit product unit product
en: Construction Parts
ca: Peces de construcció

[ctx: Product_ConstructionParts2__name]
note: name: unit product unit product
en: Construction Parts II
ca: Peces de construcció II

[ctx: Product_ConstructionParts3__name]
note: name: unit product unit product
en: Construction Parts III
ca: Peces de construcció III

[ctx: Product_ConstructionParts4__name]
note: name: unit product unit product
en: Construction Parts IV
ca: Peces de construcció IV

[ctx: Product_ConsumerElectronics__name]
note: name: unit product unit product
en: Consumer electronics
ca: Electrònica de consum

[ctx: Product_CookingOil__name]
note: fluid product
en: Cooking oil
ca: Oli de cuina

[ctx: Product_Copper__name]
note: name: unit product unit product
en: Copper
ca: Coure

[ctx: Product_CopperOre__name]
note: name: loose product loose product
en: Copper ore
ca: Mineral de coure

[ctx: Product_CopperOreCrushed__name]
note: name: loose product loose product
en: Copper ore crushed
ca: Mineral de coure triturat

[ctx: Product_CopperScrap__name]
note: name: loose product loose product
en: Copper scrap
ca: Ferralla de coure

[ctx: Product_CopperScrapPressed__name]
note: name: unit product
en: Copper scrap pressed
ca: Ferralla de coure premsada

[ctx: Product_CoreFuel__name]
note: liquid fuel for a fast breeder reactor that goes into its core, see https://en.wikipedia.org/wiki/Breeder_reactor#Breeder_reactor_concepts
en: Core fuel
ca: Combustible del nucli

[ctx: Product_CoreFuelDirty__name]
note: result of Product_CoreFuel after it was used in nuclear reactor, but this still gets filtered and reprocessed back to some Product_CoreFuel, so it is not entirely spent yet
en: Core fuel (spent)
ca: Combustible del nucli (gastat)

[ctx: Product_Corn__name]
note: name: loose product loose product
en: Corn
ca: Blat de moro

[ctx: Product_CornMash__name]
note: fluid product
en: Corn mash
ca: Puré de blat de moro

[ctx: Product_CrudeOil__name]
note: fluid product
en: Crude oil
ca: Cru

[ctx: Product_Diesel__name]
note: fluid product
en: Diesel
ca: Dièsel

[ctx: Product_Dirt__name]
note: name: loose product loose product
en: Dirt
ca: Terra

[ctx: Product_Disinfectant__name]
note: name: unit product unit product
en: Disinfectant
ca: Desinfectant

[ctx: Product_Eggs__name]
note: name: unit product unit product
en: Eggs
ca: Ous

[ctx: Product_Electronics__name]
note: name: unit product unit product
en: Electronics
ca: Electrònica

[ctx: Product_Electronics2__name]
note: name: unit product unit product
en: Electronics II
ca: Electrònica II

[ctx: Product_Electronics3__name]
note: name: unit product unit product
en: Electronics III
ca: Electrònica III

[ctx: Product_Ethanol__name]
note: fluid product
en: Ethanol
ca: Etanol

[ctx: Product_Exhaust__name]
note: fluid product
en: Exhaust
ca: Escapament

[ctx: Product_Fertilizer__name]
note: fluid product
en: Fertilizer I
ca: Fertilitzant I

[ctx: Product_Fertilizer2__name]
note: fluid product
en: Fertilizer II
ca: Fertilitzant II

[ctx: Product_FertilizerOrganic__name]
note: fluid product
en: Fertilizer (organic)
ca: Fertilitzant (orgànic)

[ctx: Product_FilterMedia__name]
note: name: loose product loose product
en: Filter media
ca: Mitjans filtrants

[ctx: Product_FissionProduct__name]
note: name: waste from nuclear fission
en: Fission product
ca: Producte de fissió

[ctx: Product_Flour__name]
note: name: unit product unit product
en: Flour
ca: Farina

[ctx: Product_Flowers__name]
note: name: unit product unit product
en: Flowers
ca: Flors

[ctx: Product_FoodPack__name]
note: name: unit product unit product
en: Food pack
ca: Paquet d'aliments

[ctx: Product_Fruit__name]
note: name: unit product unit product
en: Fruit
ca: Fruita

[ctx: Product_FuelGas__name]
note: fluid product
en: Fuel gas
ca: Gas combustible

[ctx: Product_Glass__name]
note: name: unit product unit product
en: Glass
ca: Vidre

[ctx: Product_GlassMix__name]
note: name: loose product loose product
en: Glass mix
ca: Mescla de vidre

[ctx: Product_Gold__name]
note: name: unit product unit product
en: Gold
ca: Or

[ctx: Product_GoldOre__name]
note: name: loose product loose product
en: Gold ore
ca: Mineral d'or

[ctx: Product_GoldOreConcentrate__name]
note: name: loose product loose product
en: Gold ore concentrate
ca: Concentrat de mineral d'or

[ctx: Product_GoldOreCrushed__name]
note: name: loose product loose product
en: Gold ore crushed
ca: Mineral d'or triturat

[ctx: Product_GoldOrePowder__name]
note: name: loose product loose product
en: Gold ore powder
ca: Pols de mineral d'or

[ctx: Product_GoldScrap__name]
note: name: loose product loose product
en: Gold scrap
ca: Ferralla d'or

[ctx: Product_GoldScrapPressed__name]
note: name: unit product
en: Gold scrap pressed
ca: Ferralla d'or premsada

[ctx: Product_Graphite__name]
note: name: unit product unit product
en: Graphite
ca: Grafit

[ctx: Product_Gravel__name]
note: name: loose product loose product
en: Gravel
ca: Grava

[ctx: Product_HeavyOil__name]
note: fluid product
en: Heavy oil
ca: Oli pesat

[ctx: Product_HouseholdAppliances__name]
note: name: unit product unit product
en: Household appliances
ca: Electrodomèstics

[ctx: Product_HouseholdGoods__name]
note: name: unit product unit product
en: Household goods
ca: Articles de la llar

[ctx: Product_Hydrogen__name]
note: fluid product
en: Hydrogen
ca: Hidrogen

[ctx: Product_HydrogenFluoride__name]
note: fluid product
en: Hydrogen fluoride
ca: Fluorur d'hidrogen

[ctx: Product_ImpureCopper__name]
note: name: unit product unit product
en: Impure copper
ca: Coure impur

[ctx: Product_Iron__name]
note: name: unit product unit product
en: Iron
ca: Ferro

[ctx: Product_IronOre__name]
note: name: loose product loose product
en: Iron ore
ca: Mineral de ferro

[ctx: Product_IronOreCrushed__name]
note: name: loose product loose product
en: Iron ore crushed
ca: Mineral de ferro triturat

[ctx: Product_IronScrap__name]
note: name: loose product loose product
en: Iron scrap
ca: Ferralla de ferro

[ctx: Product_IronScrapPressed__name]
note: name: unit product
en: Iron scrap pressed
ca: Ferralla de ferro premsada

[ctx: Product_LabEquipment__name]
note: name: unit product unit product
en: Lab Equipment
ca: Equip de laboratori

[ctx: Product_LabEquipment2__name]
note: name: unit product unit product
en: Lab Equipment II
ca: Equip de laboratori II

[ctx: Product_LabEquipment3__name]
note: name: unit product unit product
en: Lab Equipment III
ca: Equip de laboratori III

[ctx: Product_LabEquipment4__name]
note: name: unit product unit product
en: Lab Equipment IV
ca: Equip de laboratori IV

[ctx: Product_LightOil__name]
note: fluid product
en: Light oil
ca: Oli lleuger

[ctx: Product_Limestone__name]
note: name: loose product loose product
en: Limestone
ca: Pedra calcària

[ctx: Product_ManufacturedSand__name]
note: name: loose product
en: Manufactured sand
ca: Sorra manufacturada

[ctx: Product_Meat__name]
note: name: unit product unit product
en: Meat
ca: Carn

[ctx: Product_MeatTrimmings__name]
note: name: loose product loose product
en: Meat trimmings
ca: Trossos de carn

[ctx: Product_MechanicalParts__name]
note: name: unit product unit product
en: Mechanical Parts
ca: Parts mecàniques

[ctx: Product_MedicalEquipment__name]
note: name: unit product unit product
en: Medical equipment
ca: Equip mèdic

[ctx: Product_MedicalSupplies__name]
note: name: unit product unit product
en: Medical Supplies
ca: Subministraments mèdics

[ctx: Product_MedicalSupplies2__name]
note: name: unit product unit product
en: Medical Supplies II
ca: Subministraments mèdics II

[ctx: Product_MedicalSupplies3__name]
note: name: unit product unit product
en: Medical Supplies III
ca: Subministraments mèdics III

[ctx: Product_MediumOil__name]
note: fluid product
en: Medium oil
ca: Oli mitjà

[ctx: Product_Microchips__name]
note: name: unit product unit product
en: Microchips
ca: Microxips

[ctx: Product_MicrochipsStage1A__name]
note: name: unit product unit product
en: Microchips stage 1 a
ca: Microxips etapa 1 a

[ctx: Product_MicrochipsStage1B__name]
note: name: unit product unit product
en: Microchips stage 1 b
ca: Microxips etapa 1 b

[ctx: Product_MicrochipsStage1C__name]
note: name: unit product unit product
en: Microchips stage 1 c
ca: Microxips etapa 1 c

[ctx: Product_MicrochipsStage2A__name]
note: name: unit product unit product
en: Microchips stage 2 a
ca: Microxips etapa 2 a

[ctx: Product_MicrochipsStage2B__name]
note: name: unit product unit product
en: Microchips stage 2 b
ca: Microxips etapa 2 b

[ctx: Product_MicrochipsStage2C__name]
note: name: unit product unit product
en: Microchips stage 2 c
ca: Microxips etapa 2 c

[ctx: Product_MicrochipsStage3A__name]
note: name: unit product unit product
en: Microchips stage 3 a
ca: Microxips etapa 3 a

[ctx: Product_MicrochipsStage3B__name]
note: name: unit product unit product
en: Microchips stage 3 b
ca: Microxips etapa 3 b

[ctx: Product_MicrochipsStage3C__name]
note: name: unit product unit product
en: Microchips stage 3 c
ca: Microxips etapa 3 c

[ctx: Product_MicrochipsStage4A__name]
note: name: unit product unit product
en: Microchips stage 4 a
ca: Microxips etapa 4 a

[ctx: Product_MicrochipsStage4B__name]
note: name: unit product unit product
en: Microchips stage 4 b
ca: Microxips etapa 4 b

[ctx: Product_MoltenCopper__name]
note: molten product
en: Molten copper
ca: Coure fos

[ctx: Product_MoltenGlass__name]
note: molten product
en: Molten glass
ca: Vidre fos

[ctx: Product_MoltenIron__name]
note: molten product
en: Molten iron
ca: Ferro fos

[ctx: Product_MoltenSilicon__name]
note: molten product
en: Molten silicon
ca: Silici fos

[ctx: Product_MoltenSteel__name]
note: molten product
en: Molten steel
ca: Acer fos

[ctx: Product_Morphine__name]
note: name: unit product unit product
en: Morphine
ca: Morfina

[ctx: Product_MoxRod__name]
note: name: special type of fuel for nuclear reactor called MOX, https://en.wikipedia.org/wiki/MOX_fuel
en: MOX rod
ca: Barra MOX

[ctx: Product_Naphtha__name]
note: fluid product
en: Naphtha
ca: Nafta

[ctx: Product_Nitrogen__name]
note: fluid product
en: Nitrogen
ca: Nitrogen (gas)

[ctx: Product_Oxygen__name]
note: fluid product
en: Oxygen
ca: Oxigen

[ctx: Product_Plastic__name]
note: name: unit product unit product
en: Plastic
ca: Plàstic

[ctx: Product_Plutonium__name]
note: name: unit product
en: Plutonium
ca: Plutoni

[ctx: Product_PolySilicon__name]
note: name: high purity polycrystalline form of silicon, keep short high purity polycrystalline form of silicon, keep short
en: Silicon (poly)
ca: Silici (poli)

[ctx: Product_Poppy__name]
note: name: loose product loose product
en: Poppy
ca: Rosella

[ctx: Product_Potato__name]
note: name: loose product loose product
en: Potato
ca: Patata

[ctx: Product_Quartz__name]
note: name: loose product loose product
en: Quartz
ca: Quars

[ctx: Product_QuartzCrushed__name]
note: name: loose product
en: Quartz crushed
ca: Quars triturat

[ctx: Product_Recyclables__name]
note: name: loose product loose product
en: Recyclables
ca: Reciclables

[ctx: Product_RecyclablesPressed__name]
note: name: unit product
en: Recyclables pressed
ca: Reciclables premsats

[ctx: Product_RetiredWaste__name]
note: name: nuclear waste that is no longer radioactive (was retired and can be recycled)
en: Retired waste
ca: Residus nuclears retirats

[ctx: Product_Rock__name]
note: name: loose product loose product
en: Rock
ca: Pedra

[ctx: Product_Rubber__name]
note: name: unit product unit product
en: Rubber
ca: Cautxú

[ctx: Product_Salt__name]
note: name: loose product loose product
en: Salt
ca: Sal

[ctx: Product_Sand__name]
note: name: loose product loose product
en: Sand
ca: Sorra

[ctx: Product_Sausage__name]
note: name: unit product unit product
en: Sausage
ca: Botifarra

[ctx: Product_Seawater__name]
note: fluid product
en: Seawater
ca: Aigua de mar

[ctx: Product_Server__name]
note: name: unit product unit product
en: Server
ca: Servidor

[ctx: Product_SiliconWafer__name]
note: name: unit product unit product
en: Silicon wafer
ca: Oblea de silici

[ctx: Product_Slag__name]
note: name: by-product of smelting ores in furnace by-product of smelting ores in furnace
en: Slag
ca: Escòria

[ctx: Product_SlagCrushed__name]
note: name: loose product loose product
en: Slag crushed
ca: Escòria triturada

[ctx: Product_Sludge__name]
note: name: loose product loose product
en: Sludge
ca: Llots

[ctx: Product_Snack__name]
note: name: unit product unit product
en: Snack
ca: berenar

[ctx: Product_SolarCell__name]
note: name: unit product unit product
en: Solar cell
ca: Cèl·lula solar

[ctx: Product_SolarCellMono__name]
note: name: unit product unit product
en: Solar cell mono
ca: Cèl·lula solar mono

[ctx: Product_SourWater__name]
note: fluid product
en: Sour water
ca: Aigua àcida

[ctx: Product_Soybean__name]
note: name: loose product loose product
en: Soybean
ca: Soja

[ctx: Product_SpentFuel__name]
note: name: spent nuclear fuel, radioactive, keep short spent nuclear fuel, radioactive, keep short
en: Spent fuel
ca: Combustible gastat

[ctx: Product_SpentMox__name]
note: name: spent nuclear fuel called MOX, radioactive, https://en.wikipedia.org/wiki/MOX_fuel
en: Spent MOX
ca: Barra MOX gastada

[ctx: Product_SteamDepleted__name]
note: fluid product This is a steam that has such a low pressure that it is consider depleted (no longer useful). So this is a product, it's not a notification that some machine ran out of steam. It goes like this steam hi  > steam lo > steam depleted
en: Steam (depleted)
ca: Vapor (esgotat)

[ctx: Product_SteamHi__name]
note: high pressure steam, keep short! High pressure steam.
en: Steam (high)
ca: Vapor (a alta pressió)

[ctx: Product_SteamLP__name]
note: low pressure steam, keep short! Low pressure steam.
en: Steam (low)
ca: Vapor (a baixa pressió)

[ctx: Product_SteamSp__name]
note: super pressure steam (more pressure than high press steam), keep short!
en: Steam (super)
ca: Vapor (a pressió molt alta)

[ctx: Product_Steel__name]
note: name: unit product unit product
en: Steel
ca: Acer

[ctx: Product_Sugar__name]
note: name: loose product loose product
en: Sugar
ca: Sucre

[ctx: Product_SugarCane__name]
note: name: loose product loose product
en: Sugar cane
ca: Canya de sucre

[ctx: Product_Sulfur__name]
note: name: loose product loose product
en: Sulfur
ca: Sofre

[ctx: Product_Tofu__name]
note: name: unit product unit product
en: Tofu
ca: Tófu

[ctx: Product_ToxicSlurry__name]
note: fluid product
en: Toxic slurry
ca: Purín tòxic

[ctx: Product_TreeSapling__name]
note: name: unit product
en: Tree sapling
ca: Plançó d'arbre

[ctx: Product_UraniumDepleted__name]
note: name: loose product
en: Depleted uranium
ca: Urani esgotat

[ctx: Product_UraniumEnriched__name]
note: name: unit product
en: Enriched uranium (4%)
ca: Urani enriquit (4 %)

[ctx: Product_UraniumEnriched20__name]
note: name: unit product
en: Enriched uranium (20%)
ca: Urani enriquit (20 %)

[ctx: Product_UraniumOre__name]
note: name: loose product loose product
en: Uranium ore
ca: mineral d'urani

[ctx: Product_UraniumOreCrushed__name]
note: name: loose product loose product
en: Uranium ore crushed
ca: Mineral d'urani triturat

[ctx: Product_UraniumReprocessed__name]
note: name: Recycled uranium created from partially spent fuel
en: Reprocessed uranium (1%)
ca: Urani reprocessat (1 %)

[ctx: Product_UraniumRod__name]
note: name: unit product unit product
en: Uranium rod
ca: Barra d'urani

[ctx: Product_Vegetables__name]
note: name: unit product unit product
en: Vegetables
ca: Verdures

[ctx: Product_VehicleParts__name]
note: name: unit product unit product
en: Vehicle Parts
ca: Peces de vehicles

[ctx: Product_VehicleParts2__name]
note: name: unit product unit product
en: Vehicle Parts II
ca: Parts de vehicles II

[ctx: Product_VehicleParts3__name]
note: name: unit product unit product
en: Vehicle Parts III
ca: Parts de vehicles III

[ctx: Product_Virtual_Computing__name]
note: name: virtual product
en: Computing
ca: Computació

[ctx: Product_Virtual_Electricity__name]
note: name: virtual product
en: Electricity
ca: Electricitat

[ctx: Product_Virtual_Groundwater__name]
note: name
en: Groundwater
ca: Aigües subterrànies

[ctx: Product_Virtual_Heat__name]
note: name: virtual product
en: Heat
ca: Calor

[ctx: Product_Virtual_MaintenanceT1__name]
note: name: virtual product
en: Maintenance I
ca: Manteniment I

[ctx: Product_Virtual_MaintenanceT2__name]
note: name: virtual product
en: Maintenance II
ca: Manteniment II

[ctx: Product_Virtual_MaintenanceT3__name]
note: name: virtual product
en: Maintenance III
ca: Manteniment III

[ctx: Product_Virtual_MechPower__name]
note: name: virtual product
en: Mechanical power
ca: Potència mecànica

[ctx: Product_Virtual_PollutedAir__name]
note: name: virtual product
en: Air pollution
ca: Contaminació de l'aire

[ctx: Product_Virtual_PollutedWater__name]
note: name: virtual product
en: Water pollution
ca: La contaminació de l'aigua

[ctx: Product_Virtual_Upoints__name]
note: abstract points that player gains for taking good care of people and making sure they are well, people unite and pull together, and player gains unity, 'togetherness'
en: Unity
ca: Unitat

[ctx: Product_Waste__name]
note: name: loose product loose product
en: Waste
ca: Malbaratament

[ctx: Product_WastePressed__name]
note: name: unit product
en: Waste pressed
ca: Residus premsats

[ctx: Product_WasteWater__name]
note: fluid product
en: Waste water
ca: Aigües residuals

[ctx: Product_Water__name]
note: fluid product
en: Water
ca: Aigua

[ctx: Product_Wheat__name]
note: name: loose product loose product
en: Wheat
ca: Blat

[ctx: Product_Wood__name]
note: name: unit product unit product
en: Wood
ca: Fusta

[ctx: Product_Woodchips__name]
note: name: loose product
en: Woodchips
ca: Estelles de fusta

[ctx: Product_Yellowcake__name]
note: name: uranium concentrate powder (U3O8), yellow color, https://en.wikipedia.org/wiki/Yellowcake
en: Yellowcake
ca: Pastís groc

[ctx: Production]
en: Production
ca: Producció

[ctx: ProductionCostEstimate]
note: title of a panel showing estimates of quantities required to produce some quantity of a product
en: Production cost estimate
ca: Estimació del cost de producció

[ctx: Products]
note: list of products
en: Products
ca: Productes

[ctx: ProductSelectorTitle]
note: title of a window that enables to select a product from multiple ones
en: Select a product
ca: Seleccioneu un producte

[ctx: ProductsToFilter]
note: lists products that are filtered in the sorter into its special output port
en: Products to filter
ca: Productes per filtrar

[ctx: ProductsToFilter__None]
en: No products set to be filtered
ca: No s'ha definit cap producte per filtrar

[ctx: PropsRemovalTool]
note: title of a tool that is used to remove debris such as stone, bushes and stumps.
en: Remove debris
ca: Traieu la brossa i la runa

[ctx: PropsRemovalTool__Tooltip]
note: tooltip
en: Click or drag over an area of debris (stones, bushes, tree stumps) to clear them. This action costs Unity.
ca: Feu clic o arrossegueu sobre una zona de runa i brossa (pedres, arbustos, soques d'arbres) per a netejar-les. Aquesta acció costa Unitat.

[ctx: Provides]
note: example usage: 'Provides <icon of coal>' - means this entity provides coal.
en: Provides
ca: Proporciona

[ctx: ProvideSurplusPower__Toggle]
note: text for a checkbox, keep short. More info on this in ConsumeSurplusPower__Tooltip
en: Allow powering surplus consumers
ca: Permet alimentar els consumidors d'excedents

[ctx: ProvideSurplusPower__Tooltip]
note: option for electricity consumption for machines and buildings
en: When enabled, power generated here can also be used by consumers that are set to consume surplus power only. Surplus mode is useful for generators for which any unused power goes to waste (e.g. solar panels) and can be instead provided to surplus consumers. Surplus generators always have a priority over non-surplus ones to generate power.
ca: Quan està activat, l'energia que genera també la poden utilitzar els consumidors que només estan configurats per a consumir energia excedentària. El mode excedent és útil per als generadors per als quals l'energia no utilitzada es desaprofita (per exemple, plaques solars) i es pot proporcionar als consumidors d'excedents. Els generadors d'excedents sempre tenen prioritat sobre els no excedents per a generar energia.

[ctx: QualityPreset__HighQuality]
note: rendering preset name for 2nd best option
en: High quality
ca: Qualitat alta

[ctx: QualityPreset__LowQuality]
note: rendering preset name for the worst quality but highest performance
en: High performance
ca: Rendiment elevat

[ctx: QualityPreset__MediumQuality]
note: rendering preset name for the 2nd worst quality but balanced performance
en: Balanced
ca: Equilibrat

[ctx: QualityPreset__UltraQuality]
note: rendering preset name for best rendering option
en: Ultra high quality
ca: Qualitat molt alta

[ctx: QuantityPerMonth]
note: shows some quantity per month, e.g. '4 / month'
en: {0} / month
ca: {0}/mes

[ctx: QuartzMine__name]
note: name
en: Quartz mine
ca: Mina de quars

[ctx: QuickBuild__Action]
note: button to instantly deliver some materials for unity
en: Quick deliver
ca: Entrega ràpida

[ctx: QuickBuild__NotAllowed]
note: error popup shown when quick delivery is not allowed
en: Quick delivery is not allowed for this type of structure
ca: No es permet l'entrega ràpida per a aquest tipus d'estructura

[ctx: QuickBuild__Tooltip]
note: tooltip that explains quick deliver for unity
en: Speeds up the current construction by instantly delivering missing materials without having to wait for trucks to deliver them. The materials to deliver have to be available in storage or shipyard.
ca: Accelera la construcció actual lliurant instantàniament els materials que falten sense haver d'esperar que els camions els lliurin. Els materials a lliurar han d'estar disponibles en magatzems o drassanes.

[ctx: QuickRemove__Action]
note: button to instantly remove some materials something for unity
en: Quick remove
ca: Eliminació ràpida

[ctx: QuickRemove__Tooltip]
note: tooltip that explains quick remove for unity
en: Speeds up the current deconstruction by instantly removing all the materials. The removed materials will be transferred to storage or shipyard.
ca: Accelera la deconstrucció actual eliminant instantàniament tots els materials. Els materials retirats seran traslladats a magatzems o drassanes.

[ctx: QuitGame]
note: exits the game entirely (back to windows)
en: Quit
ca: Surt

[ctx: QuitGame__ConfirmationQuestion]
note: shown when player click a button to quit the game
en: Are you sure you want to quit? Unsaved progress will get lost.
ca: Esteu segur que voleu sortir? El progrés que no s'hagi desat es perdrà.

[ctx: RadarRange]
note: range of a ship radar
en: Radar range
ca: Rang del radar

[ctx: RadiationLevel__Tooltip]
note: tooltip
en: Radiation level. The higher the number the more radiation is released into the area (unless the fuel is safely stored).
ca: Nivell de radiació. Com més gran sigui el nombre, més radiació s'alliberarà a la zona (tret que el combustible s'emmagatzemi de manera segura).

[ctx: RainwaterHarvester__desc]
note: short description
en: Harvests rain water during rain. Has built-in small water tank.
ca: Recull l'aigua de pluja durant la pluja. Té un petit dipòsit d'aigua integrat.

[ctx: RainwaterHarvester__name]
note: building or machine
en: Rainwater harvester
ca: Recollidor d'aigua de pluja

[ctx: RainyWeather__name]
note: name: describes the current weather
en: Rainy
ca: Plujós

[ctx: Recipes]
note: title that is displayed above a list of recipes (a recipe is what a machine performs)
en: Recipes
ca: Receptes

[ctx: Recipes__New]
note: title that is displayed above a list of new recipes in a research node
en: New recipes
ca: Noves receptes

[ctx: RecipesBook__OpenHint]
en: Tip: You can right click a product icon in any recipe in the game to jump to this overview
ca: Consell: podeu fer clic amb el botó dret a la icona d'un producte de qualsevol recepta del joc per anar a la seva vista general

[ctx: RecipesBook__Title]
note: Title of a window that shows all the recipes in the game. Recipes are used in machines for production.
en: Recipes
ca: Receptes

[ctx: RecoverVehicle__Action]
note: button to recover stuck vehicle, see 'RecoverVehicle__Tooltip' for more details on what this does
en: Recover
ca: Recuperar-se

[ctx: RecoverVehicle__Tooltip]
note: vehicle recovery button tooltip
en: The vehicle will be disassembled and reassembled at the nearest depot.
ca: El vehicle es desmuntarà i es tornarà a muntar al dipòsit més proper.

[ctx: RecyclingEfficiency__Title]
note: shows recycling efficiency, more details on this in tooltip
en: Recycling efficiency
ca: Eficàcia del reciclatge

[ctx: RecyclingEfficiency__Tooltip]
en: This does not relate to efficiency of this sorting plant. Instead it defines how efficiently your island converts waste into recyclables in places like maintenance depots and settlement. So for instance 40% efficiency means that 40% of the iron used in maintenance ends up in recyclables. What is not converted into recyclables gets wasted. Note that postponing processing of recyclables due to expectations of future increase in efficiency won't help as the conversion is done when recyclables are created not when they are sorted. Efficiency can be increased via research and edicts.
ca: Això no es relaciona amb l'eficiència d'aquesta planta de selecció. En canvi, defineix amb quina eficàcia la vostra illa converteix els residus en reciclables en llocs com els dipòsits de manteniment i els assentaments. Així, per exemple, un 40% d'eficiència significa que el 40% del ferro utilitzat en el manteniment acaba en reciclables. El que no es converteix en material reciclable es desaprofita. Tingueu en compte que posposar el processament dels reciclables a causa de les expectatives d'augment futur de l'eficiència no ajudarà, ja que la conversió es fa quan es creen els reciclables i no quan es classifiquen. L'eficiència es pot augmentar mitjançant investigacions i edictes.

[ctx: RecyclingIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Recycling efficiency increased by {0}
ca: L'eficiència del reciclatge ha augmentat un {0}

[ctx: RecyclingIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Recycling increase
ca: Augment del reciclatge

[ctx: RecyclingRatioIncrease]
note: description of research that increases recycling efficiency by {0} percent
en: +{0}% RECYCLING INCREASE | +{0}% RECYCLING INCREASE
ca[0]: EFICIÈNCIA DE RECICLATGE +{0} %
ca[1]: EFICIÈNCIA DE RECICLATGE +{0} %

[ctx: RefundOption__Full]
note: a difficulty option where player gets a full (100%) refund when deconstructing something
en: Full refund
ca: Devolució completa

[ctx: RefundOption__Partial]
note: a difficulty option where player gets only a partial refund when deconstructing something
en: Partial refund
ca: Devolució parcial

[ctx: RelativeTime_Days]
note: Relative times shown in the load & save windows
en: {0} day ago | {0} days ago
ca[0]: fa {0} dia
ca[1]: fa {0} dies

[ctx: RelativeTime_Hours]
note: Relative times shown in the load & save windows
en: {0} hour ago | {0} hours ago
ca[0]: fa {0} hora
ca[1]: fa {0} hores

[ctx: RelativeTime_Minutes]
note: Relative times shown in the load & save windows. {0} is a positive integer
en: {0} minute ago | {0} minutes ago
ca[0]: fa {0} minut
ca[1]: fa {0} minuts

[ctx: RelativeTime_Seconds]
note: Relative times shown in the load & save windows. {0} is a positive integer
en: {0} second ago | {0} seconds ago
ca[0]: fa {0} segon
ca[1]: fa {0} segons

[ctx: RemovalError__CannotRemove]
note: trying to remove a building that is not allowed to be removed (e.g. shipyard)
en: Cannot be removed
ca: No es pot eliminar

[ctx: RemovalError__DepotMovingCargo]
note: could not demolish a cargo depot as it is transferring cargo right now
en: Cargo is being transferred
ca: S'està transferint càrrega

[ctx: RemovalError__FarmHasAnimals]
note: could not demolish an animal farm as it has animals
en: Farm has animals
ca: La granja té animals

[ctx: RemovalError__HasProductsStored]
note: could not demolish a cargo depot / unassign its product as it has some products stored
en: Stored product needs to be emptied first
ca: El producte emmagatzemat s'ha de buidar primer

[ctx: RemovalError__HasShipAssigned]
note: trying to remove a shipyard that can't be removed as it has the ship assigned
en: Cannot be removed - has a ship assigned
ca: No es pot eliminar: té un vaixell assignat

[ctx: RemovalError__HousingHasModuleAttached]
note: could not remove a housing or square as it has a service module attached
en: Cannot remove a part of settlement that has some service buildings attached.
ca: No es pot eliminar una part de l'assentament que té alguns edificis de serveis annexes.

[ctx: RemovalError__NotContiguous]
note: could not remove a housing as it would split the settlement into two individual ones
en: Settlement must remain contiguous
ca: L'assentament ha de romandre contigu

[ctx: RemovalError__RemoveModulesFirst]
note: could not demolish a depot as its modules need to be removed first
en: Modules need to be removed first
ca: Els mòduls s'han d'eliminar primer

[ctx: RemovalError__ScrapItFirst]
note: could not demolish an abandoned building, it needs to be scrapped for parts
en: Needs to be scrapped
ca: S'ha de desmontar

[ctx: RemovalError__ShipHasCargo]
note: could not demolish a cargo depot as its ship still has some cargo to unload
en: Ship has cargo
ca: El vaixell té càrrega

[ctx: RemoveProducts]
note: button to request products removal from a transport (comes with a trash icon as well) button to request products removal from a transport
en: Clear
ca: Elimina

[ctx: RemoveProducts__Stop]
note: button to stop products removal from a conveyor belt
en: Stop removal
ca: Atura l'eliminació

[ctx: RemoveProducts__Tooltip]
note: tooltip
en: Requests trucks to remove products from this transport.
ca: Demana als camions que retirin productes d'aquest transport.

[ctx: RemoveProductsInBuffers__Tooltip]
note: tooltip for a button that allows to remove products from machine's buffers
en: Instantly remove products stored in the internal input and output buffers used by this recipe. The products will be moved into any available storage or shipyard.
ca: Elimineu a l'instant els productes emmagatzemats als buffers interns d'entrada i sortida utilitzats per aquesta recepta. Els productes es traslladaran a qualsevol magatzem o drassana disponible.

[ctx: RenderingQuality__High]
note: option for rendering quality setting for the high quality
en: High
ca: Elevada

[ctx: RenderingQuality__Low]
note: option for rendering quality setting for low quality
en: Low
ca: Baixa

[ctx: RenderingQuality__Medium]
note: option for rendering quality setting for medium quality
en: Medium
ca: Mitjana

[ctx: RenderingQuality__Off]
note: option for rendering quality setting, used when the feature is turned off
en: Off
ca: Desactivada

[ctx: RenderingQuality__VeryHigh]
note: option for rendering quality setting for the very high quality
en: Very high
ca: Molt alta

[ctx: RenderingSetting_NotSupported]
note: note added to rendering quality options that are not supported on current hardware
en: {0} is not supported on this hardware
ca: el maquinari no suporta {0}

[ctx: RenderingSetting_Title]
note: title for rendering settings
en: Rendering
ca: Renderització

[ctx: RenderingSettingPreset_Label]
note: Label for the rendering quality preset buttons in the settings window
en: Preset
ca: Ajust

[ctx: Repair]
note: button to request to repair something
en: Repair
ca: Reparació

[ctx: ReplaceShipPart]
note: title of a window that enables to replace an existing ship part with a different one
en: Replace part
ca: Substituïu la peça

[ctx: ReplaceVehicle__MainTooltip]
note: tooltip
en: Allows to replace (upgrade) this vehicle. A requested replacement will be scheduled for assembly in a nearby vehicle depot. Once the replacement is built, the vehicle will head to the depot to be scrapped and replaced. In the meantime, the vehicle will operate as usual.
ca: Permet substituir (o millorar) aquest vehicle. Es programarà un reemplaçament sol·licitat per al muntatge en un dipòsit de vehicles proper. Un cop construït el reemplaçament, el vehicle es dirigirà al dipòsit per tal que el desballestin i sigui substituït. Mentrestant, el vehicle funcionarà com és habitual.

[ctx: ReplaceVehicle__NoDepot]
note: tooltip combined with ReplaceVehicle__MainTooltip
en: There is no compatible vehicle depot that could build the selected replacement.
ca: No hi ha cap dipòsit de vehicles compatible que pugui construir el recanvi seleccionat.

[ctx: ReplaceVehicle__NoVehicleSelected]
note: tooltip combined with ReplaceVehicle__MainTooltip
en: No vehicle is selected for replacement.
ca: No s'ha seleccionat cap vehicle per a substituir-lo.

[ctx: ReplaceVehicle__OnItsWay]
note: tooltip combined with ReplaceVehicle__MainTooltip
en: Vehicle is heading to a vehicle depot to be replaced.
ca: El vehicle es dirigeix a un dipòsit de vehicles per a ser substituït.

[ctx: ReplaceVehicle__WaitingForReplace]
note: tooltip combined with ReplaceVehicle__MainTooltip
en: Vehicle is waiting for its replacement to be built in the vehicle depot.
ca: El vehicle està a l'espera que es construeixi la seva substitució al dipòsit de vehicles.

[ctx: ReportIssue]
note: button to open a page to report game issue / bug
en: Report issue
ca: Informeu d'un problema

[ctx: ReputationIncrease__DonateAction]
note: button to donate products to a settlement to increase player's reputation, will be deliver by ship
en: Donate
ca: Dona

[ctx: ReputationIncrease__Title]
note: title of a panel providing an option to increase player's reputation in the current world map settlement
en: Reputation increase
ca: Augment de la reputació

[ctx: ReputationIncrease__Tooltip]
note: tooltip of a panel providing an option to increase player's reputation in the current world map settlement
en: You can donate some products to increase your reputation in this settlement. The better reputation you have the more trade offers you get. Reputation also affects pops adoption. The products have to be delivered by your ship.
ca: Podeu donar alguns productes per augmentar la vostra reputació en aquest assentament. Com millor reputació tingueu, més ofertes comercials obtindreu. La reputació també afecta l'adopció dels pops. Els productes han de ser lliurats pel vostre vaixell.

[ctx: ReputationIncreaseTitle]
note: text of a panel that enables to donate products to a world map settlement to increase player's reputation, example use 'Increase our reputation to 4'
en: Increase our reputation to {0}
ca: Augmentar la nostra reputació a {0}

[ctx: Requires]
note: title of a panel that lists requirements of something (e.g. research)
en: Requires
ca: Requereix

[ctx: Research]
note: title or tooltip of a button that opens research tree
en: Research
ca: Recerca

[ctx: Research__Detail]
note: ex: 14 / 98, research progress in the details panel of the load & save window
en: Research
ca: Recerca

[ctx: ResearchAdvancedLogisticsControl__desc]
note: description of a research node in the research tree
en: Provides extra management of logistics and dumping.
ca: Ofereix una gestió addicional de la logística i l'abocament.

[ctx: ResearchAdvancedLogisticsControl__name]
note: title of a research node in the research tree
en: Advanced logistics control
ca: Control logístic avançat

[ctx: ResearchAdvancedSmelting__desc]
note: description of a research node in the research tree
en: Provides smelting with higher throughput and increased efficiency for crushed ores.
ca: Proporciona la fosa amb un major rendiment i una major eficiència per als minerals triturats.

[ctx: ResearchAdvancedSmelting__name]
note: title of a research node in the research tree
en: Advanced smelting
ca: Fosa avançada

[ctx: ResearchArcFurnace2__name]
note: title of a research node in the research tree
en: Arc furnace II
ca: Forn d'arc II

[ctx: ResearchAssembler3__name]
note: title of a research node in the research tree
en: Assembly (robotic) II
ca: Muntatge (robòtica) II

[ctx: ResearchBasicComputing__name]
note: title of a research node in the research tree
en: Basic computing
ca: Computació bàsica

[ctx: ResearchBasicDiesel__desc]
note: description of a research node in the research tree
en: Enables to pump island's limited reserve of oil and convert it to diesel. Not very efficient.
ca: Permet bombar la reserva limitada de petroli de l'illa i convertir-la en gasoil. Poc eficient.

[ctx: ResearchBasicDiesel__name]
note: title of a research node in the research tree
en: Basic diesel
ca: Dièsel bàsic

[ctx: ResearchBasicFarming__desc]
note: description of a research node in the research tree
en: Basic farming of potatoes. We just need to hope it will rain.
ca: Cultiu bàsic de patates. Només cal esperar que plogui.

[ctx: ResearchBasicFarming__name]
note: title of a research node in the research tree
en: Basic farming
ca: Agricultura bàsica

[ctx: ResearchBeacon__name]
note: title of a research node in the research tree
en: Beacon
ca: Far

[ctx: ResearchBioDiesel__name]
note: title of a research node in the research tree
en: Biodiesel
ca: Biodièsel

[ctx: ResearchBiofuel__name]
note: title of a research node in the research tree
en: Biofuel
ca: Biocombustible

[ctx: ResearchBlueprints__name]
note: title of a research node in the research tree
en: Blueprints
ca: Plànols

[ctx: ResearchBoilerElectric__name]
note: title of a research node in the research tree
en: Electric boiler
ca: Caldera elèctrica

[ctx: ResearchBricksProduction__name]
note: title of a research node in the research tree
en: Bricks production
ca: Producció de maons

[ctx: ResearchBurner__name]
note: title of a research node in the research tree
en: Burner
ca: Cremador

[ctx: ResearchCanola__name]
note: title of a research node in the research tree
en: Canola
ca: Colza

[ctx: ResearchCaptainsOffice__desc]
note: description of a research node in the research tree
en: Your own office! This is where all the important decision are made.
ca: La teva pròpia oficina! Aquí és on es prenen totes les decisions importants.

[ctx: ResearchCaptainsOffice__name]
note: title of a research node in the research tree
en: Captain's office
ca: Despatx de Capità

[ctx: ResearchCaptainsOffice2__desc]
note: description of a research node in the research tree
en: A bit more spacious office. It provides access to advanced edicts and gives a passive increase in quick trade volume.
ca: Oficina una mica més espaiosa. Proporciona accés a decrets avançats i proporciona un augment passiu del volum de comerç ràpid.

[ctx: ResearchCaptainsOffice2__name]
note: title of a research node in the research tree
en: Captain's office II
ca: Oficina del capità II

[ctx: ResearchCarbonDioxideRecycling__name]
note: title of a research node in the research tree
en: CO2 recycling
ca: Reciclatge de CO2

[ctx: ResearchCargoDepot__desc]
note: description of a research node in the research tree
en: Enables to automate the transportation process of resources that are outside of the island (crude oil for instance).
ca: Permet automatitzar el procés de transport de recursos que es troben fora de l'illa (per exemple, el cru).

[ctx: ResearchCargoDepot__name]
note: title of a research node in the research tree
en: Cargo depot
ca: Dipòsit de càrrega

[ctx: ResearchCargoDepot2__name]
note: title of a research node in the research tree
en: Cargo depot II
ca: Dipòsit de càrrega II

[ctx: ResearchCargoDepot3__name]
note: title of a research node in the research tree
en: Cargo depot III
ca: Dipòsit de càrrega III

[ctx: ResearchCargoDepot4__name]
note: title of a research node in the research tree
en: Cargo depot IV
ca: Dipòsit de càrrega IV

[ctx: ResearchChemicalPlant__name]
note: title of a research node in the research tree
en: Chemical plant & paper
ca: Planta química i de paper

[ctx: ResearchChemicalPlant2__name]
note: title of a research node in the research tree
en: Chemical plant II
ca: Planta química II

[ctx: ResearchChickenFarm__name]
note: title of a research node in the research tree
en: Chicken farm
ca: Granja de pollastres

[ctx: ResearchCompactor__name]
note: title of a research node in the research tree
en: Compactor
ca: Compactadora

[ctx: ResearchConcreteAdvanced__name]
note: title of a research node in the research tree
en: Concrete production
ca: Producció de formigó

[ctx: ResearchConsumerElectronics__name]
note: title of a research node in the research tree
en: Consumer electronics
ca: Electrònica de consum

[ctx: ResearchConveyorBelts__desc]
note: description of a research node in the research tree
en: Connects machines directly to provide smooth and continuous operation.
ca: Connecta màquines directament per proporcionar un funcionament suau i continu.

[ctx: ResearchConveyorBelts__name]
note: title of a research node in the research tree
en: Conveyor belts
ca: Cintes transportadores

[ctx: ResearchConveyorBeltsT2__desc]
note: description of a research that provides advanced conveyor belts
en: Conveyor belts with an increased throughput.
ca: Cintes transportadores amb un major rendiment.

[ctx: ResearchConveyorBeltsT2__name]
note: title of a research node in the research tree
en: Conveyor belts II
ca: Cintes transportadores II

[ctx: ResearchConveyorBeltsT3__name]
note: title of a research node in the research tree
en: Conveyor belts III
ca: Cintes transportadores III

[ctx: ResearchConveyorRouting__name]
note: title of a research node in the research tree
en: Smart conveyor routing
ca: Encaminament intel·ligent del transportador

[ctx: ResearchCopperRefinement__desc]
note: description of a research node in the research tree
en: Copper electrolysis enables us to reach 99% pure copper. This way we can leverage its properties to the maximum.
ca: L'electròlisi del coure ens permet arribar al 99% de coure pur. D'aquesta manera podem aprofitar al màxim les seves propietats.

[ctx: ResearchCopperRefinement__name]
note: title of a research node in the research tree
en: Copper refinement
ca: Refinament del coure

[ctx: ResearchCopperRefinement2__desc]
note: description of a research node in the research tree
en: More efficient process of copper refinement using acid.
ca: Procés més eficient de refinament del coure amb àcid.

[ctx: ResearchCopperRefinement2__name]
note: title of a research node in the research tree
en: Copper refinement II
ca: Refinament del coure II

[ctx: ResearchCornCrop__desc]
note: description of a research node in the research tree
en: Enables to grow & harvest corn in farms.
ca: Permet conrear i collir blat de moro a les granges.

[ctx: ResearchCornCrop__name]
note: title of a research node in the research tree
en: Corn farming
ca: Cultiu de blat de moro

[ctx: ResearchCp2Packing__desc]
note: description of a research that provides advanced construction parts
en: Production of advanced construction parts.
ca: Producció de peces de construcció avançada.

[ctx: ResearchCp2Packing__name]
note: title of a research node in the research tree
en: Construction II
ca: Construcció II

[ctx: ResearchCp3Packing__name]
note: title of a research node in the research tree
en: Construction III
ca: Construcció III

[ctx: ResearchCp4Packing__name]
note: title of a research node in the research tree
en: Construction IV
ca: Construcció IV

[ctx: ResearchCpPacking__desc]
note: description of a research node in the research tree
en: Production of basic construction parts.
ca: Producció de peces bàsiques de construcció.

[ctx: ResearchCpPacking__name]
note: title of a research node in the research tree
en: Construction
ca: Construcció

[ctx: ResearchCropRotation__name]
note: title of a research node in the research tree
en: Crop rotation
ca: Rotació de cultius

[ctx: ResearchCrudeOilDistillation__desc]
note: description of a research node in the research tree
en: Advanced process for diesel production and much more.
ca: Procés avançat per a la producció de dièsel i molt més.

[ctx: ResearchCrudeOilDistillation__name]
note: title of a research node in the research tree
en: Advanced diesel
ca: Dièsel avançat

[ctx: ResearchCrusherLarge__name]
note: title of a research node in the research tree
en: Crusher (large)
ca: Trituradora (gran)

[ctx: ResearchCustomSurfaces__name]
note: title of a research node in the research tree
en: Custom surfaces
ca: Superfícies personalitzades

[ctx: ResearchDatacenter__name]
note: title of a research node in the research tree
en: Datacenter
ca: Centre de dades

[ctx: ResearchDeconstructionRatioIncrease__name]
note: title of a research node in the research tree
en: Deconstruction efficiency
ca: Eficiència de la deconstrucció

[ctx: ResearchDeconstructionRatioIncrease2__name]
note: title of a research node in the research tree
en: Deconstruction efficiency II
ca: Eficiència de la deconstrucció II

[ctx: ResearchDieselGeneratorLarge__name]
note: title of a research node in the research tree
en: Large generator
ca: Generador enorme

[ctx: ResearchEdicts1__desc]
note: description of a research node in the research tree
en: Some really useful edicts that you can apply in your office.
ca: Alguns edictes realment útils que podeu aplicar a la vostra oficina.

[ctx: ResearchEdicts1__name]
note: title of a research node in the research tree
en: Edicts
ca: Edictes

[ctx: ResearchEdicts2__desc]
note: description of a research node in the research tree
en: Another set of useful edicts.
ca: Un altre conjunt d'edictes útils.

[ctx: ResearchEdicts2__name]
note: title of a research node in the research tree
en: Edicts II
ca: Edictes II

[ctx: ResearchEdicts3__name]
note: title of a research node in the research tree
en: Edicts III
ca: Edictes III

[ctx: ResearchEdicts4__name]
note: title of a research node in the research tree
en: Edicts IV
ca: Edictes IV

[ctx: ResearchElectricity__name]
note: title of a research node in the research tree
en: Electricity
ca: Electricitat

[ctx: ResearchElectrolysis__name]
note: title of a research node in the research tree
en: Electrolysis
ca: Electròlisi

[ctx: ResearchElectrolysis2__name]
note: title of a research node in the research tree
en: Electrolyzer II
ca: Electrolitzador II

[ctx: ResearchEngine2__desc]
note: description of a research of a ship engine upgrade
en: Once fitted, the ship will be able to travel farther.
ca: Un cop muntat, el vaixell podrà viatjar més lluny.

[ctx: ResearchEngine2__name]
note: title of a research node in the research tree
en: Ship engine II
ca: Motor de vaixell II

[ctx: ResearchEngine3__name]
note: title of a research node in the research tree
en: Ship engine III
ca: Motor de vaixell III

[ctx: ResearchExhaustFiltration__name]
note: title of a research node in the research tree
en: Exhaust filtration
ca: Filtratge de gasos d'escapament

[ctx: ResearchFarmingT2__name]
note: title of a research node in the research tree
en: Irrigated farms
ca: Cultiu per regadiu

[ctx: ResearchFarmingT3__name]
note: title of a research node in the research tree
en: Greenhouse
ca: Hivernacle

[ctx: ResearchFarmingT4__name]
note: title of a research node in the research tree
en: Greenhouse II
ca: Hivernacle II

[ctx: ResearchFermentation__name]
note: title of a research node in the research tree
en: Fermentation
ca: Fermentació

[ctx: ResearchFertilizers__desc]
note: description of a research node in the research tree
en: Provides industrial production of chemical fertilizer.
ca: Permet la producció industrial de fertilitzants químics.

[ctx: ResearchFertilizers__name]
note: title of a research node in the research tree
en: Fertilizers
ca: Fertilitzants

[ctx: ResearchFoodMarket2__name]
note: title of a research node in the research tree
en: Food market II
ca: Mercat d'aliments II

[ctx: ResearchFoodPacking__desc]
note: description of a research node in the research tree
en: Enables to pack food in order to sell it via contracts.
ca: Permet empaquetar menjar i vendre'l mitjançant contractes.

[ctx: ResearchFoodPacking__name]
note: title of a research node in the research tree
en: Food packing
ca: Envasat d'aliments

[ctx: ResearchFruit__desc]
note: description of a research node in the research tree
en: Enables to grow & harvest fruit in greenhouses.
ca: Permet cultivar i recol·lectar fruita en hivernacles.

[ctx: ResearchFruit__name]
note: title of a research node in the research tree
en: Fruit
ca: Fruita

[ctx: ResearchFuelStation__desc]
note: description of a research node in the research tree
en: Tired of excavators going back and forth to refuel? Build this station and assign it some trucks.
ca: Si us canseu de veure com les excavadores van d'un lloc a l'altre per a proveir-se de combustible, construïu aquesta estació i assigneu-li alguns camions.

[ctx: ResearchFuelStation__name]
note: title of a research node in the research tree
en: Fuel station
ca: Gasolinera

[ctx: ResearchFuelStation2__name]
note: title of a research node in the research tree
en: Fuel station II
ca: Gasolinera II

[ctx: ResearchFuelStation3__name]
note: title of a research node in the research tree
en: Fuel station III
ca: Gasolinera III

[ctx: ResearchGasCombustion__name]
note: title of a research node in the research tree
en: Gas combustion
ca: Combustió a gas

[ctx: ResearchGlassSmelting__desc]
note: description of a research node in the research tree
en: Provides glass production.
ca: Dóna accés a produir vidre.

[ctx: ResearchGlassSmelting__name]
note: title of a research node in the research tree
en: Glass making
ca: Fabricació de vidre

[ctx: ResearchGlassSmeltingT2__name]
note: title of a research node in the research tree
en: Glass making II
ca: Fabricació de vidre II

[ctx: ResearchGoldSmelting__name]
note: title of a research node in the research tree
en: Gold smelting
ca: Fosa d'or

[ctx: ResearchHeavyOilCracking__name]
note: title of a research node in the research tree
en: Heavy oil cracking
ca: Craqueig d'oli pesant

[ctx: ResearchHospital__name]
note: title of a research node in the research tree
en: Hospital
ca: Hospital de l'assentament

[ctx: ResearchHouseholdAppliances__name]
note: title of a research node in the research tree
en: Household appliances
ca: Electrodomèstics

[ctx: ResearchHouseholdGoods__desc]
note: description of a research node in the research tree
en: Household goods for a settlement, generates extra Unity when provided.
ca: Articles per a la llar per a una liquidació, genera Unitat extra quan es proporciona.

[ctx: ResearchHouseholdGoods__name]
note: title of a research node in the research tree
en: Household goods
ca: Articles de la llar

[ctx: ResearchHousing2__name]
note: title of a research node in the research tree
en: Housing II
ca: Habitatge II

[ctx: ResearchHousing3__name]
note: title of a research node in the research tree
en: Housing III
ca: Habitatge III

[ctx: ResearchHydrogenCell__name]
note: title of a research node in the research tree
en: Hydrogen cell
ca: Pila d'hidrogen

[ctx: ResearchHydrogenReforming__name]
note: title of a research node in the research tree
en: Hydrogen production
ca: Producció d'hidrogen

[ctx: ResearchIncinerationPlant__name]
note: title of a research node in the research tree
en: Incineration plant
ca: Planta d'incineració

[ctx: ResearchIndustrialMixerT2__name]
note: title of a research node in the research tree
en: Mixer II
ca: Mescladora II

[ctx: ResearchIronSmeltingScrap__desc]
note: description of a research node in the research tree
en: Production of iron from metal scraps.
ca: Procés per reciclar el ferro de la ferralla.

[ctx: ResearchIronSmeltingScrap__name]
note: title of a research node in the research tree
en: Iron smelting (from scrap)
ca: Fosa de ferro a partir de ferralla

[ctx: ResearchLab1__desc]
note: short description
en: Provides research. The more labs you have, the faster you research.
ca: Genera recerca. Com més laboratoris tingueu funcionant, més ràpid es produirà la investigació.

[ctx: ResearchLab1__name]
note: building or machine
en: Research lab
ca: Laboratori de recerca

[ctx: ResearchLab2__desc]
note: description of a research lab
en: Provides access to more advanced technologies. Important: this lab has to be provided with lab equipment on continuous basis in order to work. The more labs you have, the faster you research. Lab can return consumed products in form of recyclables, if recycling technology is unlocked.
ca: Proporciona accés a tecnologies més avançades. Important: aquest laboratori ha de tenir equipament de laboratori de manera continuada per poder treballar. Com més laboratoris tingueu, més ràpid investigueu. El laboratori pot retornar els productes consumits en forma de material reciclable, si la tecnologia de reciclatge està desbloquejada.

[ctx: ResearchLab2__name]
note: building or machine
en: Research lab II
ca: Laboratori de recerca II

[ctx: ResearchLab3__name]
note: building or machine
en: Research lab III
ca: Laboratori de recerca III

[ctx: ResearchLab4__name]
note: building or machine
en: Research lab IV
ca: Laboratori de recerca IV

[ctx: ResearchLab5__name]
note: building or machine
en: Research lab V
ca: Laboratori de recerca V

[ctx: ResearchLabTip]
note: {0} = Unity
en: If you need to speed-up your research, you can build more research labs. But don’t forget that running them costs {0}. {0} is naturally generated in settlements when people are well and happy but can decrease when their needs are not met. You can visit the settlement to see the details.
ca: Si necessiteu accelerar la vostra investigació, podeu crear més laboratoris de recerca. Però no oblideu que executar-los costa {0}. La {0} es genera de manera natural als assentaments quan la gent està bé i feliç, però pot disminuir quan no es cobreixen les seves necessitats. Podeu visitar l'assentament per a veure'n els detalls.

[ctx: ResearchLocked_LifetimeProduction]
note: tooltip for a product & quantity that player needs to produce per lifetime
en: Shows the total accumulated lifetime production you need to achieve in order to get enough experience to perform this research.
ca: Mostra la producció total acumulada durant tota la vida que cal assolir per a obtenir prou experiència per a dur a terme aquesta investigació.

[ctx: ResearchMaintenanceDepot__name]
note: title of a research node in the research tree
en: Maintenance Depot II
ca: Magatzem de manteniment II

[ctx: ResearchMechPowerStorage__desc]
note: description of a research node in the research tree
en: Provides mechanical power storage and turbines auto-balancing capability.
ca: Permet emmagatzemar energia mecànica i que les turbines s'autoregulin.

[ctx: ResearchMechPowerStorage__name]
note: title of a research node in the research tree
en: Mechanical power storage
ca: Emmagatzemament d'energia mecànica

[ctx: ResearchMedicalSupplies2__name]
note: title of a research node in the research tree
en: Medical supplies II
ca: Subministraments mèdics II

[ctx: ResearchMedicalSupplies3__name]
note: title of a research node in the research tree
en: Medical supplies III
ca: Subministraments mèdics III

[ctx: ResearchMicrochipProduction__name]
note: title of a research node in the research tree
en: Microchip production
ca: Producció de microxips

[ctx: ResearchMicrochipProduction2__name]
note: title of a research node in the research tree
en: Microchip production II
ca: Producció de microxips II

[ctx: ResearchNaphthaProcessing__name]
note: title of a research node in the research tree
en: Naphtha processing
ca: Processament de nafta

[ctx: ResearchNaphthaReforming__name]
note: title of a research node in the research tree
en: Reforming & cracking
ca: Reformació i craqueig

[ctx: ResearchNuclearReactor__name]
note: title of a research node in the research tree
en: Nuclear reactor
ca: Reactor nuclear

[ctx: ResearchNuclearReactor2__name]
note: title of a research node in the research tree
en: Nuclear reactor II
ca: Reactor nuclear II

[ctx: ResearchNuclearReactor3__name]
note: title of a research node in the research tree
en: Fast breeder reactor
ca: Reactor reproductor ràpid

[ctx: ResearchOrganicFertilizer__name]
note: title of a research node in the research tree
en: Organic fertilizer
ca: Fertilitzant orgànic

[ctx: ResearchPipeTransports__desc]
note: description of a research node in the research tree
en: Pipes are great. Imagine hauling all of that with trucks?
ca: Les canonades són molt útils. Us imagineu haver de transportar-ho tot amb camions?

[ctx: ResearchPipeTransports__name]
note: title of a research node in the research tree
en: Pipes
ca: Canonades

[ctx: ResearchPipeTransportsT2__desc]
note: description of a research node in the research tree
en: It turns out that if we increase the pipe diameter, it has a higher throughput.
ca: Amb un diàmetre major de la canonada, el cabal que es pot transportar augmenta.

[ctx: ResearchPipeTransportsT2__name]
note: title of a research node in the research tree
en: Pipes II
ca: Canonades II

[ctx: ResearchPipeTransportsT3__desc]
note: description of a research node in the research tree
en: Another increase in the throughput.
ca: Canonades amb una capacitat per transportar líquids més gran.

[ctx: ResearchPipeTransportsT3__name]
note: title of a research node in the research tree
en: Pipes III
ca: Canonades III

[ctx: ResearchPlasticProduction__name]
note: title of a research node in the research tree
en: Plastic
ca: Plàstic

[ctx: ResearchPolySiliconProduction__name]
note: title of a research node in the research tree
en: Silicon & electronics II
ca: Silici i electrònica II

[ctx: ResearchPowerAndMaintenance__name]
note: title of a research node in the research tree
en: Maintenance
ca: Manteniment

[ctx: ResearchPowerGeneration2__desc]
note: description of a research node in the research tree
en: Unlocks power generation from coal.
ca: Permet generar energia elèctrica a partir de la combustió de carbó.

[ctx: ResearchPowerGeneration2__name]
note: title of a research node in the research tree
en: Power generation II
ca: Generació d'energia II

[ctx: ResearchPowerGeneration3__name]
note: title of a research node in the research tree
en: Power generation III
ca: Generació d'energia III

[ctx: ResearchPowerGeneration4__name]
note: title of a research node in the research tree
en: Power generation IV
ca: Generació d'energia IV

[ctx: ResearchQueue__Add]
note: button to add the current research into the queue
en: Add to queue
ca: Afegeix a la cua

[ctx: ResearchQueue__Remove]
note: button to remove the current research from the queue
en: Remove from queue
ca: Treu de la cua

[ctx: ResearchQueue__Status]
note: shows what place in the queue a research node has, e.g. 'in queue (3)'
en: In queue ({0})
ca: A la cua ({0})

[ctx: ResearchRecycling__name]
note: title of a research node in the research tree
en: Recycling
ca: Reciclatge

[ctx: ResearchRecyclingEdict__desc]
note: research node description
en: Edicts that can be enabled to increase island's overall recycling efficiency.
ca: Edictes que es poden activar per augmentar l'eficiència global de reciclatge de l'illa.

[ctx: ResearchRecyclingEdict__name]
note: title of a research node in the research tree
en: Recycling edicts
ca: Edictes de reciclatge

[ctx: ResearchRecyclingEdict2__name]
note: title of a research node in the research tree
en: Recycling edicts II
ca: Edictes de reciclatge II

[ctx: ResearchRecyclingForSettlement__name]
note: title of a research node in the research tree
en: Settlement recycling
ca: Reciclatge d'assentaments

[ctx: ResearchRecyclingIncrease__desc]
note: {0}=10
en: Increases overall recycling efficiency by extra {0}%.
ca: Augmenta l'eficiència general del reciclatge en un {0}%.

[ctx: ResearchRecyclingIncrease__name]
note: title of a research node in the research tree
en: Recycling increase
ca: Reciclatge eficient

[ctx: ResearchRepairDock__desc]
note: description of a research node in the research tree
en: Enables to repair the ship dock so we can start working on ship repairs.
ca: Permet apanyar el moll per poder treballar després en reparacions de vaixells.

[ctx: ResearchRepairDock__name]
note: title of a research node in the research tree
en: Ship dock repair
ca: Reparació del moll

[ctx: ResearchResearchLab2__name]
note: title of a research node in the research tree
en: Research lab II
ca: Laboratori de recerca II

[ctx: ResearchResearchLab3__name]
note: title of a research node in the research tree
en: Research lab III
ca: Laboratori de recerca III

[ctx: ResearchResearchLab4__name]
note: title of a research node in the research tree
en: Research lab IV
ca: Laboratori de recerca IV

[ctx: ResearchResearchLab5__name]
note: title of a research node in the research tree
en: Research lab V
ca: Laboratori de recerca V

[ctx: ResearchRetainingWalls__name]
note: title of a research node in the research tree
en: Retaining walls
ca: Murs de contenció

[ctx: ResearchRocketAssemblyAndLaunch__name]
note: title of a research node in the research tree
en: Rocket assembly & launch
ca: Muntatge i llançament de coets

[ctx: ResearchRotaryKilnGas__name]
note: title of a research node in the research tree
en: Rotary kiln (gas)
ca: Forn rotatori (a gas)

[ctx: ResearchRubberProduction__name]
note: title of a research node in the research tree
en: Synthetic rubber
ca: Cautxú sintètic

[ctx: ResearchSaltProduction__name]
note: title of a research node in the research tree
en: Salt production
ca: Producció de sal

[ctx: ResearchSausageProduction__name]
note: title of a research node in the research tree
en: Sausage production
ca: Producció de salsitxes

[ctx: ResearchSettlementDecorations__name]
note: title of a research node in the research tree
en: Settlement decorations
ca: Decoracions pels assentaments

[ctx: ResearchSettlementPower__name]
note: title of a research node in the research tree
en: Settlement power
ca: Energia per l'assentament

[ctx: ResearchSettlementWaste__desc]
note: description of a research node in the research tree
en: Basic collection and disposal of waste from settlements.
ca: Recollida i eliminació dels residus generats pels assentaments.

[ctx: ResearchSettlementWaste__name]
note: title of a research node in the research tree
en: Settlement waste
ca: Gestió de residus dels assentaments

[ctx: ResearchSettlementWater__name]
note: title of a research node in the research tree
en: Settlement water
ca: Gestió de l'aigua pels assentaments

[ctx: ResearchShipArmor__desc]
note: description of a research node in the research tree
en: Our ship will take more hits from enemy's artillery. Our crew is looking forward to test it, huh?
ca: Els nostres vaixells resistiran més impactes de l'artilleria enemiga. La tripulació està impacient per provar-ho, oi?

[ctx: ResearchShipArmor__name]
note: title of a research node in the research tree
en: Ship armor
ca: Blindatge de vaixells

[ctx: ResearchShipArmor2__name]
note: title of a research node in the research tree
en: Ship armor II
ca: Blindatge de vaixells II

[ctx: ResearchShipFuelTankUpgrade__name]
note: title of a research node in the research tree
en: Fuel tank upgrade
ca: Millora dels tancs de combustible

[ctx: ResearchShipRadar__desc]
note: description of a research of a ship bridge upgrade
en: Advanced ship bridge. Also contains a better radar for area explorations.
ca: Una versió millorada del pont de comandament de vaixells. També disposa d'un radar millor.

[ctx: ResearchShipRadar__name]
note: title of a research node in the research tree
en: Ship bridge II
ca: Pont de comandament del vaixell II

[ctx: ResearchShipRadar2__name]
note: title of a research node in the research tree
en: Ship bridge III
ca: Pont de comandament del vaixell III

[ctx: ResearchShipWeapons__desc]
note: description of a research node in the research tree
en: Once fitted on the ship, we can finally stop running away from every battle.
ca: Una vegada estigui equipat al vaixell, podrem deixar de fugir dels enemics.

[ctx: ResearchShipWeapons__name]
note: title of a research node in the research tree
en: Ship weapons
ca: Armes del vaixell

[ctx: ResearchShipWeapons2__desc]
note: description of ship weapons
en: Ship guns that provide increased range and damage.
ca: Armes que s'equipen als vaixells per augmentar el seu abast i dany.

[ctx: ResearchShipWeapons2__name]
note: title of a research node in the research tree
en: Ship weapons II
ca: Armes del vaixell II

[ctx: ResearchShipWeapons3__name]
note: title of a research node in the research tree
en: Ship weapons III
ca: Armes del vaixell III

[ctx: ResearchSnacksProduction__name]
note: title of a research node in the research tree
en: Snacks production
ca: Producció d'aperitius

[ctx: ResearchSolarPanels__name]
note: title of a research node in the research tree
en: Solar panels
ca: Panells solars

[ctx: ResearchSolarPanels2__name]
note: title of a research node in the research tree
en: Solar panels II
ca: Panells solars II

[ctx: ResearchSoybeanCrop__name]
note: title of a research node in the research tree
en: Soybean farming
ca: Cultiu de soja

[ctx: ResearchSpeed__Title]
note: title of a panel that shows current research speed of a research lab
en: Research speed
ca: Velocitat de recerca

[ctx: ResearchStacker__name]
note: title of a research node in the research tree
en: Stacker
ca: Apilador

[ctx: ResearchStatueOfMaintenance__name]
note: title of a research node in the research tree
en: Statue of maintenance
ca: Estàtua del manteniment

[ctx: ResearchSteelSmelting__desc]
note: description of a research node in the research tree
en: Process to convert iron into more durable steel.
ca: Procés per convertir el ferro en acer, un aliatge més durador.

[ctx: ResearchSteelSmelting__name]
note: title of a research node in the research tree
en: Steel smelting
ca: Fosa d'acer

[ctx: ResearchStorage2__name]
note: title of a research node in the research tree
en: Storage II
ca: Emmagatzematge II

[ctx: ResearchStorage3__name]
note: title of a research node in the research tree
en: Storage (Large) I
ca: Emmagatzematge gran I

[ctx: ResearchStorage4__name]
note: title of a research node in the research tree
en: Storage (Large) II
ca: Emmagatzematge gran II

[ctx: ResearchStoragesT1__name]
note: title of a research node in the research tree
en: Storage
ca: Emmagatzematge

[ctx: ResearchSugarCane__name]
note: title of a research node in the research tree
en: Sugar cane
ca: Canya de sucre

[ctx: ResearchSulfurProcessing__name]
note: title of a research node in the research tree
en: Sulfur processing
ca: Processament de sofre

[ctx: ResearchSuperPressSteam__desc]
note: description of a research node in the research tree
en: Super pressurized steam heated to 800 °C. Can be leveraged to produce hydrogen using sulfur-iodine cycle which is more efficient than electrolysis.
ca: Vapor superpressuritzat escalfat a 800 °C. Es pot aprofitar per a produir hidrogen mitjançant el cicle iode-sulfur que és més eficient que l'electròlisi.

[ctx: ResearchSuperPressSteam__name]
note: title of a research node in the research tree
en: Super heated steam
ca: Vapor super escalfat

[ctx: ResearchTerrainLeveling__name]
note: title of a research node in the research tree
en: Terrain leveling
ca: Anivellació del terreny

[ctx: ResearchThermalDesalination__name]
note: title of a research node in the research tree
en: Thermal desalination
ca: Dessalinització tèrmica

[ctx: ResearchThermalDesalinationBasic__desc]
note: description of a research node in the research tree
en: Enables to repurpose basic distiller for water desalination. It is not very efficient.
ca: Permet reutilitzar el destil·lador bàsic per dessalinitzar aigua. No és molt eficient.

[ctx: ResearchThermalDesalinationBasic__name]
note: title of a research node in the research tree
en: Basic desalination
ca: Dessalinització bàsica

[ctx: ResearchThermalStorage__name]
note: title of a research node in the research tree
en: Thermal storage
ca: Emmagatzematge tèrmic

[ctx: ResearchTombOfCaptains__name]
note: title of a research node in the research tree
en: Tomb of Captains
ca: Tomba dels Capitans

[ctx: ResearchTools__desc]
note: description of a research node in the research tree
en: Provides advanced tools for easier planning and management.
ca: Proporciona eines avançades per a facilitar la planificació i la gestió.

[ctx: ResearchTools__name]
note: title of a research node in the research tree
en: Tools
ca: Eines

[ctx: ResearchToRepair__Tooltip]
note: explains that shipyard cannot be repaired until the player researches how to do it.
en: You need to research a technology in order to repair this.
ca: Heu d'investigar una tecnologia er reparar-ho.

[ctx: ResearchTradeDock__name]
note: title of a research node in the research tree
en: Trading dock
ca: Moll comercial

[ctx: ResearchTransportsBalancing__desc]
note: description of a research node in the research tree
en: You can already split / merge transports. But this gives you the ability to set input / output priorities and ratios.
ca: Ja podeu dividir / combinar transports. Però això us ofereix la possibilitat d'establir prioritats i ràtios d'entrada/sortida.

[ctx: ResearchTransportsBalancing__name]
note: title of a research node in the research tree
en: Transports balancing
ca: Regulació dels transports

[ctx: ResearchTransportsLifts__desc]
note: description of a research node in the research tree
en: Allows to raise or lower conveyors in a compact footprint.
ca: Permet pujar o baixar cintes transportadores en un espai reduït.

[ctx: ResearchTransportsLifts__name]
note: title of a research node in the research tree
en: Conveyor lifts
ca: Cintes muntacàrregues

[ctx: ResearchTreeHarvester__name]
note: title of a research node in the research tree
en: Tree harvester II
ca: Taladora d'arbres II

[ctx: ResearchTreePlanting__name]
note: title of a research node in the research tree
en: Tree planting
ca: Plantació d'arbres

[ctx: ResearchTrucksCapacityEdict__name]
note: title of a research node in the research tree
en: Trucks overloading edict
ca: Decret de sobrecàrrega de camions

[ctx: ResearchUndergroundWater__name]
note: title of a research node in the research tree
en: Groundwater pump
ca: Bomba d'aigua subterrània

[ctx: ResearchUnlocked]
note: shows that a new research was unlocked, example: 'Efficient concrete unlocked!'
en: {0} unlocked!
ca: S'ha desblocat «{0}»!

[ctx: ResearchUnlocked__NewBuildings]
note: label of a panel showing icons of all the new buildings and machines that player unlocked
en: New buildings:
ca: Edificis nous:

[ctx: ResearchUnlocked__NewProducts]
note: label of a panel showing icons of all the new products that player unlocked
en: New products:
ca: Productes nous:

[ctx: ResearchUraniumEnrichment__name]
note: title of a research node in the research tree
en: Uranium enrichment
ca: Enriquiment d'urani

[ctx: ResearchVacuumDesalination__desc]
note: description of a research node in the research tree
en: Enables to utilize depleted steam for desalination.
ca: Permet reaprofitar vapor sobrant per la dessalinització.

[ctx: ResearchVacuumDesalination__name]
note: title of a research node in the research tree
en: Vacuum desalination
ca: Dessalinització al buit

[ctx: ResearchVegetables__desc]
note: description of a research node in the research tree
en: Enables to grow & harvest vegetables in farms.
ca: Permet cultivar i recol·lectar hortalisses a les granges.

[ctx: ResearchVegetables__name]
note: title of a research node in the research tree
en: Vegetables farming
ca: Cultiu d'hortalisses

[ctx: ResearchVehicleAndMining__desc]
note: description of a research node in the research tree
en: Excavator & mining tower to enable mining raw materials. And more trucks to reinforce our logistics.
ca: Excavadora i torre de mineria que permeten l'extracció de matèries primeres. I més camions per a reforçar la logística.

[ctx: ResearchVehicleAndMining__name]
note: title of a research node in the research tree
en: Vehicles & mining
ca: Vehicles i mineria

[ctx: ResearchVehicleAssembly2__desc]
note: description of a research node in the research tree
en: Large vehicles to scale your mining and logistics operations. Their production requires glass which has to be acquired via quick trade from other world settlements until you research how to produce it yourself.
ca: Vehicles grans per escalar les vostres operacions mineres i logístiques. La seva producció requereix vidre que s'ha d'adquirir mitjançant un comerç ràpid d'altres assentaments mundials fins que investigueu com produir-lo vosaltres mateixos.

[ctx: ResearchVehicleAssembly2__name]
note: title of a research node in the research tree
en: Large vehicles
ca: Vehicles grossos

[ctx: ResearchVehicleAssembly3__name]
note: title of a research node in the research tree
en: Mega vehicles
ca: Vehicles enormes

[ctx: ResearchVehicleAssembly3H__name]
note: title of a research node in the research tree
en: Hydrogen mega vehicles
ca: Mega vehicles d'hidrogen

[ctx: ResearchVehicleCapIncrease__desc]
note: {0}=25
en: Increases vehicle limit by {0}.
ca: Augmenta el límit de vehicles en {0}.

[ctx: ResearchVehicleCapIncrease__name]
note: title of a research node in the research tree
en: Vehicles management
ca: Gestió de vehicles

[ctx: ResearchVehicleCapIncrease2__name]
note: title of a research node in the research tree
en: Vehicles management II
ca: Gestió de vehicles II

[ctx: ResearchVehicleCapIncrease3__name]
note: title of a research node in the research tree
en: Vehicles management III
ca: Gestió de vehicles III

[ctx: ResearchVehicleCapIncrease4__name]
note: title of a research node in the research tree
en: Vehicles management IV
ca: Gestió de vehicles IV

[ctx: ResearchVehicleCapIncrease5__name]
note: title of a research node in the research tree
en: Vehicles management V
ca: Gestió de vehicles V

[ctx: ResearchVehicleCapIncrease6__name]
note: title of a research node in the research tree
en: Vehicles management VI
ca: Gestió de vehicles VI

[ctx: ResearchVehicleRamps__name]
note: title of a research node in the research tree
en: Ramp for vehicles
ca: Rampes per vehicles

[ctx: ResearchWaterRecovery__name]
note: title of a research node in the research tree
en: Water recovery
ca: Recuperació de l'aigua

[ctx: ResearchWaterTreatment__name]
note: title of a research node in the research tree
en: Wastewater treatment
ca: Tractament d'aigües residuals

[ctx: ResearchWaterTreatment2__desc]
note: description of a research node in the research tree
en: A more efficient wastewater treatment process.
ca: Un tractament més eficient de les aigües residuals.

[ctx: ResearchWaterTreatment2__name]
note: title of a research node in the research tree
en: Wastewater treatment II
ca: Tractament de les aigües residuals II

[ctx: ResearchWheatCrop__name]
note: title of a research node in the research tree
en: Wheat farming & processing
ca: Cultiu i processament del blat

[ctx: ReserveStatus]
note: title of a panel that shows how much is left of a ground deposit resource (oil, groundwater)
en: Reserve status
ca: Estat de les reserves

[ctx: Resolution]
note: title for screen resolution setting
en: Resolution
ca: Resolució

[ctx: ResourceIsLow__name]
note: example: 'Groundwater resource is getting low'
en: {0} resource is getting low
ca: El recurs «{0}» s'està esgotant

[ctx: Resources]
note: title of settings affecting resources - mining, starting resources
en: Resources
ca: Recursos

[ctx: RestartRequiredSuffix]
note: used with a setting that requires restart. Example: 'Scale (restart required)'
en: {0} (restart required)
ca: {0} (cal reiniciar)

[ctx: RestoreDefaults]
note: button to restore defaults
en: Restore defaults
ca: Restaura els valors per defecte

[ctx: RetainingWallCorner__name]
note: name
en: Retaining wall (corner)
ca: Cantonada de mur de contenció

[ctx: RetainingWallCross__name]
note: name
en: Retaining wall (cross)
ca: Mur de contenció en forma de creu

[ctx: RetainingWallsTitle]
note: Plural title of a structure that holds terrain in place to prevent it from a collapse
en: Retaining walls
ca: Murs de contenció

[ctx: RetainingWallStraight1__desc]
note: description of retaining wall
en: Prevents terrain from collapsing. Walls can be placed below the surface to prevent terrain collapse during mining, or above terrain to aid with dumping operations. The placement elevation is adjustable. Walls will collapse if they hold more than {0} units of height or if they are overfilled.
ca: Evita que el terreny s'enfonsi. Les parets es poden col·locar sota la superfície per evitar l'enfonsament del terreny durant la mineria, o per sobre del terreny per ajudar amb les operacions d'abocament. L'elevació de la col·locació és ajustable. Les parets s'enfonsaran si aguanten més de {0} unitats d'alçada o si s'omplen en excés.

[ctx: RetainingWallStraight1__name]
note: name
en: Retaining wall (short)
ca: Mur de contenció curt

[ctx: RetainingWallStraight4__name]
note: name
en: Retaining wall (long)
ca: Mur de contenció llarg

[ctx: RetainingWallTee__name]
note: name
en: Retaining wall (tee)
ca: Mur de contenció en forma de T

[ctx: RetiredWaste__NextDisposal]
note: informs how much time is left until the current radioactive waste gets converted into nonradioactive waste. Example use: 'Next disposal in: 40 years'
en: Next disposal in: {0}
ca: Proper abocament d'aquí a {0}

[ctx: RetiredWaste__Tooltip]
note: tooltip
en: Product into which the current stored waste transforms after it is no longer radioactive. Only some waste can be retired this way (more information can be found in the recipe book).
ca: Quan els residus actuals deixen de ser radioactius, es transformen en aquest producte. D'aquesta manera només es poden retirar alguns residus (en trobareu més informació al llibre de receptes).

[ctx: RightClickToRemove]
note: tooltip explaining that mouse right click remove the hovered element
en: Right click to remove
ca: Feu clic amb el botó dret per treure-ho

[ctx: RocketAssemblyDepot__CannotDestroy]
note: error popup when player tried to destroy rocket assembly depot but the rocket transporter is not parked inside, {0} is 'rocket transporter'
en: The {0} is not parked inside.
ca: El {0} no està aparcat a dins.

[ctx: RocketAssemblyDepot__desc]
note: short description: rocket assembly building description, {0} is launch pad
en: Constructs space rockets and delivers them to the nearest {0} using a specialized transporter. The transporter is a large vehicle and cannot drive over uneven ground so make sure that the {0} is on the same height level as this building.
ca: Construeix coets espacials i els lliura al {0} més proper mitjançant un transportador especialitzat. El transportista és un vehicle gran i no pot circular per un terreny irregular, així que assegureu-vos que el {0} estigui a la mateixa alçada que aquest edifici.

[ctx: RocketAssemblyDepot__name]
note: name
en: Rocket assembly depot
ca: Magatzem de muntatge de coets

[ctx: RocketLaunchPad__desc]
note: short description
en: Enables launching rockets to space! After a rocket is delivered and securely attached to the tower, it will be filled with fuel based on the rocket type. This has to match with connected fuel to this tower. Fuel is never stored at the launch pad for safety reasons. Water also needs to be connected since the launch process requires a large amount of it for dampening of rocket exhaust shockwaves.
ca: Permet llançar coets a l'espai! Després de lliurar un coet i connectar-lo de manera segura a la torre, s'omplirà de combustible en funció del tipus de coet. Això ha de coincidir amb el combustible connectat a aquesta torre. El combustible mai s'emmagatzema a la plataforma de llançament per motius de seguretat. També s'ha de connectar l'aigua, ja que el procés de llançament en requereix una gran quantitat per amortir les ones de xoc d'escapament dels coets.

[ctx: RocketLaunchPad__name]
note: name
en: Rocket launch pad
ca: Plataforma de llançament de coets

[ctx: RockMine__name]
note: name
en: Rock mine
ca: Mina de pedra

[ctx: RotaryKiln__desc]
note: description of a machine
en: Performs calcination process under high temperatures. Used to produce cement.
ca: Realitza un procés de calcinació a altes temperatures per produir ciment.

[ctx: RotaryKiln__name]
note: name of a machine
en: Rotary Kiln
ca: Forn rotatori

[ctx: RotaryKilnGas__name]
note: name of a machine
en: Rotary Kiln (gas)
ca: Forn rotatori (a gas)

[ctx: RotateShortcut__Tooltip]
note: tooltip
en: Press the shortcut key to rotate clock-wise
ca: Premeu la tecla de drecera per girar en sentit horari

[ctx: Ruins__desc]
note: short description
en: Seems like a building that is abandoned for a long time and no longer useful. We can deconstruct it for useful materials which can be processed in our factory.
ca: Sembla un edifici abandonat durant molt de temps i ja no serveix. El podem desmuntar per recuperar-ne materials útils que es puguin processar a la nostra fàbrica.

[ctx: Ruins__name]
note: building or machine
en: Abandoned communication station
ca: Estació de comunicacions abandonada

[ctx: RuinsRecycle__Action]
note: starts recycling a building for metal scraps
en: Start recycling
ca: Comença a reciclar

[ctx: RuinsRecycleFormatted__Tooltip]
note: tooltip that explains how building recycling works, {0} - iron scrap, {1} - blast furnace
en: Recycling this building provides you with useful materials which will be automatically transported by trucks where needed (e.g. {0} will be delivered to a {1}).
ca: El reciclatge d'aquest edifici proporciona materials útils que seran transportats automàticament amb camions quan sigui necessari (per exemple, es lliurarà {0} a un {1}).

[ctx: RunOnLowFuel__Action]
note: title of a button that allows to spend Unity when a ship is out of fuel. More info in RunOnLowFuel__Tooltip.
en: Run on low fuel
ca: Fes servir Unitat si no hi ha combustible

[ctx: RunOnLowFuel__Tooltip]
note: tooltip for a button
en: The ship will depart even with insufficient fuel, but the journey will take longer and cost Unity.
ca: El vaixell sortirà fins i tot amb combustible insuficient, però el viatge trigarà més i costarà Unitat.

[ctx: Save__FailureMessage]
note: Message shown when a save is unsuccessful
en: Failed to save the game!
ca: La partida no s'ha pogut desar!

[ctx: Save__SuccessMessage]
note: {0} is name of the file that was saved
en: File {0} has been saved!
ca: El fitxer «{0}» s'ha desat!

[ctx: Save__Title]
note: Label above the save name column in the load & save windows
en: Save
ca: Desa

[ctx: Save_Action]
note: button to save the game after the player clicks it
en: Save
ca: Desa

[ctx: Save_Title]
note: title of a window that that enables to save the current game progress
en: Save game
ca: Desa la partida

[ctx: Saved__Detail]
note: Label for the date of the save in the details panels of the load & save windows
en: Saved
ca: S'ha desat.

[ctx: SaveInProgress]
note: a message shown on the screen when save or auto-save is in progress
en: Saving ...
ca: S'està desant…

[ctx: SaveMigration__BlueprintsNote]
note: note about blueprints
en: Note that blueprints remain compatible so you can go back to the old game version, export your blueprints to string, and import them to the new version.
ca: Tingueu en compte que els plànols segueixen sent compatibles, de manera que podeu tornar a la versió antiga del joc, exportar els vostres plànols en forma de cadena i importar-los a la versió nova.

[ctx: SaveMigration__Intro]
note: {0} - Update 1, {1} - branch name
en: Welcome to the {0}! Unfortunately, saves from the previous game version are not compatible. However, the new version is full of new exciting content so we hope you will not mind a new start.
    
    If you'd prefer to keep playing your old save, you can! Just go to Steam and switch to the old version '{1}' as shown below. Steam will then automatically download it for you. Whenever you are ready to go back to {0} just remove the beta branch by setting it to 'None'.
ca: Us donem la benvinguda a {0}! Malauradament, les desades de la versió anterior del joc no són compatibles. No obstant això, la nova versió està plena de contingut interessant nou, així que esperem que no us importi començar altra vegada.
    
    Si preferiu seguir jugant amb la vostra partida anterior, podeu fer-ho! Només heu d'anar a l'Steam i canviar a la versió antiga «{1}», tal com es mostra a continuació. L'Steam el descarregarà automàticament. Quan estigueu preparat per a tornar a {0}, només heu d'eliminar la branca beta configurant-la a «Cap».

[ctx: SaveName__Label]
note: Label next to the save name entry box in the save window
en: Name your save
ca: Poseu nom a la desada

[ctx: SaveNew]
note: button to click on to create a new save file (shows a new text field where player can type name of the save file)
en: + New save
ca: + Desada nova

[ctx: Scale]
note: UI scaling option. Example: 'Scale: 120%'
en: Scale
ca: Escala

[ctx: ScrapVehicle__Action]
note: button to send the current vehicle to a depot to have it scrapped for parts
en: Scrap
ca: Retira

[ctx: ScrapVehicle__InProgress]
note: vehicle scrap button tooltip
en: Vehicle is heading to be scrapped in the vehicle depot
ca: El vehicle es dirigeix a ser desballestat al dipòsit de vehicles

[ctx: ScrapVehicle__Tooltip]
note: vehicle scrap button tooltip
en: Sends the vehicle to the vehicle depot to be scrapped for parts
ca: Envia el vehicle al magatzem de vehicles per descartar-lo i reaprofitar-ne les parts

[ctx: ScreenSetting_Title]
note: title of graphical settings (resolution, quality, etc.)
en: Screen
ca: Pantalla

[ctx: Search]
note: placeholder used in a search text box
en: Search
ca: Cerca

[ctx: SeedsTech_Description]
note: explains the player what they need to do in order to get access to seeds - wheat seeds, canola seeds etc.
en: To discover new seeds, explore the world map with your ship.
ca: Per descobrir noves llavors, explora el mapa del món amb el teu vaixell.

[ctx: SelectFuel_Title]
note: title of a panel that allows to select a fuel type for a consumer like a ship for instance
en: Select fuel
ca: Selecciona combustible

[ctx: SelectMods_Title]
note: Title on the "Select mods" tab of the new game window
en: Select mods to include in the game
ca: Trieu els mods que cal incloure a la partida

[ctx: SelectOption]
note: Message shown in dropdown buttons when no value is selected
en: Select...
ca: Tria...

[ctx: SelectVehicle_Title]
note: title of a panel that allows to select a vehicle from multiple vehicle types
en: Select vehicle
ca: Tria el vehicle

[ctx: ServerRacks__Title]
note: title of a panel that enables to manage server racks in data center
en: Server racks
ca: Bastidors de servidors

[ctx: ServerRacks__Tooltip]
note: tooltip in data center
en: Data center hosts server racks. Every added server rack increases the computing output but also increases demands on power, cooling and more. Server racks can be freely added and removed below.
ca: El centre de dades allotja bastidors de servidors. Cada bastidor de servidor afegit augmenta la sortida de computació, però també augmenta les demandes d'energia, refrigeració i molt més. Els bastidors de servidors es poden afegir i eliminar lliurement a continuació.

[ctx: ServiceLimit__Title]
note: title of a panel showing limit of population this building can serve, more details in ServiceLimit__Tooltip
en: Service limit
ca: Límit de servei

[ctx: ServiceLimit__Tooltip]
en: This settlement module has a limit on how many people it can serve. In case the total population of the attached settlement exceeds this limit, you need to build more modules.
ca: Aquest mòdul de liquidació té un límit a quantes persones pot atendre. En cas que la població total de l'assentament adjunt superi aquest límit, cal construir més mòduls.

[ctx: Settings_Title]
note: title of the settings window
en: Settings
ca: Configuració

[ctx: SettlementBiomassModule__desc]
note: short description
en: Collects organic waste (leftovers from food typically). If a settlement does not have this module built, all the organic waste ends up in general waste.
ca: Recull els residus orgànics (normalment les restes dels aliments). Si un assentament no té aquest mòdul construït, tots els residus orgànics acaben en residus generals.

[ctx: SettlementBiomassModule__name]
note: name
en: Biomass collection
ca: Recol·lector de biomassa

[ctx: SettlementConsumerElectronicsModule__desc]
note: short description
en: Provides consumer electronics to the attached settlement which generates extra Unity.
ca: Proporciona electrònica de consum a l'assentament i genera Unitat addicional.

[ctx: SettlementConsumerElectronicsModule__name]
note: building or machine
en: Consumer electronics module
ca: Mòdul d'electrònica de consum

[ctx: SettlementFoodModule__desc]
note: short description
en: Provides food to the attached settlement. A settlement needs to have at least one food market attached otherwise its population will starve.
ca: Proporciona aliments a l'assentament. Cada assentament ha de disposar almenys d'un mercat d'aliments; altrament, la seva població passarà gana.

[ctx: SettlementFoodModule__name]
note: name
en: Food market
ca: Mercat d'aliments

[ctx: SettlementFoodModuleT2__desc]
note: short description
en: Provides food to the attached settlement. This one can store multiple types of products.
ca: Proporciona aliments a l'assentament. Pot emmagatzemar diferents tipus de productes.

[ctx: SettlementFoodModuleT2__name]
note: name
en: Food market II
ca: Mercat d'aliments II

[ctx: SettlementFountain__name]
note: name
en: Square with fountain
ca: Plaça amb font

[ctx: SettlementFullOfLandfill__name]
note: notification
en: Settlement is full of trash
ca: L'assentament està ple de deixalles

[ctx: SettlementHasNoFoodModule__name]
note: notification
en: Settlement has no food market!
ca: L'assentament no té mercat d'aliments!

[ctx: SettlementHouseholdAppliancesModule__desc]
note: short description
en: Provides appliances electronics to the attached settlement which generates extra Unity.
ca: Proporciona electrodomèstics a l'assentament i així es genera Unitat addicional.

[ctx: SettlementHouseholdAppliancesModule__name]
note: building or machine
en: Household appliances module
ca: Mòdul d'electrodomèstics

[ctx: SettlementHouseholdGoodsModule__desc]
note: short description
en: Provides household goods to the attached settlement which generates extra Unity.
ca: Proporciona articles per la llar a l'assentament; això genera Unitat addicional.

[ctx: SettlementHouseholdGoodsModule__name]
note: building or machine
en: Household goods module
ca: Mòdul d'articles per la llar

[ctx: SettlementIsStarving__name]
note: notification
en: Settlement is starving!
ca: L'assentament es mor de fam!

[ctx: SettlementLandfillModule__desc]
note: short description
en: Collects general waste from the attached settlement to prevent it from piling up in the settlement and causing health concerns.
ca: Recull els residus generals de l'assentament annex per evitar que s'acumulin a l'assentament i que generin problemes de salut.

[ctx: SettlementLandfillModule__name]
note: name
en: Waste collection
ca: Recol·lecció de residus

[ctx: SettlementPillar__name]
note: name
en: Square with column
ca: Plaça amb columna

[ctx: SettlementPowerModule__desc]
note: short description
en: Provides electricity to the attached settlement which generates extra Unity.
ca: Proporciona electricitat a l'assentament; això genera Unitat addicional.

[ctx: SettlementPowerModule__name]
note: name building or machine
en: Transformer
ca: Transformador

[ctx: SettlementRecyclablesModule__descToFormat]
note: {0} can be household goods for instance
en: Collects recyclables from the attached settlement. Recyclables are generated only from products that you provide to the settlement (e.g. {0}). If a settlement does not have this module built, all recyclables end up in general waste.
ca: Recull els materials reciclables de l'assentament annex. Els materials reciclables només es generen a partir dels productes que proporcioneu a l'assentament (p. ex., {0}). Si un assentament no té aquest mòdul construït, tots els reciclables acaben en residus generals.

[ctx: SettlementRecyclablesModule__name]
note: name
en: Recyclables collection
ca: Recollida de residus reciclables

[ctx: SettlementServices]
note: title of a panel showing status of all the services in the settlement or globally
en: Services
ca: Serveis

[ctx: SettlementServices__Tooltip]
note: tooltip of a panel that shows status of all the services in the selected settlement
en: Status of services provided to this settlement.
ca: Estat dels serveis proporcionats a aquest assentament.

[ctx: SettlementSmall1__name]
note: name
en: Settlement
ca: Assentament

[ctx: SettlementSquare1__name]
note: name
en: Square (light)
ca: Plaça (de color clar)

[ctx: SettlementSquare2__name]
note: name
en: Square (dark)
ca: Plaça (de color fosc)

[ctx: SettlementTitle]
note: title of a window showing individual settlement information
en: Settlement
ca: Assentament

[ctx: SettlementTitleWithReputation]
note: shows the current title of a world map settlement ({0}) and the reputation the player has there, example use: 'Settlement (Reputation 4)'
en: {0} (Reputation {1})
ca: {0} ({1} de reputació)

[ctx: SettlementWaste__Title]
note: title of a panel showing amount of waste accumulated in a settlement
en: Waste in settlement
ca: Residus a l'assentament

[ctx: SettlementWaste__Tooltip]
note: tooltip
en: Population in settlement generates waste. The amount of waste generated depends on amount of products provided to the settlement. However settlement always generates some basic amount of waste. When waste in settlement gets over limit it creates negative health effects, so it is important to collect the waste via a dedicated waste module. Waste can be dumped on the ground. However research might find new ways of dealing with waste.
ca: La població dels assentaments produeixen deixalles. La quantitat que generen depèn dels productes que s'han proveït. No obstant, els assentaments sempre generen una quantitat bàsica de residus. Quan la quantitat de residus supera un cert llindar, provoquen un efecte negatiu a la salut. Per això és important recollir els residus amb el mòdul corresponent. Les escombraries es poden abocar al terra, però també es pot gestionar les deixalles d'altres maneres si es realitzen les recerques pertinents.

[ctx: SettlementWaterModule__desc]
note: short description
en: Provides fresh water to the attached settlement and returns waste water that needs to be disposed of. Providing fresh water to a settlement generates extra Unity and reduces health risks.
ca: Proporciona aigua potable per a l'assentament i retorna les aigües negres que s'han d'eliminar. Si la població disposa d'aigua potable es genera Unitat i es redueixen els riscos per la salut.

[ctx: SettlementWaterModule__name]
note: building or machine
en: Water facility
ca: Instal·lació d'aigua

[ctx: SettlingTank__name]
note: name of a machine Used to extract gold ore concentrate from gold ore powder.
en: Settling tank
ca: Tanc de sedimentació

[ctx: ShadowsQualityRenderingSetting__Name]
note: rendering setting name
en: Shadows quality
ca: Qualitat de les ombres

[ctx: Shaft__name]
note: name
en: Shaft
ca: Eix

[ctx: Shaft__Status]
note: shaft status, currently showing maximum output percentage
en: Max output: {0}%
ca: Sortida màxima: {0} %

[ctx: ShaftOverview]
note: title for section that shows connected shaft overview
en: Connected shaft
ca: Eix connectat

[ctx: ShaftOverview__Tooltip]
note: tooltip explaining shafts, {0} = throughput in MW
en: This machine is connected to a shaft that allows exchange of mechanical power. All machines connected to one shaft contribute to its inertia - stored mechanical power. When shaft is turning too slow, machines cannot use its power (denoted by red marker) and it needs to be charged up first. When inertia is low, the maximum output is limited and connected machines might not get all the power they need. Similarly, when inertia is too high, the maximum input to the shaft is limited and connected machines may not be able to deliver all produced power to the shaft. The shaft has a maximum throughput of {0}.
ca: Aquesta màquina està connectada a un eix que li permet l'intercanvi d'energia mecànica. Totes les màquines connectades a un eix contribueixen a la seva inèrcia, energia mecànica emmagatzemada. Quan l'eix gira molt lent, les màquines no podran usar la seva potència –que s'indica amb un marcador vermell– i caldrà carregar-lo abans. Quan la inèrcia és baixa, la sortida màxima està limitada i és possible que les màquines connectades no obtinguin tota la potència necessària. De manera similar, quan la inèrcia és molt alta, l'entrada màxima a l'eix està limitada i és possible que les màquines connectades no puguin transmetre tota l'energia produïda a l'eix. L'eix té un rendiment màxim de {0}.

[ctx: ShiftsCount]
note: describes the number of shifts per day that pops will work in a mine / oil rig, for instance: '2 shifts'
en: {0} shift | {0} shifts
ca[0]: {0} torn
ca[1]: {0} torns

[ctx: ShipAutoRepair__Toggle]
note: used as: '[checkbox] Auto-repair'. When enabled ship will automatically request its repairs.
en: Auto-repair
ca: Reparació automàtica

[ctx: ShipAutoRepair__Tooltip]
note: tooltip for a checkbox that when enabled requests repairs of the ship anytime it is damaged
en: Repairs will be requested automatically whenever the ship is damaged.
ca: Les reparacions es sol·licitaran automàticament cada vegada que el vaixell rebi dany.

[ctx: ShipAutoReturn__Toggle]
note: used as: '[checkbox] Automatically return home'. When enabled ship will automatically return home when there is nothing else to do.
en: Automatically return home
ca: Torna automàticament a casa

[ctx: ShipAutoReturn__Tooltip]
note: tooltip for ShipAutoReturn__Toggle
en: The ship will automatically return back from the world map if it has no available locations to explore.
ca: El vaixell tornarà automàticament del mapa del món si no té llocs disponibles per a explorar.

[ctx: ShipCannotUnload]
note: displayed when the ship has cargo but can't unload it
en: Cannot unload cargo! Shipyard is full.
ca: No es pot descarregar. La drassana és plena.

[ctx: ShipCantVisit__BeingModified]
note: reason why the action to visit a location by the ship is not available
en: Ship is being modified
ca: El vaixell s'està modificant

[ctx: ShipCantVisit__BeingRepaired]
note: reason why the action to visit a location by the ship is not available
en: Ship is being modified
ca: El vaixell s'està modificant

[ctx: ShipCantVisit__Damaged]
note: reason why the action to visit a location by the ship is not available
en: Ship is too damaged
ca: El vaixell està massa danyat

[ctx: ShipCantVisit__MovingToDock]
note: reason why the action to visit a location by the ship is not available
en: Ship is arriving to the dock.
ca: El vaixell està arribant al moll.

[ctx: ShipCantVisit__NoAccess]
note: reason why the action to visit a location by the ship is not available
en: Ship has no access
ca: El vaixell no té accés

[ctx: ShipCantVisit__NoCrew]
note: reason why the action to visit a location by the ship is not available
en: Not enough crew
ca: No es disposa de prou tripulació

[ctx: ShipCantVisit__NoFuel]
note: reason why the action to visit a location by the ship is not available
en: Not enough fuel
ca: No hi ha prou combustible

[ctx: ShipCantVisit__Ok]
note: reason why the action to visit a location by the ship is not available
en: Request our ship to visit this location
ca: Sol·liciteu que el vaixell visiti la ubicació

[ctx: ShipCantVisit__OnWay]
note: reason why the action to visit a location by the ship is not available
en: Already present or on its way
ca: Ja hi és o està en camí

[ctx: ShipCantVisit__TooFar]
note: reason why the action to visit a location by the ship is not available
en: Location is too far
ca: La ubicació és massa lluny

[ctx: ShipCargoDelivered__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: Ship delivered cargo to oil rig
en: Ship delivered cargo to {0}
ca: El vaixell ha entregat la càrrega a {0}

[ctx: ShipCargoLoaded__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: Done loading cargo for oil rig
en: Done loading cargo for {0}
ca: S'ha acabat de carregar per {0}

[ctx: ShipCrew]
note: ship crew label
en: Crew
ca: Tripulació

[ctx: ShipCrew__Load]
note: button to request to load a crew onto the ship
en: Load crew
ca: Carrega la tripulació

[ctx: ShipCrew__Tooltip]
note: ship crew tooltip
en: Ship requires crew in order to operate. Crew cannot board in case the ship is damaged.
ca: El vaixell necessita tripulació per a poder operar. La tripulació no podrà pujar a bord si el vaixell està danyat.

[ctx: ShipCrew__Unload]
note: button to request to unload the crew from the ship
en: Unload crew
ca: Descarrega la tripulació

[ctx: ShipDesigner]
note: title of a window that provides ship modifications & upgrades
en: Ship designer
ca: Dissenyador de vaixells

[ctx: ShipDesigner_ShipBeingRepaired]
note: shown when modifications cannot proceed because the ship is being repaired
en: Ship is being repaired!
ca: El vaixell s'està reparant!

[ctx: ShipDesigner_ShipNeedsRepairs]
note: shown when modifications cannot proceed because the ship needs repairs first
en: Ship has to be repaired!
ca: El vaixell s'ha de reparar!

[ctx: ShipDesignerConfirmation__Text]
note: title of a panel that shows button to confirm current modifications of the ship
en: Proceed with the modifications?
ca: Voleu continuar amb les modificacions?

[ctx: ShipDesignerConfirmation__Title]
note: title of a panel that shows costs & confirmation of pending ship modifications
en: Pending modifications
ca: Modificacions pendents

[ctx: ShipFuelReduction__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Cargo ship fuel consumption reduced by {0}
ca: Es redueix el consum de combustible dels vaixells de càrrega un {0}

[ctx: ShipFuelReduction__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Ships fuel saver
ca: Estalvi de combustible dels vaixells

[ctx: ShipFuelSwitch__InProgress]
note: ship's fuel replacement is in progress
en: Replacement is in progress. Click to cancel.
ca: La substitució està en curs. Feu clic per a cancel·lar-la.

[ctx: ShipFuelSwitch__InUse]
note: can't switch fuel type for ship as the selected fuel is already in use
en: The selected fuel is already in use.
ca: El combustible seleccionat ja està en ús.

[ctx: ShipFuelSwitch__MissingMaterials]
en: Materials for this modification are not available
ca: Els materials per a aquesta modificació no estan disponibles

[ctx: ShipFuelSwitch__ShipBusy]
note: can't switch fuel for ship as the ship is busy
en: Not available as ship is currently busy.
ca: No disponible perquè el vaixell actualment està ocupat.

[ctx: ShipFuelSwitch__Tooltip]
en: Allows to switch the ship's fuel type. Changing to some fuels is free, while others require a ship rebuild, costing materials. If there is some cost, it is displayed below.
ca: Permet canviar el tipus de combustible del vaixell. El canvi a alguns combustibles és gratuït, mentre que d'altres necessiten una remodelació del vaixell, amb un cost material determinat. Si hi ha algun cost, es mostra a continuació.

[ctx: ShipFuelUnload]
note: title of a button that unloads fuel from the ship
en: Unload fuel
ca: Descarrega el combustible

[ctx: ShipFuelUnload__Tooltip]
note: tooltip of a button that performs this action
en: Unloads fuel from the ship back into the shipyard.
ca: Descarrega el combustible del vaixell a la drassana.

[ctx: ShipHealth__Title]
en: Ship health and repair
ca: Salut i reparació del vaixell

[ctx: ShipHealth__Tooltip]
en: The current state of repair of the ship. If the value is below the green mark it means it needs to be repaired in order to depart for new adventures.
ca: L'estat actual de les reparacions del vaixell. Si el valor està per sota de la marca verda, significa que s'ha de reparar per poder iniciar aventures noves.

[ctx: ShipLoading__Action]
note: requests to start loading material onto the ship
en: Start loading the ship
ca: Comença a carregar el vaixell

[ctx: ShipLoading__CancelProject]
en: Abandon this project for now (can be restarted anytime)
ca: Abandona el projecte (es pot reprendre en qualsevol moment)

[ctx: ShipLoading__Desc]
note: tooltip
en: List of all the world map locations that are scheduled for repair or upgrade. After you request materials to be loaded, the trucks will fetch all the required products to the shipyard and the shipyard will load them onto the ship. Once all the required materials are loaded, you can send your ship to deliver the cargo to the location so the construction can begin.
ca: Llista de totes les ubicacions del mapa del món que estan programades per a la reparació o l'actualització. Després de sol·licitar la càrrega de materials, els camions portaran tots els productes necessaris a la drassana i la drassana els carregarà al vaixell. Un cop carregats tots els materials necessaris, podeu enviar el vostre vaixell per lliurar la càrrega al lloc perquè pugui començar la construcció.

[ctx: ShipLoading__Done]
en: All required cargo loaded! We can send the ship on its way.
ca: S'ha carregat tota la càrrega sol·licitada. El vaixell ja es pot posar en camí.

[ctx: ShipLoading__InProgress]
en: Loading required materials ...
ca: S'estan carregant els materials sol·licitats…

[ctx: ShipLoading__NotStarted]
en: Click to fetch the required material onto the ship.
ca: Feu-hi clic per portar els materials sol·licitats al vaixell.

[ctx: ShipLoading__Title]
note: lists all the world map repairs and upgrades in progress
en: World map repairs & upgrades
ca: Reparacions i millores del mapa del món

[ctx: ShipModified__name]
note: notification Notification that the player gets after ship modifications are done.
en: Ship modifications complete
ca: Les modificacions del vaixell s'han completat

[ctx: ShipRepaired__name]
note: notification
en: Ship was fully repaired
ca: El vaixell s'ha reparat del tot

[ctx: ShipSlotGroupArmor__name]
note: name: title of ship upgrade slot
en: Armor
ca: Blindatge

[ctx: ShipSlotGroupBridge__name]
note: name: title of ship upgrade slot
en: Bridge
ca: Pont de comandament

[ctx: ShipSlotGroupEngine__name]
note: name: title of ship upgrade slot
en: Engine
ca: Motor

[ctx: ShipSlotGroupFuelTank__name]
note: name: title of ship upgrade slot
en: Fuel tank
ca: Tanc de combustible

[ctx: ShipSlotGroupGunsFront__name]
note: name: title of ship upgrade slot
en: Guns (front)
ca: Canons (frontals)

[ctx: ShipSlotGroupGunsRear__name]
note: name: title of ship upgrade slot
en: Guns (rear)
ca: Canons (darrere)

[ctx: ShipStats]
note: properties / stats of a ship
en: Ship stats
ca: Estadístiques del vaixell

[ctx: ShipUpgrade_Performing]
note: modifications are being performed
en: Performing modifications
ca: S'estan realitzant les modificacions

[ctx: ShipUpgrade_Performing__Tooltip]
note: tooltip - modifications are being performed
en: Modifications are being applied
ca: S'estan aplicant les modificacions

[ctx: ShipUpgrade_Preparing]
note: modifications are being prepared (e.g. materials are being loaded to the shipyard)
en: Preparing modifications
ca: S'estan preparant les modificacions

[ctx: ShipUpgrade_Preparing__Tooltip]
note: tooltip - modifications are being prepared (e.g. materials are being loaded to the shipyard)
en: The ship can still operate while the modifications are being prepared
ca: El vaixell encara pot operar mentre es preparen les modificacions

[ctx: ShipUpgrade_ReadyWaiting]
note: modifications are ready but ship needs to come back so they can be applied
en: Waiting for ship
ca: S'està esperant el vaixell

[ctx: ShipUpgrade_ReadyWaiting__Tooltip]
note: tooltip - modifications are ready but ship needs to come back so they can be applied
en: Modifications are prepared, waiting for the ship to apply them
ca: Les modificacions estan llestes. S'està esperant el vaixell per aplicar-les

[ctx: Shipyard__desc]
note: short description
en: This shipyard is damaged and needs to be repaired to be able to fix our ship.
ca: La drassana està danyada i cal reparar-la abans d'arreglar el vaixell.

[ctx: Shipyard__name]
note: name
en: Shipyard (damaged)
ca: Drassana (danyada)

[ctx: Shipyard2__desc]
note: short description
en: Serves to refuel, repair, and modify our ship. Also handles loading and unloading ship's cargo. If a truck happens to have some cargo that cannot be delivered anywhere else, it can be delivered here.
ca: Serveix per a proveir de combustible, reparar i modificar el vaixell. També s'encarrega de carregar-lo i descarregar-lo. Si un camió té alguna càrrega que no es pot lliurar en cap altre lloc, es pot lliurar aquí.

[ctx: Shipyard2__name]
note: name
en: Shipyard
ca: Drassana

[ctx: ShipyardCargo__Tooltip]
note: tooltip of a panel showing all the cargo stored in a shipyard
en: All the cargo that is temporarily stored in the shipyard. When the shipyard gets too full it is unable to unload more cargo from the ship. Trucks always actively remove products from the shipyard whenever there is space somewhere else.
ca: Tota la càrrega que s'emmagatzema temporalment a la drassana. Quan la drassana s'omple massa, no pot descarregar més càrrega del vaixell. Els camions sempre trauen productes de les drassanes sempre que hi hagi espai en algun altre lloc.

[ctx: ShipyardFullMessage]
note: shown when the shipyard has too much cargo that it can't keep unloading the ship
en: Shipyard is overloaded with cargo!
ca: La drassana està saturada de càrrega!

[ctx: ShipyardFullMessage__Tooltip]
note: tooltip explaining full shipyard
en: Shipyard will not unload cargo from the ship unless some of its cargo gets removed first. That can be done by building external storages for the products stored here.
ca: La drassana no descarregarà la càrrega del vaixell tret que una part de la seva càrrega sigui retirada abans. Això es pot fer mitjançant la creació d'emmagatzematge extern per als productes emmagatzemats aquí.

[ctx: ShipyardKeepEmpty]
note: truck will prioritize products remove to keep this building empty
en: Keep empty
ca: Mantén buit

[ctx: ShipyardKeepEmpty__Tooltip]
note: tooltip
en: Requests trucks to prioritize unloading of all the cargo stored here.
ca: Sol·licita als camions que prioritzin la descàrrega de tota la càrrega emmagatzemada aquí.

[ctx: ShipyardMakePrimary]
note: button to set the current shipyard as primary, more is explained in ShipyardMakePrimary__Tooltip
en: Make primary
ca: Fer primària

[ctx: ShipyardMakePrimary__Tooltip]
note: tooltip
en: Request the ship to dock here (enables to remove any shipyard that is not in use)
ca: Demaneu que el vaixell atraqui aquí (permet eliminar qualsevol drassana que no estigui en ús)

[ctx: ShipyardMakePrimary__TooltipInProgress]
note: tooltip
en: This shipyard is currently being re-assigned
ca: Aquesta drassana està sent reassignada actualment

[ctx: ShipyardNeedsRepairs]
note: explains that current action is not available until the shipyard is repaired
en: Shipyard needs to be repaired first
ca: Primer, cal reparar la drassana

[ctx: ShipyardRecoverOceanAccess__BtnTooltip]
note: tooltip explaining what ShipyardRecoverOceanAccess__Button does
en: IMPORTANT: It might be required to perform this action multiple times.
ca: IMPORTANT: És possible que s'hagi de realitzar aquesta acció diverses vegades.

[ctx: ShipyardRecoverOceanAccess__Button]
note: button that allows recovering ocean access by digging ground
en: Recover ocean access
ca: Recupera l'accés a l'oceà

[ctx: ShipyardRecoverOceanAccess__Title]
note: title for a panel providing option to recover access to shipyard's docking area
en: Area recovery
ca: Recuperació de la zona

[ctx: ShipyardRecoverOceanAccess__Tooltip]
note: tooltip explaining what ShipyardRecoverOceanAccess__Button does
en: The docking area is blocked and prevents the ship to operate. You can use the button below to automatically remove accidental material deposits. This action costs Unity and it might be required to perform it multiple times. In case the area is blocked by other structure such as dock or pump, you need to demolish it yourself.
ca: La zona d'acoblament està blocada i impedeix que el vaixell funcioni. Podeu utilitzar el botó següent per a eliminar automàticament els dipòsits de material accidentals. Aquesta acció costa Unitat i és possible que sigui necessari realitzar-la diverses vegades. En cas que la zona estigui blocada per altres estructures com ara molls o bombes, caldrà enderrocar-los.

[ctx: ShowInExplorer]
note: button to open current directory in OS explorer
en: Show in folder
ca: Mostra a l'explorador de fitxers

[ctx: ShowPerDuration]
note: example: 'show / 60 [clock icon]', when this is on, recipes durations are normalized to some duration (e.g. 60).
en: show
ca: Mostra

[ctx: Shredder__desc]
note: short description of a machine
en: Breaks down products into loose form.
ca: Descompon els productes en la seva forma solta.

[ctx: Shredder__name]
note: name of a machine
en: Shredder
ca: Trituradora

[ctx: SiliconCrystallizer__desc]
note: short description of a machine
en: Produces monocrystalline silicon. Dips a rod with seed crystal into molten silicon and slowly pulls it upwards and rotates it simultaneously. The final ingot is then sliced into wafers.
ca: Produeix silici monocristal·lí. Submergeix una barra amb cristall de llavors en silici fos, l'estira lentament cap amunt i la fa girar simultàniament. A continuació, el lingot es talla en oblees.

[ctx: SiliconCrystallizer__name]
note: name of a machine
en: Silicon crystallizer
ca: Cristal·litzador de silici

[ctx: SiliconReactor__desc]
note: short description of a machine
en: Purifies silicon using hydrogen. The processed silicon can be used in electronics.
ca: Purifica el silici amb hidrogen. El silici processat es pot usar en electrònica.

[ctx: SiliconReactor__name]
note: name of a machine
en: Silicon reactor
ca: Reactor de silici

[ctx: Skip]
note: Action to skip something (e.g. skip a task)
en: Skip
ca: Salta

[ctx: SmeltingFurnaceT1__desc]
note: short description of a machine
en: Smelts various materials such as iron or copper. The output is a molten material that needs to be sent via molten channel transport, for instance, into a caster for further processing. Molten materials cannot be transported via trucks.
ca: Fona diversos materials com el ferro o el coure. La sortida és un material fos que s'ha d'enviar mitjançant el transport del canal fos, per exemple, a una màquina de rodes per a un processament posterior. Els materials fosos no es poden transportar amb camions.

[ctx: SmeltingFurnaceT1__name]
note: name of a machine
en: Blast furnace
ca: Alt forn

[ctx: SmeltingFurnaceT2__desc]
note: short description of a machine
en: Smelts various materials such as iron or copper. The output is a molten material that needs to be sent via molten channel transport, for instance, into a caster for further processing. Molten materials cannot be transported via trucks.
ca: Fona diversos materials com el ferro o el coure. La sortida és un material fos que s'ha d'enviar mitjançant el transport del canal fos, per exemple, a una màquina de rodes per a un processament posterior. Els materials fosos no es poden transportar amb camions.

[ctx: SmeltingFurnaceT2__name]
note: name of a machine
en: Blast furnace II
ca: Alt forn II

[ctx: SmokeStack__desc]
note: description of a smoke stack
en: Allows release of gasses into atmosphere. Some gasses such as exhaust cause pollution.
ca: Permet l'alliberament de gasos a l'atmosfera. Alguns gasos, com ara els d'escapament, contaminen.

[ctx: SmokeStack__name]
note: name of a machine
en: Smoke stack
ca: Fumeral

[ctx: SmokeStackLarge__name]
note: name of a machine
en: Smoke stack (large)
ca: Fumeral (Gran)

[ctx: SolarPanel__desc]
note: short description
en: Converts sunlight to electricity. Surprisingly, the efficiency depends on how sunny it is.
ca: Converteix la llum solar en electricitat. Sorprenentment, l'eficiència depèn del sol que faci.

[ctx: SolarPanel__name]
note: name
en: Solar panel
ca: Panell solar

[ctx: SolarPanelMono__desc]
note: solar panel description, example use of {0}: 'they provide 25% more energy'
en: Solar panels that are made from a single crystal silicon. That makes them more expensive to produce but they provide {0}% more energy.
ca: Panells solars fets d'un silici monocristal·lí. Això els fa més cars de produir, però proporcionen un {0}% més d'energia.

[ctx: SolarPanelMono__name]
note: name
en: Solar panel (mono)
ca: Panell solar (mono)

[ctx: SolarPowerIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: A demanding cleaning procedure for solar panels, increasing their power output by {0}.
ca: Un procediment de neteja exigent per als panells solars, que augmenta la seva potència en {0}.

[ctx: SolarPowerIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Clean panels
ca: Netegeu els panells

[ctx: SortingPlantBlockedOutput__name]
note: notification
en: {entity}: blocked due to full output
ca: {entity}: blocat perquè la sortida està plena

[ctx: SortingPlantNoProductSet__name]
note: notification
en: {entity} needs to be assigned with products to sort
ca: A {entity} se li ha d'assignar quins productes ha de separar

[ctx: SourWaterStripper__desc]
note: short description of a machine https://www.pall.co.uk/uk/en/oil-gas/refining/sour-water-stripping.html https://en.wikipedia.org/wiki/Steam_stripping
en: Makes sour water useful by extracting ammonia and sulfur. Sulfur can be turned into acid and used for instance in the production of copper
ca: Fa que l'aigua àcida sigui útil extraient-ne l'amoníac i el sulfur. El sulfur es pot convertir en àcid i es pot fer servir, per exemple, en la producció de coure

[ctx: SourWaterStripper__name]
note: name of a machine https://www.pall.co.uk/uk/en/oil-gas/refining/sour-water-stripping.html https://en.wikipedia.org/wiki/Steam_stripping
en: Sour water stripper
ca: Separador d'aigua àcida

[ctx: SpeedReduced__Machine]
note: example replacements: {0} => 50%
en: Speed reduced to {0} due to the following factors:
ca: La velocitat s'ha reduït a {0} pels factors següents:

[ctx: SpeedReduced__Vehicle]
note: example replacements: {0} => 50%
en: Vehicle speed reduced to {0} due to the following factors:
ca: La velocitat del vehicle s'ha reduït a {0} pels factors següents:

[ctx: SpruceTree__desc]
en: Spruce tree
ca: Pícea

[ctx: Stacker__desc]
note: short description
en: Dumps material from connected conveyor belts directly on the terrain.
ca: Aboca material directament de les cintes transportadores connectades al terreny.

[ctx: Stacker__name]
note: name
en: Stacker
ca: Apilador

[ctx: StackerProducts__Title]
note: title of a panel that shows what products are dumped by the stacker
en: What will be dumped here
ca: Què s'abocarà aquí

[ctx: StageStr]
note: shows stage of some building or process, {0} is building or process name, {1} is stage number like 1 or 2
en: {0} (stage {1})
ca: {0} (etapa {1})

[ctx: StartingLocation_Title]
note: Title shown above the starting location description in the map selection tab of the new game flow
en: Starting location
ca: Ubicació inicial

[ctx: StartingLocationDifficulty__EasyTooltip]
note: tooltip explaining how difficult a selected island map is
en: A balanced map. Great for beginners or casual players.
ca: Un mapa equilibrat. Ideal per a jugadors principiants o ocasionals.

[ctx: StartingLocationDifficulty__HardTooltip]
note: tooltip explaining how difficult a selected island map is
en: For skilled players who have some experience with the game already. Requires planning and trade-offs.
ca: Per a jugadors hàbils que ja tenen experiència amb el joc. Requereix planificació i intercanvis.

[ctx: StartingLocationDifficulty__InsaneTooltip]
note: tooltip explaining how difficult a selected island map is
en: For players who are ready to fail and like to push their limits. Do not take success for granted.
ca: Per als jugadors que estan preparats per a fallar i els agrada superar els seus límits. No doneu per fet que hi guanyareu fàcilment.

[ctx: StartingLocationDifficulty__MediumTooltip]
note: tooltip explaining how difficult a selected island map is
en: A slightly more advanced map that may require some extra planning.
ca: Un mapa una mica més avançat que pot requerir una planificació addicional.

[ctx: StartingLocationDifficulty_Easy]
note: label explaining how difficult a selected island map is (this is the easiest one)
en: Easy
ca: Fàcil

[ctx: StartingLocationDifficulty_Hard]
note: label explaining how difficult a selected island map is
en: Hard
ca: Difícil

[ctx: StartingLocationDifficulty_Insane]
note: label explaining how difficult a selected island map is (this is the hardest one)
en: Insane
ca: Molt difícil

[ctx: StartingLocationDifficulty_Medium]
note: label explaining how difficult a selected island map is
en: Medium
ca: Mitjana

[ctx: StartNewResearch_Action]
note: button to click on to open a research window to pick a new research, shown when no research is in progress button to click on to open a research window to pick a new research
en: Start new research
ca: Iniciar una nova investigació

[ctx: StartRepairs]
note: requests to start repairs
en: Start repairs
ca: Comença a reparar

[ctx: StartRepairs__Tooltip]
note: tooltip
en: We need to load all the required materials onto our ship and request it to deliver all the materials to this location.
ca: Hem de carregar tots els materials necessaris al nostre vaixell i demanar-li que lliuri tots els materials a aquesta ubicació.

[ctx: StartResearch_Action]
note: button to start researching the currently selected research node
en: Start research
ca: Iniciar la investigació

[ctx: StarvationMode__Death]
en: Death by starvation
ca: Mort per fam

[ctx: StarvationMode__ReducedWorkers]
en: Reduced workforce
ca: Mà d'obra reduïda

[ctx: Statistics]
note: title of a window containing statistics
en: Statistics
ca: Estadístiques

[ctx: Stats_NoDataYet]
note: shown when statistics have no data yet
en: No data yet
ca: Encara no hi ha dades

[ctx: StatsCat__CargoShips]
note: statistics category referring to usage of fuel in cargo ships
en: Cargo ships
ca: Vaixells de càrrega

[ctx: StatsCat__MainShip]
note: statistics category referring to usage of fuel in the main player's ship
en: Main ship
ca: Vaixell principal

[ctx: StatsCat__PowerProduction]
note: statistics category referring to usage of products in power production
en: Power production
ca: Producció d'energia

[ctx: StatsCat__Vehicles]
note: statistics category referring to usage of fuel in vehicles
en: Vehicles
ca: Vehicle

[ctx: StatsEntry__Construction]
note: label of a chart showing consumption of a product via costs in construction
en: Construction
ca: Construcció

[ctx: StatsEntry__Deconstruction]
note: label of a chart showing production of a product by getting it back via deconstruction
en: Deconstruction
ca: Deconstrucció

[ctx: StatsEntry__Dumping]
note: label of a chart showing consumption of a product by dumping it (on terrain or into ocean) or disposing it (burning it) label of a chart showing consumption of a product by dumping it (on terrain or into ocean)
en: Dumped / disposed
ca: Abocat / Rebuig

[ctx: StatsEntry__Export]
note: label of a chart showing consumption of a product by exporting it into the world
en: Export
ca: Exportacions

[ctx: StatsEntry__Farming]
note: label of a chart showing consumption of a product via farming (e.g. by irrigation)
en: Farming
ca: Agricultura

[ctx: StatsEntry__Import]
note: label of a chart showing production of a product by importing it from world map
en: Import
ca: Importacions

[ctx: StatsEntry__Mining]
note: label of a chart showing production of a product by mining
en: Mining
ca: Mineria

[ctx: StatsEntry__Recycling]
note: label of a chart showing production of a product by recycling it
en: Recycling
ca: Reciclatge

[ctx: StatsEntry__TotalConsumption]
note: label of a chart showing total consumption of a product
en: Total consumption
ca: consum total

[ctx: StatsEntry__TotalProduction]
note: label of a chart showing total production of a product
en: Total production
ca: Produccií total

[ctx: StatsEntry__TotalQuantity]
note: title of a chart that shows total global quantity of a product in factory / island over time.
en: Total quantity
ca: Quantitat total

[ctx: StatsPops__Born]
note: statistics category referring to people born on the island
en: Born
ca: Neixements

[ctx: StatsPops__Lost]
note: statistics category referring to people lost (people who died / left the island)
en: Lost
ca: Perduts

[ctx: StatsPops__Refugees]
note: statistics category referring to people that joined they island as refuges or the player adopted them statistics category referring to people that joined they island as refugess or the player adopted them
en: Refugees & adopted
ca: Refugiats i adoptats

[ctx: StatsProduct_Quantity]
note: title of a chart that shows quantity statistics of a product over time.
en: Quantity
ca: Quantitat

[ctx: StatsRange__Days]
note: shows stats for the last {0} day
en: Last {0} day | Last {0} days
ca[0]: Últim {0} dia
ca[1]: Últim {0} dies

[ctx: StatsRange__LastYear]
note: title of a column showing sum of data from previous year
en: Last year
ca: Darrer any

[ctx: StatsRange__Lifetime]
note: title of a column showing sum of lifetime data - sum of data for the whole gameplay duration
en: Lifetime
ca: Tota una vida

[ctx: StatsRange__Max]
note: shows max range of statistics chart
en: Max
ca: Máxim

[ctx: StatsRange__Months]
note: shows stats for the last {0} month
en: Last {0} month | Last {0} months
ca[0]: El darrer {0} mes
ca[1]: Els darrers {0} mesos

[ctx: StatsRange__ThisYear]
note: title of a column showing sum of data from this year
en: This year
ca: Aquest any

[ctx: StatsRange__Years]
note: shows stats for the last {0} years
en: Last {0} year | Last {0} years
ca[0]: El darrer {0} any
ca[1]: El darrers {0} anys

[ctx: StatsTab__Breakdown]
note: title of a tab that shows breakdown data for some statistics (keep short)
en: Breakdown
ca: Avaria

[ctx: StatsTab__Chart]
note: title of a tab that shows a summary chart for some statistics (e.g. power) (keep short)
en: Summary chart
ca: Quadre resum

[ctx: StatueOfMaintenance__desc]
note: e.g. {0} - '5%', {1} - 'Fuel gas'
en: Statue that not just demonstrates the wealth of your island but also serves as a celebration of your industrial success. It has such a positive effect on your population that it reduces your island's maintenance requirements by {0}. In order to get the bonus, the statue needs to be provided with '{1}' on a continuous basis. However, if you don't maintain your statue you will get a negative effect. Because nothing demotivates your workers from performing maintenance more than seeing a broken statue of maintenance. You can build this statue multiple times should your wealth allow it, but each additional statue's effect is reduced by half.
ca: Estàtua que no només demostra la riquesa de la vostra illa, sinó que també serveix com a celebració de l'èxit industrial. Té un efecte tan positiu en la vostra població que redueix els requisits de manteniment de l'illa en {0}. Per a obtenir la bonificació, l'estàtua ha de rebre {1} de manera contínua. Tanmateix, si no manteniu la vostra estàtua, obtindreu un efecte negatiu. Perquè res no desmotiva els vostres treballadors de fer el manteniment més que veure una estàtua de manteniment trencada. Podeu construir diverses estàtues si la vostra riquesa ho permet, però l'efecte de cada estàtua addicional es redueix per la meitat.

[ctx: StatueOfMaintenance__name]
note: name
en: The statue of maintenance
ca: L'estàtua del manteniment

[ctx: StatueOfMaintenanceGolden__name]
note: name
en: The statue of maintenance (golden)
ca: L'estàtua del manteniment (daurada)

[ctx: Status]
note: label of a panel showing current entity status
en: Status
ca: Estat

[ctx: Status_LowReputation]
note: Some feature or trade in a settlement isn't available because player has a low reputation. An example use: Requires reputation to be at least 1
en: Requires reputation to be at least {0}
ca: Requereix que la reputació sigui almenys {0}

[ctx: Stone_TerrainSurface]
note: Surface that can be placed on the ground outside.
en: Stone surface
ca: Superfície de pedra

[ctx: StorageAlert__BtnTitle]
note: title of a button that opens a panel with storage alerts setup
en: Alerts
ca: Alertes

[ctx: StorageAlert__Empty]
note: used in the following context '[checkbox] notify if Empty'
en: Empty
ca: Buit

[ctx: StorageAlert__Full]
note: used in the following context '[checkbox] notify if Full'
en: Full
ca: Ple

[ctx: StorageAlert__Prefix]
note: used in the following context '[checkbox] notify if Empty / Full'
en: Notify if
ca: Notificar si

[ctx: StorageFluid__name]
note: building or machine
en: Fluid storage
ca: Emmagatzematge de fluids

[ctx: StorageFluidFormattedBase__desc]
note: description for storage
en: Stores up to {0} units of a liquid or gas product.
ca: Emmagatzema fins a {0} unitats d'un producte líquid o gasós.

[ctx: StorageFluidT2__name]
note: building or machine
en: Fluid storage II
ca: Emmagatzematge de fluids II

[ctx: StorageFluidT3__name]
note: building or machine
en: Fluid storage III
ca: Emmagatzematge de fluids III

[ctx: StorageFluidT4__name]
note: building or machine
en: Fluid storage IV
ca: Emmagatzematge de fluids IV

[ctx: StorageLoose__name]
note: building or machine
en: Loose storage
ca: Emmagatzematge solt

[ctx: StorageLooseFormattedBase__desc]
note: description for storage
en: Stores up to {0} units of a loose product.
ca: Emmagatzema fins a {0} unitats d'un producte solt.

[ctx: StorageLooseT2__name]
note: building or machine
en: Loose storage II
ca: Emmagatzematge solt II

[ctx: StorageLooseT3__name]
note: building or machine
en: Loose storage III
ca: Emmagatzematge solt III

[ctx: StorageLooseT4__name]
note: building or machine
en: Loose storage IV
ca: Emmagatzematge solt IV

[ctx: StoragePowerConsumptionSuffix]
note: appended at the end of a description to explain that a storage consumes power
en: Consumes power when sending or receiving products via its ports.
ca: Consumeix energia quan envia o rep productes a través dels seus ports.

[ctx: storagesCategory__name]
note: name: toolbar category name
en: Storage
ca: Emmagatzematge

[ctx: StorageSolidFormattedBase__desc]
note: description for storage
en: Stores up to {0} units of a solid product.
ca: Emmagatzema fins a {0} unitats d'un producte sòlid.

[ctx: StorageSupplyTooHigh__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: Alert: {entity} has high supply of {0}
ca: Alerta: {entity} té un subministrament elevat de {0}

[ctx: StorageSupplyTooLow__name]
note: notification, any strings in curly braces { } must be preserved and non-translated
en: Alert: {entity} has low supply of {0}
ca: Alerta: {entity} té poc subministrament de {0}

[ctx: StorageUnit__name]
note: building or machine
en: Unit storage
ca: Unitat d'emmagatzematge

[ctx: StorageUnitT2__name]
note: building or machine
en: Unit storage II
ca: Unitat d'emmagatzematge II

[ctx: StorageUnitT3__name]
note: building or machine
en: Unit storage III
ca: Unitat d'emmagatzematge III

[ctx: StorageUnitT4__name]
note: building or machine
en: Unit storage IV
ca: Unitat d'emmagatzematge IV

[ctx: StoredHeat__NoProductSelected]
note: explains that player needs to assign a product which they want to convert to heat and back by using a heat storage
en: no product selected for heat transfer
ca: cap producte seleccionat per a la transferència de calor

[ctx: StoredHeat__Title]
note: Title of a panel that shows total amount of heat in a thermal storage (imagine it as a heat battery)
en: Stored heat
ca: Calor emmagatzemat

[ctx: StoredHeat__Tooltip]
note: tooltip for a heat bar in a thermal storage
en: The available heat accumulated in this storage. Heat does not decay as long as the storage remains operational.
ca: La calor disponible acumulada en aquest dipòsit. La calor no decau mentre el dipòsit segueixi operatiu.

[ctx: StoredProduct__Clear_Tooltip]
note: tooltip
en: Click to remove currently assigned product. If storage is not empty, this will request trucks to remove all the remaining products.
ca: Feu clic per eliminar el producte assignat actualment. Si l'emmagatzematge no està buit, es demanarà als camions que retirin tots els productes restants.

[ctx: StoredProduct__ClearActive_Tooltip]
note: tooltip
en: Storage is now being emptied by trucks.
ca: Ara l'emmagatzematge està sent buidat per camions.

[ctx: StoredProduct__KeepEmpty]
note: note: keep this short!! - label of a slider that requires the storage to be empty
en: Empty
ca: Buit

[ctx: StoredProduct__KeepFull]
note: note: keep this short!! - label of a slider that requires the storage to be full
en: Keep full
ca: Mantenir ple

[ctx: StoredProduct__NothingStored]
note: explains that no product was assigned to a storage so far
en: No product assigned
ca: No s'ha assignat cap producte

[ctx: StoredProduct__Title]
note: Title of a panel that shows product that is stored in a some entity
en: Stored product
ca: Producte emmagatzemat

[ctx: StoredProduct__Tooltip]
note: storage tooltip
en: Moving the green slider (left) to the right will inform trucks to prioritize their deliveries to make the storage filled up to the green slider. This is useful when storage is connected to machines that need the products. Moving the red slider (right) to the left will request trucks to actively remove the products from storage until its cargo is below the red marker. This is useful when the storage needs to be emptied or is used as a temporary storage, for example for slag that needs to be dumped on the terrain.
ca: Si mous el control lliscant verd (esquerra) cap a la dreta, s'informarà als camions que prioritzen els seus lliuraments per omplir l'emmagatzematge fins al control lliscant verd. Això és útil quan l'emmagatzematge està connectat a màquines que necessiten els productes. Moure el control lliscant vermell (dreta) cap a l'esquerra demanarà als camions que retirin activament els productes de l'emmagatzematge fins que la seva càrrega estigui per sota del marcador vermell. Això és útil quan l'emmagatzematge s'ha de buidar o s'utilitza com a magatzem temporal, per exemple per a l'escòria que s'ha d'abocar al terreny.

[ctx: StoredProduct__WorldMapTooltip]
note: world mine tooltip
en: Products stored on this mining site. To transport these to the island we need to send our ship and request it to load the cargo or get some dedicated cargo ships to automate this.
ca: Productes emmagatzemats en aquest lloc miner. Per transportar-los a l'illa, hem d'enviar el nostre vaixell i demanar-li que carregui la càrrega o aconseguir alguns vaixells de càrrega dedicats per automatitzar-ho.

[ctx: Suggestions]
note: button to open a page for posting suggestions
en: Suggestions
ca: Suggeriments

[ctx: SulfurMine__name]
note: name
en: Sulfur mine
ca: Mina de sofre

[ctx: SunnyWeather__name]
note: name: describes the current weather
en: Sunny
ca: Assolellat

[ctx: SupportedProducts]
note: title of a panel that shows products support by a given storage or transport
en: Supported products
ca: Productes compatibles

[ctx: SupportedTrucks__Title]
note: title of a panel showing icons of trucks that are supported by this vehicle / compatible with this vehicle. E.g. trucks that are supported by an excavator. As some excavators require small trucks and some require bigger trucks.
en: Compatible trucks
ca: Camions compatibles

[ctx: SupporterMaps__Title]
note: Title above maps from the supporter's edition of the game
en: Supporter edition maps
ca: Mapes de l'edició de suport

[ctx: surfaceCategory__name]
note: name: toolbar category name
en: Surfaces
ca: Superfícies

[ctx: SurfaceDecalsCat_Areas__name]
note: name: Title for category of decals - lines & symbols pained on surfaces
en: Areas & borders
ca: Àrees i vores

[ctx: SurfaceDecalsCat_Characters__name]
note: name: Title for category of decals - lines & symbols pained on surfaces Contains letters and numbers.
en: Characters
ca: Caràcters

[ctx: SurfaceDecalsCat_Hazard__name]
note: name: Title for category of decals - lines & symbols pained on surfaces
en: Hazard
ca: Perill

[ctx: SurfaceDecalsCat_Lines__name]
note: name: Title for category of decals - lines & symbols pained on surfaces
en: Lines & arrows
ca: Línies i fletxes

[ctx: SurfaceDecalsCat_LinesDouble__name]
note: name: Title for category of decals - lines & symbols pained on surfaces
en: Double lines
ca: Línies dobles

[ctx: SurfaceDecalsCat_Symbols__name]
note: name: Title for category of decals - lines & symbols pained on surfaces
en: Symbols
ca: Símbols

[ctx: TechnologyBlueprints__desc]
note: short description
en: Enables to create, import and use blueprints.
ca: Permet crear, importar i utilitzar plànols.

[ctx: TechnologyBlueprints__name]
note: name
en: Blueprints
ca: Plànols

[ctx: TechnologyCanolaSeeds__name]
note: name
en: Canola seeds
ca: Llavors de colza

[ctx: TechnologyCargoShip__desc]
note: short description
en: We need to discover a cargo ship in the world map to understand how to design this building.
ca: Hem de descobrir un vaixell de càrrega al mapa del món per entendre com dissenyar aquest edifici.

[ctx: TechnologyCargoShip__name]
note: name
en: Cargo ship technology
ca: Tecnologia de vaixells de càrrega

[ctx: TechnologyCornSeeds__name]
note: name
en: Corn seeds
ca: Llavors de blat de moro

[ctx: TechnologyCropRotation__desc]
note: short description
en: Enables to set up crop rotation for farms. Can be used to increase farm's yield.
ca: Permet configurar la rotació de cultius a les granges. Es pot utilitzar per augmentar el rendiment de la granja.

[ctx: TechnologyCropRotation__name]
note: name
en: Crop rotation
ca: Rotació de cultius

[ctx: TechnologyCustomRoutes__desc]
note: {0}=list of buildings
en: Enables to manually assign buildings to each other to set up routes that trucks will follow. Supported by storage, {0}. Also enables to assign trucks to individual storages.
ca: Permet assignar-se manualment edificis entre si per configurar les rutes que seguiran els camions. Admet l'emmagatzematge, {0}. També permet assignar camions a magatzems individuals.

[ctx: TechnologyCustomRoutes__name]
note: name
en: Custom routes
ca: Rutes personalitzades

[ctx: TechnologyCustomSurfaces__desc]
note: short description
en: Allows laying down custom surfaces, such as concrete, on the ground. Surfaces reduce the maintenance needs of vehicles that drive over them.
ca: Permet posar superfícies personalitzades, com ara formigó, a terra. Les superfícies redueixen les necessitats de manteniment dels vehicles que hi circulen.

[ctx: TechnologyCustomSurfaces__name]
note: name
en: Custom surfaces
ca: Superfícies personalitzades

[ctx: TechnologyElectronics2__name]
note: name
en: Electronics II technology
ca: Tecnologia electrònica II

[ctx: TechnologyFruitSeeds__name]
note: name
en: Fruit seeds
ca: Llavors de fruita

[ctx: TechnologyHydrogenCargoShip__name]
note: name
en: Hydrogen cargo ship
ca: Vaixell de càrrega d'hidrogen

[ctx: TechnologyMechPowerAutoBalance__desc]
note: short description
en: Once manually enabled for a steam turbine, it prevents it from wasting steam by automatically shutting it off in case there is a large excess of mechanical power on the shaft. Once the power on the shaft gets low, the turbine gets restarted. However restarts are not instant so shaft should be accompanied with a mechanical power storage to achieve stable supply of energy.
ca: Un cop activada manualment per a una turbina de vapor, evita que malgasti vapor apagant-la automàticament en cas que hi hagi un gran excés de potència mecànica a l'eix. Un cop baixa la potència a l'eix, la turbina es reinicia. Tanmateix, els reinicis no són instantanis, de manera que l'eix ha d'anar acompanyat d'un emmagatzematge d'energia mecànica per aconseguir un subministrament estable d'energia.

[ctx: TechnologyMechPowerAutoBalance__name]
note: name
en: Turbine control
ca: Control de turbines

[ctx: TechnologyMicrochip__name]
note: name
en: Microchip technology
ca: Tecnologia de microxips

[ctx: TechnologyNuclearPower__name]
note: name
en: Nuclear energy
ca: Energia nuclear

[ctx: TechnologyOilDrilling__desc]
note: short description
en: We need to discover an oil rig in the world map to obtain this technology.
ca: Hem de descobrir una plataforma petroliera al mapa mundial per obtenir aquesta tecnologia.

[ctx: TechnologyOilDrilling__name]
note: name
en: Ocean drilling technology
ca: Tecnologia de perforació a l'oceà

[ctx: TechnologyPoppySeeds__name]
note: name
en: Poppy seeds
ca: Llavors de rosella

[ctx: TechnologyRecycling__desc]
note: short description
en: Enables to recycle products in places like research labs.
ca: Permet reciclar productes en llocs com ara els laboratoris de recerca.

[ctx: TechnologyRecycling__name]
note: name
en: Recycling
ca: Reciclatge

[ctx: TechnologyShipRadar__name]
note: name
en: Radar system
ca: Sistema de radar

[ctx: TechnologyShipRadarT2__name]
note: name
en: Radar system II
ca: Sistema de radar II

[ctx: TechnologySoybeansSeeds__name]
note: name
en: Soybean seeds
ca: Llavors de soja

[ctx: TechnologySugarCaneSeeds__name]
note: name
en: Sugar cane seeds
ca: Llavors de canya de sucre

[ctx: TechnologyTerrainLeveling__desc]
note: short description
en: Combines mining & dumping designations into one. Useful for terrain flattening or ramps setup. If part of terrain is below the designation, trucks will dump there. If part of terrain is above designation, it will be mined by excavators. For mining to work, the designation has to be inside of a mine tower area.
ca: Combina les designacions de mineria i abocament en una sola. Útil per a aplanar el terreny o per a instal·lar rampes. Si una part del terreny està per sota de la designació, els camions hi abocaran productes. Si una part del terreny està per sobre de la designació, serà excavada amb excavadores. Perquè funcioni, la designació ha d'estar dins d'una zona de la torre minera.

[ctx: TechnologyTerrainLeveling__name]
note: name
en: Terrain Leveling
ca: Anivellació del terreny

[ctx: TechnologyWheatSeeds__name]
note: name
en: Wheat seeds
ca: Llavors de blat

[ctx: TerrainDetailsRenderDistance]
note: rendering setting name
en: Terrain grass quality
ca: Qualitat de l'herba del terreny

[ctx: TerrainQuality]
note: rendering setting name
en: Terrain quality
ca: Qualitat del terreny

[ctx: TestingRocketT0__desc]
note: short description: rocket description, {0} is fuel like 'hydrogen'
en: Testing rocket that demonstrates capability of reaching space! It uses {0} as fuel.
ca: Coet de prova que demostra la capacitat d'arribar a l'espai. Usa {0} de combustible.

[ctx: TestingRocketT0__name]
note: name
en: Testing rocket
ca: Coet de prova

[ctx: ThermalDesalinator__desc]
note: short description of a machine
en: Heats saline water into vapor to collect it as clean water. Produces brine as a byproduct.
ca: Escalfa l'aigua salina, la converteix en vapor i aconsegueix aigua pura. També produeix salmorra com a subproducte.

[ctx: ThermalDesalinator__name]
note: name of a machine
en: Thermal desalinator
ca: Dessalinitzadora tèrmica

[ctx: ThermalStorage__ChargingRecipeTitle]
note: title of a panel with recipe that explains how a thermal storage is charged (with steam to store heat)
en: Charging process
ca: Procés de càrrega

[ctx: ThermalStorage__desc]
note: description of a thermal storage
en: Thermal storage uses steam to heat its tank of molten salt to store thermal energy. The accumulated energy can be then used to boil incoming water back to steam. The conversion process has losses but maintaining the accumulated heat does not decay while the storage is operational.
ca: L'emmagatzematge tèrmic utilitza vapor per a escalfar el dipòsit de sal fosa per a emmagatzemar energia tèrmica. L'energia acumulada es pot fer servir per tornar a convertir l'aigua entrant en vapor. El procés de conversió té pèrdues però el manteniment de la calor acumulada no decau mentre funcioni el dipòsit.

[ctx: ThermalStorage__DischargingRecipeTitle]
note: title of a panel with recipe that explains how a thermal storage is discharged (by using its heat to create steam)
en: Discharging process
ca: Procés de descàrrega

[ctx: ThermalStorage__name]
note: name
en: Thermal storage
ca: Emmagatzematge tèrmic

[ctx: ThisVehicleCannotDriveUnderTransports]
en: Note that this vehicle cannot drive under conveyor belts and pipes.
ca: Tingueu en compte que aquest vehicle no pot circular per cintes transportadores i canonades.

[ctx: ThroughputWithParam]
note: throughput of something, e.g. 'Throughput: 20%'
en: Throughput: {0}
ca: Rendiment: {0}

[ctx: TipOnLoad__BuildClose]
note: tip displayed on the loading screen
en: Build machines that process mined material closer to mines to save on fuel for trucks.
ca: Construïu màquines que processin els materials extrets a prop del lloc d'extracció per estalviar en combustible de camions.

[ctx: TipOnLoad__BuildTransports]
note: tip displayed on the loading screen
en: If your logistics network is overwhelmed, build more trucks or connect machines with conveyor belts to relieve it.
ca: Si la xarxa logística està desbordada, construïu més camions o connecteu les màquines amb cintes transportadores per descongestionar-la.

[ctx: TipOnLoad__Diesel]
note: tip displayed on the loading screen
en: Keep an eye on the amount of diesel. If you run out, your trucks and excavators will stop working.
ca: Vigileu la quantitat de gasoil que teniu. Si us quedeu sense, els camions i excavadores deixaran de funcionar.

[ctx: TipOnLoad__Food]
note: tip displayed on the loading screen
en: Make sure you always have enough food otherwise your people will starve.
ca: Assegureu-vos que sempre teniu prou menjar; si no, la vostra gent es morirà de gana.

[ctx: TipOnLoad__OilRig]
note: tip displayed on the loading screen
en: If you are running out of crude oil on your island, you can explore with your ship for remote oil rigs.
ca: Si us quedeu sense petroli cru a l'illa, podeu explorar l'oceà amb el vostre vaixell per a buscar plataformes petrolíferes.

[ctx: TipOnLoad__Prefix]
note: tip displayed on the loading screen, example: 'Tip #2: have fun!'
en: Tip #{0}: {1}
ca: Consell #{0}: {1}

[ctx: TipOnLoad__TransportStraight]
note: tip displayed on the loading screen
en: When building transports, hold SHIFT to only allow straight transports, or hold CTRL for alternative route.
ca: Quan construïu cintes transportadores, mantingueu premuda la tecla «Maj» per a permetre només transportadores rectes, o premeu «Ctrl» per a trobar una ruta alternativa.

[ctx: TipOnLoad__TransportUX]
note: tip displayed on the loading screen
en: When building transports, instead of selecting a particular transport from menu, you can initiate transport construction by just hovering and clicking on port arrows or other transports.
ca: Quan construïu cintes transportadores, en lloc de seleccionar-ne una de particular al menú, podeu iniciar la construcció de la cinta només situant el cursor i fent clic a les fletxes dels ports o d'altres cintes.

[ctx: TipOnLoad__Unity]
note: tip displayed on the loading screen
en: Unity is generated by settlements when people are well and happy. It is used in many important places but keeping some extra for emergencies is a wise idea.
ca: La Unitat la generen els habitants dels assentaments quan es troben bé i són feliços. S'usa en molts llocs importants, però guardar-ne una mica per a emergències és una decisió sàvia.

[ctx: TipOnLoad__Unity2]
note: tip displayed on the loading screen
en: Unity can be also used for quick-repair of entities, even when maintenance parts are completely missing.
ca: La Unitat també es pot usar per la reparació ràpida d'entitats, fins i tot si no es disposa de parts de manteniment.

[ctx: ToggleDirection]
note: button to flip transport - conveyor belt, pipe, etc.
en: Toggle direction
ca: Canvia la direcció

[ctx: TombOfCaptainsStage1__desc]
note: a description of tomb of captains
en: Tomb of Captains provides final resting place for generations of captains who lead the people of this island. When completed, fires should be always lit and tomb should be decorated with flowers to pay tribute to resting Captains.
ca: La Tomba dels Capitans ofereix el lloc de descans final per a les generacions de capitans que han liderat la gent de l'illa. Quan es completa, les fogueres han d'estar sempre enceses i la tomba s'ha de decorar amb flors per retre homenatge als capitans que hi descansen.

[ctx: TombOfCaptainsStageFinal__name]
note: name of a building
en: Tomb of Captains
ca: Tomba dels Capitans

[ctx: Toolbox__HideCosts]
note: tooltip
en: Press the shortcut key to to toggle price display.
ca: Premeu la tecla de drecera per canviar la visualització del preu.

[ctx: ToolsTitle]
note: title of a menu containing editing tools such as copy paste or delete.
en: Tools
ca: Eines

[ctx: TotalPopulation]
note: label of a chart showing total population
en: Total population
ca: Població total

[ctx: TotalPopulation__HomelessTooltip]
note: tooltip shown when player has homeless people on the island
en: There are homeless people on your island. Build more housing, evict them using edicts, or reduce new population intake. Note that homeless people will not work for you.
ca: Hi ha gent sense sostre a l'illa. Construïu més habitatges, expulseu-los mitjançant edictes o reduïu l'acceptació de nous habitants. Tingueu en compte que les persones sense llar no treballaran.

[ctx: TotalPopulation__Tooltip]
note: tooltip explaining total population view
en: The total population / the total housing capacity.
ca: La població total / la capacitat total dels habitatges.

[ctx: TotalSettlementNeed]
note: used like this 'Total settlement need: 40 / month'
en: Total settlement need
ca: Necessitat total de l'assentament

[ctx: TotalSettlementOutput]
note: used like this 'Total settlement production: 40 / month'
en: Total settlement production
ca: Producció total de l'assentament

[ctx: TrAdditionError__BeingDestroyed]
note: could not place a transport as it the other being connected to it is being destroyed
en: Under deconstruction
ca: S'està desmuntant

[ctx: TrAdditionError__Blocked]
note: could not place an entity because it is blocked by other entity, {0} = name of blocked entity
en: Blocked by {0}
ca: Blocat per {0}

[ctx: TrAdditionError__CannotReverse]
note: could not place reverse a transport
en: Cannot be reversed
ca: No es pot voltar

[ctx: TrAdditionError__IncompatibleDirection]
note: could not place a transport as its direction could not be resolved
en: Connecting output to output or input to input
ca: Connexió de sortida a sortida o entrada a entrada

[ctx: TrAdditionError__IncompatiblePortAtEnd]
note: could not place a transport due to incompatible port at transport end
en: Incompatible port at end
ca: Hi ha un port incompatible al final

[ctx: TrAdditionError__IncompatiblePortAtStart]
note: could not place a transport due to incompatible port at transport start
en: Incompatible port at start
ca: Hi ha un port incompatible a l'inici

[ctx: TrAdditionError__InvalidConnection]
note: could not connect a transport
en: Invalid connection
ca: Connexió no vàlida

[ctx: TrAdditionError__InvalidTransport]
note: generic message for invalid transport
en: Invalid transport
ca: Cinta transportadora no vàlida

[ctx: TrAdditionError__InvalidTransportCut]
note: generic message for invalid transport split position
en: Transport cannot be split here
ca: La cinta transportadora aquí no es pot separar

[ctx: TrAdditionError__Loop]
note: could not place a transport because its start and end are connected to the same transport
en: Start and end are connected to the same transport
ca: L'inici i el final estan connectats a la mateixa cinta transportadora

[ctx: TrAdditionError__NoMiniZipper]
note: transport of this type cannot be split/merged
en: Cannot be split or merged
ca: No es pot separar ni unir

[ctx: TrAdditionError__NoPillars]
note: could not place a transport because of no valid pillars (supports) placement
en: Cannot find valid pillars placement
ca: No es troben llocs adequats per col·locar els pilars

[ctx: TrAdditionError__NotFlat]
note: could not merge a transport due to not being flat
en: Cannot join if not flat
ca: No es pot unir si no està pla

[ctx: TrAdditionError__PathNotFound]
note: could not find a valid transport to selected position
en: Transport to selected position was not found.
ca: No s'ha trobat la cinta transportadora de la posició seleccionada.

[ctx: TrAdditionError__SelfColliding]
note: could not place a transport because it is self-colliding
en: Self-collision
ca: Autocolisió

[ctx: TrAdditionError__TerrainCollision]
note: could not place a transport because of collision with terrain
en: Collision with terrain
ca: La cinta col·lisiona amb el terreny

[ctx: TrAdditionError__TooCloseToOtherMiniZipper]
note: could not create a connector because it is too close to other connector, {0} is translated name of the connector
en: Too close to other {0}
ca: Està massa prop d'un altre {0}

[ctx: TrAdditionError__TypesNoMatch]
note: could not connect a transport to another one as they don't match
en: Incompatible type
ca: Tipus no compatible

[ctx: Trade__Action]
note: performs a trade with another settlement
en: Trade
ca: Comercia

[ctx: Trade__SoldOut]
note: displayed when trade action is no longer available
en: Sold out
ca: Venut

[ctx: TradeDock__desc]
note: short description
en: Allows trading of various goods with villages on the world map. All the products you trade are delivered into a trading dock. Also, trading can be a lifesaver if you run into a shortage of critical products, so it is advised to always have a trading dock available.
ca: Permet el comerç de diversos béns amb pobles del mapa del món. Tots els productes que comercialitzeu s'entreguen a un moll de comerç. A més, el comerç pot salvar la vida d'una colònia si té escassetat de productes crucials, per la qual cosa es recomana tenir sempre un moll de comerç disponible.

[ctx: TradeDock__name]
note: name
en: Trading dock
ca: Moll comercial

[ctx: TradeDockCargo__Tooltip]
note: tooltip of a panel showing all the cargo stored in a trade dock
en: All the products acquired from trading get delivered here.
ca: Tots els productes adquirits pel comerç s'entreguen aquí.

[ctx: TradeOfferDelivered]
note: shown after player makes a trade that the products were delivered
en: Products were delivered to your trading dock!
ca: Els productes s'han lliurat al vostre moll de comerç!

[ctx: TradeOfferDelivered__Animal]
note: shown after player makes a trade that the products were delivered
en: Animals were delivered to your farm!
ca: Els animals van ser lliurats a la vostra granja!

[ctx: TradeOfferDelivered__CargoShip]
note: shown after player makes a trade that the products were delivered
en: You new cargo ship is ready to use!
ca: El vostre vaixell de càrrega nou està llest per utilitzar-lo!

[ctx: TradeOffers]
note: title of a panel that shows trade offer from a world map settlement
en: Quick trade offers
ca: Ofertes comercials ràpides

[ctx: TradeOffers__Tooltip]
note: title of a panel that shows trade offer from a world map settlement
en: Trade offers require a Trading dock. These trades are performed instantly - products to export are removed from your storage and imported ones will appear in your Trading dock. Product on the left side is the one you are exporting (selling) and the one on the right side is being imported. These trades get expensive with higher volumes and are typically less profitable when compared to contracts.
ca: Les ofertes comercials requereixen un moll de comerç. Aquestes transaccions es realitzen a l'instant: els productes per exportar s'eliminen del vostre emmagatzematge i els importats apareixeran al vostre Dock de comerç. El producte del costat esquerre és el que esteu exportant (venent) i el del costat dret s'està important. Aquestes operacions s'encareixen amb volums més elevats i solen ser menys rendibles en comparació amb els contractes.

[ctx: TradeStatus__CantAfford]
note: player can't afford the current trade as it requires more products than they have
en: You don't have enough products to trade with
ca: No teniu prou productes per comerciar-hi

[ctx: TradeStatus__Info]
note: tooltip explaining how trade works
en: Products will be delivered to your trading dock immediately
ca: Els productes s'enviaran al moll comercial immediatament

[ctx: TradeStatus__Info_Animal]
note: tooltip explaining how buying animals works
en: Animals will be transported to your farm immediately
ca: Els animals es transportaran a la granja immediatament

[ctx: TradeStatus__Info_CargoShip]
note: tooltip explaining how buying cargo ships works
en: The ship will be immediately available after the purchase
ca: El vaixell estarà disponible immediatament després de comprar-lo

[ctx: TradeStatus__NoSpaceInFarm]
note: player can't trade an animal (e.g. chicken) as they have no farm where they could place it into, note: players confuse regular farm with animal farm, try to make it clear
en: Not enough space in animal farm or no animal farm built
ca: No hi ha prou espai a les granges d'animals o bé no hi ha cap de construïda

[ctx: TradeStatus__NoTradeDock]
note: player can't trade as they are missing a trade dock building that enables them to trade
en: You need to build a trading dock first
ca: Primer heu de construir un moll comercial

[ctx: TradeStatus__NoUnity]
note: player lack unity to afford the current trade or feature
en: Not enough Unity
ca: No hi ha prou Unitat

[ctx: TradeStatus__SoldOut]
note: trade is 'sold out'
en: Sold out - come back later
ca: Esgotat. Torneu més tard

[ctx: TradeStatus__TradeDockNotOperational]
note: player can't trade as their trade dock is not operational
en: Trade dock is not in operational state or ship access is blocked
ca: El moll comercial no està en estat operatiu o l'accés del vaixell està bloquejat

[ctx: TradeTitle]
note: title of a window that provides overview on trading - buying, selling products
en: Trade
ca: Comerç

[ctx: TradeWithVillage]
note: Button that takes player to a world so they can trade with some village they'd like
en: Trade with a village
ca: Comercia amb una vila

[ctx: TransportedProducts]
note: title of a panel showing all the products transported by a selected transport
en: Transported products
ca: Productes transportats

[ctx: TransportHeightTooltip]
note: height of the current transport that is being build - e.g. 'Height: 2'
en: Height: {0}
ca: Alçada: {0}

[ctx: TransportMode]
note: category for key bindings used during transport build / editing (when players builds / places transports)
en: Transport build
ca: Construcció de transports

[ctx: transportsCategory__name]
note: name: toolbar category name
en: Transports
ca: Cintes transportadores

[ctx: TransportSnappingOff__Title]
note: label showing that transport snapping is currently disabled (we show it as it can confuse players), please be consistent with TransportTool__PortSnapTooltip
en: Belts & pipes snapping is off
ca: L'ajustament de cintes i canonades està desactivat

[ctx: TransportSnappingOff__Tooltip]
note: tooltip, be consistent with TransportTool__PortSnapTooltip
en: You have disabled snapping of belts & pipes. This is useful when trying to stack them on top of each other. But it is not suitable for regular building. You can disable this by pressing the {0} key.
ca: Heu desactivat l'ajustament de cintes transportadores i canonades. Això és útil quan s'intenta apilar-les unes sobre les altres. Però no és adequat per a la construcció normal. Podeu desactivar-ho amb la tecla {0}.

[ctx: TransportsPillar__desc]
note: short description
en: Pillar that supports transports.
ca: Pilar que suporta cintes transportadores.

[ctx: TransportsPillar__name]
note: name
en: Pillar
ca: Pilar

[ctx: TransportTool__NoTurnTooltip]
note: tooltip
en: Hold the shortcut key to enforce straight belt / pipe without any turns.
ca: Mantingueu premuda la tecla de drecera per fer complir el cinturó / canonada recte sense cap gir.

[ctx: TransportTool__PortBlockTooltip]
note: tooltip
en: Press the shortcut key to toggle port avoidance. By default belts & pipes are planned to avoid blocking any existing ports. When this is enabled, ports will be ignored and belts & pipes can be placed anywhere near them.
ca: Premeu la tecla de drecera per alternar l'evitació de ports. De manera predeterminada, es planifiquen cinturons i canonades per evitar bloquejar els ports existents. Quan això està activat, els ports s'ignoraran i els cinturons i les canonades es poden col·locar a qualsevol lloc a prop d'ells.

[ctx: TransportTool__PortSnapTooltip]
note: tooltip
en: Press the shortcut key to toggle automatic snapping. It is useful to disable snapping when building belts / pipes on top of each other.
ca: Premeu la tecla de drecera per canviar l'ajust automàtic. És útil desactivar l'enganxament quan es construeixen cinturons o canonades una sobre l'altra.

[ctx: TransportTool__TieBreakTooltip]
note: tooltip
en: Hold the shortcut key to get an alternative option of placement in case there are multiple ones with the same cost.
ca: Mantingueu premuda la tecla de drecera per obtenir una opció alternativa de col·locació en cas que n'hi hagi diversos amb el mateix cost.

[ctx: TransportTooLong__HowToResolve]
note: explanation how to make transport shorter
en: To make transport shorter, you can split it with connector or balancer.
ca: Per a fer el transport més curt, podeu dividir-lo amb connector o equilibrador.

[ctx: TransportTooLong__name]
note: notification
en: {entity} is too long
ca: {entity} és massa llarg

[ctx: TrCutError__ConstructionAlreadyStarted]
note: could not cut transport as it is already being constructed
en: Construction already started
ca: La construcció ja ha començat

[ctx: TreeHarvesterT1__desc]
note: short description
en: A machine for harvesting trees. Make sure to assign service trucks to use it.  It cannot pass under transports.
ca: Una màquina per a collir arbres. Assegureu-vos d'assignar camions de servei per a utilitzar-la. No pot passar per sota de les cintes transportadores.

[ctx: TreeHarvesterT1__name]
note: name
en: Tree harvester
ca: Taladora d'arbres

[ctx: TreeHarvesterT2__desc]
note: short description
en: There is nothing that can harvest trees faster than this machine. Make sure you assign plenty of service trucks to it to keep up with the amount of harvested wood.
ca: No hi ha res que pugui collir arbres més ràpid que aquesta màquina. Assegureu-vos d'assignar-hi molts camions de servei per mantenir-vos al dia amb la quantitat de fusta collida.

[ctx: TreeHarvesterT2__name]
note: name
en: Large tree harvester
ca: Taladora d'arbres gran

[ctx: TreeHarvesterT2H__name]
note: name
en: Large tree harvester
ca: Taladora d'arbres gran

[ctx: TreeHarvesting__part1]
note: {0} = 'key binding that open the tool'
en: To designate trees for harvesting, select the <b>tree designation tool</b> ({0} key) (1) and drag your cursor over a forest (2).
ca: Per a designar arbres per a tallar-los, seleccioneu l'<b>eina de designació d'arbres</b> (tecla {0}) (1) i arrossegueu el cursor per sobre d'un bosc (2).

[ctx: TreeHarvesting__part2]
note: {0} = 'Tree harvester'
en: {0} will automatically start harvesting any designated trees. Click on the {0} and assign it at least one <b>truck</b> so it can unload the harvested wood.
ca: {0} començarà a collir automàticament els arbres designats. Feu clic a {0} i assigneu-li almenys un <b>camió</b> perquè pugui descarregar la fusta tallada.

[ctx: TreeHarvesting__part3]
en: Once trucks are loaded with wood they will deliver it to a nearby storage or any machine that requires wood.
ca: Quan els camions estiguin carregats de fusta, la lliuraran a un magatzem proper o a qualsevol màquina que necessiti fusta.

[ctx: TreePlanterT1__desc]
note: short description
en: A machine for planting trees. Make sure it has access to saplings.  It cannot pass under transports.
ca: Màquina per a plantar arbres. Assegureu-vos que tingui accés als plançons. No pot passar per sota dels transports.

[ctx: TreePlanterT1__name]
note: name
en: Tree planter
ca: Plantador d'arbres

[ctx: TreePlanterT1H__name]
note: name
en: Tree planter
ca: Plantador d'arbres

[ctx: Trees__CutAfter]
note: explains when trees are going to be cut / harvested, example use: 'Cut after: 4 years'
en: Cut after
ca: Talla després de

[ctx: Trees__HarvestingOptions]
note: Title of a panel that allows to configure when trees are harvested
en: Harvesting options
ca: Opcions de tala

[ctx: Trees__HarvestingOptionsTooltip]
note: tooltip
en: Allows to select at which percentage of size the trees should be cut. That affects yield of wood and consumption of saplings. The table below shows quantity of wood produced per a single tree.
ca: Permet seleccionar a partir de quin percentatge de creixement s'han de tallar els arbres. Això afecta la quantitat de fusta obtinguda i el consum de plançons. La taula següent mostra la quantitat de fusta produïda per un sol arbre.

[ctx: Trees__NoCut]
note: Used to signify trees should not be cut. Tooltip.
en: No cut
ca: No els tallis

[ctx: TreesInMenuDescription]
note: description of tree in a build menu
en: A tree that can be manually positioned without having to use a forestry tower. Planting it requires a tree sapling and a tree planting vehicle.
ca: Un arbre que es pot col·locar manualment sense necessitat de fer servir una torre forestal. Per a plantar-lo cal un plançó i un vehicle per a plantar arbres.

[ctx: TruckCannotDeliver__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Truck cannot deliver coal. No valid destination"
en: {entity} cannot deliver {0}. No valid destination
ca: {entity} no pot entregar {0}. No té una destinació vàlida

[ctx: TruckCannotDeliverMixedCargo__name]
note: notification
en: {entity} has no compatible sorting plant for mixed cargo
ca: {entity} no té cap planta de separació compatible per a càrrega mixta

[ctx: TruckCapacityIncrease__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Trucks can get overloaded by {0} but they require extra {1} maintenance
ca: Els camions es poden sobrecarregar per {0}, però requereixen un manteniment addicional de {1}

[ctx: TruckCapacityIncrease__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Overloaded trucks
ca: Camions sobrecarregats

[ctx: TruckHasNoValidExcavator__name]
note: notification
en: {entity} has no compatible excavator
ca: {entity} no té cap excavadora compatible

[ctx: TrucksAnalytics__Title]
note: Tab that contains more insights into jobs done by vehicles and the cargo they exchanged
en: Analytics
ca: Analítica

[ctx: TrucksStats__JobsCnt]
note: number of jobs done by a vehicle, example use: '1  job', '2  jobs'
en: {0} job | {0} jobs
ca[0]: {0} treball
ca[1]: {0} treballs

[ctx: TrucksStats__OptionGeneral]
en: Include general jobs
ca: Inclou els treballs generals

[ctx: TrucksStats__OptionGeneralTooltip]
en: Includes all general jobs performed by trucks not included in the options below. Examples of such jobs are: moving cargo between storages or machines, dumping from storage. Does not include jobs where truck refuels itself.
ca: Inclou tots els treballs generals realitzats per camions no inclosos a les opcions següents. Alguns exemples d'aquests treballs són: moure càrrega entre magatzems o màquines, abocar des de l'emmagatzematge. No inclou treballs on el camió es recarrega.

[ctx: TrucksStats__OptionMining]
en: Include mining trucks
ca: Inclou els camions miners

[ctx: TrucksStats__OptionMiningTooltip]
en: Includes jobs done by trucks assigned to mining and tree harvesting.
ca: Inclou els treballs realitzats pels camions assignats a la mineria i la tala d'arbres.

[ctx: TrucksStats__OptionRefueling]
en: Include refueling trucks
ca: Inclou els camions d'aprovisionament

[ctx: TrucksStats__OptionRefuelingTooltip]
en: Includes jobs done by trucks assigned to refuel other vehicles such as excavators.
ca: Inclou els treballs realitzats per camions assignats per proveir de combustible altres vehicles com ara les excavadores.

[ctx: TrucksStats__Title]
note: Title of a panel showing aggregated overview of products transported by trucks in some selected time period.
en: Trucks cargo history
ca: Historial de càrrega dels camions

[ctx: TruckT1__desc]
note: truck description, for instance {0}=20,{1}=2
en: Heavy duty pickup truck with max capacity of {0}. It can go under transports that are at height {1} or higher.
ca: Camioneta de càrrega pesada amb una capacitat màxima de {0}. Pot passar per sota de transports que es troben a una alçada {1} o superior.

[ctx: TruckT1__name]
note: vehicle
en: Pickup
ca: Camioneta

[ctx: TruckT2__desc]
note: vehicle description, for instance {0}=20,{1}=2
en: Large industrial truck with max capacity of {0}. It can go under transports if they are at height {1} or higher.
ca: Camió industrial gran amb una capacitat màxima de {0}. Pot passar per sota dels transports si es troben a una alçada {1} o superior.

[ctx: TruckT2__name]
note: vehicle
en: Truck
ca: Camió

[ctx: TruckT2H__name]
note: vehicle
en: Truck
ca: Camió

[ctx: TruckT3Fluid__desc]
note: vehicle description, for instance {0}=150
en: Large hauling truck with max capacity of {0}. This type can transport only liquid or gas products. It cannot go under transports.
ca: Camió de transport gran amb una capacitat màxima de {0}. Aquest tipus només pot transportar productes líquids o gasosos. No pot passar sota transports.

[ctx: TruckT3Fluid__name]
note: vehicle
en: Haul truck (tank)
ca: Camió de transport (dipòsit)

[ctx: TruckT3FluidH__desc]
note: vehicle description, for instance {0}=150
en: Large hauling truck with max capacity of {0}. This type can transport only liquid or gas products. It cannot go under transports.
ca: Camió de transport gran amb una capacitat màxima de {0}. Aquest tipus només pot transportar productes líquids o gasosos. No pot passar per sota de transports, com ara cintes transportadores.

[ctx: TruckT3FluidH__name]
note: vehicle
en: Haul truck (tank)
ca: Camió de transport (dipòsit)

[ctx: TruckT3Loose__desc]
note: vehicle description, for instance {0}=150
en: Large hauling truck with max capacity of {0}. This type can transport only loose products (coal for instance). It cannot go under transports.
ca: Camió de transport gran amb una capacitat màxima de {0}. Aquest tipus només pot transportar productes solts (per exemple carbó). No pot passar sota transports.

[ctx: TruckT3Loose__name]
note: vehicle
en: Haul truck (dump)
ca: Camió de transport (abocador)

[ctx: TruckT3LooseH__desc]
note: vehicle description, for instance {0}=150
en: Large hauling truck with max capacity of {0}. This type can transport only loose products (coal for instance). It cannot go under transports.
ca: Camió de transport gran amb una capacitat màxima de {0}. Aquest tipus només pot transportar productes solts, com el carbó. No pot passar per sota de transports, com ara cintes transportadores.

[ctx: TruckT3LooseH__name]
note: vehicle
en: Haul truck (dump)
ca: Camió de transport (abocador)

[ctx: TurbineHighPress__desc]
note: description of a high pressure turbine
en: Uses high pressure steam to create mechanical power.
ca: Utilitza vapor d'alta pressió per crear energia mecànica.

[ctx: TurbineHighPress__name]
note: name
en: High-pressure turbine
ca: Turbina d'alta pressió

[ctx: TurbineHighPressT2__name]
note: name
en: High-pressure turbine II
ca: Turbina d'alta pressió II

[ctx: TurbineLowPress__desc]
note: description of a low pressure turbine
en: Improves power production efficiency by reusing low pressure steam to create mechanical power.
ca: Millora l'eficiència de producció d'energia reutilitzant vapor de baixa pressió per crear energia mecànica.

[ctx: TurbineLowPress__name]
note: name
en: Low-pressure turbine
ca: Turbina de baixa pressió

[ctx: TurbineLowPressT2__name]
note: name
en: Low-pressure turbine II
ca: Turbina de baixa pressió II

[ctx: TurbineSuperPress__desc]
note: description of a super pressure turbine
en: Uses super pressure steam to create mechanical power.
ca: Fes servir vapor d'alta pressió per a crear energia mecànica.

[ctx: TurbineSuperPress__name]
note: name
en: Super-pressure turbine
ca: Turbina de superpressió

[ctx: TutorialOnAdvancedLogistics__name]
note: title of message or tutorial title of message
en: Custom routes
ca: Rutes personalitzades

[ctx: TutorialOnCargoShip__name]
note: title of message or tutorial title of message
en: Cargo ship
ca: Vaixell de càrrega

[ctx: TutorialOnCargoShip__part1]
note: {0} = Cargo depot
en: A Cargo ship allows to automate product deliveries from world mines and oil rigs. The ship has to be discovered, repaired, or purchased on the world map, it cannot be built directly on your island. Once you obtain a cargo ship you can build a {0} on your island and the ship will dock there automatically.
ca: Un vaixell de càrrega permet automatitzar els lliuraments de productes des de les mines del món i de les plataformes petrolieres. El vaixell s'ha de descobrir, reparar o comprar al mapa del món; no es pot construir directament a la vostra illa. Un cop obtingueu un vaixell de càrrega, podeu construir un {0} a la vostra illa i el vaixell hi atracarà automàticament.

[ctx: TutorialOnCargoShip__part2]
en: The number of ships available (repaired) and the number of ships discovered is shown at the top of the interface.
ca: El nombre de vaixells disponibles (reparats) i el nombre de vaixells descoberts es mostra a la part superior de la interfície.

[ctx: TutorialOnCargoShip__part3a]
note: {0} = Cargo depot
en: A {0} can only be researched once a first cargo ship is discovered on the world map. Depots can be built on the shore of your island. When placing a {0}, you will see striped patterns reaching out into the sea indicating ship access. You must ensure that at least one area is green, indicating that a ship will be able to dock. Be careful to not block these areas with other buildings such as other depots or ocean pumps.
ca: L'estructura {0} només es pot investigar un cop es descobreix el primer vaixell de càrrega al mapa del món. Els molls es poden construir a la costa de la vostra illa. Quan col·loqueu un {0}, veureu patrons de ratlles que s'acosten al mar i que indiquen l'accés del vaixell. Heu d'assegurar-vos que almenys una zona sigui verda, la qual cosa indica que un vaixell hi podrà atracar. Aneu amb compte de no blocar aquestes zones amb altres edificis, com ara dipòsits o bombes d'aigua.

[ctx: TutorialOnCargoShip__part3b]
note: {0} = Cargo depot
en: A {0} requires <b>modules</b> in order to store and transfer products. There are modules for each type of product and you can mix and match them on a single depot. These modules determine what types of products your ship will import or export, you need to assign this product manually. Modules also have input and output ports for you to connect transports to.
ca: Un {0} requereix <b>mòduls</b> per a emmagatzemar i transferir productes. Hi ha mòduls per a cada tipus de producte i els podeu combinar en un sol moll. Aquests mòduls determinen quins tipus de productes importarà o exportarà el vostre vaixell. Cal que assigneu aquest producte manualment. Els mòduls també tenen ports d'entrada i sortida als quals s'hi poden connectar altres mitjans de transport.

[ctx: TutorialOnCargoShip__part4Heading]
en: Ship logistics
ca: Logística naval

[ctx: TutorialOnCargoShip__part4V2]
en: A cargo ship will depart automatically when there is enough cargo to fill the ship on the world map (1). A ship can pick up cargo from any entity on the world map. Each trip of the ship has a fixed fuel cost which is based on the size of the ship (2).
ca: Un vaixell de càrrega sortirà automàticament quan hi hagi prou càrrega per a omplir el vaixell al mapa del món (1). Un vaixell pot recollir càrrega de qualsevol entitat del mapa del món. Cada viatge del vaixell té un cost de combustible fix en funció de la mida del vaixell (2).

[ctx: TutorialOnCargoShip__part5V2]
en: Upgrading the cargo depot will also upgrade the attached ship. This expands the number of slots and thus the amount of transported materials. Larger ships are more efficient in fuel consumption.
ca: Si es millora un moll de càrrega, també es millorarà el vaixell adjunt. Això amplia el nombre de ranures i, per tant, la quantitat de materials transportats. Els vaixells més grans són més eficients pel que fa al consum de combustible.

[ctx: TutorialOnCoalPower__name]
note: title of message or tutorial
en: Coal power plant
ca: Central elèctrica de carbó

[ctx: TutorialOnCoalPower__part1]
en: A more efficient way of generating power compared to diesel generators is a coal power plant. Coal burned in boilers turns water into steam (1). This steam then spins turbines (2) and transfers mechanical force over a shaft into attached power generators (3) which make electricity from it.
ca: En comparació amb els generadors dièsel, les centrals tèrmiques que fan servir carbó són una forma més eficient de generar energia. El carbó cremat a les calderes converteix l'aigua en vapor (1). A continuació, aquest vapor fa girar les turbines (2) i transfereix la força mecànica a l'eix dels generadors d'energia (3) que produeixen electricitat.

[ctx: TutorialOnCoalPower__part2]
en: It does not matter how you order your turbines and generators, as long as they are all on one shaft they work together.
ca: No importa com ordeneu les vostres turbines i generadors, sempre que estiguin tots en un eix, ja que funcionen junts.

[ctx: TutorialOnCoalPower__part3]
note: {0} = Flywheel
en: Generators do not produce electricity when there is no need and ignore the energy from the mechanical shaft. However, the turbines do not stop when the shaft is spinning at full power, instead, they let the steam pass through which means some energy gets lost. To combat this, you can use a {0} attached to the mechanical shaft which will store the mechanical energy as inertia and return it when the power is needed, behaving like batteries.
ca: Els generadors no produeixen electricitat quan no fa falta i ignoren l'energia de l'eix mecànic. Tanmateix, les turbines no s'aturen quan l'eix gira a plena potència, sinó que deixen passar el vapor, cosa que significa que es perd una mica d'energia. Per a aprofitar aquesta energia, podeu utilitzar un {0} connectat a l'eix mecànic que emmagatzemarà l'energia mecànica com a inèrcia i la retornarà quan calgui, com si fossin bateries.

[ctx: TutorialOnCoalPower__part4]
note: {0} = Flywheel
en: A {0} can be used in combination with “auto-balance” toggle on turbines. Once enabled, turbines will automatically turn off when the connected shaft has maximum inertia, and back on when the inertia is low. The {0} helps to increase the total inertia of the shaft to make this system more efficient and prevent loss of power due to turbines' slow startup.
ca: Un {0} es pot utilitzar en combinació amb el commutador d'equilibri automàtic a les turbines. Un cop habilitades, les turbines s'apagaran automàticament quan l'eix connectat tingui la inèrcia màxima i es tornaran a engegar quan la inèrcia sigui baixa. El {0} ajuda a augmentar la inèrcia total de l'eix per a aconseguir que aquest sistema sigui més eficient i evitar la pèrdua de potència a causa de l'arrencada lenta de les turbines.

[ctx: TutorialOnContracts__name]
note: title of message or tutorial
en: Contracts
ca: Contractes

[ctx: TutorialOnContracts__part1]
note: {0} = Cargo ship
en: You can establish contracts with settlements to <b>exchange goods on regular basis</b>. Contracts are typically much more lucrative than quick trading deals but they cost Unity and require a dedicated {0}.
ca: Podeu establir contractes amb assentaments per a <b>intercanviar béns de manera regular</b>. Els contractes solen ser molt més lucratius que les ofertes comercials ràpides, però costen Unitat i requereixen un {0} dedicat.

[ctx: TutorialOnContracts__part2]
note: {0} = Cargo ship, {1} = Cargo depot, {2} = Food Packs, {3} = Crude Oil
en: After you establish a contract, you’ll need a {0} and a {1} with modules fit for the contract. For example, if you’re trading {2} for {3} you’ll need to have both a Unit Module ({2}) and a Fluid Module ({3}) attached to the {1} (1). Select either module, click 'assign a contract' (2), and assign the contract you wish to begin (3). Note that any other attached module will be auto assigned to the appropriate type of material if compatible with the contract.
ca: Després d'establir un contracte, necessitareu un {0} i un {1} amb mòduls adequats per al contracte. Per exemple, si comercieu amb {2} a canvi de {3}, haureu de tenir un mòdul d'unitats ({2}) i un mòdul de fluids ({3}) connectats al {1} (1). Seleccioneu qualsevol mòdul, feu clic a «Assigna un contracte» (2) i assigneu el contracte que voleu iniciar (3). Tingueu en compte que s'assignarà qualsevol altre mòdul adjunt automàticament al tipus de material adequat si és compatible amb el contracte.

[ctx: TutorialOnContracts__part3]
note: {0} = Cargo Ship, {1} = Cargo depot
en: Once your {1} modules are supplied with the correct amounts of required goods, the {0} will automatically travel to the settlement to exchange the goods. Contracts enable you to trade as much as you want without any time restriction
ca: Quan els vostres mòduls dels {1} tinguin les quantitats adequades de mercaderies necessàries, el {0} viatjarà automàticament a l'assentament per a intercanviar els béns. Els contractes us permeten comerciar tant com vulgueu sense cap restricció de temps.

[ctx: TutorialOnCopySettings__part1]
en: This tool enables you to copy configuration from one building to another. You can even drag over multiple buildings to mass apply the selected configuration.
ca: Aquesta eina us permet copiar la configuració d'un edifici a un altre. Fins i tot podeu arrossegar el cursor al damunt de diversos edificis per a aplicar massivament la configuració seleccionada.

[ctx: TutorialOnCopySettings__part2]
note: {0} = shortcut key
en: This tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). Then click on the building you want to copy settings from (2). Finally click on or drag across as many other similar buildings to paste those settings (3).
ca: Aquesta eina es pot activar prement {0} o fent clic a la icona de la barra d'eines (1). A continuació, feu clic a l'edifici del qual voleu copiar la configuració (2). Finalment, feu clic o arrossegueu el cursor per sobre dels edificis similars on voleu enganxar aquesta configuració (3).

[ctx: TutorialOnCopyTool__part1]
en: This tool allows you to select one or more buildings to copy and place elsewhere. This allows you to effortlessly copy existing factory designs to scale your production.
ca: Aquesta eina permet seleccionar un o més edificis per a copiar i col·locar en un altre lloc. Això permet copiar sense esforç els dissenys de fàbrica existents per a escalar la vostra producció.

[ctx: TutorialOnCopyTool__part2]
note: {0}, {1} = shortcut keys
en: To copy several buildings at once, press {0} or click the icon in the toolbar (1) to select the <b>copy tool</b> then click and drag across the desired buildings (2) tool. Let go of the mouse button and drag to where you want to place your copied buildings and left click once to place (3). You can <b>copy a single building</b> by hovering over it and pressing {1}.
ca: Per a copiar diversos edificis alhora, premeu {0} o feu clic a la icona de la barra d'eines (1) per a seleccionar l'<b>eina de copiar</b> i, a continuació, feu clic i arrossegueu per l'eina d'edificis desitjada (2). Deixeu anar el botó del ratolí i arrossegueu fins on vulgueu col·locar els vostres edificis copiats i feu clic amb el botó esquerre una vegada per col·locar-los (3). Podeu <b>copiar un únic edifici</b> passant el cursor per sobre i prement {1}.

[ctx: TutorialOnCopyTool__part3]
note: {0} shortcut key
en: This tool copies configurations of buildings by default. You can hold the {0} while placing a building to prevent it from copying the configuration. Copies buildings will be constructed as new ones.
ca: Aquesta eina copia les configuracions dels edificis per defecte. Podeu mantenir premuda la {0} mentre col·loqueu un edifici per a evitar que es copiï la configuració. Les còpies d'edificis es construiran com a nous.

[ctx: TutorialOnCrisis__name]
note: title of message or tutorial title of message
en: Crisis management
ca: La gestió de les crisis

[ctx: TutorialOnCrisis__part1]
en: From time to time, your island might get into a crisis – fuel running out, no power, low maintenance, etc. Obviously, it is never your fault. It’s always caused by the people on the island doing a bad job. However, there are ways to avoid some of the issues early on.
ca: De tant en tant, la vostra illa pot entrar en una crisi: esgota el combustible, no hi ha electricitat, poc manteniment, etc. Òbviament, mai és culpa vostra. Sempre és a causa de la gent de l'illa fent una mala feina. Tanmateix, hi ha maneres d'evitar alguns dels problemes des del principi.

[ctx: TutorialOnCrisis__part2]
en: You can pin / unpin products you would like to monitor in your right side panel. By clicking on this panel it will open your global statistics which showcases inventory across your island. Click on the pin icon to keep this product shown at all times.
ca: Podeu fixar/desenganxar els productes que voleu supervisar al tauler lateral dret. Si feu clic en aquest panell, s'obrirà la finestra d'estadístiques globals que mostra l'inventari de l'illa. Feu clic a la icona de la xinxeta per a mantenir fixada la vista d'aquest producte.

[ctx: TutorialOnCrisis__part2Heading]
en: Pinning important products
ca: Com fixar els productes importants

[ctx: TutorialOnCrisis__part3]
en: It is recommended to set up storage alerts for products like {0} or products that are critical for maintenance or settlement services. Getting notified early on gives you time to react. You can also set up dedicated storages, fill them with emergency supplies and disable truck export. This way, you have emergency supplies whenever you need them.
ca: Es recomana configurar alertes d'emmagatzematge per a productes com {0} o productes crítics per als serveis de manteniment o liquidació. El fet de rebre una notificació d'avís aviat dóna temps per a reaccionar. També podeu configurar emmagatzematges dedicats, omplir-los de subministraments d'emergència i desactivar l'exportació de camions. D'aquesta manera, disposeu de subministraments d'emergència sempre que els necessiteu.

[ctx: TutorialOnCrisis__part3Heading]
en: Storage alerts
ca: Alertes d'emmagatzematge

[ctx: TutorialOnCrisis__part4]
en: Most of your machines and buildings are assigned a priority. The lower the number the higher the priority is and the more likely they get power, unity, workers, maintenance and more. So having the most critical infrastructure on an increased priority is a great way to go.
ca: La majoria de les vostres màquines i edificis tenen una prioritat assignada. Com més baix sigui el nombre, més alta és la prioritat i hi ha més probabilitats d'obtenir poder, unitat, treballadors, manteniment i molt més. Per tant, tenir la infraestructura més crítica amb una prioritat més gran és un bon camí a seguir.

[ctx: TutorialOnCrisis__part4Heading]
en: Priority system
ca: Sistema de prioritats

[ctx: TutorialOnCrisis__part5]
en: Running out of power is no fun and there are several ways to avoid that. The first step is to set up alerts for storages that feed power-making machines, for example, coal and water storage that feed boilers used to produce steam for generators. This way, you know that coal or water are getting low before the power supply halts entirely.
ca: Quedar-se sense poder no és cap broma i hi ha diverses maneres d'evitar-ho. El primer pas és configurar alertes per a magatzems que alimenten màquines que generin electricitat, com ara l'emmagatzematge de carbó i aigua que alimenta les calderes que es fan servir per a produir vapor per als generadors. D'aquesta manera, sabreu que el nivell de carbó i aigua baixa abans que el subministrament d'alimentació s'aturi completament.

[ctx: TutorialOnCrisis__part5Heading]
en: Power crisis management
ca: Gestió de les crisis energètiques

[ctx: TutorialOnCrisis__part6V2]
note: {0} - keep full
en: You can also give an increased priority to a storage that feeds your power plant. You must first have the <b>{0} slider</b> (1) moved away from the default location or you will not see the <b>priority selection screen</b> (2).
ca: També podeu donar una major prioritat a un emmagatzematge que alimenti la vostra central elèctrica. Primer heu de tenir el control lliscant <b>{0}</b> (1) allunyat de la ubicació predeterminada o no veureu la <b>pantalla de selecció de prioritats</b> (2).

[ctx: TutorialOnCrisis__part7a]
en: The most robust but expensive setup is to have a backup plant like in the real world. This can, for instance, be an array of diesel generators that are ready to kick in when power drops.
ca: La configuració més robusta però cara és tenir una planta de seguretat com al món real. Això pot ser, per exemple, una sèrie de generadors dièsel que estiguin preparats per a posar-se en marxa quan baixa la potència.

[ctx: TutorialOnCrisis__part7b]
note: {0} - Diesel generator
en: This works by default because a {0} has lower production priority than standard generators connected to turbines. You can reconfigure power generation priority for any power generator yourself. Note that machines consume less maintenance when they are idle.
ca: Això funciona de manera predeterminada perquè un {0} té una prioritat de producció més baixa que els generadors estàndard connectats a les turbines. Podeu reconfigurar la prioritat de generació d'energia per a qualsevol generador d'energia. Tingueu en compte que les màquines consumeixen menys manteniment quan estan inactives.

[ctx: TutorialOnCrisis__part8V2]
note: {0} - Unity
en: In case of the worst emergency, you can also boost a machine. Boost enables machines to work without power at the monthly cost of {0}.
ca: En cas d'una emergència greu, també podeu potenciar una màquina. La potenciació permet que les màquines funcionin sense electricitat pel cost mensual de {0}.

[ctx: TutorialOnCutTool__part1]
en: This tool is similar to the copy tool, but it removes the copied buildings. It only works for ghost buildings whose construction has not started yet.
ca: Aquesta eina és similar a l'eina de copiar, però elimina els edificis copiats. Només funciona per a edificis fantasma la construcció dels quals encara no ha començat.

[ctx: TutorialOnCutTool__part2]
note: {0}, {1} = shortcut keys
en: The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). You can also press {1} while hovering your cursor over a building to cut it instantly, which can be handy when making quick adjustments.
ca: L'eina es pot activar prement {0} o fent clic a la icona de la barra d'eines (1). També podeu prémer {1} mentre passeu el cursor per sobre d'un edifici per a tallar-lo a l'instant, cosa que pot ser útil quan feu ajustos ràpids.

[ctx: TutorialOnDiesel__name]
note: title of message or tutorial title of message
en: Diesel production
ca: Producció de gasoil

[ctx: TutorialOnDiesel2__part1]
note: {0} = diesel, {1} = crude oil, {2} = basic distiller, {3} = oil pump
en: {0} can be produced by distilling {1} in the {2}. To extract {1}, build an {3} on top of an oil reservoir. When an {3} is selected for building, you will see black bars revealing locations of the oil reservoir.
ca: {0} es pot produir destil·lant {1} al {2}. Per a extraure {1}, construïu un {3} a sobre d'un dipòsit d'oli. Quan se selecciona un {3} per a construir, veureu barres negres que revelen les ubicacions del dipòsit de petroli.

[ctx: TutorialOnDiesel2__part2]
en: The <b>resources overlay</b> can be also displayed at any time by toggling it in the bottom-left panel.
ca: La <b>capa de recursos</b> també es pot mostrar en qualsevol moment si s'activa des del tauler inferior esquerre.

[ctx: TutorialOnDiesel2__part3]
note: {0} = oil pump, {1} = basic distiller
en: When production buildings are selected, icons showing input and output products will be displayed above the connection ports so you can determine where everything will go in and come out. Connect 3x {0} to a {1} using <b>pipes</b>.
ca: Quan es seleccionen els edificis de producció, les icones que mostren els productes d'entrada i sortida es mostraran a sobre dels ports de connexió perquè pugueu determinar on entrarà i sortirà tot. Connecteu 3x {0} a un {1} mitjançant <b>canonades</b>.

[ctx: TutorialOnDiesel2__part4]
note: {0} = crude oil
en: There are limited underground supplies of {0} on the island. Later in the game you will be able to find additional {0} resources on the world map. In order to find them you will need to use your ship and explore the surroundings.
ca: A l'illa, hi ha recursos subterranis limitats de {0}. Més endavant durant la partida podreu trobar recursos addicionals de {0} al mapa del món. Per a trobar-los, haureu d'utilitzar el vostre vaixell i explorar els voltants.

[ctx: TutorialOnDiesel2__part5]
note: {0} = waste water, {1} = exhaust, {2} = Smoke stack, {3} = Liquid dump
en: Diesel production is not a clean process, it produces <b>{0}</b> and <b>{1}</b>. {1} can be released via a {2} and {0} can be dumped into the ocean with a {3}. Note that releasing pollutants to the environment will have negative effects on your population when done in large volumes.
ca: La producció de gasoil no és un procés net, sinó que produeix <b>{0}</b> i <b>{1}</b>. {1} es pot alliberar mitjançant un {2} i {0} es pot abocar a l'oceà amb un {3}. Tingueu en compte que l'alliberament de productes contaminants al medi ambient tindrà efectes negatius sobre la vostra població quan es fa en grans volums.

[ctx: TutorialOnDiesel2__part5Heading]
en: Waste products
ca: Materials de rebuig

[ctx: TutorialOnDumping__name]
note: title of message or tutorial title of message
en: Dumping
ca: Abocaments

[ctx: TutorialOnFarmFertility__name]
note: title of message or tutorial
en: Farm fertility
ca: Fertilitat agrícola

[ctx: TutorialOnFarming__name]
note: title of message or tutorial title of message
en: Farming
ca: Agricultura

[ctx: TutorialOnFarming__part2]
en: Farms grow crops, and <b>crops</b> can be used in various places but mainly to feed your people. But crops don’t grow for free, they consume <b>water</b> and <b>fertility</b>.
ca: Les granges fan cultius i les <b>collites</b> es poden fer servir en diversos llocs, però principalment per a alimentar la vostra gent. Però els conreus no creixen gratis: consumeixen <b>aigua</b> i <b>fertilitat</b>.

[ctx: TutorialOnFarming__water]
en: Soil water level is replenished by rain and this is mostly sufficient for crops with low water demands (such as potatoes). However, rain is not a reliable water source and crops can yield less or even dry out and die when not having enough water.
ca: El nivell d'aigua del sòl puja quan plou i sol ser suficient per a conreus amb poca demanda d'aigua, com ara les patates. No obstant, dependre de la pluja no és massa bona idea i els conreus poden produir poc o fins i tot assecar-se quan no tenen prou aigua.

[ctx: TutorialOnFarming__water2]
en: Having an external source of water is vital for reliable farming. This requires upgrading farms with irrigation systems (unlocked via research). <b>Irrigated Farms</b> only consume water when the soil gets dry so externally supplied water does not get wasted.
ca: Tenir una font d'aigua externa és vital per a una agricultura fiable. Això requereix millorar les granges amb sistemes de reg (desblocats mitjançant la investigació). <b>Les granges de regadiu</b> només consumeixen aigua quan el sòl s'asseca, de manera que l'aigua subministrada externament no es malgasta.

[ctx: TutorialOnFarming__waterHeading]
en: Soil water level
ca: Nivell d'aigual del terra

[ctx: TutorialOnFertility__fertilizers1]
en: Farmer’s biggest dream are fertilizers. They can increase the soil fertility beyond the natural equilibrium value, some even beyond 100%!
ca: El somni més gran dels agricultors són els fertilitzants. Poden augmentar la fertilitat del sòl més enllà del valor d'equilibri natural, alguns fins i tot més enllà del 100 %!

[ctx: TutorialOnFertility__fertilizers2]
en: To make fertilizers work, you need to connect a <b>pipe with fertilizer</b> product to the farm (1) and drag the <b>fertility target slider</b> (2) to the desired level. The farm will automatically fertilize the soil to the selected level. Note that each fertilizer type has its own maximum fertilization target which is displayed in the <b>Fertilizers Overview UI</b>.
ca: Perquè els fertilitzants funcionin, heu de connectar un producte d'una <b>canonada amb fertilitzant</b> a la granja (1) i arrossegar el control lliscant <b>objectiu de fertilitat</b> (2) fins al nivell desitjat. La granja fertilitzarà automàticament el sòl al nivell seleccionat. Tingueu en compte que cada tipus de fertilitzant té el seu propi objectiu de fertilització màxima que es mostra a la <b>interfície d'usuari general de fertilitzants</b>.

[ctx: TutorialOnFertility__fertilizers3]
en: Note that the higher your soil fertilization target is the lower the natural replenishment is. And once fertility climbs above 100%, the natural replenishment will turn negative which will require even more fertilizer to sustain it.
ca: Tingueu en compte que com més alt sigui el vostre llindar objectiu de fertilització del sòl, menor serà la reposició natural. I un cop la fertilitat pugi per sobre del 100 %, la reposició natural es tornarà negativa, cosa que requerirà encara més fertilitzant per a mantenir-la.

[ctx: TutorialOnFertility__fertilizersHeading]
en: Fertilizers
ca: Fertilitzants

[ctx: TutorialOnFertility__part1]
en: Crop yield is based on <b>soil fertility</b>. If a farm has 50% soil fertility it will only have a 50% yield of products. Crops consume fertility as they grow but fertility is also naturally replenished over time (an empty farm would eventually reach 100% fertility).
ca: El rendiment del cultiu es basa en la <b>fertilitat del sòl</b>. Si una granja té un 50 % de fertilitat del sòl, només tindrà un rendiment del 50 % de productes. Els cultius consumeixen fertilitat a mesura que creixen, però la fertilitat també es recupera de manera natural amb el pas del temps (una granja buida arribaria finalment al 100 % de fertilitat).

[ctx: TutorialOnFertility__part2]
en: Note that soil fertility does not affect crop water consumption or growth duration. This means that crops growing on more fertile soil will not only yield more but also will be more water-efficient (greater yield for the same amount of water).
ca: Tingueu en compte que la fertilitat del sòl no afecta el consum d'aigua del cultiu ni la durada del creixement. Això significa que els cultius que creixen en sòls més fèrtils no només donaran més rendiment, sinó que també seran més eficients en l'ús de l'aigua (més rendiment per a la mateixa quantitat d'aigua).

[ctx: TutorialOnFertility__part3]
note: fertility equilibrium is an established term in the game, e.g. in FarmFertility__Equilibrium, please make sure to use it consistently
en: Over time, crop fertility consumption and natural replenishment will stabilize at a value called <b>fertility equilibrium</b>. This value represents an <b>estimate of average soil fertility</b> based on the current growth schedule. The equilibrium exists because crop fertility consumption is constant but the natural replenishment speed increases as soil fertility gets lower.
ca: Amb el temps, el consum de fertilitat dels cultius i la reposició natural s'estabilitzaran en un valor anomenat <b>equilibri de fertilitat</b>. Aquest valor representa una <b>estimació de la fertilitat mitjana del sòl</b> basada en el calendari de creixement actual. L'equilibri existeix perquè el consum de nutrients dels cultius és constant, però la velocitat de reposició natural augmenta a mesura que la fertilitat del sòl disminueix.

[ctx: TutorialOnFertility__rotation1]
note: {0} - replaced with percentage (e.g. 50%), {1} - green manure
en: Growing the same crop more than once in a row will impose <b>{0} penalty</b> on fertility. This can be avoided by planting different crops in a crop rotation schedule. You can plant {1} which does not yield any useful products but helps to regenerate soil fertility and eliminates same-crop fertility penalty when planted between other crops.
ca: Fer el mateix cultiu més d'una vegada seguida imposarà una <b>penalització de {0}</b> a la fertilitat. Això es pot evitar plantant diferents cultius en un calendari de rotació de cultius. Podeu plantar {1} que no produeix cap producte útil, però ajuda a regenerar la fertilitat del sòl i elimina la penalització de fertilitat del mateix cultiu quan es planta entre altres cultius.

[ctx: TutorialOnFertility__rotation2]
en: You can also <b>leave the field empty</b> with no crop planted. This gives the soil time to regenerate fertility naturally but it won’t eliminate the same-crop fertility penalty on its own.
ca: També podeu <b>deixar el camp buit</b> sense plantar cap cultiu. Això dóna temps al sòl per a regenerar la fertilitat de manera natural, però no eliminarà per si sol la penalització de fertilitat del mateix cultiu.

[ctx: TutorialOnFertility__rotationHeading]
en: Crop rotation
ca: Rotació de cultius

[ctx: TutorialOnFurnace__name]
note: title of message or tutorial title of message
en: Iron Scrap smelting
ca: Fosa de ferralla

[ctx: TutorialOnHealth__name]
note: title of message or tutorial title of message
en: Health & pollution
ca: Salut i contaminació

[ctx: TutorialOnHealth__part1]
en: Your population has health. If health is positive, your population grows and provides you with extra unity. If health goes negative, your population starts to decline.
ca: La vostra població té salut. Si la salut és positiva, la població creix i ofereix més unitat. Si la salut és negativa, la població pot disminuir.

[ctx: TutorialOnHealth__part2]
en: You can increase your population's health by providing them with a variety of food, water, and healthcare.
ca: Podeu augmentar la salut de la vostra població proporcionant-los una varietat d'aliments, aigua i assistència sanitària.

[ctx: TutorialOnHealth__part2Heading]
en: Positive effects
ca: Efectes positius

[ctx: TutorialOnHealth__part3]
en: Your population's health decreases if you emit pollution (air or water). Pollution on your island is global, so moving smoke stacks farther from your settlement won’t help. It is a good idea to keep your eye on how much pollution you emit.
ca: La salut de la població disminueix si s'emet contaminació (a l'aire o l'aigua). La contaminació a l'illa és global, de manera que moure les xemeneies que emeten més gasos més lluny del vostre assentament no ajudarà. És una bona idea vigilar la quantitat de contaminació que s'emet.

[ctx: TutorialOnHealth__part3Heading]
en: Negative effects
ca: Efectes negatius

[ctx: TutorialOnHealth__part4]
en: When something emits pollution, it is displayed in the right side of the recipe UI as shown below.
ca: Quan alguna cosa emet contaminació, es mostra al cantó dret de la recepta, tal com es mostra a continuació.

[ctx: TutorialOnHealth__part5a]
en: Your population can suffer from diseases. There are diseases that just come and go and it is not possible to completely prevent them from happening. Providing healthcare can significantly reduce their negative impact.
ca: La vostra població pot patir malalties. Hi ha malalties que van i vénen i no és possible evitar-les completament. Proporcionar assistència sanitària pot reduir significativament el seu impacte negatiu.

[ctx: TutorialOnHealth__part5b]
en: There are also diseases that can occur due to bad conditions in your settlement, for instance lack of clean water or too much trash. There are no diseases from pollution as pollution gives a health penalty directly.
ca: També hi ha malalties que poden ocórrer a causa de les males condicions del vostre assentament, com ara la manca d'aigua neta o massa escombraries. No hi ha malalties derivades de la contaminació, ja que la contaminació penalitza directament la salut.

[ctx: TutorialOnHealth__part5Heading]
en: Diseases
ca: Malalties

[ctx: TutorialOnIronOre__part1]
note: {0} = blast furnace, {1} = iron ore, {2} = iron scrap
en: The {0} can process both {1} and {2} by toggling both recipes on. To do so, turn on the <b>{1}</b> recipe by clicking on it.
ca: El {0} pot processar tant {1} com {2} activant les dues receptes. Per a fer-ho, activeu la recepta <b>{1}</b> fent-hi clic.

[ctx: TutorialOnIronOre__part2]
note: {0} = iron ore, {1} = iron scrap
en: The priority of recipe execution depends on their order which can be changed using the arrows on the left (1). If you want to prioritize {0} processing over {1}, click the <b>up arrow</b> on the <b>{0} recipe</b> for it to move above the <b>{1} recipe</b>.
ca: La prioritat d'execució de la recepta depèn del seu ordre, que es pot canviar mitjançant les fletxes de l'esquerra (1). Si voleu prioritzar el processament de {0} per sobre de {1}, feu clic a la <b>fletxa amunt</b> de la recepta <b>{0}</b> perquè es mogui per sobre de la <b>recepta de {1}</b>.

[ctx: TutorialOnIronOre__part3]
note: {0} = iron ore, {1} = slag, {2} = Blast furnace
en: With {0} being smelted, the {2} will produce <b>{1}</b>. {1} can be dumped anywhere on the island by placing dumping designations (unless you prevent {1} dumping by changing the <b>global dumping filter</b>). Trucks will always prioritize delivering {1} and other materials to where it is needed before dumping it (e.g. concrete production). Dumping {1} is important as typically your smelting industry will produce way more {1} than you can use. Dumping it has no pollution effect.
ca: Amb el {0} fos, el {2} produirà <b>{1}</b>. {1} es pot abocar a qualsevol lloc de l'illa col·locant designacions d'abocament (tret que eviteu {1} l'abocament canviant el <b>filtre d'abocament global</b>). Els camions sempre prioritzaran el lliurament de {1} i altres materials allà on sigui necessari abans d'abocar-los (com ara la producció de formigó). L'abocament {1} és important, ja que normalment la vostra indústria de fosa produirà molt més {1} del que podeu utilitzar. L'abocament no té cap efecte contaminant.

[ctx: TutorialOnIronOreSmelting__name]
note: title of message or tutorial
en: Iron ore smelting
ca: Fosa de minerals de ferro

[ctx: TutorialOnMaintenance__name]
note: title of message or tutorial
en: Maintenance
ca: Manteniment

[ctx: TutorialOnMaintenance__part1]
note: {0} = Unity
en: Maintenance is a crucial global resource that is required by vehicles and buildings to keep operational otherwise they break down and stop working. Maintenance level of each entity can be seen on the bottom of its window (1). In an emergency, broken entities can be instantly repaired using {0} (2).
ca: El manteniment és un recurs global crucial que requereixen els vehicles i els edificis per a mantenir-se operatius; en cas contrari, s'avarien i deixen de funcionar. El nivell de manteniment de cada entitat es pot veure a la part inferior de la seva finestra (1). En cas d'emergència, les entitats trencades es poden reparar a l'instant mitjançant {0} (2).

[ctx: TutorialOnMaintenance__part2]
note: {0} = Maintenance depot
en: In order to produce maintenance you need to build a {0} and supply it with the necessary materials.
ca: Per tal de realitzar el manteniment, heu de construir un {0} i subministrar-li els materials necessaris.

[ctx: TutorialOnMaintenance__part3]
en: You can see the current Maintenance amount on the right side of the screen (1). You can also see Maintenance Production and Consumption over time in the Statistics screen (2).
ca: Podeu veure la quantitat de Manteniment actual a la part dreta de la pantalla (1). També podeu veure la Producció i el Consum de Manteniment al llarg del temps a la pantalla d'Estadístiques (2).

[ctx: TutorialOnMineTower__name]
note: title of message or tutorial title of message
en: Mining
ca: Mineria

[ctx: TutorialOnMining__part1]
en: You can remove any material from the terrain by mining it with your <b>excavators</b> and add material by dumping it with trucks.
ca: Podeu treure qualsevol material del terreny extraient-lo amb les vostres <b>excavadores</b> i afegir material abocant-lo amb camions.

[ctx: TutorialOnMining__part10]
en: Below is an example of how a mining designation starting at surface level is reachable only if it touches the surface. The top designation is reachable as denoted by the yellow color. The bottom starts one level below the surface and is not reachable, denoted by the orange color with red borders.
ca: A continuació es mostra un exemple de com només es pot accedir a una designació minera que comença a nivell de superfície si es toca la superfície. La designació superior és accessible tal com indica el color groc. El fons comença un nivell per sota de la superfície i no s'hi pot arribar, indicat pel color taronja amb vores vermelles.

[ctx: TutorialOnMining__part11]
note: {0} = shortcut key
en: Use the {0} key to switch to the <b>ramp</b> mode. Then you can snap to a previous flat designations and extend a ramp from there.
ca: Feu servir la tecla {0} per a canviar al mode <b>rampa</b>. A continuació, podeu ajustar una designació plana anterior i ampliar una rampa des d'allà.

[ctx: TutorialOnMining__part11Header]
en: Creating Ramps
ca: Creació de rampes

[ctx: TutorialOnMining__part12]
en: Each designation square can be mined by <b>only one excavator at a time</b>. Be sure that there are enough available designations if you have multiple excavators.
ca: Cada plaça de designació pot ser explotada per <b>només una excavadora alhora</b>. Assegureu-vos que hi ha prou designacions disponibles si teniu diverses excavadores.

[ctx: TutorialOnMining__part13]
en: You can see available resources by toggling a resource overlay in the bottom-left corner of the screen.
ca: Podeu veure els recursos disponibles si activeu la capa de recursos a la cantonada inferior esquerra de la pantalla.

[ctx: TutorialOnMining__part13Header]
en: Resources layer
ca: Capa de recursos

[ctx: TutorialOnMining__part2]
note: {0} = Mine control tower, {1} = Edit area
en: While dumping designations can be placed anywhere on the island, mining designations must be within a {0} managed area. With a mine control tower selected, click the {1} button to outline a new area.
ca: Tot i que les designacions d'abocament es poden col·locar a qualsevol lloc de l'illa, les designacions mineres han d'estar dins d'una àrea gestionada {0}. Amb una torre de control de mines seleccionada, feu clic al botó {1} per a definir una àrea nova.

[ctx: TutorialOnMining__part3]
note: {0} = Mine control tower
en: Trucks and excavators must be <b>assigned to a {0}</b> in order for mining to begin. Excavators mine designated terrain while trucks transport the mined materials from the excavators to machines, storages, or any available dumping areas.
ca: Els camions i les excavadores han d'estar <b>assignats a un {0}</b> perquè comenci l'extracció de recursos. Les excavadores extrauen el terreny designat mentre els camions transporten els materials extrets des de les excavadores a les màquines, magatzems o qualsevol zona d'abocament disponible.

[ctx: TutorialOnMining__part4]
note: {0} = shortcut key
en: To mine the terrain, select the <b>mine designation tool</b> {0} from the bottom toolbar (1), and click and drag on the terrain to designate your mining area (2).
ca: Per a explotar el terreny, seleccioneu l'<b>eina de designació de mines</b> {0} de la barra d'eines inferior (1) i feu clic i arrossegueu al terreny per a designar la vostra àrea de mineria (2).

[ctx: TutorialOnMining__part4Header]
en: Mining designations
ca: Designacions mineres

[ctx: TutorialOnMining__part5]
en: Designations denote how the terrain will be shaped after mining.
ca: Les designacions indiquen com es deixarà el terreny després de la mineria.

[ctx: TutorialOnMining__part6]
note: {0} = shortcut key, {1} = shortcut key
en: This tool behaves the same as the <b>dumping designating tool</b>. {0} will toggle between <b>flat</b> or  <b>ramp</b> designations. Pressing {1} will toggle the ramp direction either <b>up</b> or <b>down</b> when placing beside another designation.
ca: Aquesta eina es comporta igual que l'<b>eina de designació d'abocaments</b>. {0} alternarà entre les designacions <b>plana</b> o de <b>rampa</b>. En prémer {1} es canviarà la direcció de la rampa <b>amunt</b> o <b>avall</b> quan es col·loqui al costat d'una altra designació.

[ctx: TutorialOnMining__part7]
note: {0} = shortcut key, {1} = shortcut key
en: Move the height up or down using {0} and {1} respectively.
ca: Moveu l'alçada cap amunt o cap avall amb {0} i {1} respectivament.

[ctx: TutorialOnMining__part8]
note: {0} = shortcut key
en: Rotate the ramp direction using {0}.
ca: Gireu la direcció de la rampa amb {0}.

[ctx: TutorialOnMining__part9]
en: Mining designations <b>have to start at or above the terrain</b>, otherwise, they won’t be reachable by your excavators. If an edge of designation is not reachable, a red line is displayed. If there are red lines all around a designated area, that means that it cannot be mined.
ca: Les designacions mineres <b>han de començar al terreny o per sobre del terreny</b>; en cas contrari, les vostres excavadores no hi podran accedir. Si no es pot arribar a una vora de la designació, es mostra una línia vermella. Si hi ha línies vermelles al voltant d'una àrea designada, això significa que no es pot explotar.

[ctx: TutorialOnPathing__part1]
en: If your vehicle has issues reaching its target because there is no valid path, you can investigate this situation by toggling its <b>navigation overlay</b>. Each type of vehicle has its own overlay. Trucks delivering construction materials have some distance tolerance but vehicles performing regular duties need to be able to navigate near their target.
ca: Si el vostre vehicle té problemes per a assolir el seu objectiu perquè no hi ha cap camí vàlid, podeu investigar aquesta situació commutant la seva <b>capa de navegació</b>. Cada tipus de vehicle té la seva pròpia capa. Els camions que entreguen materials de construcció tenen una certa tolerància a la distància, però els vehicles que realitzen tasques habituals han de poder treballar a prop del seu objectiu.

[ctx: TutorialOnPathing__part3]
en: Sometimes, vehicles can get stuck. You can always recover a vehicle using the <b>recovery action</b>. To avoid situations like this, use wide ramps and retaining walls during mining to prevent terrain collapse.
ca: De vegades, els vehicles es poden encallar. Sempre podeu recuperar un vehicle mitjançant l'<b>acció de recuperació</b>. Per a evitar situacions com aquesta, utilitzeu rampes amples i murs de contenció durant l'extracció de recursos per a evitar l'enfonsament del terreny.

[ctx: TutorialOnPathing__part4]
en: Sometimes, trucks can not access certain buildings due to obstacles such as terrain or other buildings. Instead of rebuilding parts of your factory to accommodate the vehicles, you can turn off import or export at the problematic building to prevent vehicles from trying to access it.
ca: De vegades, els camions no poden accedir a determinats edificis a causa d'obstacles com el terreny o altres edificis. En lloc de reconstruir parts de la vostra fàbrica per a allotjar els vehicles, podeu desactivar la importació o l'exportació a l'edifici problemàtic per a evitar que els vehicles hi intentin accedir.

[ctx: TutorialOnPauseTool__part1]
en: This tool enables pausing and unpausing individual entities such as machines or vehicles. It also supports mass pausing / unpausing by dragging over an area.
ca: Aquesta eina permet posar en pausa i reactivar entitats individuals com ara màquines o vehicles. També permet fer-ho en massa quan es selecciona una àrea.

[ctx: TutorialOnPauseTool__part2]
note: {0} = key shortcut
en: The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). When you drag over an area with non-constructed buildings it will toggle the construction pause, otherwise, it will toggle the regular pause. If any entity in the selection is paused, it unpauses everything selected, otherwise, it pauses everything selected.
ca: L'eina es pot activar prement {0} o fent clic a la icona de la barra d'eines (1). Quan arrossegueu sobre una àrea amb edificis no construïts, canviarà l'estat de pausa de la construcció; o, en cas contrari, es commutarà la pausa habitual. Si alguna entitat de la selecció està en pausa, es reactiva tot el seleccionat; en cas contrari, es posa en pausa tot el seleccionat.

[ctx: TutorialOnPlanning__part1]
en: The Planning Mode is toggleable mode that makes any building placed to be initially paused. You can toggle Planning Mode on and off by clicking the Planning Mode button in the bottom left corner toolbar. Buildings with paused construction are colored <b>Gray</b> as shown below.
ca: El mode de planificació és un mode que es pot commutar i que fa que qualsevol edifici col·locat s'aturi inicialment. Podeu activar i desactivar el mode de planificació fent clic al botó Mode de planificació de la barra d'eines de la cantonada inferior esquerra. Els edificis amb construcció en pausa tenen un color <b>gris</b> com es mostra a continuació.

[ctx: TutorialOnPlanning__part3V2]
note: {0} - Planning tool, {1} - Planning mode
en: Turning off Planning Mode does not unpause buildings that were placed while it was on. To unpause buildings placed, use the {0} (1). You can also select a building that was placed in {1} and unpause it by clicking the pause button on the Construction Inspector window (2).
ca: Si es desactiva el mode de planificació, els edificis que es van col·locar mentre estava encès no es reactiven. Per a reactivar els edificis col·locats, utilitzeu {0} (1). També podeu seleccionar un edifici que s'ha situat a {1} i reactivar-lo fent clic al botó de pausa de la finestra d'inspecció de construcció (2).

[ctx: TutorialOnPlanning__part5Heading]
en: Color Statuses of Construction
ca: Colors de l'estat de la construcció

[ctx: TutorialOnPlanning__part6]
en: When placing buildings, the color of the building ghost itself will change depending on its <b>construction status</b>.
ca: Quan col·loqueu edificis, el color de l'edifici fantasma canviarà en funció del seu <b>estat de construcció</b>.

[ctx: TutorialOnPlanning__part7]
en: Buildings colored <b>White</b> are planned for construction and are currently paused. <b>Blue</b> colored buildings are currently being constructed. <b>Red</b> colored buildings are currently being deconstructed.
ca: Els edificis de color <b>blanc</b> estan planificats per a la construcció i actualment estan en pausa. <b>Els edificis en color blau els que s'estan construint ara mateix</b>. <b>Els edificis de color vermell són els que s'estan desmuntant</b>.

[ctx: TutorialOnPopsAndUnity__name]
note: title of message or tutorial
en: Population and Unity
ca: Població i unitat

[ctx: TutorialOnPopsAndUnity__part1]
en: Population is one of the most important pillars of your economy. You need to <b>provide your people</b> with housing, food, and other services and in return they will work for you.
ca: La població és un dels pilars més importants de la vostra economia. Heu de <b>proporcionar a la vostra gent</b> habitatge, menjar i altres serveis i, a canvi, treballaran per a vosaltres.

[ctx: TutorialOnPopsAndUnity__part2]
en: People live in <b>settlements</b>. One settlement can be composed of one or more attached housing units and service buildings. You can have more than one settlement, but each requires its own services.
ca: La gent viu en <b>assentaments</b>. Un assentament pot estar format per un o més habitatges adossats i edificis de serveis. Podeu tenir més d'un assentament, però cadascun requereix els seus propis serveis.

[ctx: TutorialOnPopsAndUnity__part3]
en: If there are more people than housing capacity, some will become <b>homeless</b>. Homeless people are very unhappy and they won’t work for you.
ca: Si hi ha més persones que capacitat d'allotjament, algunes quedaran <b>sense llar</b>. Les persones sense llar estaran descontentes i no treballaran per a la colònia.

[ctx: TutorialOnPopsAndUnity__part4]
note: {0} = Captain’s office
en: Population will naturally increase over time if people are healthy and housing is available. You can control the growth rate using edicts in the {0}.
ca: La població augmentarà de manera natural amb el temps si la gent està sana i hi ha habitatge disponible. Podeu controlar la taxa de creixement mitjançant edictes a l'{0}.

[ctx: TutorialOnPopsAndUnity__part5]
note: {0} = Unity
en: {0} is a virtual resource that is generated when people are well and happy. The more services and comfort you provide, the more united they will feel, and generate more unity in return.
ca: La {0} és un recurs virtual que es genera quan la gent està bé i contenta. Com més serveis i comoditat proporcioneu, més units se sentiran i generaran més unitat a canvi.

[ctx: TutorialOnPopsAndUnity__part6]
note: {0} = Unity
en: {0} can be spent on special tasks such as research, trade, work at remote mines, or vehicle recovery. Actions that require unity are usually denoted by purple color.
ca: La {0} es pot gastar en tasques especials com ara investigació, comerç, treball en mines remotes o recuperació de vehicles. Les accions que requereixen unitat solen indicar-se amb color morat.

[ctx: TutorialOnPopsAndUnity__part7]
note: {0} = Unity
en: {0} can be extremely helpful in emergency situations. For example, {0} actions allow to instantly deliver products for construction or boost production of selected machines. It is advised to always keep some unspent {0} for when it is needed the most.
ca: La {0} pot ser molt útil en situacions d'emergència. Per exemple, les accions d'{0} permeten lliurar instantàniament productes per a la construcció o augmentar la producció de màquines seleccionades. Es recomana conservar sempre una reserva d'{0} per si hi ha algun imprevist o urgència.

[ctx: TutorialOnPopsAndUnity__part8]
note: {0} = Unity
en: An overview of {0} gain/loss can be seen in the population overview window. The maximum amount of {0} that can be accumulated is determined by the amount and quality of housing. Recurrent unity gain/loss is computed on a monthly basis.
ca: Es pot veure una vista general dels guanys/pèrdues d'{0} a la finestra de vista general de la població. La quantitat màxima d'{0} que es pot acumular està determinada per la quantitat i la qualitat de l'habitatge. El guany/pèrdua d'unitat recurrent es calcula mensualment.

[ctx: TutorialOnRoutes__part1V2]
en: Trucks deliver cargo automatically based on the <b>priority</b> settings of source and destination building. Sometimes you may want to have a greater control over delivery source/destination or servicing vehicles. Custom routes offer this control and can increase efficiency and reliability of logistics.
ca: Els camions entren la càrrega automàticament en funció de la configuració de <b>prioritat</b> de l'edifici d'origen i de destinació. De vegades, és possible que vulgueu tenir un major control sobre la font/destinació del lliurament o el servei de vehicles. Les rutes personalitzades ofereixen aquest control i poden augmentar l'eficiència i la fiabilitat de la logística.

[ctx: TutorialOnRoutes__part2V2]
note: {0} = Mine control tower, {1} = +/-, name of the button, {2} - export routes (ExportRoutesTitle)
en: A {0} can be assigned to export mined products to specific storages. To do this, select a {0} (1) and then click the {1} button under {2} (2) then click on desired storages.
ca: Es pot assignar una {0} per a exportar productes extrets a magatzems específics. Per a fer-ho, seleccioneu un {0} (1) i després feu clic al botó {1} sota {2} (2) i, a continuació, feu clic als emmagatzematges desitjats.

[ctx: TutorialOnRoutes__part3V2]
note: {0} - export routes (ExportRoutesTitle), {1} = +/-, name of the button
en: Assigned storages can be seen in the {0} and right-clicking on their icon will <b>delete the route</b>. The routes can be also removed by clicking on the {1} button again and clicking on previously assigned storages.
ca: Els emmagatzematges assignats es poden veure a {0} i fent clic amb el botó dret a la seva icona se'n <b>suprimirà la ruta</b>. Les rutes també es poden eliminar fent clic de nou al botó {1} i fent clic als emmagatzematges assignats anteriorment.

[ctx: TutorialOnRoutes__part4V2]
note: {0} = Mine control tower
en: When a {0} has export routes set up to storages with certain products, trucks will deliver these products only to the assigned storages and nowhere else.
ca: Quan un {0} té rutes d'exportació configurades als magatzems amb determinats productes, els camions lliuraran aquests productes només als magatzems assignats i enlloc més.

[ctx: TutorialOnRoutes__part7V2]
note: {0} = Fuel station, {1} = Mine control tower
en: Custom routes can be also used to assign a {0} to a {1} to specify fueling preferences for trucks and excavators.
ca: Les rutes personalitzades també es poden fer servir per a assignar una {0} a una {1} per a especificar les preferències de combustible de camions i excavadores.

[ctx: TutorialOnRoutes__part8]
en: It is recommended to use custom routes wisely and put them in places where it helps the most. Micromanaging every single storage with custom routes can lead to unnecessary complexity in your logistics system and can cause troubles during your future factory expansion.
ca: Es recomana utilitzar les rutes personalitzades amb prudència i posar-les als llocs on siguin més útils. La microgestió de cada emmagatzematge amb rutes personalitzades pot afegir una complexitat innecessària al vostre sistema logístic i provocar problemes durant l'expansió futura de la fàbrica.

[ctx: TutorialOnRoutes2__part5V2]
note: {0} = Keep full (StoredProduct__KeepFull)
en: Custom routes can be also <b>set up between storages</b> to further optimize your operations as shown below. Just make sure that the destination storage has the {0} slider set (1). You can optionally assign trucks to the receiving storage to solely service this supply line (2). There are also two toggles (3) that let you restrict the storage to only accept connected storages and assigned trucks.
ca: També es poden <b>configurar rutes personalitzades entre magatzems</b> per a optimitzar encara més les operacions tal com es mostra a continuació. Només assegureu-vos que l'emmagatzematge de destinació tingui el control lliscant {0} establert (1). Opcionalment, podeu assignar camions a l'emmagatzematge receptor per a donar servei exclusivament a aquesta línia de subministrament (2). També hi ha dos commutadors (3) que us permeten restringir que magatzem només accepti altres magatzems connectats i camions assignats.

[ctx: TutorialOnRoutes2__part6V2]
note: {0} = Mine control tower
en: Following example shows how a conveyor belt together with custom routes can reduce truck trips while dumping excess mined material. First, assign the {0} to a nearby storage (1). The storage is connected via a long conveyor belt (2) to another storage. The second storage is set to export to the nearby tower (3) which has an area marked for dumping.
ca: L'exemple següent mostra com una cinta transportadora juntament amb les rutes personalitzades poden reduir els desplaçaments de camions mentre s'aboca l'excés de material extret. Primer, assigneu la {0} a un magatzem proper (1). El magatzem es connecta mitjançant una cinta transportadora llarga (2) a un altre magatzem. El segon magatzem està configurat per a exportar a la torre propera (3) que té una zona senyalitzada per a l'abocament.

[ctx: TutorialOnShipRepair__name]
note: title of message or tutorial title of message
en: World exploration
ca: Exploració del món

[ctx: TutorialOnShipRepair__part1]
en: You can use your ship to explore the world map. You can discover supplies to bring back to your island, other settlements to trade with, world mines to exploit, and more.
ca: Podeu utilitzar el vostre vaixell per explorar el mapa del món. Podeu trobar subministraments que portar a l'illa, a altres assentaments per a comerciar-hi o a altres mines per explotar, i molt més.

[ctx: TutorialOnShipRepair__part2]
note: {0} -> key-binding that opens the map, {1} = 'Explore'
en: To start exploring, open the world map ({0} key), select a destination (1), and click {1} (2). Once the ship arrives, it will start exploring. Exploration takes some time and you will be notified when it is complete.
ca: Per començar a explorar, obriu el mapa del món (clau {0}), seleccioneu una destinació (1) i feu clic a {1} (2). Un cop arribi el vaixell, començarà a explorar. L'exploració triga un temps i se us notificarà quan estigui completa.

[ctx: TutorialOnShipRepair__part2Heading]
en: Exploration
ca: Exploració

[ctx: TutorialOnShipRepair__part3V2]
note: {0} = Shipyard, {1} = Keep empty (ShipyardKeepEmpty)
en: All the items that your ship brings will be automatically unloaded to the {0}. Just make sure that the {0} has enough free space. You can toggle on {1} to task your trucks to actively unload all cargo if there is storage available.
ca: Tots els articles que porta el vostre vaixell es descarregaran automàticament a {0}. Només assegureu-vos que el {0} tingui prou espai lliure. Podeu activar {1} per a encarregar als vostres camions que descarreguin activament tota la càrrega si hi ha emmagatzematge disponible.

[ctx: TutorialOnShipRepair__part4Heading]
en: Ship range and fuel
ca: Autonomía i combustible del vaixell

[ctx: TutorialOnShipRepair__part4V2]
note: {0} = Shipyard
en: The ship needs fuel to travel and exploration of a new location requires an additional amount. In order to load the ship with fuel, select the {0} and <b>drag the green slider</b> of the fuel buffer to the right. Fuel can be delivered by trucks or via pipe.
ca: El vaixell necessita combustible per a viatjar i l'exploració d'una nova ubicació requereix una quantitat addicional. Per a carregar el vaixell amb combustible, seleccioneu {0} i <b>arrossegueu el control lliscant verd</b> del búffer de combustible cap a la dreta. El combustible es pot lliurar mitjançant camions o canonades.

[ctx: TutorialOnShipRepair__part5]
en: Some areas may be occupied by enemies or pirates. You cannot pass through these areas or explore them unless you defeat the pirates first. If your ship has no weapons equipped, it will automatically try to escape, otherwise, the battle will start.
ca: Algunes zones poden estar ocupades per enemics o pirates. No podeu passar per aquestes zones ni explorar-les tret que primer derroteu els pirates. Si el vostre vaixell no té armes equipades, automàticament intentarà escapar, en cas contrari, començarà la batalla.

[ctx: TutorialOnShipRepair__part5Heading]
en: Enemies and pirates
ca: Enemics i pirates

[ctx: TutorialOnShipRepair__part6]
note: {0} - Shipyard
en: Many components of the ship can be added or upgraded. Upgrades are performed in the {0}. The {0} prepares any required components regardless of whether the ship is present or not. Once upgrades are prepared, they get automatically applied when the ship arrives.
ca: Es poden afegir o millorar molts components de la nau. Les actualitzacions es realitzen a {0}. El {0} prepara tots els components necessaris, independentment de si el vaixell està present o no. Un cop es preparen les actualitzacions, s'apliquen automàticament quan arriba el vaixell.

[ctx: TutorialOnShipRepair__part6Heading]
en: Ship upgrades and weapons
ca: Actualitzacions de vaixells i armes

[ctx: TutorialOnSmelting__part1]
note: {0} = Blast furnace, {1} = Metal caster
en: The {0} allows smelting products such as ores and scrap into molten materials. The {1} can be used to cast molten materials to slabs.
ca: El {0} permet fondre productes com ara minerals i ferralla. El {1} es pot utilitzar per a colar materials fosos i fer-ne lloses.

[ctx: TutorialOnSmelting__part2]
note: {0} = Iron scrap, {1} = Iron ore
en: In order to produce <b>iron plate</b> you can use {0} gathered from the abandoned buildings nearby. Later on you will be able to set up a mining operation to smelt {1} directly.
ca: Per tal de produir <b>plaques de ferro</b> podeu utilitzar la {0} recollida dels edificis abandonats propers. Més endavant podreu configurar una explotació minera per a fondre {1} directament.

[ctx: TutorialOnSmelting__part3]
note: {0} = Blast furnace, {1} = Metal caster, {2} - molten channel
en: Build a {0} and 2x {1}. Connect them together using {2}. The molten channels are needed since the molten iron is too hot to be transported by trucks.
ca: Creeu un {0} i 2x {1}. Connecteu-los amb {2}. Els canals de fosa són necessaris ja que el ferro fos és massa calent per a poder-lo transportar amb camions.

[ctx: TutorialOnSmelting__part4]
note: {0} = Smoke stack, {1} = Blast furnace
en: Build and attach a {0} to the {1} either directly or via pipe (which can be found in the <b>transports</b> category).
ca: Creeu i connecteu un {0} al {1} directament o mitjançant una canonada (que es pot trobar a la categoria <b>transports</b>).

[ctx: TutorialOnSmelting__part6]
note: {0} = Coal maker, {1} = Smoke stack, {2} = Blast furnace, {3} = Tree harvesting
en: Since you don’t have access to coal mining yet, build a {0} to produce <b>coal</b> from wood. Don’t forget to attach a {1} to it as well. You can even share the same {1} which is used for {2}. To learn how to get <b>wood</b>, read the tutorial for {3}.
ca: Com que encara no teniu accés a la mineria de carbó, construïu un {0} per a produir <b>carbó</b> a partir de la fusta. No oblideu adjuntar-hi també un {1}. Fins i tot podeu compartir el mateix {1} que s'utilitza per a {2}. Per a saber com obtenir <b>fusta</b>, llegiu el tutorial de {3}.

[ctx: TutorialOnSmelting__part7]
note: {0} = Iron scrap, {1} = Metal caster
en: Watch the furnace recipe in progress whilst trucks automatically supply it with {0} and coal. Iron slabs produced in a {1} will be stored there until trucks can find a place for them to be delivered. Later, you will be able to unlock and build conveyor belts to deliver iron directly to your production buildings or storage.
ca: Mireu la recepta del forn en curs mentre els camions li subministren automàticament {0} i carbó. La llosa de ferro produïda en un {1} quedarà emmagatzemada fins que els camions puguin trobar un lloc per a lliurar-la. Més tard, podreu desblocar i construir cintes transportadores per a lliurar ferro directament als vostres edificis de producció o emmagatzematge.

[ctx: TutorialOnStorage__part1]
en: It is beneficial to use conveyor belts and pipes to transport goods from production buildings to storages and let trucks to balance the inventory between storages. This helps keep truck utilization high since they can always travel fully loaded. It also gives machines an extra input and output buffer for uninterrupted operation.
ca: És beneficiós fer servir cintes transportadores i canonades per a transportar mercaderies des dels edificis de producció als magatzems i deixar camions per a equilibrar l'inventari entre magatzems. Això ajuda a mantenir alta la utilització dels camions, ja que sempre poden viatjar completament carregats. També ofereix a les màquines un búffer d'entrada i sortida addicional per a un funcionament ininterromput.

[ctx: TutorialOnStorage__part2]
note: {0} = blast furnace, {1} = iron ore, {2} = coal
en: For example, {0} can benefit by having {1} and {2} storage silos attached via conveyor belts.
ca: Per exemple, {0} es pot beneficiar de les sitges d'emmagatzematge de {1} i {2} connectades mitjançant cintes transportadores.

[ctx: TutorialOnStorage__part3]
note: {0} = Keep full (StoredProduct__KeepFull)
en: A storage unit will not actively request products from trucks by default. To change this, drag the green slider marked as <b>{0}</b> to the right. This makes the storage request products until it gets filled up to the green slider.
ca: Una unitat d'emmagatzematge no sol·licitarà productes als camions activament de manera predeterminada. Per a canviar-ho, arrossegueu el control lliscant verd marcat com a <b>{0}</b> cap a la dreta. Això fa que els productes d'emmagatzematge es sol·licitin fins que s'omplen fins al control lliscant verd.

[ctx: TutorialOnStorage__part4]
note: {0} = Slag, {1} = Empty (StoredProduct__KeepEmpty)
en: For storages that you do not want full (such as {0}, pictured below), you can use the <b>{1}</b> slider to set the threshold which vehicles will automatically retrieve materials and store them at another available storage.
ca: Per als magatzems que no voleu que estiguin plens (com ara el de {0}, a la imatge següent), podeu fer servir el control lliscant <b>{1}</b> per a establir el llindar en què els vehicles recuperaran automàticament els materials i els emmagatzemaran en un altre magatzem disponible.

[ctx: TutorialOnStorage__part5]
note: {0} = Keep full (StoredProduct__KeepFull)
en: Note that the red/green sliders have no effect on connected transports. For example, a storage set to <b>{0}</b> will still continue to output products via connected transports, ignoring any rules set to the storage.
ca: Tingueu en compte que els controls lliscants vermell/verd no tenen cap efecte en els transports connectats. Per exemple, un emmagatzematge establert a <b>{0}</b> continuarà generant productes mitjançant transports connectats, ignorant les regles establertes a l'emmagatzematge.

[ctx: TutorialOnStorage__part6]
en: You can also <b>set up alerts</b> to be notified if the storage becomes either too full or too empty which would prevent connected machines from performing correctly. This is ideal for alerting you if a critical material providing storage, such as coal to a power plant, is running low.
ca: També podeu <b>configurar alertes</b> per a rebre notificacions si l'emmagatzematge s'omple massa o es buida, cosa que impediria que les màquines connectades funcionin correctament. Això és ideal per a avisar-vos si un material crític que proporciona un magatzem, com el carbó per a una central elèctrica, s'està esgotant.

[ctx: TutorialOnStorage__part7]
note: {0} = Truck Import (LogisticsControl__InputTitle), {1} = Truck Export (LogisticsControl__OutputTitle)
en: Once machines are connected via transports and a first product is delivered / received, trucks will no longer try to deliver / receive that type of product. You can manually override this behavior via the logistics panel in each machine in {0} and {1} panels.
ca: Un cop les màquines estiguin connectades mitjançant transports i s'entrega/rep un producte per primera vegada, els camions ja no intentaran lliurar/rebre aquest tipus de producte. Podeu anul·lar aquest comportament manualment mitjançant el tauler logístic de cada màquina als panells {0} i {1}.

[ctx: TutorialOnStoragesAndTransports__name]
note: title of message or tutorial
en: Storages with transports
ca: Magatzems amb transports

[ctx: TutorialOnTerDumping__colorsDesc1]
en: The colored outlines on the designation squares lets you determine many things.
ca: Els contorns de colors de designació us permeten determinar moltes coses.

[ctx: TutorialOnTerDumping__colorsDesc2]
en: <b>light green square</b>: is accessible and will be used
ca: <b>quadrat verd clar</b>: és accessible i s'utilitzarà

[ctx: TutorialOnTerDumping__colorsDesc3]
en: <b>yellow green square with a red outline</b>: is not accessible yet
ca: <b>quadrat groc verdós amb un contorn vermell</b>: encara no és accessible

[ctx: TutorialOnTerDumping__colorsDesc4]
en: <b>darkened green square</b>: already fulfilled and will be ignored
ca: <b>quadrat verd fosc</b>: ja s'ha complert i s'ignorarà

[ctx: TutorialOnTerDumping__colorsDesc5]
en: The numbers on the designation indicate the height of the terrain level.
ca: Els números de la designació indiquen l'alçada del nivell del terreny.

[ctx: TutorialOnTerDumping__part1]
note: {0} = key shortcut
en: To dump materials on the terrain, select the <b>dumping designation tool</b> {0} in the bottom toolbar (1). Hover over the terrain to see your starting direction and elevation of the tool (2). Left click and drag to create a dumping designation (3). Important is that <b>dump designations should start at or below terrain</b>, otherwise they cannot be accessed by trucks.
ca: Per a abocar materials al terreny, seleccioneu l'<b>eina de designació d'abocament</b> {0} a la barra d'eines inferior (1). Passeu el cursor per sobre del terreny per a veure la vostra direcció inicial i l'elevació de l'eina (2). Feu clic esquerre i arrossegueu per a crear una designació d'abocament (3). És important que <b>les designacions d'abocador comencin al terreny o sota del terreny</b>; en cas contrari, els camions no hi poden accedir.

[ctx: TutorialOnTerDumping__part10]
note: {0} = Mine control tower, {1} - waste
en: The {0} has the option to filter what products can be dumped within its managed area. This managed area ignores the global dumping filter which is ideal for restricting what materials can be dumped. For example, you can only allow {1} to be dumped in a specific area by removing it from the global dumping filter and adding it to dumpable products in the {0} window.
ca: La {0} té l'opció de filtrar quins productes es poden abocar dins de la seva àrea gestionada. Aquesta àrea gestionada ignora el filtre global d'abocament, que és ideal per a restringir quins materials es poden abocar. Per exemple, només podeu permetre que {1} s'aboqui en una àrea específica si l'elimineu del filtre d'abocament global i l'afegiu als productes que es poden bolcar a la finestra de la {0}.

[ctx: TutorialOnTerDumping__part10Heading]
note: {0} = Mine control tower
en: {0} dumping filter
ca: Filtre d'abocament de la {0}

[ctx: TutorialOnTerDumping__part2]
en: Dumping designations show what the terrain will look like when completed.
ca: Les designacions d'abocament mostren com serà el terreny quan s'acabi.

[ctx: TutorialOnTerDumping__part3]
note: {0} = key shortcut
en: The {0} key will toggle the designation tool between a sloped designation (1) for placing terrain in an ascending / descending ramp and flat designation (2).
ca: La tecla {0} canviarà l'eina de designació entre una designació inclinada (1) per a col·locar el terreny en una rampa ascendent/descens i una designació plana (2).

[ctx: TutorialOnTerDumping__part4]
note: {0} = key shortcut
en: The {0} key (1) will rotate ramp designations clockwise to choose which direction the slope will go. When snapped to another designation the {0} key just toggles the slope (2).
ca: La tecla {0} (1) girarà les designacions de rampa en sentit horari per a triar en quina direcció anirà el pendent. Quan s'ajusta a una altra designació, la tecla {0} només canvia el pendent (2).

[ctx: TutorialOnTerDumping__part5]
note: {0} = key shortcut, {1} = key shortcut
en: The {0} and {1} keys (1) will raise (2) and lower (3) the designation respectively, allowing you to control the target height. Remember that dumping designations with all edges above the terrain cannot be accessed by trucks.
ca: Les tecles {0} i {1} (1) elevaran (2) i baixaran (3) la designació respectivament, cosa que us permetrà controlar l'alçada de l'objectiu. Recordeu que els camions no poden accedir a les designacions d'abocament amb totes les vores per sobre del terreny.

[ctx: TutorialOnTerDumping__part7]
en: Trucks dump products automatically. If there is a dumpable product that needs to be disposed of and no machine or storage that accepts it, trucks will automatically navigate to the nearest designation to dump it.
ca: Els camions aboquen productes automàticament. Si hi ha un producte que s'ha d'abocar i no hi ha cap màquina o zona d'emmagatzematge que l'accepti, els camions navegaran automàticament fins a la designació més propera per a abocar-lo.

[ctx: TutorialOnTerDumping__part8]
note: {0} = key shortcut
en: There are many products that can be dumped. If you are ever curious if a product can be dumped, open the <b>Recipes screen</b> {0} by clicking on the icon in the bottom right (1), navigate to the product (2), and check if dumping is an option for consumption (3).
ca: Hi ha molts productes que es poden abocar. Si alguna vegada voleu saber si un producte es pot abocar, obriu la pantalla de <b>receptes</b> {0} fent clic a la icona de la part inferior dreta (1), navegueu fins al producte (2) i comproveu si l'abocament és una opció de consum (3).

[ctx: TutorialOnTerDumping__part8Heading]
en: What can be dumped
ca: Què es pot abocar

[ctx: TutorialOnTerDumping__part9]
note: {0} = Dirt, {1} = Rock
en: Global dump filters choose what products can be dumped in designated areas across the island by default. For example, if you only wanted {0} and {1} used as dumping materials, you could remove any other products listed there besides those two.
ca: Els filtres d'abocament global trien quins productes es poden abocar a les zones designades de l'illa de manera predeterminada. Per exemple, si només volíeu que {0} i {1} s'utilitzin com a materials d'abocament, podeu eliminar qualsevol altre producte que s'hi enumera a més d'aquests dos.

[ctx: TutorialOnTerDumping__part9Heading]
en: Global dump filters
ca: Filtres d'abocament globals

[ctx: TutorialOnTransports__name]
note: title of message or tutorial title of message
en: Pipes & conveyor belts
ca: Canonades i cintes transportadores

[ctx: TutorialOnTransports2__height]
note: {0} = 2, {1} = Ramp
en: Trucks can go under any conveyors or pipes that are at height {0} or higher. However, taller vehicles such as excavators cannot go under them. In order to let taller vehicles pass, you must build a {1}.
ca: Els camions poden passar per sota de qualsevol cinta transportadora o canonada que estigui a una alçada de {0} o més. Tanmateix, els vehicles més alts com les excavadores no poden passar per sota. Per tal de deixar passar vehicles més alts, heu de construir una {1}.

[ctx: TutorialOnTransports2__part1]
en: Transports (pipes and conveyor belts) are an alternative way of transporting products around your factory. They reduce demands on your truck logistics and make product deliveries more steady.
ca: Els transports (canonades i cintes transportadores) són una forma alternativa de transportar productes per la vostra fàbrica. Redueixen les exigències de la logística dels vostres camions i fan que els lliuraments de productes siguin més estables.

[ctx: TutorialOnTransports2__part2]
note: {0} = analytics (TrucksAnalytics__Title)
en: You can see which products are making trucks the most busy in the {0} tab.
ca: Podeu veure quins productes fan que els camions estiguin més ocupats a la pestanya d'{0}.

[ctx: TutorialOnTransports2__part3]
note: {0} = technology title
en: Split and merge transports by simply connecting them to each other. If you need control over priorities and ratios, research {0} to get balancers with advanced capabilities.
ca: Dividiu i fusioneu transports simplement connectant-los entre ells. Si necessiteu controlar les prioritats i les proporcions, cerqueu {0} per a obtenir equilibradors amb capacitats avançades.

[ctx: TutorialOnTransports2__part4]
en: You can also start building a transport by hovering over the red/green arrow next to a building/transport port while the construction menu is open.
ca: També podeu començar a construir un transport passant el cursor per sobre de la fletxa vermella/verda al costat d'un edifici/port de transport mentre el menú de construcció està obert.

[ctx: TutorialOnTransports2__part5]
note: {0} = molten channel, {1} = key-bindings, e.g. E/Q
en: Most of the transports (except {0}) <b>can go up/down</b> by pressing {1} keys during the design process. This is handy when trying to make space for vehicles to go under.
ca: La majoria dels transports (excepte {0}) <b>poden anar cap amunt o cap avall</b> prement les tecles {1} durant el procés de disseny. Això és útil quan s'intenta fer espai perquè els vehicles passin per sota.

[ctx: TutorialOnTransports2__part7]
note: {0} = key-binding
en: You can build transports <b>stacked on top of each other</b>. To make it easier, toggle {0} key while placing a transport to <b>prevent it from snapping</b> to any existing one.
ca: Podeu construir transports <b>apilats els uns sobre els altres</b>. Per a fer-ho més fàcil, canvieu la tecla {0} mentre col·loqueu un transport per a <b>evitar que s'enganxi</b> a qualsevol altre que hi hagi a prop.

[ctx: TutorialOnTreesPlanting__name]
note: title of message or tutorial
en: Tree planting
ca: Plantació d'arbres

[ctx: TutorialOnTreesPlanting__part1]
en: Tree planting provides a renewable source of wood. To start, you need to obtain <b>tree saplings</b> by growing them on <b>farms</b>.
ca: La plantació d'arbres proporciona una font renovable de fusta. Per a començar, heu d'obtenir <b>plançons d'arbres</b> cultivant-los a les <b>granges</b>.

[ctx: TutorialOnTreesPlanting__part2]
note: {0} - Forestry Control Tower, {1} - Edit designation, {2} - Mine tower
en: A {0} is required to designate tree replanting zones. It has an area which is the working space where the assigned vehicles will operate. It can be changed similarly as in {2}. To plant & harvest trees, you need to place forestry designations inside the area by clicking on {1}.
ca: Es requereix una {0} per a designar les zones de replantació d'arbres. Disposa d'una zona que és l'espai de treball on funcionaran els vehicles assignats. Es pot canviar de la mateixa manera que a la {2}. Per a plantar i talar arbres, heu de col·locar les designacions forestals dins de la zona fent clic a {1}.

[ctx: TutorialOnTreesPlanting__part3]
note: {0} - Tree planter, {1} - Forestry Control Tower
en: You also need to build a vehicle called {0} and assign it to the {1}. Once tree saplings are available, the {0} automatically picks them up and plants them onto the designations.
ca: També heu de construir un vehicle anomenat {0} i assignar-lo a la {1}. Un cop estiguin disponibles els plançons, la {0} els recull automàticament i els planta a les designacions.

[ctx: TutorialOnTreesPlanting__part4]
en: Tree harvesters will automatically cut down fully grown trees as long as the trees are situated on tower’s designations.
ca: Els llenyataires talaran automàticament els arbres que hagin crescut del tot sempre que els arbres estiguin a dins de les designacions de la torre.

[ctx: TutorialOnTreesPlanting__part5]
note: {0} - Tree planter
en: You can also place trees manually to have them planted exactly where you want. The available types of trees can be found in the build menu. Manually placed trees are planted by the {0} as well.
ca: També podeu col·locar arbres manualment per a plantar-los exactament on vulgueu. Els tipus d'arbres disponibles es poden trobar al menú de construcció. {0} també permet plantar arbres manualment.

[ctx: TutorialOnTrucks__name]
note: title of message or tutorial
en: Trucks
ca: Camions

[ctx: TutorialOnTrucks__part1]
en: Trucks are the most versatile option to transport products around the island. They can transport almost every product except molten materials or hot gasses such as steam.
ca: Els camions són l'opció més versàtil per a transportar productes per l'illa. Poden transportar gairebé tots els productes excepte materials fosos o gasos calents com el vapor.

[ctx: TutorialOnTrucks__part2]
en: Anytime there is a machine that needs a product, trucks will try to find a source and deliver it. The same goes for construction.
ca: Sempre que hi hagi una màquina que necessiti un producte, els camions intentaran trobar una font i lliurar-lo. El mateix passa amb la construcció.

[ctx: TutorialOnTrucks__part3]
en: Trucks can get very busy if there are lots of jobs to do. You can see the current load in the overview panel on the top left of the screen. If the load is high, consider building more trucks or automating products delivery building pipes and conveyors.
ca: Els camions poden estar molt ocupats si hi ha moltes feines a fer. Podeu veure la càrrega actual al tauler de vista general a la part superior esquerra de la pantalla. Si la càrrega és alta, considereu la possibilitat de construir més camions o d'automatitzar el lliurament de productes amb canonades i cintes transportadores.

[ctx: TutorialOnTrucks__part4]
en: When trucks become too busy, deliveries that are critical to your factory operation may not be completed on time. To help with this, you can set higher priority on places where products are needed the most. The lower the number, the higher the priority.
ca: Quan els camions estan massa ocupats, és possible que els lliuraments que són crítics per al funcionament de la vostra fàbrica no es completin a temps. Per a resoldre-ho, podeu establir una prioritat més alta als llocs on és més important lliurar els productes. Com més baix sigui el nombre, més alta serà la prioritat.

[ctx: TutorialOnTrucks__part5]
note: {0} = Allow partially loaded trucks (PartialTrucksToggle)
en: Trucks usually wait until there is enough cargo to transport to make their trip worth it. If you want trucks to always prefer driving fully loaded to further optimize their journey, you can disable {0}.
ca: Els camions solen esperar fins que hi hagi prou càrrega per a transportar perquè valgui la pena el viatge. Si voleu que els camions prefereixin conduir sempre amb càrrega completa per a optimitzar encara més el seu viatge, podeu desactivar {0}.

[ctx: TutorialOnTrucks__part6]
en: Don’t forget that trucks require fuel and maintenance, failing to provide these may grind your logistics to a halt and cause problems.
ca: No oblideu que els camions requereixen combustible i manteniment; el fet de no proporcionar-los-els pot aturar la vostra logística i causar problemes.

[ctx: TutorialOnUnityTool__part1]
en: You can use unity to instantly deliver/remove products to/from construction in order to finish construction projects quickly.
ca: Podeu utilitzar Unitat per a lliurar/treure productes instantàniament a/des de la construcció per tal d'acabar els projectes de construcció ràpidament.

[ctx: TutorialOnUnityTool__part2]
en: This tool enables you to drag over an area to order quick delivery/removal for all selected buildings. If there is no product delivery possible, this tool will act as a boost toggle.
ca: Aquesta eina us permet arrossegar per una àrea per a demanar l'entrega/retirada ràpida a tots els edificis seleccionats. Si no hi ha cap lliurament de producte possible, aquesta eina actuarà com a alternador d'impuls.

[ctx: TutorialOnUnityTool__part3]
note: {0} = shortcut key
en: The tool can be activated by pressing {0} or by clicking the icon in the toolbar (1). Then click and drag across the desired buildings (2).
ca: L'eina es pot activar prement {0} o fent clic a la icona de la barra d'eines (1). A continuació, feu clic i arrossegueu pels edificis desitjats (2).

[ctx: TutorialOnVehiclesAccessibility__name]
note: title of message or tutorial
en: Vehicles accessibility
ca: Accessibilitat dels vehicles

[ctx: TutorialOnWalls__part1]
en: When there is terrain dug from underneath a building or landslide that buries a building it may trigger building collapse. In that case the building gets lost and it can trigger further landslides and collapses. When mining a deeper mine, terrain can also collapse blocking vehicles from entering or exiting the mine.
ca: Quan hi ha terreny excavat des de sota d'un edifici o una esllavissada que enterra un edifici, pot provocar l'enfonsament de l'edifici. En aquest cas, l'edifici es perd i pot provocar més esllavissades i esfondraments. Quan s'explota una mina més profunda, el terreny també pot col·lapsar, impedint que els vehicles entrin o surtin de la mina.

[ctx: TutorialOnWalls__part2]
en: Each material has its own properties on how steep an angle it can hold until it collapses.
ca: Cada material té les seves pròpies propietats sobre la inclinació que pot mantenir fins que col·lapsa.

[ctx: TutorialOnWalls__part3]
note: {0} = Retaining walls (RetainingWallsTitle), {1} = number (e.g. 5)
en: You can build {0} to prevent terrain from uncontrolled collapse. These are designed to hold terrain in place. They can hold up to {1} tiles of terrain.
ca: Podeu construir {0} per a evitar que el terreny s'enfonsi sense control. Aquests estan dissenyats per a mantenir el terreny al seu lloc. Poden contenir fins a {1} caselles de terreny.

[ctx: TutorialOnWalls__part4]
note: {0} = shortcut, {1} = shortcut
en: Retaining walls are best built before mining/dumping. They also cannot be built on top of any previously designated mining/dumping areas. Use {0} and {1} keys to raise or lower the wall.
ca: Els murs de contenció es construeixen millor abans d'iniciar-hi tasques de mineria/abocament. No es poden construir a sobre de cap zona de mineria/abocament prèviament designada. Utilitzeu les tecles {0} i {1} per a pujar o baixar la paret.

[ctx: TutorialOnWalls__part5]
note: {0} = number (e.g. 5)
en: Any terrain higher or lower than {0} beside the retaining wall will cause it to collapse.
ca: Qualsevol terreny més alt o inferior a {0} al costat del mur de contenció farà que s'enfonsi.

[ctx: TutorialOnWalls__part6]
note: {0} = Retaining walls (RetainingWallsTitle)
en: {0} can be also used to create a contained place for dumping in otherwise unsuitable areas.
ca: Els {0} també es poden fer servir per a crear un lloc confinat per a l'abocament en zones que d'una altra manera no són adequades.

[ctx: TutorialOnWasteDumping__name]
note: title of message or tutorial
en: Dumping waste
ca: Abocament de residus

[ctx: TutorialOnWasteDumping__part1]
en: Your population generates waste that needs to be collected to maintain healthy conditions in your settlement.
ca: La vostra població genera residus que cal recollir per a mantenir unes condicions saludables a l'assentament.

[ctx: TutorialOnWasteDumping__part2]
note: {0} = waste module
en: Build a {0} and attach it to your settlement. It will automatically store waste generated by the settlement’s population.
ca: Construïu un {0} i ajunteu-lo al vostre assentament. Emmagatzemarà automàticament els residus generats per la població de l'assentament.

[ctx: TutorialOnWasteDumping__part3a]
note: {0} = key shortcut
en: Set up dumping designations ({0}) anywhere on your island.
ca: Establiu les designacions d'abocament ({0}) a qualsevol lloc de la vostra illa.

[ctx: TutorialOnWasteDumping__part3b]
note: {0} = waste module, {1} = dumping tutorial name
en: Your trucks will automatically pick up waste from {0} and <b>dump it on the ground</b>. To learn more about dumping, see the {1} tutorial
ca: Els vostres camions recolliran automàticament els residus de {0} i <b>els llençaran a terra</b>. Per a obtenir més informació sobre l'abocament, consulteu el tutorial {1}.

[ctx: TutorialOnWasteDumping__part4]
en: Note that the amount of general waste your population produces depends on the amount of supply they get and whether they recycle. It is not possible to get rid of the general waste entirely, but later on you will be able to research more ways to deal with the waste.
ca: Tingueu en compte que la quantitat de residus generals que produeix la vostra població depèn de la quantitat de subministrament que reben i de si recicla. No és possible desfer-se del tot dels residus generals, però més endavant podreu investigar més maneres de tractar els residus.

[ctx: TutorialOnWorldEntities__name]
note: title of message or tutorial
en: World structures
ca: Estructures mundials

[ctx: TutorialOnWorldEntities__part1]
note: {0} = Start repairs (StartRepairs), {1} = Shipyard
en: When you first discover a world mine, you must repair it before exploiting it. This is done by selecting the structure icon on the map and clicking {0} (1). The {1} will now have the option of loading the supplies necessary to repair that structure (2). Once loaded, they must be delivered by your main ship to begin the repairs.
ca: Quan es descobreix una mina mundial, s'ha de reparar abans d'explotar-la. Això es fa seleccionant la icona d'estructura al mapa i fent clic a {0} (1). La {1} tindrà l'opció de carregar els subministraments necessaris per a reparar aquesta estructura (2). Un cop carregats, hauran de ser lliurats pel vostre vaixell principal per a començar les reparacions.

[ctx: TutorialOnWorldEntities__part2]
note: {0} = World map (WorldMap), {1} = production level (WorldMineProductionLvl__Title), {2} = Unity
en: World Structures have a configuration window when selected on the {0} (1). You can select the {1} (2) that determines the rate of production but it also affects how many workers are required to work there and the {2} cost associated with it (3). You can increase the maximum {1} by upgrading the structure (4). In emergencies, you can load cargo to your ship when it’s present (5).
ca: Les estructures mundials tenen una finestra de configuració quan se seleccionen a {0} (1). Podeu seleccionar el {1} (2) que determina la taxa de producció, però també afecta el nombre de treballadors necessaris per a treballar-hi i el cost d'{2} associat (3). Podeu augmentar el màxim {1} actualitzant l'estructura (4). En cas d'emergència, podeu carregar càrrega al vostre vaixell quan estigui present (5).

[ctx: TutorialOnWorldEntities__part3]
note: {0} = Cargo Ship (name of the tutorial)
en: For more information on using cargo ships and depots to automate collection of these supplies, visit {0} tutorial.
ca: Per a obtenir més informació sobre com utilitzar vaixells de càrrega i dipòsits per a automatitzar la recollida d'aquests subministraments, visiteu el tutorial {0}.

[ctx: TutorialReset__Action]
note: button to reset tutorial progress, more info in TutorialReset__Tooltip
en: Reset progress
ca: Restableix el progrés

[ctx: TutorialReset__ResetDone]
note: text displayed after tutorial progress gets reset, keep short!
en: Reset done!
ca: Tutorial reinicialitzat!

[ctx: TutorialReset__Title]
note: title for a button that enables to reset tutorial progress
en: Tutorial progress
ca: Progrés del tutorial

[ctx: TutorialReset__Tooltip]
note: tooltip
en: Resets your tutorial progress so you get notified on any new tutorial which you have already seen before.
ca: Restableix el progrés del tutorial perquè rebeu una notificació de qualsevol tutorial nou que ja hàgiu vist abans.

[ctx: Tutorials__Description]
note: Description of the tutorials mechanic in the new game flow
en: Enables tutorials and goals that grant rewards on completion
ca: Habilita tutorials i objectius que atorguen recompenses en finalitzar

[ctx: Tutorials__Title]
note: Title of the tutorials mechanic in the new game flow
en: Tutorials (recommended)
ca: Tutorials (recomanat)

[ctx: TutorialTreeHarvesting__name]
note: title of message or tutorial
en: Tree harvesting
ca: Tala d'arbres

[ctx: UiSettings_Title]
note: title for user interface settings
en: User interface
ca: Interfície gràfica

[ctx: Unassign]
note: prefix of a button to unassign a vehicle, example: 'UNASSIGN <newline> Mine Tower'
en: Unassign
ca: Anul·la l'assignació

[ctx: Unassign__VehicleTooltip]
note: tooltip explaining what unassign does
en: Removes the vehicle from the current assignment.
ca: Elimina el vehicle de l'assignació actual.

[ctx: Unity__Tooltip]
note: virtual & abstract currency expressing how people 'pull together' to achieve higher goals
en: Unity is important to run things such as research labs, oil rigs or edicts. Unity can be increased by providing better services to your settlements or building a better housing. Unity from settlements is generated on monthly basis.
ca: La unitat és important per fer funcionar coses com ara laboratoris d'investigació, plataformes petrolieres o edictes. La unitat es pot augmentar proporcionant millors serveis als vostres assentaments o construint un habitatge millor. La unitat dels assentaments es genera mensualment.

[ctx: UnityCap__Title]
note: title of a panel showing the current global Unity capacity
en: Unity cap
ca: Límit d'unitat

[ctx: UnityCap__Tooltip]
en: The maximum amount of Unity that can be accumulated. Typically increases with the amount of housing and its quality.
ca: La quantitat màxima d'Unitat que es pot acumular. Normalment augmenta amb la quantitat d'habitatge i la seva qualitat.

[ctx: UnityPerShip]
note: example of use: '2.2 Unity / ship', used to denote how much Unity player pays per one full cargo ship to participate in a contract
en: ship
ca: Vaixell

[ctx: UnityStr_Format]
note: virtual & abstract 'currency' expressing how people 'pull together' to achieve higher goals, example: '1 Unity'
en: {0} Unity | {0} Unity
ca[0]: {0} Unitat
ca[1]: {0} Unitats

[ctx: UnityTool]
note: title of a tool that is used to spent unity for things such as quick boost or quick delivery. Please keep this short! title of a tool that is used to spent unity for things such as quick boost or quick delivery. Please keep this very short!
en: Unity tool
ca: Eina d'unitat

[ctx: UnityTool__Tooltip]
note: tooltip
en: Click or drag over an area of structures to apply this tool. It performs quick build, quick removal, or toggles production boost based on the context.
ca: Feu clic o arrossegueu sobre una àrea d'estructures per aplicar aquesta eina. Realitza una creació ràpida, una eliminació ràpida o activa l'augment de la producció en funció del context.

[ctx: Unlocks]
note: title of a panel that lists all the things that player unlocks by a research
en: Unlocks
ca: Desbloqueja

[ctx: UnsortedSaves__Title]
note: Group heading for all saves with no game name shown in the game column of the load & save window
en: Unsorted saves
ca: Guardades no ordenades

[ctx: Update1__BlueprintsCopied]
en: Your blueprints were copied to the new location shown below.
ca: Els plànols s'han copiat a la ubicació que es mostra a continuació.

[ctx: Update1__LocationChange]
en: The game also uses a new folder location to store your save files.
ca: El joc també fa servir una ubicació de carpeta nova per a emmagatzemar les desades.

[ctx: Update1__NewBlueprintsLocation]
note: shows new blueprint files location
en: New blueprints location:
ca: Ubicació nova per als plànols:

[ctx: Update1__NewSaveLocation]
note: shows new save files location
en: New location:
ca: Ubicació nova:

[ctx: Update1__OldLocationStillExists]
en: Note: The old folder still exists, and contains data from the game version before Update 1.
ca: Nota: la carpeta antiga encara existeix i conté dades de la versió del joc abans de l'actualització 1.

[ctx: Update1__OldSaveLocation]
note: shows old save files location
en: Old location:
ca: Ubicació antiga:

[ctx: UpdateDescription__Placeholder]
note: placeholder of a text area for description input
en: Type description.
ca: Escriviu una descripció.

[ctx: UpdateDescription__Title]
note: title of a dialog to update description of a blueprint or blueprint folder
en: Update description.
ca: Actualitza la descripció.

[ctx: UpdateDescription__Tooltip]
note: tooltip of a button to open a dialog to update description of a blueprint or blueprint folder
en: Update description for this item.
ca: Actualitza la descripció d'aquest element.

[ctx: Upgrade]
note: button to upgrade something
en: Upgrade
ca: Millora

[ctx: UpgradeInProgress]
note: explains that upgrade is currently being in progress
en: Upgrade in progress
ca: Millora en progres

[ctx: UpgradeTool]
note: title of a tool that is used to mass upgrade already existing buildings and machines. Please keep this short!
en: Upgrade
ca: Millora

[ctx: UpgradeTool__CancelTooltip]
note: tooltip
en: Right click or drag over an area of structures to cancel any ongoing upgrades
ca: Feu clic amb el botó dret o arrossegueu sobre una àrea d'estructures per a cancel·lar les millores en curs.

[ctx: UpgradeTool__Tooltip]
note: tooltip
en: Click or drag over an area of structures to upgrade them
ca: Feu clic o arrossegueu sobre una àrea d'estructures per a actualitzar-les.

[ctx: UpointsCat_Boost__name]
note: name
en: Boost
ca: Potenciador

[ctx: UpointsCat_Contract__name]
note: name
en: Contracts
ca: Contracte

[ctx: UpointsCat_ContractEstablish__name]
note: name
en: Contract establish
ca: Establir contracte

[ctx: UpointsCat_Decorations__name]
note: name
en: Settlements quality
ca: Qualitat dels assentaments

[ctx: UpointsCat_Edict__name]
note: name
en: Edicts
ca: Edictes

[ctx: UpointsCat_FreeUnity__name]
note: name
en: Free
ca: Gratuït

[ctx: UpointsCat_Health__name]
note: name
en: Health
ca: Salut

[ctx: UpointsCat_Homeless__name]
note: name
en: Homeless
ca: Sense llar

[ctx: UpointsCat_IslandBuildings__name]
note: name
en: Island buildings
ca: Edificis insulars

[ctx: UpointsCat_OneTimeActions__name]
note: name
en: One time actions
ca: Accions d'una vegada

[ctx: UpointsCat_OtherDecorations__name]
note: name
en: Other decorations
ca: Altres decoracions

[ctx: UpointsCat_PopsAdoption__name]
note: name
en: Pops adoption
ca: Pops adopció

[ctx: UpointsCat_QuickBuild__name]
note: name
en: Quick build
ca: Construcció ràpida

[ctx: UpointsCat_QuickRemove__name]
note: name
en: Quick remove
ca: Eliminació ràpida

[ctx: UpointsCat_QuickRepair__name]
note: name
en: Quick repair
ca: Reparació ràpida

[ctx: UpointsCat_QuickTrade__name]
note: name
en: Quick trade
ca: Comerç ràpid

[ctx: UpointsCat_Rockets__name]
note: name
en: Rocket launch
ca: Llançament del coet

[ctx: UpointsCat_ShipFuel__name]
note: name
en: Fuel for ships
ca: Combustible per a vaixells

[ctx: UpointsCat_Starvation__name]
note: name
en: Starvation
ca: Fam

[ctx: UpointsCat_VehicleRecovery__name]
note: name
en: Vehicle recovery
ca: Recuperació de vehicles

[ctx: UpointsCategory__Decorations]
note: title of category that shows unity given for settlements decorations
en: Decorations
ca: Decoracions

[ctx: UpointsCategory__DecorationsLong]
note: title of category that shows unity given for settlements decorations
en: Bonus from decorations
ca: Bonificació de les decoracions

[ctx: UpointsStatsCat_Services__name]
note: name
en: Services
ca: Serveis

[ctx: UpointsStatsCat_WorldMapMines__name]
note: name
en: World map mines
ca: Mapa del món de les mines

[ctx: UraniumEnrichmentPlant__desc]
note: short description of a machine
en: Utilizes a large set of centrifuges to concentrate uranium-235 isotope out of natural uranium (a process called isotope separation). The resulting product is fissile uranium, ready to undergo a chain reaction in a nuclear reactor.
ca: Utilitza un gran conjunt de centrífugues per concentrar l'isòtop d'urani-235 a partir de l'urani natural (un procés anomenat separació d'isòtops). El producte resultant és urani fissibles, preparat per a patir una reacció en cadena en un reactor nuclear.

[ctx: UraniumEnrichmentPlant__name]
note: name of a machine
en: Enrichment plant
ca: Planta d'enriquiment

[ctx: UraniumMine__name]
note: name
en: Uranium mine
ca: Mina d'urani

[ctx: VacuumDistillationTower__desc]
note: short description of a machine
en: Produces synthetic rubber.
ca: Produeix cautxú sintètic.

[ctx: VacuumDistillationTower__name]
note: name of a machine
en: Rubber maker
ca: Fabrica de cautxú

[ctx: VehicleGoalStruggling__name]
note: notification
en: {entity} is struggling to find a destination it can reach.
ca: A {entity} li costa trobar una destinació on pugui arribar.

[ctx: VehicleGoalStrugglingCannotGoUnder__name]
note: notification
en: {entity} is struggling to find a destination it can reach.
ca: A {entity} li costa trobar una destinació on pugui arribar.

[ctx: VehicleGoalUnreachable__name]
note: notification
en: {entity} cannot reach destination.
ca: {entity} no pot arribar a la destinació.

[ctx: VehicleGoalUnreachableCannotGoUnder__name]
note: notification
en: {entity} cannot reach destination.
ca: {entity} no pot arribar a la destinació.

[ctx: VehicleIsBroken__name]
note: notification
en: Vehicle is broken as it lacks maintenance
ca: El vehicle està avariat perquè no té manteniment

[ctx: VehicleJob__DrivingToGoal]
note: truck job status message
en: Driving to destination
ca: Conduint fins a destinació

[ctx: VehicleJob__InvalidState]
note: truck job status message when a job is in invalid state
en: Invalid state
ca: Estat no vàlid

[ctx: VehicleJob__Loading]
note: truck job status message
en: Loading cargo
ca: Càrrega de càrrega

[ctx: VehicleJob__Navigating]
note: vehicle job status message, vehicle is searching for a path to its destination
en: Navigating
ca: Navegació

[ctx: VehicleJob__ProcessingSurface]
note: truck status when truck is adding / removing a ground surface (e.g. concrete)
en: Processing surface
ca: Processant la superfície

[ctx: VehicleJob__SearchingForDesignation]
note: truck job status message
en: Searching for a valid terrain designation
ca: Cercant una designació de terreny vàlida

[ctx: VehicleJob__Unloading]
note: truck job status message
en: Unloading cargo
ca: Descàrrega de càrrega

[ctx: VehicleLimitIncrease]
note: vehicles cap increase increase, all caps Example: 15 vehicle cap. Meaning: this will increase the global limit of vehicles that the player can have.
en: +{0} VEHICLE CAP | +{0} VEHICLES CAP
ca[0]: LÍMIT DE VEHICLES +{0}
ca[1]: LÍMIT DE VEHICLES +{0}

[ctx: VehicleLimitReached]
note: shown when max number of allowed vehicles was reached and thus a new vehicle can't be built
en: Vehicle limit reached!
ca: S'ha arribat al límit de vehicles!

[ctx: VehicleNoFuel__name]
note: notification Example: "Truck has no fuel"
en: {entity} has no fuel
ca: {entity} no té combustible

[ctx: VehicleNoReachableDesignations__name]
note: notification
en: {entity} has no reachable terrain designations
ca: {entity} no té designacions de terreny accessibles

[ctx: VehicleRamp__desc]
note: description for vehicle ramps
en: Allows vehicles to cross obstacles such as transports.
ca: Permet als vehicles creuar obstacles com ara les cintes transportadores.

[ctx: VehicleRamp__name]
note: name
en: Vehicle ramp (small)
ca: Rampa per a vehicles (petita)

[ctx: VehicleRamp2__name]
note: name
en: Vehicle ramp (medium)
ca: Rampa per a vehicles (mitjana)

[ctx: VehicleRamp3__name]
note: name
en: Vehicle ramp (large)
ca: Rampa per a vehicles (gran)

[ctx: VehicleRole__TreeHarvesting]
note: vehicle role which means the vehicle will harvest trees
en: Tree harvesting
ca: Collita d'arbres

[ctx: VehiclesAssignedToBuildings]
note: list of vehicles assigned to buildings - fuel station, storage
en: Assigned to buildings
ca: Adscrit a edificis

[ctx: VehiclesAssignedToMining]
note: list of vehicles assigned to mining
en: Assigned to mining operations
ca: Assignat a operacions mineres

[ctx: VehiclesAssignedToTreeHarvesting]
note: list of vehicles assigned to tree harvesting
en: Assigned to tree harvesting
ca: Assignat a la recol·lecció d'arbres

[ctx: VehiclesDepot__desc]
note: description of a machine
en: Allows building vehicles such as trucks and excavators.
ca: Permet construir vehicles com ara camions i excavadores.

[ctx: VehiclesDepot__name]
note: building or machine
en: Vehicles depot
ca: Magatzem de vehicles

[ctx: VehiclesDepotT2__name]
note: building or machine
en: Vehicles depot II
ca: Magatzem de vehicles II

[ctx: VehiclesDepotT3__name]
note: building or machine
en: Vehicles depot III
ca: Magatzem de vehicles III

[ctx: VehiclesLimit__Tooltip]
note: tooltip
en: Number of vehicles owned / limit of vehicles. The limit can be increased via research.
ca: Nombre de vehicles del jugador / límit de vehicles. El límit es pot augmentar mitjançant algunes recerques.

[ctx: VehiclesMaintenance]
note: example use: 'vehicles maintenance: -20%'
en: Vehicles maintenance
ca: Manteniment de vehicles

[ctx: VehiclesManagement]
note: window that provides management & overview of all the vehicles
en: Vehicles management
ca: Gestió de vehicles

[ctx: VehiclesManagement__Drivers]
note: shows how many drivers are in use for a group of vehicles, {0} = number, e.g. '2 drivers'
en: {0} driver | {0} drivers
ca[0]: {0} conductor
ca[1]: {0} conductors

[ctx: VehiclesManagement__IdleCount]
note: shows how many vehicles are idle, {0} = number, e.g. 'idle: 5'
en: idle: {0}
ca: inactius: {0}

[ctx: Version]
note: example: 'Version: alpha 1.0.0'
en: Version: {0}
ca: Versió: {0}

[ctx: VideoSettings_Title]
note: title of video settings
en: Video
ca: Vídeo

[ctx: WaitingForKeyPress]
note: shown when the UI is waiting for the player to press a key to assign a key-binding
en: press now
ca: premeu ara

[ctx: WarningLowDiesel__name]
note: title of message or tutorial title of message
en: Low diesel!
ca: Queda poc gasoil!

[ctx: WarningLowDiesel__part1]
en: Global supply of <b>diesel is critically low</b>! You are at high risk of running out of diesel. When all your diesel supplies are depleted, all vehicles and diesel generators will stop working. Without working logistics and electricity generation your economy will halt.
ca: El subministrament global de <b>dièsel és molt baix</b>! Tens un alt risc de quedar-te sense gasoil. Quan s'esgotin tots els subministraments de dièsel, tots els vehicles i generadors dièsel deixaran de funcionar. Sense treballar la logística i la generació d'electricitat, la vostra economia s'aturarà.

[ctx: WarningLowDiesel__part2]
note: {0} = Oil Pump
en: Make sure that you have sufficient diesel production and that you are extracting enough crude oil. You can <bc>boost</bc> an {0} using Unity which will not only speed it up but also it <b>makes it work without the need for electricity</b>.
ca: Assegureu-vos que teniu prou producció de gasoil i que esteu extreint prou petroli cru. Podeu <bc>impulsar</bc> un {0} amb Unitat, cosa que no només l'accelerarà, sinó que també <b>fa que funcioni sense necessitat d'electricitat</b>.

[ctx: WarningLowMaintenanceNoDepot__name]
note: title of message or tutorial title of message
en: Low maintenance!
ca: Manteniment insuficient!

[ctx: WarningLowMaintenanceNoDepot__part1]
en: Some entities are <b>running out of maintenance</b> and they may start breaking down soon.
ca: Algunes entitats <b>s'estan quedant sense manteniment</b> i està augmentant la probabilitat que s'avariïn.

[ctx: WarningLowMaintenanceNoDepot__part2]
note: {0} = Maintenance depot
en: In order to get more maintenance, you should prioritize researching and building a {0}. Once operational, you will need to supply it with products and it will start maintaining all your machines and vehicles.
ca: Per obtenir més manteniment, hauríeu de prioritzar la recerca i la creació d'un {0}. Un cop estigui operatiu, hauràs de subministrar-lo amb productes i començarà a mantenir totes les teves màquines i vehicles.

[ctx: WarningLowMaintenanceNoDepot__part3]
en: In the meantime, you can spend Unity for <bc>quick-repair</bc> action to fix machines or vehicles that are needed the most.
ca: Mentrestant, podeu gastar Unitat per realitzar l'acció <bc>reparació ràpida</bc> per arreglar les màquines o els vehicles més necessaris.

[ctx: WarningNoWorkersNoBeacon__name]
note: title of message or tutorial title of message
en: No workers!
ca: No hi ha treballadors!

[ctx: WarningNoWorkersNoBeacon__part1]
en: You have <b>no more free workers</b> on your island. Everyone is already busy working. Some buildings or vehicles will not be able to operate.
ca: No teniu més <b>treballadors desocupats</b> a la vostra illa. Tothom ja està ocupat treballant. Alguns edificis o vehicles no podran funcionar.

[ctx: WarningNoWorkersNoBeacon__part2]
note: {0} = Beacon
en: In order to get more people, you should prioritize researching and building a {0}. It will help to attract more refugees to your island and you will not only get more workers but also some extra materials from them. The effectiveness of the beacon will decline over time. So you should prioritize repairing the <bc>ship</bc> to bring more people and resources to the island.
ca: Per aconseguir més gent, hauríeu de prioritzar la recerca i la creació d'un {0}. Ajudarà a atraure més refugiats a la vostra illa i no només obtindreu més treballadors, sinó també alguns materials addicionals. L'eficàcia de la balisa disminuirà amb el temps. Per tant, hauríeu de prioritzar la reparació del <bc>vaixell</bc> per portar més gent i recursos a l'illa.

[ctx: WarningNoWorkersNoBeacon__part3]
en: In the meantime, you can pause some buildings that you need the least to free up some workers.
ca: Mentrestant, podeu aturar els edificis que menys necessiteu per alliberar uns quants treballadors.

[ctx: WarningPrefix]
en: Warning:
ca: Avís:

[ctx: wasteCategory__name]
note: name: toolbar category name
en: Waste management
ca: Gestió de residus

[ctx: WasteDump__desc]
note: short description: {0} is an integer specifying max height such as '5' short description of a machine Dumps liquids into the ocean.
en: Dumps liquid into the ocean. Some liquid will cause water pollution which can affect health and happiness of your people. Works at the maximum height of {0} from the ocean level.
ca: Aboca líquids a l'oceà. Alguns residus contaminen l'aigua i això pot acabar afectant la salut i felicitat dels habitants de l'illa. Treballa a una altura màxima de {0} sobre el nivell de l'oceà.

[ctx: WasteDump__name]
note: name name of a machine Dumps liquids into the ocean.
en: Liquid dump
ca: Abocador de líquids

[ctx: WasteSortingOutputs__Tooltip]
en: The ratios of individual output products depend on where the input recyclables come from (e.g. where they were produced and from which products). Which means that these ratios are subject to change based on production processes used.
ca: Les proporcions dels productes de sortida individuals depenen d'on provenen els materials reciclables d'entrada (per exemple, d'on es van produir i de quins productes). El que significa que aquestes proporcions estan subjectes a canvis en funció dels processos de producció utilitzats.

[ctx: WasteSortingPlant__desc]
note: {0} stands for recyclables product, {1} stands for recycling efficiency (RecyclingEfficiency__Title)
en: Recycling can transform your island's economy in a significant way as it allows to recover a portion of raw materials from various sources like settlement, maintenance, or research. Recycling reduces the need for raw minerals extraction and thus also extends longevity of deposits. Places that support recycling will return '{0}'. This product can be separated via waste sorting plant into scraps (such as iron or copper scraps) which can be sent to any furnace for smelting. The ratio of materials recycled is based on '{1}' and more about that is explained in the waste sorting plant.
ca: El reciclatge pot transformar l'economia de la vostra illa d'una manera significativa, ja que permet recuperar una part de les matèries primeres de diverses fonts com ara l'assentament, el manteniment o la investigació. El reciclatge redueix la necessitat d'extracció de minerals en brut i, per tant, també allarga la longevitat dels dipòsits. Els llocs que admeten el reciclatge tornaran "{0}". Aquest producte es pot separar mitjançant una planta de classificació de residus en ferralla (com ferralla o coure) que es poden enviar a qualsevol forn per a la fosa. La proporció de materials reciclats es basa en '{1}' i s'explica més sobre això a la planta de classificació de residus.

[ctx: WasteSortingPlant__name]
note: name
en: Waste sorting plant
ca: Planta de classificació de residus

[ctx: WaterChiller__name]
note: name of a machine Keep datacenter cool by providing chilled water.
en: Water chiller
ca: Refrigerador d'aigua

[ctx: WaterCollected]
note: title of a panel that shows the amount of water collected in a rainwater harvester
en: Water collected
ca: Aigua recollida

[ctx: WaterConsumptionReduction__desc]
note: policy / edict which can enabled by the player in their Captain's office. {0}=15%
en: Reduces water consumed in settlements and farms by {0}
ca: Redueix l'aigua consumida en assentaments i granges en {0}

[ctx: WaterConsumptionReduction__name]
note: policy / edict which can enabled by the player in their Captain's office.
en: Water saver
ca: Estalviador d'aigua

[ctx: WaterNeed__name]
note: name: name of a settlement service provided to pops
en: Water
ca: Aigua

[ctx: WaterTreatmentPlant__desc]
note: short description of a machine
en: Converts not so nice water to nice water. Just don't tell this to the people who drink it.
ca: Converteix aigua no tan agradable en aigua agradable. No diguis això a la gent que ho beu.

[ctx: WaterTreatmentPlant__name]
note: name of a machine https://en.wikipedia.org/wiki/Sewage_treatment
en: Wastewater treatment
ca: Tractament d'aigües residuals

[ctx: WaterWell__desc]
note: short description
en: This station can extract fresh water.
ca: Aquesta estació pot extreure aigua dolça.

[ctx: WaterWell__name]
note: name
en: Groundwater well
ca: Pou d'aigües subterrànies

[ctx: WeatherOption_Dry]
note: sets weather configuration to be dry
en: Dry
ca: Sec

[ctx: WeatherOption_LessDry]
note: sets weather configuration to be less dry than it normally is
en: Less dry
ca: Menys sec

[ctx: WindowMode__Option_Borderless]
note: option in WindowMode__Title setting
en: Borderless
ca: Sense marges

[ctx: WindowMode__Option_Fullscreen]
note: option in WindowMode__Title setting
en: Fullscreen
ca: Pantalla completa

[ctx: WindowMode__Option_Windowed]
note: option in WindowMode__Title setting
en: Windowed
ca: Mode finestra

[ctx: WindowMode__Title]
note: title for window mode (options are: Fullscreen, Borderless, Windowed) title for window mode  (options are: Fullscreen, Borderless, Windowed)
en: Window mode
ca: Mode finestra

[ctx: WindowsShortcuts]
note: category for key bindings to open different windows like research, world-map, etc.
en: Windows shortcuts
ca: Adrecera de tecles

[ctx: Workers__Available]
note: used like this '4 workers <new line> available'
en: available
ca: Disponible

[ctx: Workers__Needed]
note: used like this '4 workers <new line> needed'
en: needed
ca: Necessari

[ctx: WorkersAvailable__Tooltip]
note: tooltip
en: The number of workers available. To get more workers increase your population. You can do so by building a beacon, explore the world map or apply edicts.
ca: El nombre de treballadors disponibles. Per aconseguir més treballadors augmenta la teva població. Podeu fer-ho construint un far, explorant el mapa del món o aplicant edictes.

[ctx: WorkersDemand]
note: label of a chart showing total workers demand - number of workers needed over time
en: Workers demand
ca: Demanda de treballadors

[ctx: WorldCargo__Title]
note: title of a panel showing quantities available to pick up by a cargo ship in the world
en: Available to pick up
ca: Disponible per recollir

[ctx: WorldEntityRepaired__name]
note: notification, any strings in curly braces { } must be preserved and non-translated Example: "Oil rig was fully repaired"
en: {0} was fully repaired
ca: {0} s'ha reparat completament

[ctx: WorldLocation__BeingExplored_Title]
note: title of a location in the world map
en: Exploration in progress!
ca: Exploració en curs!

[ctx: WorldLocation__Explored_Desc]
note: description of a location in the world map
en: This was already explored.
ca: Això ja estava explorat.

[ctx: WorldLocation__Explored_Title]
note: title of a location in the world map
en: Fully explored
ca: Totalment explorat

[ctx: WorldLocation__Home_Desc]
note: description of a location in the world map
en: This is our home island!
ca: Aquesta és la nostra illa natal!

[ctx: WorldLocation__Home_Title]
note: title of a location in the world map
en: Home island
ca: Illa d'origen

[ctx: WorldLocation__Unknown_Desc]
note: description of a location in the world map
en: We need to explore this!
ca: Hem d'explorar això!

[ctx: WorldLocation__Unknown_Title]
note: title of a location in the world map
en: Unknown location
ca: Ubicació desconeguda

[ctx: WorldLocation__UnknownOnWay_Desc]
note: description of a location in the world map
en: Our ship is on way to explore this!
ca: El nostre vaixell està en camí per explorar-ho!

[ctx: WorldLocation__WithEnemy_Desc]
note: description of a location in the world map
en: There is an enemy that needs to be defeated!
ca: Hi ha un enemic que cal vèncer!

[ctx: WorldLocation__WithEnemy_Title]
note: title of a location in the world map
en: Location with enemy
ca: Ubicació amb enemic

[ctx: WorldLocation__WithEnemyOnWay_Desc]
note: description of a location in the world map
en: Our ship is on her way to the battle!
ca: El nostre vaixell va camí de la batalla!

[ctx: WorldLocation_EnemyFound]
note: button to request ship to visit an already explored location
en: Enemy found
ca: Enemic trobat

[ctx: WorldLocation_Orders]
note: title for ship orders
en: Ship orders
ca: enviar comandes

[ctx: WorldLocation_Orders__Battle]
note: button to request ship to enter a battle for a location
en: Battle
ca: Batalla

[ctx: WorldLocation_Orders__DeliverCargo]
note: button to request ship to deliver cargo to the selected location
en: Deliver cargo
ca: Lliurar càrrega

[ctx: WorldLocation_Orders__Explore]
note: button to request ship to explore a selected location
en: Explore
ca: Explorar

[ctx: WorldLocation_Orders__GoHome]
note: button to request ship to return back to the home island
en: Go home
ca: Tornar a casa

[ctx: WorldLocation_Orders__LoadCargo]
note: button to request ship to load cargo at the selected location
en: Load cargo
ca: Carregar càrrega

[ctx: WorldLocation_Orders__Visit]
note: button to request ship to visit an already explored location
en: Visit
ca: Visitar

[ctx: WorldLocation_StructureFound]
note: button to request ship to visit an already explored location button  to request ship to visit an already explored location
en: Structure found
ca: Estructura trobada

[ctx: WorldMap]
note: title/tooltip of a button that opens the world map
en: World map
ca: Mapamundi

[ctx: WorldMine__Desc]
note: description of a world mine, example use: This site mines Coal when assigned with workers.
en: This site mines {0} when assigned with workers.
ca: Aquest lloc explota {0} quan s'assigna als treballadors.

[ctx: WorldMine_ReducedOutput]
note: shown when e.g. an oil rig has a production penalty (the output is not just reduced, the non-mined product also gets wasted), example substitutes: {0} => 20% {1} => 12
en: Warning: {0} of production is currently wasted due to a lack of Unity, resulting in an actual output of {1}. This penalty can increase over time.
ca: Avís: actualment es malgasta {0} de producció per la manca d'Unitat, fet que comporta una producció real de {1}. Aquesta penalització pot augmentar amb el temps.

[ctx: WorldMine_ReserveEstimate]
note: provides estimate on how many years is left to mine in current mine or oil rig, example use 'Years left: 3.5 (estimate)'
en: Years left: {0} (estimate)
ca: Anys restants: {0} (estimats)

[ctx: WorldMine_ReserveEstimate__Tooltip]
note: tooltip
en: This rough estimate is based on the current production level. Idle times (such as due to a full output) are not accounted for, in which case the duration left might be greater.
ca: Aquesta estimació aproximada es basa en el nivell de producció actual. Els temps d'inactivitat (com ara a causa d'una sortida completa) no es tenen en compte, en aquest cas la durada restant pot ser més gran.

[ctx: WorldMine_ReserveTooltip]
note: tooltip for a bar that displays the total reserve left in a deposit. For instance how much uranium is left to extract in a uranium mine.
en: Shows the overall status of the reserve available in this deposit. This is a limited resource.
ca: Mostra l'estat general de la reserva disponible en aquest dipòsit. Aquest és un recurs limitat.

[ctx: WorldMineInfo__NeedsRepair]
note: example use: {0} = Oil rig | Mine
en: This {0} needs to be repaired before we can use it.
ca: Aquest {0} s'ha de reparar abans que puguem utilitzar-lo.

[ctx: WorldMineInfo__ProvidesResources]
note: example use: {0} = Oil rig
en: This {0} provides us with resources. To deliver the resources to our island we need to send our ship to fetch it. Or find & repair a dedicated cargo ship and build a cargo depot to automate the process.
ca: Aquest {0} ens proporciona recursos. Per lliurar els recursos a la nostra illa hem d'enviar el nostre vaixell a buscar-lo. O trobeu i repareu un vaixell de càrrega dedicat i construïu un dipòsit de càrrega per automatitzar el procés.

[ctx: WorldMineProductionLvl__Title]
note: production / mining level of an oil rig / mine - more details explained in WorldMineProductionLvl__Tooltip
en: Production level
ca: Nivell de producció

[ctx: WorldMineProductionLvl__Tooltip]
note: station can represent an oil rig, mine or forestry
en: Production level determines output of this station but also increases its demands on workers, maintenance and Unity. Stations can be upgraded to provide even higher production levels.
ca: El nivell de producció determina la producció d'aquesta estació, però també augmenta les seves demandes sobre els treballadors, el manteniment i la unitat. Les estacions es poden actualitzar per oferir nivells de producció encara més elevats.

[ctx: WorldMineTitleWithLevel]
note: shows the current title of a world map mine ({0}) and the level the mine has, example use: 'Oil rig (Level 4)'
en: {0} (Level {1})
ca: {0} (Nivell {1})

[ctx: WorldSettlement_NeutralDesc]
note: describes a settlement in the world map
en: This is a peaceful settlement we can trade with. We can also give them donations to increase our reputation and motivate some of their people to join our island or provide us with more trade deals.
ca: Aquest és un assentament pacífic amb el qual podem comerciar. També podem fer-los donacions per augmentar la nostra reputació i motivar alguns dels seus a unir-se a la nostra illa o oferir-nos més acords comercials.

[ctx: YouShallNotPassStaticIslandMap__desc]
note: Map description
en: Prepare for the ultimate challenge on You Shall Not Pass, an experimental map designed to push your skills to the limit! The starting point is a tiny valley with limited space, yet it is abundant in resources. Your task? Ascend to the top plateau before you run out of space (and coal). Once at the top, you are rewarded with a flat area for building a vast factory so you can utilize all the resources available to you.
    
    Will your excavators win the race against time or will your factory spiral out of control as your resources sputter out? Only the captains with the most robust plans (and trousers) can conquer this island of pain.
    
    This map is for experts only.
ca: Prepareu-vos per al repte definitiu a «No passaràs», un mapa experimental dissenyat per a dur les vostres habilitats al límit! El punt de partida és una vall petita amb espai limitat, però abundant en recursos. La vostra tasca? Pugeu a l'altiplà superior abans de quedar-vos sense espai (i carbó). Un cop al cim, se us recompensarà amb una zona plana per a construir-hi una fàbrica prou gran perquè pugueu utilitzar tots els recursos disponibles.
    
    Les vostres excavadores guanyaran la carrera contra el temps o la vostra fàbrica es descontrolarà a mesura que els vostres recursos s'esgoten? Només els capitans amb els plans (i els pantalons) més robustos poden conquerir aquesta illa de dolor.
    
    Aquest mapa és només per a experts.

[ctx: YouShallNotPassStaticIslandMap__name]
note: Map name
en: You Shall Not Pass
ca: No passareu

[ctx: Zipper_IoPortShape_FlatConveyor__desc]
note: short description: small machine that allows splitting and merging of transports
en: Allows distributing and prioritizing products using any of its two input and output ports.
ca: Permet distribuir i prioritzar productes mitjançant qualssevol dels seus dos ports d'entrada i sortida.

[ctx: Zipper_IoPortShape_FlatConveyor__name]
note: name: small machine that allows splitting and merging of transports
en: Flat balancer
ca: Distribuïdor pla

[ctx: Zipper_IoPortShape_LooseMaterialConveyor__desc]
note: short description: small machine that allows splitting and merging of transports
en: Allows distributing and prioritizing products using any of its two input and output ports.
ca: Permet distribuir i prioritzar productes mitjançant qualssevol dels seus dos ports d'entrada i sortida.

[ctx: Zipper_IoPortShape_LooseMaterialConveyor__name]
note: name: small machine that allows splitting and merging of transports
en: U-shape balancer
ca: Distribuïdor en forma d'U

[ctx: Zipper_IoPortShape_MoltenMetalChannel__desc]
note: short description: small machine that allows splitting and merging of transports
en: Allows distributing and prioritizing products using any of its two input and output ports.
ca: Permet distribuir i prioritzar productes mitjançant qualssevol dels seus dos ports d'entrada i sortida.

[ctx: Zipper_IoPortShape_MoltenMetalChannel__name]
note: name: small machine that allows splitting and merging of transports
en: Molten balancer
ca: Distribuïdor de material fos

[ctx: Zipper_IoPortShape_Pipe__desc]
note: short description: small machine that allows splitting and merging of transports
en: Allows distributing and prioritizing products using any of its two input and output ports.
ca: Permet distribuir i prioritzar productes mitjançant qualssevol dels seus dos ports d'entrada i sortida.

[ctx: Zipper_IoPortShape_Pipe__name]
note: name: small machine that allows splitting and merging of transports
en: Pipe balancer
ca: Distribuïdor de canonades
