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GameDiff__GroundwaterPumpLow Pump out of water
GameDiff__LoansDifficulty Loan conditions
GameDiff__OreSorting Mixed ore sorting
GameDiff__OreSorting_Tooltip If enabled, mined mixed materials in trucks must be processed at a dedicated sorting facility
GameDiff__PollutionDiff Pollution impact
GameDiff__PollutionDiff_Tooltip Affects pollution intensity.
GameDiff__PowerLow Consumer out of power
GameDiff__PowerSetting Power for belts & storages
GameDiff__PowerSetting_Tooltip Determines whether belts & storages will consume power and how. If power is set to '{0}', belts & storages will NOT work when low on power. If set to '{1}', power is consumed with the highest priority but belts & storages will still work despite having no power. Finally, power consumption for belts & storages can be disabled entirely.
GameDiff__QuickActionsCostDiff Quick actions cost
GameDiff__QuickActionsCostDiff_Tooltip Adjusts the Unity cost for quick actions, like quick delivery
GameDiff__ResearchCostDiff Research cost
GameDiff__ResearchCostDiff_Tooltip Adjusts the amount of time and resources required for each research task.
GameDiff__ShipsNoFuel Ship out of fuel
GameDiff__SolarPowerDiff Solar power production
GameDiff__SolarPowerDiff_Tooltip Affects how much electricity is generated by solar panels
GameDiff__Starvation Starvation effects
GameDiff__TreesGrowthDiff Trees growth speed
GameDiff__TreesGrowthDiff_Tooltip Affects how fast trees grow.
GameDiff__VehiclesNoFuel Vehicle out of fuel