Context English Spanish
DifficultyUnity__Easy Increased Unity generation
DifficultyUnity__Hard Increased Unity generation. Some Unity actions are more expensive.
DifficultyUnity__Normal Standard Unity generation
DiffOption__GraduallyStops Gradually stops
DiffOption__RunsOnUnity Runs on Unity
DiffOption__SlowsDown Slows down
DiffOption__StopsWorking Stops working
Dlc__Detail DLC
Economy Economy
ElectrolyzerT2__name Electrolyzer II
EntityCannotBeReached__name Vehicles can't reach {entity}.
EntityCannotBeReachedDesc Some or all vehicles are struggling to reach this target, make sure there is an accessible path or disable target's logistics requests.
EntityComputingConsumptionTooltip__Consuming Computing that is currently being consumed
EntityComputingConsumptionTooltip__NotConsuming Computing consumed when operational (currently not consuming)
EntityComputingConsumptionTooltip__NotEnough Computing required to operate (currently not enough)
EntityElectricityConsumptionTooltip__Consuming Electricity that is currently being consumed
EntityMonthlyUnitTooltip__Consuming Monthly Unity that is currently being consumed
EntityMonthlyUnitTooltip__NotConsuming Monthly Unity consumed when operational (currently not consuming)
EntityMonthlyUnitTooltip__NotEnough Monthly Unity required to operate (currently not enough)
EntityStatus__PartiallyStuck Partially stuck