Context English Czech
Toolbox__HideCosts Press the shortcut key to to toggle price display.
TransportTool__NoTurnTooltip Hold the shortcut key to enforce straight belt / pipe without any turns.
TransportTool__PortBlockTooltip Press the shortcut key to toggle port avoidance. By default belts & pipes are planned to avoid blocking any existing ports. When this is enabled, ports will be ignored and belts & pipes can be placed anywhere near them.
TransportTool__TieBreakTooltip Hold the shortcut key to get an alternative option of placement in case there are multiple ones with the same cost.
TransportTooLong__HowToResolve To make transport shorter, you can split it with connector or balancer.
TransportTooLong__name {entity} is too long
TrCutError__ConstructionAlreadyStarted Construction already started
TreeHarvesterT2H__name Large tree harvester
TreeHarvesting__part1 To designate trees for harvesting, select the <b>tree designation tool</b> ({0} key) (1) and drag your cursor over a forest (2).
TreeHarvesting__part2 {0} will automatically start harvesting any designated trees. Click on the {0} and assign it at least one <b>truck</b> so it can unload the harvested wood.
TreeHarvesting__part3 Once trucks are loaded with wood they will deliver it to a nearby storage or any machine that requires wood.
TreePlanterT1H__name Tree planter
TruckCannotDeliverMixedCargo__name {entity} has no compatible sorting plant for mixed cargo
TruckT2H__name Truck
TruckT3FluidH__desc Large hauling truck with max capacity of {0}. This type can transport only liquid or gas products. It cannot go under transports.
TruckT3FluidH__name Haul truck (tank)
TruckT3LooseH__desc Large hauling truck with max capacity of {0}. This type can transport only loose products (coal for instance). It cannot go under transports.
TruckT3LooseH__name Haul truck (dump)
TutorialOnCargoShip__part1 A Cargo ship allows to automate product deliveries from world mines and oil rigs. The ship has to be discovered, repaired, or purchased on the world map, it cannot be built directly on your island. Once you obtain a cargo ship you can build a {0} on your island and the ship will dock there automatically.
TutorialOnCargoShip__part3a A {0} can only be researched once a first cargo ship is discovered on the world map. Depots can be built on the shore of your island. When placing a {0}, you will see striped patterns reaching out into the sea indicating ship access. You must ensure that at least one area is green, indicating that a ship will be able to dock. Be careful to not block these areas with other buildings such as other depots or ocean pumps.